Assassin's Creed Multi-Format Discussion
#1
Posted 17 November 2007 - 09:49 PM
One thing I don't understand is why Ubisoft were so tight lipped about the game's futuristic plot twist. I mean it happens right at the start of the damn game, and I find it so stupid that we're all holding back saying "I don't want to spoil it for you." It's hardly much of a plot twist if you bump into it minutes after you start playing. What Ubisoft should have remained tight lipped about is how great this game was going to be, maybe then it wouldn't have been so hyped and eventually receive lower than excepted scores because critics were disappointed that the game wasn't the best thing to happen since Ocarina of Time.
The game has a Metroid style opening, where you start with all your abilities but due to a series of events you lose them all and must start from scratch to retrieve all the awesome moves and equipment you started out with. Ubisoft have added a silly optional achievement unlocking quest where you must find hidden flags in the game. It's like hidden packages from Grand Theft Auto games, except there's more flags and it's more annoying. I also hate it when guards randomly detect me when I've done nothing wrong yet, I don't know what I do sometimes that triggers them.
#2
Posted 18 November 2007 - 05:25 AM
#3
Posted 18 November 2007 - 05:57 AM
#4
Posted 18 November 2007 - 08:55 AM
#6
Posted 18 November 2007 - 10:26 AM
Don't shoot me, I'm just the messenger.
#8
Posted 18 November 2007 - 11:42 PM
Edit: Uhm...review, I guess.
Graphics: Altair is detailed very well, as is every character. The buildings have beautiful detail, which they should since you're climbing them more then half of the game. No graphic glitches for me. In the main HUB of the game, it would have been nice to see out the windows, instead of being blinded. Great graphics, but could be a teeny better. 9.5/10
Sound/ Music: The music captures the moment and intesifies the battles. When you come up to a city, you just get a song that just sounds like it fits you viewing over the city. The voices are a bit strange. The main characters, great voice-overs that come through clear as a bell. Although I never did understand why Altair sounds like a guy from our time. The crowd voices sometimes are a bit strange. They sound like they were just sloppily recorded, which does seem odd while you're running through them. Sure it IS a memory but it could be a little clearer there. [8/10]
Gameplay: Do I even need to explain? Climbing buildings, stealth kills in the middle of a crowd, jumping from crazy heights and a good chase have never felt as great. Combat is great, but could use a little adjusting. The jumping movements are perfect. It's not like in Crackdown where you can leap a building in a single bound. These are realistic jumps. And it's never felt so awesome. The side missions DO feel a little tedious though, but mistakes in them CAN lead to some fun happenings. 10/10
Replay Value: It's there, trust me. With the flags to collect, little missions to do (which can be tedious, but still can result in crazy happenings), and just running and killing for the HELL of it, there is still plenty to do after you find the credits. Halo 3, you have been shelfed for life. Assasin's Creed, welcome to sitting on top of the 360 if I get a new game. You've got a good life span. 9/10
OVERALL: Some people call it a dissapointment for all the hype it got. I say it lived up to my expectations, and then some. I never expect a perfect game. There are always flaws, and Assasin's Creed is no exception to that logic. Overall, the game flows well and has a good story to it, with a couple o' twists. If you get it, think critical of everything said in the game. You might just figure things out. 9/10
#9
Posted 25 November 2007 - 03:07 AM
Nosferatu, on Nov 19 2007, 05:42 AM, said:
Edit: Uhm...review, I guess.
Graphics: Altair is detailed very well, as is every character. The buildings have beautiful detail, which they should since you're climbing them more then half of the game. No graphic glitches for me. In the main HUB of the game, it would have been nice to see out the windows, instead of being blinded. Great graphics, but could be a teeny better. 9.5/10
Sound/ Music: The music captures the moment and intesifies the battles. When you come up to a city, you just get a song that just sounds like it fits you viewing over the city. The voices are a bit strange. The main characters, great voice-overs that come through clear as a bell. Although I never did understand why Altair sounds like a guy from our time. The crowd voices sometimes are a bit strange. They sound like they were just sloppily recorded, which does seem odd while you're running through them. Sure it IS a memory but it could be a little clearer there. [8/10]
Gameplay: Do I even need to explain? Climbing buildings, stealth kills in the middle of a crowd, jumping from crazy heights and a good chase have never felt as great. Combat is great, but could use a little adjusting. The jumping movements are perfect. It's not like in Crackdown where you can leap a building in a single bound. These are realistic jumps. And it's never felt so awesome. The side missions DO feel a little tedious though, but mistakes in them CAN lead to some fun happenings. 10/10
Replay Value: It's there, trust me. With the flags to collect, little missions to do (which can be tedious, but still can result in crazy happenings), and just running and killing for the HELL of it, there is still plenty to do after you find the credits. Halo 3, you have been shelfed for life. Assasin's Creed, welcome to sitting on top of the 360 if I get a new game. You've got a good life span. 9/10
OVERALL: Some people call it a dissapointment for all the hype it got. I say it lived up to my expectations, and then some. I never expect a perfect game. There are always flaws, and Assasin's Creed is no exception to that logic. Overall, the game flows well and has a good story to it, with a couple o' twists. If you get it, think critical of everything said in the game. You might just figure things out. 9/10
Replay value is nearly non-existent unless you're one of those idiots who will collect roughly 400 hidden flags to unlock a couple of achievements that don't really gain you anything. You also spelt disappointment, Assassin, intensifies and shelved wrong during the review. You completely overrated the game like a typical Jade Raymond groupie instead of reviewing it based on your last impressions instead of your first.
