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The Ultimate Town

#1   Blink 

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    Posted 30 January 2005 - 02:38 PM

    What traits would you like to see from what town in the GSW town?

    I would like to see an underground tunnel system connecting the buildings, like in Garoh(the wearwolf town in GS2).

    #2   Darklink79 

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      Posted 30 January 2005 - 04:44 PM

      Really, I'd like a little more detail to the town in the public version. So far in the Server Tests, there have just been houses, a well, and a few trees. It could use more sprites for detail.

      More characters are also a definate plus. 50% of the players are Isaac. :P

      #3   Blink 

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        Posted 30 January 2005 - 05:32 PM

        Aparently Darklink, you haven't seen the sprite sheet I'm working on...
        http://www.gamesforfree.net/gal/OTHER/parentsclean.PNG
        :P anything on there that I finish will(hopefully) get added to GSW.

        #4   Somia 

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          Posted 30 January 2005 - 07:56 PM

          that is awsome blink! thanks alot for the efforts~

          #5   Blink 

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            Posted 31 January 2005 - 12:08 AM

            thanks, but back on topic, I would also like to see some of those hover elevators like in the lighthouses, maybe to get to the second story of a temple building?

            #6   Neon 

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              Posted 31 January 2005 - 03:21 AM

              what we absolutely NEED is an underground inn, like at tolbi(?). If they ever add the private room idea, it has to be designed like this :P.

              some water would be cool too. As long as it's Golden Sun water, not TLA water (which is ugly).

              #7   Luna 

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                Posted 01 February 2005 - 10:21 PM

                A town with animals :D!

                That'd be amusing and I think that the idea of something underground would be neat o.o


                #8   Zxor 

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                  Posted 01 February 2005 - 11:28 PM

                  Different buildings, elevators would be cool, underground things would be really cool, but wouldn't that be hard to do?

                  Oh, Blink, those sprites are awesome!

                  #9   Blink 

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                    Posted 02 February 2005 - 12:15 AM

                    here's my general idea. A town with an underground third and a third in the side of a mountain which you climb with elevators.

                    #10   Neon 

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                      Posted 02 February 2005 - 04:47 AM

                      you've been reading too many of my posts :o

                      I also think the chat house should be made differently. We should all stand around a large table. The one in the server test was more like ballot boxes, lol.

                      With the new animal sprites, we need to have dogs and stuff walking around ^_^.

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                        Posted 02 February 2005 - 04:08 PM

                      You know... Flagstones would look somewhat nice as a replacement texture for grass or dirt as paths. Or not. Whichever.

                      #12   Mars Djinni 

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                        Posted 02 February 2005 - 08:50 PM

                        Ah, I remember in Garoh, there were underground areas. Maybe some of the tilesets can be based off that specific part!

                        #13   Blink 

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                          Posted 04 February 2005 - 07:59 PM

                          The caves in the walls at Champa would be nice too.

                          Update: see sprite sheet for details!

                          #14   Isaac702 

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                              Posted 05 April 2005 - 04:38 PM

                            A town like vale with all the details including sol sanctrum and the lighthouses ( base and elevator to top inside not needed )

                            #15   Blink 

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                              Posted 05 April 2005 - 05:04 PM

                              Wow. I forgot this topic existed. Umm...also Isaac702, the town is all on one screen, so, that probably won't work since it's too big...

                              #16   Warbird 

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                                Posted 06 April 2005 - 12:24 AM

                                Why couldn't you make it so that when, for example, you walk up, it changes to the upper part of the town, like in actual Vale. Or is it that it goes against the original idea for the town

                                #17   mastermind 

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                                  Posted 22 April 2005 - 06:10 AM

                                  Warbird, on Apr 6 2005, 01:24 AM, said:

                                  Why couldn't you make it so that when, for example, you walk up, it changes to the upper part of the town, like in actual Vale.  Or is it that it goes against the original idea for the town


                                  I agree i dont think that would be too hard. But if it is dont scream at me it was just a tought. Plus i think that GSW is just fine (a little detail wouldnt hurt)

                                  #18   Eothain 

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                                    Posted 22 April 2005 - 05:06 PM

                                    a better, "livelier" map would do it for me...more sprites would be nice too. I think the map of the server test was way too empty...and the idea of a round table in the chat house sounds awesome to me!

                                    #19   Elliott 

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                                      Posted 31 May 2005 - 12:29 AM

                                      Definately something underground, and an overpass would be a cool, a big house, surrounded by little houses, water, a forest. Just to name a few things :lol: .

                                      #20   Izar 

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                                        Posted 31 May 2005 - 08:26 PM

                                        I'd like to see something like Vale, or something with springs... a calm scenario... Yeah, more detail means more addiction. :P

                                        #21   Elliott 

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                                          Posted 01 June 2005 - 04:05 AM

                                          Will the new map be the same size as last time, or will be able to have multiple screens? If so, that would open it to many more possibilities.

                                          #22   Blink 

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                                            Posted 02 June 2005 - 03:23 PM

                                            I hope it isn't too big. Or if it is, I hope we can run too. It already was a pretty big map(indoors and out) for how few people were on it most of the time. But, if houses had their lights go on when someone was inside, then it would be easier to see where people were, and harder to get stranded. In otherwords, I'd be fine with it if we could tell which houses we occupied.


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