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Shigeru Miyamoto: I think we do this with Mario and Zelda as well. When we are working on the plans for them, we are trying to come up with ways where we can satisfy our longtime fans (lol) and bring new players into the franchises as well. That's something we're always looking at. However, when I get involved in a title, I focus a lot on more experience and the more advanced gameplay elements. If I get into it, there's a tendency for difficulty levels to ramp up so that's something I really have to watch for myself to make sure that I don't do that.
Anyway, read the article. Tl;dr, apparently there's some artwork that the general public hasn't gotten to see yet that depicts a Link that's even older than the one in Twilight Princess. Shigeru also explicity points out that Link is not wielding a sword in this artwork.
I'm intrigued. Those of you who know me well should be aware that I've long grown tired of Kid Link, and since Nintendo's audience has switched to babies, soccer moms, (PUPPIES ARE CUTE) and retirement home residents, I was worried we'd see the next Zelda Wii return to a Kid Link. It's also always been an idea of mine that the series ditches the "Evil-banishing sword" idea. The only thing that's putting me off right now is Shigeru openly admitting that he makes a concious effort to make his games "not too hard," which we should all know pretty much translates to "keepin' it hand-holding easy."
Oh well.