I receive a game roughly a month before it's out in stores to review, you receive a game on release and you've already written up a review that's riddled in random bull****. The gameplay does not deserve a perfect score because as many have mentioned it's actually quite repetitive after a while. Your missions practically involved travelling to a location and shoving a blade up someone's ass, yes it's fun but is it fun after a few weeks, because let's be honest you haven't played the game for weeks before writing that.
Assassin's Creed was planned to be a trilogy since the game was announced so your spoiler tag is not only stupid since you're not spoiling anything, but telling people that there's going to be another game coming out isn't even a freaking spoiler to begin with. You have reduced the IQ of GSSF substantially with this post.
PS. I call this constructive criticism, hope your next review doesn't suck balls.
#10
Posted 25 November 2007 - 09:08 PM
Nemphtis, on Nov 25 2007, 01:07 AM, said:
I receive a game roughly a month before it's out in stores to review, you receive a game on release and you've already written up a review that's riddled in random bull****. The gameplay does not deserve a perfect score because as many have mentioned it's actually quite repetitive after a while. Your missions practically involved travelling to a location and shoving a blade up someone's ass, yes it's fun but is it fun after a few weeks, because let's be honest you haven't played the game for weeks before writing that.
Assassin's Creed was planned to be a trilogy since the game was announced so your spoiler tag is not only stupid since you're not spoiling anything, but telling people that there's going to be another game coming out isn't even a freaking spoiler to begin with. You have reduced the IQ of GSSF substantially with this post.
PS. I call this constructive criticism, hope your next review doesn't suck balls.
And I would hope you would have stopped sucking balls since you left, but obviously that didn't happen.
And it's called an opinion. You yourself having an opinion doesn't count for much. If I need to explain why, your ignorance is a lot greater then I thought.
And frankly, I don't give a flying **** about the typos. I was ****ing tired.
#11
Posted 25 November 2007 - 11:48 PM
Nosferatu, on Nov 26 2007, 03:08 AM, said:
And it's called an opinion. You yourself having an opinion doesn't count for much. If I need to explain why, your ignorance is a lot greater then I thought.
And frankly, I don't give a flying **** about the typos. I was ****ing tired.
Oh man, your lyrical disses are too intense. I'm frying from the stone cold cusses you're throwing at me from left, right and centre like a boxing champ. Every review is an opinion you imbecile, and just like you have the right to voice your opinion about a game with a stupid review, I have the right to voice my opinion about your stupid review with my reply. Also my opinion doesn't count for much? Last time I checked, I'm the one that has my reviews on gaming websites, your reviews are something I would enjoy printing onto toilet paper and wiping my ass with it. So eat **** and choke on a coconut, biatch.
#14
Posted 17 January 2008 - 08:57 PM
Anyway, in fear of Nephitis, I will NOT review this game. It's good. That's all I will say. 8/10.
#15
Posted 23 January 2008 - 03:07 PM
#16
Posted 23 January 2008 - 03:30 PM
i put that knife through your jugular to stop you from spouting endless amounts of verbal bile, not to encourage it
as for the combat, imagine if Kratos was morbidly obese, had downs syndrome and had 100 ton weights starpped to each of his limbs and you have an idea of how the combat feels. Not to mention the horders of guradsmen oh so eager to show you this for riding a horse quickly
most of the other stuff is very good though, if they just shut the **** up and kept to actually assassinating people then the gaming experience would be much more enjoyable
#17
Posted 23 January 2008 - 03:35 PM
PS3/360 Version>>>>>DS Version.
#18
Posted 23 January 2008 - 03:43 PM
i honestly see no point in making, its not like anyone is actually going to buy it
#20
Posted 28 January 2008 - 09:18 AM
Like, ports liek this ussually never work. I mean, FF12 worked but it wasn't exactly a port, it was a sequel kind of, and they made it work.
