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Zelda Revolution

#1   Sea of Time 

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    Posted 30 January 2006 - 10:49 AM

    So, you might have forgotten about it because of Super Smash Bros. Revolution. But, the all time best Nintendo franchise has a game for the Revolution as well. It doesn't have a title yet, but hopefully it will be a great game (it will have to be riding on the heels of what looks like the greatest Zelda ever, TP). So, what are your thoughts on this upcoming game? How can it use the controller to its advantage? Will it be realistic, or cel-shaded? Let the speculation begin.

    #2   Aquamarine 

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      Posted 30 January 2006 - 11:04 AM

      I don't think Nintendo actually said they were making a Rev Zelda at the moment. They said Twilight Princess will be able to use the Rev controler and will maybe even have some added stuff for the Revolution.
      Anyway, when they make the Rev Zelda game it will certainly have realistic graphics. I don't think they will make the Wind Waker mistake again: less people bought the game just because it was "kiddy".

      #3   Sea of Time 

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        Posted 30 January 2006 - 11:07 AM

        At E3, Nintendo said they would be continuing franchises such as Mario, Zelda, and SSB on the Revolution. So, yes, there will be a LoZ for the Rev.

        #4   TheEnglishman 

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          Posted 30 January 2006 - 11:59 AM

          I knew there would be a Zelda revolution but I dunno what I'd like it to be. I think keeping it realistic would be a smart idea though.

          #5   Sea of Time 

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            Posted 30 January 2006 - 12:09 PM

            Would you be disappointed if it was cel-shaded?

            #6   Golden Legacy 

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              Posted 30 January 2006 - 03:16 PM

              Personally, I don't know what there is to be "disappointed" about Cel-Shading. Now, I don't wish to start a whole argument about it, but I will say that when I first saw a trailer for Wind Waker, I wasn't taken aback at all. I, on the contrary, thought to myself that it looked like it would be a great Zelda game, and it was (albeit severely underappreciated).

              To return to a point made before: The ability to control Twilight Princess with the Revolution controller is a rumour, and will remain as such until E3. Would it be a good move by Nintendo? Yes, as it would spur sales for both the title and the Revolution. Is it feasible? Perhaps, but it remains to be seen.

              #7   Someone Else 

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                Posted 30 January 2006 - 03:21 PM

                SOT, can you get rid of that Sig Image please? :P

                Anyway, well it's obvious that there will be a Zelda game for the Rev eventually, but I didn't know it would be AT LAUNCH.

                #8   Golden Legacy 

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                  Posted 30 January 2006 - 03:24 PM

                  Imagine Super Smash Brothers, Metroid Prime 3, Super Mario 128, and Zelda for Revolution, all at launch. It would definitely be a powerful launch, and arguably one of Nintendo's most effective, but there would be simply no way to ensure that each title would sell well that early on, since they would all be competing with one another.

                  I'd expect a Zelda demo or trailer of some sort at E3, however, similar to the SpaceWorld 2000 expo Nintendo held to demonstrate the Gamecube hardware.

                  This post has been edited by Golden Legacy: 30 January 2006 - 03:24 PM


                  #9   Someone Else 

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                    Posted 30 January 2006 - 03:25 PM

                    There was already a Zelda demo of some sort at some Entertainment Expo. I don't know if it was E3.

                    #10   Golden Legacy 

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                      Posted 30 January 2006 - 03:36 PM

                      Do you mean at the last E3 in 2005? Yes, Twilight Princess was available and playable in a four-part Demo.

                      #11   Sea of Time 

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                        Posted 30 January 2006 - 03:49 PM

                        Yeah, that demo was for TP. There's really been no official news on the game other than the fact that it eventually will be coming out. It might be a Metroid Prime: Hunters deal where some sort of demo would come out at launch and the game wouldn't come out for quite some time.

                        #12   Golden Legacy 

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                          Posted 30 January 2006 - 03:54 PM

                          It should be pointed out that originally, Miyamoto had wanted a demo of the fabled title Super Mario 128 to appear with the GameCube's release; of course, no such thing happened, and the title was pushed back to Revolution.

                          #13   Sea of Time 

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                            Posted 30 January 2006 - 04:13 PM

                            Hopefully the game will live up to it's title and be twice as good as Super Mario 64. :P

                            #14   Mars Djinni 

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                              Posted 30 January 2006 - 05:17 PM

                              View PostGolden Legacy, on Jan 30 2006, 02:16 PM, said:

                              Personally, I don't know what there is to be "disappointed" about Cel-Shading. Now, I don't wish to start a whole argument about it, but I will say that when I first saw a trailer for Wind Waker, I wasn't taken aback at all. I, on the contrary, thought to myself that it looked like it would be a great Zelda game, and it was (albeit severely underappreciated).


                              Of course, Fire Emblem: PoR was cel chaded, and it looked slightly realistic too. Maybe they can touch on that effect for Zelda

                              This post has been edited by Mars Djinni: 30 January 2006 - 05:17 PM


                              #15   Zxor 

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                                Posted 30 January 2006 - 05:24 PM

                                Zelda REv. is being made and with the new controller it would be cool if you could aim for the boomerang?

