How to make your games better
#1
Posted 16 July 2008 - 12:52 AM
#2
Posted 16 July 2008 - 12:57 AM
#7
Posted 16 July 2008 - 06:12 AM
Zelda: Majora's Mask - At least another two dungeons.
Zelda: Wind Waker - There would be no end if I began.
#9
Posted 16 July 2008 - 06:41 AM
Zeypher, on Jul 16 2008, 04:49 AM, said:
The online isn't as good as it could be. Even you should agree with that. If you don't, then you're blind.
Zeypher, on Jul 16 2008, 05:29 AM, said:
Hence why the only thing he could of think to improve was to make the game last forever.
#11
Posted 16 July 2008 - 07:47 AM
#12
Posted 16 July 2008 - 07:50 AM
#14
Posted 16 July 2008 - 09:30 AM
GTA IV-Socialising being less frequent+less necessary for bonuses.
#16
Posted 16 July 2008 - 11:42 AM
Toasty, on Jul 16 2008, 02:41 PM, said:
What? No, that's now what I meant! What I wanted to say is that if I started talking about what I would have changed in TWW I would never end my rant, because there is so much I would change. Geddit nao?
#19
Posted 16 July 2008 - 02:57 PM
#21
Posted 17 July 2008 - 09:31 AM
Interestingly, mine is also about Mass Effect (and I thought of it before turning the page). Mine was that all the sidequests shouldn't be whacking exactly the same. It was a great game, but it definitely had it its flaws.
#23
Posted 17 July 2008 - 10:44 AM
Games by Ubisoft- make them not suck so much cock.
#30
Posted 12 August 2008 - 11:21 PM
Wind Dude, on Jul 17 2008, 10:22 AM, said:
That would solve every problem. Ever.
Darksword, on Aug 12 2008, 08:14 PM, said:
Here ya go.
#31
Posted 13 August 2008 - 12:41 AM
#33
Posted 15 August 2008 - 04:36 PM
#34
Posted 15 August 2008 - 05:10 PM
#35
Posted 15 August 2008 - 05:25 PM
#36
Posted 15 August 2008 - 05:27 PM
Make you ship useful. Giving it some form of customizability would be awesome, but I'm afraid I ight be asking for too much at this point.
#37
Posted 17 August 2008 - 01:09 PM
Caael, on Aug 15 2008, 06:36 PM, said:
That sounds more like the oldschool RPG's. Most of them now have a gradual level increase.
#40
Posted 17 August 2008 - 02:19 PM
#41
Posted 17 August 2008 - 02:37 PM
Darksword, on Aug 16 2008, 01:27 AM, said:
Make you ship useful. Giving it some form of customizability would be awesome, but I'm afraid I ight be asking for too much at this point.
Meh, I'd just like to see a more powerful lightsaber and more enemies. Jedi's vs. hordes of enemies and cutting them down rpg style seems like more fun then the battle system they used.
#42
Posted 17 August 2008 - 04:35 PM
Me111, on Aug 17 2008, 01:15 PM, said:
That's because Fable 2 takes place a couple hundred years after the original. Technology advanced quite a bit. I think Fable 2 is going to be steampunk, I'm not sure. The setting's looking good either way.
But the original Fable probably was a bit generic fantasy, though I haven't played it.
#43
Posted 17 August 2008 - 05:27 PM
Saturos Striker, on Aug 17 2008, 01:37 PM, said:
I kind of didn't like how easy it is to get a lightsaber in the games as well.
#47
Posted 18 August 2008 - 12:32 PM
Sonic Unleashed: Remove the Werehog. Seriously why go slow in a Sonic game?
#48
Posted 18 August 2008 - 04:14 PM
One simple answer, weed.
And less complaints...
#50
Posted 19 August 2008 - 05:37 AM
All WRPG's: More immersive and captivating storyline
All JRPG's: Less linear gameplay
All Racing games: Customziability like that found in NFS: Porsche Unleashed, but still have each title be different
Some Adventure games *coughTPcough*: Something different to do in every section of the game.
:rolleyes:
#52
Posted 20 August 2008 - 02:00 PM
Needs more cowbell.
xD
No seriously, Crisis Core: Make the missions worth doing, not the same flippin thing everytime.
#55
Posted 21 August 2008 - 01:52 PM
Toasty, on Aug 19 2008, 01:37 PM, said:
That must be a joke, seriously. Are you aware how bored everyone would get if every game was 500+ hours long? Not to mention the games would be AMAZINGLY repetitive...
Almost every single player game should be about 70+ hours long in my opinion, but even that is pushing it...
#56
Posted 21 August 2008 - 10:06 PM
But since we don't live in an ideal world, we have Walgreens. Open 24 hours a day.
#57
Posted 22 August 2008 - 01:49 PM
...well, till now.