#21
Posted 08 February 2008 - 08:03 PM
http://www.youtube.com/watch?v=kwg2nMAUxkk...feature=related
I'm hyped for this game all the sudden. People say the game is repetitive, and I believe it. But you can't deny it looks unique, and in a world where FPS reign dominant in the gaming world, well, unique isn't something you see often.
I'll get it when it comes to the PC on March 25th as the PC version has more content.
#22
Posted 17 April 2008 - 07:21 PM
#23
Posted 17 April 2008 - 07:25 PM
#24
Posted 17 April 2008 - 07:27 PM
I'm debating between the PC and PS3 versions. I do want to buy the game eventually, just for the sake of something different (there's too many derivative shooters these days!!!) but, while the PC version has more stuff, it's supposed to crash like a b!tch. Besides, with how amazing the cities look with all the characters on-screen, I think the game would be more justified on my big HDTV.
Choices, choices...
#25
Posted 17 April 2008 - 07:31 PM
WD, get it on PS3. There's not really a lot you could do with Mods for it, and HDTV>>>Small PC monitor.
#26
Posted 17 April 2008 - 07:35 PM
By the way, PC monitors aren't so tiny. My biggest beef with TVs is that from my experience (meaning at my friends houses too) there is ALWAYS ALWAYS a glare on them from somewhere. Not so with PC monitors.
#27
Posted 17 April 2008 - 07:38 PM
If you're getting glare, shut the curtains and/or turn off the light that's making it glare. How big is your TV anyway?
And monitors are small compared to massive TV's. Meh, your choice.
#28
Posted 17 April 2008 - 07:43 PM
Either way, I'm not getting this game soon, but I'll wait a bit and see if there's fixes or patches for AC PC though I think I'll end up on the PS3 anyway.
#29
Posted 17 April 2008 - 07:45 PM
What weapons do you have in this game? I mean is it just swords and knives, or can you kill bad guys from a distance with a bow or something?
#30
Posted 17 April 2008 - 07:53 PM
#31
Posted 17 April 2008 - 07:55 PM
#32
Posted 17 April 2008 - 07:57 PM
#33
Posted 17 April 2008 - 08:01 PM
#34
Posted 17 April 2008 - 08:05 PM
#35
Posted 17 April 2008 - 08:07 PM
On the plus side, I hear there's a sequel coming out soon, and that it might be set in Japan. How awesome would that be, crawling around pagodas as a ninja and throwing shurikens at Samurai's ;)
#37
Posted 17 April 2008 - 08:11 PM
#38
Posted 17 April 2008 - 09:55 PM
Besides Caael, you've made it obvious that you don't play video games for story.
#39
Posted 18 April 2008 - 06:05 AM
#40
Posted 20 April 2008 - 07:14 PM
Well Ubi needs to get off their fat asses and make AC for the Wii. Assassinations would be so awesome with the Wiimote.
#41
Posted 20 April 2008 - 07:21 PM
Please.
#42
Posted 20 April 2008 - 07:28 PM
#44
Posted 20 April 2008 - 07:32 PM
#45
Posted 20 April 2008 - 07:32 PM
#46
Posted 20 April 2008 - 07:37 PM
Dipset, on Apr 20 2008, 07:32 PM, said:
Of course I would pick the one with better graphics and better controls. Thats like the 360 version VS the PS3 version. But a Wii version would have not as good graphics and great controls.
But hell, its Ubi we're talking about. They don't take the Wii seriously worth a ****.
#47
Posted 20 April 2008 - 07:43 PM
And the Wii version won't definetly have great controles. For a game like this, it would seem that the Wii controles would be tacked on, and not of the greatest use.
You need to stop defending EVERYTHING Nintendo does.
#48
Posted 20 April 2008 - 07:49 PM
Dipset, on Apr 20 2008, 07:43 PM, said:
And the Wii version won't definetly have great controles. For a game like this, it would seem that the Wii controles would be tacked on, and not of the greatest use.
You need to stop defending EVERYTHING Nintendo does.
The Wii wheel for MKWii looks like it works. Whats wrong with that? It's like an actual steering wheel...it would be more engaging in terms of controls.
True. Thats if ****ty 3rd Party devs publish it instead of Ubi, who once again, don't do anything for the Wii right.
And I don't defend everything Nintendo does. I know the Nintendo online play is teh suxxor. Maybe you should stop attacking everything Nintendo does?