                                #16   Golden Legacy 

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                                  Posted 30 January 2006 - 05:27 PM

                                  As stated before, that is officially still a rumour. Nintendo has confirmed no such thing, although it would certainly be welcomed by many fans. If this is indeed what Nintendo will be doing, confirmation will be made at E3 2006.

                                  #17   Mars Djinni 

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                                    Posted 30 January 2006 - 05:32 PM

                                    View PostZxor, on Jan 30 2006, 04:24 PM, said:

                                    Zelda REv. is being made and with the new controller it would be cool if you could aim for the boomerang?


                                    That's basically they point of the controller, to revolutionize (terrible pun not intended) any system ever fashioned in video games, technically. I personally would like to see a new camera system, aiming/targeting system, new weapon moves, and a whole new cutscene camera view thing.

                                    This post has been edited by Mars Djinni: 30 January 2006 - 05:33 PM


                                    #18   Zxor 

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                                      Posted 30 January 2006 - 05:44 PM

                                      I just wantnew stuff. Like stuff that is new. Not old.

                                      #19   Blink 

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                                        Posted 30 January 2006 - 05:45 PM

                                        If it uses the Revo's controller...it'll prolly become first person.

                                        #20   Mars Djinni 

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                                          Posted 30 January 2006 - 05:51 PM

                                          Not exactly. A more indepth first-person view might be a good option, though.

                                          This post has been edited by Mars Djinni: 30 January 2006 - 05:51 PM


                                          #21   Zxor 

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                                            Posted 30 January 2006 - 09:21 PM

                                            Aren't we talking about this way to early...Zelda TP isn't even out...
                                            Anyway, do you think they might use the controller as his sword?

                                            #22   Someone Else 

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                                              Posted 30 January 2006 - 10:45 PM

                                              I'd hate that. How would you turn and strike anyway?

                                              'Course... running AND attacking is still something we can't do...

                                              #23   I'm Always BROKE 

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                                                Posted 30 January 2006 - 11:31 PM

                                                Isn't this kinda early to make a topic about this? Twilight Princess isn't even released yet, so I don't think Nintendo would make a new Zelda for a year or something.

                                                #24   TheEnglishman 

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                                                  Posted 31 January 2006 - 09:19 AM

                                                  View PostSea_of_Time, on Jan 30 2006, 06:09 PM, said:

                                                  Would you be disappointed if it was cel-shaded?

                                                  I wouldn't be disappointed, I just prefer a more realisitic approach. I'd rather play as the teenage Link than the kiddy one from Wind Waker, though I don't mind him either.

                                                  #25   Golden Legacy 

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                                                    Posted 31 January 2006 - 02:55 PM

                                                    View PostWind Dude, on Jan 31 2006, 12:45 AM, said:

                                                    I'd hate that. How would you turn and strike anyway?

                                                    'Course... running AND attacking is still something we can't do...


                                                    Actually, it's very possible. For proof, I simply turn to the Metroid Prime 2: Echoes demo that was playable when the Revolution controller was unveiled.

                                                    Movement/Strafing was manipulated with the Analog Stick on the "Nun-Chuck" attachment. Pointing and moving Samus' weapon (or in Link's case, a sword) was done with the main controller, which is held like a remote.

                                                    Imagine that set-up briefly. One hand, movement, the other, controlling the sword or other weapon.

                                                    Then, additional controls modify and further enhance these. Again, to return to the previous example, switching between weapons and visors was done with the Z1/Z2 shoulder buttons on the attachment with the analog stick. And, shooting the weapon/swinging the sword, etc. was done with the B Trigger on the main controller. The A button was used for jumping, although it could presumably be used for other such actions.

                                                    The set-up actually felt fairly refined in the demo. I must point out that alterations could of course be made, but that should be the gist of it.

                                                    #26   Blink 

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                                                      Posted 31 January 2006 - 04:31 PM

                                                      The Zelda revo game could REALLY take advantage of the controller. Forget Z-targeting when you have FPZ(First Person Zelda).

                                                      Start - pause game/start menu
                                                      Select - Get help from Aid(like Navi or Ezlo, give info on closest thing in middle of sight)
                                                      A - Action button
                                                      B - just like Z-targeting, you can chose to have it be held, or triggered. But, unlike Z-targeting, this doesn't go into a battle view, it actually switches between using the pointer to change your view, and using the pointer to swing the sword. So, you use the pointer to face an enemy, then you hold down B and madly swing your controller

                                                      Joystick on Nunchuck - strafe and move forwards/backwards.
                                                      Z1/Z2 - use secondary and third weapons(like X and Y in TP)
                                                      Dpad - not used at the current time

                                                      That could all flow quite well.

                                                      #27   Aquamarine 

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                                                        Posted 03 February 2006 - 09:50 AM

                                                        I really think it unlikely Zelda will ever become a first person shooter. Nintendo doesn't really like FPS's so much and they wouldn't want to take someone elses idea. They don't want to be unoriginal. Also, I wouldn't like to see that.

                                                        Anyway, it's just plain logical the big N will come out with a Zelda/Mario/Metroid... game for the Revo eventualy, as they are very popular franchises and bring them heaps of money.

                                                        #28   Sea of Time 

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                                                          Posted 08 February 2006 - 10:25 AM

                                                          I don't think that Nintendo will make Zelda an FP game. I think that only shooters should be FP.


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