Hi, Golden Sun Syndicate. This is B12Core and I'm currently interested in seeing how large the Golden Sun community is. I enjoyed playing both Golden Suns 1 and 2 and I would like to see the opinions on whether or not to develop a third Golden Sun game straight from Homebrew using PALIB, a C++ based homebrew developing source. The homebrew would be ported onto the DS and you will require a Nintendo DS, a flashcard (R4TF, M3 Real, Sakura, Acekard, CycloDS, etc.) in order to play it. I'm just posting this here to see how many people would be interested in doing this with me. I will be scripters and people to collect sprites so that we can begin this project.
Thanks in advance ~B12Core.
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I wasn't able to post in the 'Golden Sun 3' Forum Ideas about developing Golden Sun 3 as a homebrew game.
#2
Posted 11 January 2009 - 10:09 PM
You weren't able to post a topic because you're supposed to post ideas for a topic in the main thread.
I'd be interested, but I'm not sure how I'd be able to help. Sprite ripping, maybe. I need to learn C++ though.
But I'd suggest coding it in C# if you could.
I'd be interested, but I'm not sure how I'd be able to help. Sprite ripping, maybe. I need to learn C++ though.
But I'd suggest coding it in C# if you could.
#3
Posted 11 January 2009 - 11:40 PM
Atrius has already helped Max a lot with sprite ripping, try asking him.
Just so you know, I've met at least a dozen people claim to be making a GS homebrew and yet I've never seen anything become of it. Seems there's not much motivation.
Just so you know, I've met at least a dozen people claim to be making a GS homebrew and yet I've never seen anything become of it. Seems there's not much motivation.
#6
Posted 14 January 2009 - 03:18 AM
Ask SoT if you can use his. It's really good. If he says no, ask Platinum Sun. But don't expect a reply from PS very quickly. He's currently serving in the military.
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