#49
Posted 20 April 2008 - 07:53 PM
But ya, ALOT of the games on the Wii, Galaxy and SSBB included, seem to have the Wii controles tacked on, and have no great use. No diss to Nintendo, I'm just pointing out how not many games have really used the Wii controles in a revolutionary(hehe, het it) way.
#50
Posted 20 April 2008 - 07:56 PM
Dipset, on Apr 20 2008, 06:53 PM, said:
It's included for free with Mario Kart Wii I think...
Let's talk about Assassin's Creed before we get warned by GL.
Tackling people randomly is fun.
#51
Posted 20 April 2008 - 07:56 PM
Dipset, on Apr 20 2008, 07:53 PM, said:
But ya, ALOT of the games on the Wii, Galaxy and SSBB included, seem to have the Wii controles tacked on, and have no great use. No diss to Nintendo, I'm just pointing out how not many games have really used the Wii controles in a revolutionary(hehe, het it) way.
No...not really.
And I agree with you about SSBB...but then again its really made for the GCN controller. I haven't had the chance to play Galaxy, nor do I want to, so I can't say anything there.
#52
Posted 22 April 2008 - 10:21 AM
#53
Posted 25 April 2008 - 03:41 AM
#56
Posted 11 May 2008 - 01:46 PM
First off, I borrowed this game from a friend. I've completed it and refused to give it back because I love it so much.
Gameplay. The gameplay on Assassins Creed is very fun, and polished off. The game is pretty much composed of 3 stages. Stage one is go to the city and find out who you're supposed to be Assassinating. Stage two is to go around the city completing little sub-missions to find out where your Assassination target is. Stage 3 is finding him and Assassinating them, then running back to your Bureau. Unfortunately, this is repeated for the whole game. If you like repetition in games ( like me) then you'll love this game. If not, you'll complete the first Assassination, get to the second one and realise that you're doing the same thing.
The combat system is alright, but could be much better. Mostly, fighting just involves hammering the X button as fast as possible, but later on as you unlock different abilities you get the options to guard, dodge, counter, chain attack, strong attack, throw, guard-break. There's lots of abilities you can use, but if you're like me you'll choose one ability and repeatedly use it. As soon as you get the counter move, the game might as well put its hands in the air and give up because it makes combat a joke. Hold down guard, and when the enemy is about to attack, press X and you'll peform an awesome counter-attack. These look pretty, as you see Altair ducking and swerving around blades and mercilessly destroying opponents, but it all gets a bit shallow after a while. Amusing as it is to watch Altair slap a soldier round the face and then stab him, it gets to the point that you purposely run from fights just to avoid having to go through the mindless process again.
The AI is quite poor also; in a fight, soldiers will patiently wait their turn to attack you. But sometimes, frustratingly, they'll either be incredibly dim-witted or sharp. On one occassion, you can go up behind somebody, stealth assassinate them and walk off, in plain sight of a guard and he'll stand around shouting 'Who did this?' despite the fact that he saw you kill him. Other times you'll do exactly the same thing, except without a guard in sight and then a guard will spontaniously appear out of an alleyway, accusing you of murder drawing you into a fight.
The graphics for Assassins Creed are some of the best on 360. The character models are well detailed, the massive environments and cities are immense, and each one is packed with life. Sitting on top of a massive watchtower and surveying a city is literally breathtaking. The character animations for Altair are also very well done; climbing up walls looks very natural and doesnt look out of place or forced at all. The sound is also very high quality; the voice acting is perfect, Ubisoft had the accents nailed. When you're walking in a marketplace, you'll hear the massive crowd bustling and echoing off the walls. The noise of weapons clashing sounds realistic, and it's incredibly satisfying to hear the shing of your blade meeting the neck of an unsuspecting soldier.
This is a very good game in esscence, and I dont think most people have experienced it the way they should; most people stop after the 2nd or 3rd assassination because it's all the same. If you persevere and get to the end, you wont be dissapointed. This brings me onto the most important part of this review; if you cant find it cheap, rent it. It's not worth buying because it has no replay value whatsoever. If you're obsessed with collecting, then there are templars and flags scattered everywhere, but there's really not much point in collecting them. If you're the person who can replay games to their heart's content without getting bored, go ahead and buy it. If you're the majority of the gaming population, then rent it for a bit. For what it is, it's not worth the £40 price tag. If you rent it, you can experience a (in my opinion) unmissable gaming experience. Unfortunately most people end up buying it and then selling it on because they got bored. Rent it, complete it, take it back, I guarantee you will not be dissapointed.
#58
Posted 11 May 2008 - 03:17 PM
#59
Posted 06 October 2008 - 01:52 PM
Edit: Also explanation of the ending, http://www.computera...e.php?id=175552