Meggido
Nov 11 2008, 01:39 PM
I have always been curious how the dynamics of running vs. walking and wood areas vs. plains areas come into play when navigating the world map. For instance, is it less/more likely to encounter enemies in the woods.
Toasty
Nov 11 2008, 02:05 PM
I didn't really notice any difference.
Though I think the random encounters are determined by the amount of time you spend moving. I remember encountering enemies just as often when walking as I did running, so I don't think it's based on a distance system.
Could be wrong though.
Swedishfish
Nov 11 2008, 02:48 PM
Well...I agree with toasty...
But i never really cared, cause i'd always be happy for random encounters( training-wise), I would use avoid, or i would use a sacred feather in the begining of the game...
Saturos S.
Nov 11 2008, 02:52 PM
I don't even know if it counts for forests.
I can't remember bumping into significantly more enemies when running through forests than over plains.
Drizzy Drake
Nov 11 2008, 11:39 PM
GS seems to be different that way. Most RPG's have it so forests on the map make enemies more encounterable.
Someone Else
Nov 12 2008, 12:55 AM
I thought forests had a higher chance of bumping into enemies...
Drizzy Drake
Nov 12 2008, 12:58 AM
That's what I said. GS is different insomuch that it doesn't increase the odds.
Someone Else
Nov 12 2008, 01:01 AM
But even in GS I got the feeling that there were more in forests. Maybe I was just imagining it, thinking it should.
Drizzy Drake
Nov 12 2008, 01:47 AM
Prolly.
Split Infinity
Nov 12 2008, 02:09 AM
QUOTE(Someone Else @ Nov 12 2008, 05:55 PM)

I thought forests had a higher chance of bumping into enemies...
I thought enemies had a higher chance of bumping into forests...
Drizzy Drake
Nov 12 2008, 02:22 AM
I thought bumping into enemies had a higher chance of forests..
Mallick
Nov 12 2008, 03:09 AM
Donkey! I thought I told you stay outside!
*eets reply button*
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