Assassin's Creed 2
#1
Posted 23 March 2009 - 03:06 PM
"Assassin's in Venice?
'Creed 2: nobody expected the Roman inquisition...
Assassin's Creed 2 has entered focus testing, and the testers can't help flapping their lips about according to a 'net report this past month. It's not uncommon for Ubisoft to test games with the help of random Montreal residents to check for accessibility issues. Testers are led to a dedicated focus test room- which we've visited ourselves, as it happens- and are NDA'ed up to the eyeballs and forbidden to speak about the game anywhere...except one NDA-busting source claims to have sat through footage of Assassin's 2 in preparation for its debut later this year.
The game is said to look very similar to the original, but is now set in fifteenth century Venice, which would place it around the time the Inquisition was doing its thing across Europe. Testers were asked to chose between three character designs for the Venetian Altair, named 'Ezio' (for 'Eagle') in sketches. The new Altair can swim, use gunpowder-based weapons, and disguise himself when he fancies playing Beadle-style pranks. Or killing people, presumably."
So what do you guys think? Sound legit enough?
#3
Posted 24 March 2009 - 02:01 AM
#4
Posted 24 March 2009 - 09:32 AM
#8
Posted 25 March 2009 - 02:31 AM
#10
Posted 08 April 2009 - 08:44 PM
But we all know Toasty's hand doesn't need anymore. Amirite or amirite?
#11
Posted 08 April 2009 - 08:50 PM
#15
Posted 09 April 2009 - 08:23 AM
#16
Posted 09 April 2009 - 10:04 AM
#20
Posted 09 April 2009 - 01:33 PM
#22
Posted 10 April 2009 - 03:36 AM
http://kotaku.com/5206309/assassins-creed-...s-game-informer
Quote
Provided, of course, that this is all correct (we haven't seen the magazine ourselves), here's some of the stuff you can expect from the sequel to one of 2007's biggest games:
- Your range of weapons has been greatly increased, with new armaments including two swords, two "smaller blades", a mace, spear and an axe.
- No more silly drownings, as Altair can now swim.
- As expected, Da Vinci's workshop features in the game (it's set in 1476), and yes, you'll be gliding around on those wings of his.
- The game stars real characters of the time, including Machiavelli and Florence's powerful Medici family
- There are now "16 unique mission types". And, thankfully, no more pickpocket or eavesdropping ones.
- Tracking down hidden flags will now net you in-game rewards, rather than a simple sense of self-satisfaction.
Those are the most interesting parts. You can read the rest of it over on ScrewAttack, who have the full run-down.
:D
#23
Posted 10 April 2009 - 11:56 AM
*SPOILERS possibly?*
- You'll have a ton of new weapons to choose from including an axe, a hammer, a mace, a spear, 2 different sword types, a spear axe, and 2 smaller blades
- You CAN swim
- Da Vincis workshop is in the game
- Locations include Saint Marks Basilica, The Grand Canal, The Little Canal, and the Rialto bridge.
- The game opens in 1476, Altair is from 1191
- So you do indeed play as a new ancestor of Altair / Desmond
-You will see the countryside of Tuscany
- The "Auditore" family is mentioned
- The main characters name is Ezio Auditore de Firenze
- He is a nobleman of Florence
- Big characters are in the game including Machiavelli, Caterina Sofrza, and Lorenzo de Medici
- YOU DO INDEED GLIDE on Da Vincis flying machine.
- Game will feature a new notoriety system that governs how enemy soldiers and people will treat you.
- You can disarm enemies and use their own weapons against them this time.
- Each weapon has a special move.
- 16 unique mission types.
- No more ease dropping or pick pocketing missions.
- If you get beat up to much you will need to see a street side doctor to regain full strength.
- Hidden objects (like flags in the first one) are there to uncover but this time if you track them down you will get in-game bonuses that make it worth your time.
- Items include, flags, statues, and gold coins and more that isnt mentioned.
- New enemy types with unique attitudes and weaknesses are present in the game. Archers are mentioned, as well as elite enemies, dagger wielders, "Brutish" armored troops with heavy armor and 2 handed swords and axes, and an intelligent halberd enemy will probe hiding places with their weapons if they think you're near by.
- While hiding in a hay bail you can assassinate people this time, but it may expose your position.
- You can still climb towers and ride horses
- The Lorendo de Medici assassination attempt is in the game.
- There is now a night and day sequence in the game.
- 240 people are working on this title.
#24
Posted 10 April 2009 - 12:35 PM
http://www.blogcdn.com/www.joystiq.com/media/2009/04/assassinsgicover2580.jpg
Glad they retained most of his normal look...looks sexy :D
#25
Posted 10 April 2009 - 02:02 PM
This looks promising, the only nagging doubt I have is repetition. Most of Ubisoft's open-world stuff is not bad, but repetitive. Assassin's Creed 1, Far Cry 2...
#26
Posted 10 April 2009 - 02:51 PM
Edit: http://www.screwatta...HardNews/041009Nomnomnomnom screenshots
#27
Posted 13 April 2009 - 01:41 PM
Kind of a cool little gimmick.
Those of you with a webcam and a printer can do this too.
#28
Posted 13 April 2009 - 02:08 PM
http://img24.imageshack.us/img24/7041/48704x.jpg
http://img17.imageshack.us/img17/8014/48706t.jpg
http://img149.imageshack.us/img149/9021/48708.jpg
http://img14.imageshack.us/img14/4418/48711.jpg
:P
#31
Posted 09 June 2009 - 11:13 PM
Hey lookit. It's a revive, with PICTURES.
#34
Posted 26 October 2009 - 11:56 AM
#36
Posted 06 November 2009 - 01:31 AM
#37
Posted 06 November 2009 - 03:29 PM
#38
Posted 16 November 2009 - 10:19 PM
#39
Posted 17 November 2009 - 03:47 PM
Will tide me over for a while, especially with the customisation stuff.
#40
Posted 17 November 2009 - 04:44 PM
"Toys R Us will give you $20 towards purchase of a second game. Assassin's Creed then also has a deal with Toys R Us (though I don't know if it's only with Toys R Us) where you will get a $20 store credit. On top of that if you spend over $75 you get another $10 back."
Source is GameFAQs, but I've been told about great deals at Toys R Us for games lately (I guess Toys R Us wants to get into the game retailer biz) from reliable sources so this is probably legit.
That's basically two games for 70 bucks vs. 120 bucks. So... tempting...
#42
Posted 18 November 2009 - 08:54 PM
In other words, if you liked AC1, GET IT. If you didn't like AC1, get it anyway, because it's greatly improved. In particular, the notoriety system works really, really well. I wonder if Ded Read Deremption will use something similar...
But be prepared. Lucy (the main chick) is fugly. She looked a little weird in AC1, but not too bad. And she actually looked almost pretty in the screenshots this time, but in the actual game when the faces are animated... my GOD, she looks like she has down syndrome.
edit: Oh and this game is actually funnny.
#44
Posted 20 November 2009 - 12:08 AM
Someone Else, on Nov 18 2009, 06:54 PM, said:
In other words, if you liked AC1, GET IT. If you didn't like AC1, get it anyway, because it's greatly improved. In particular, the notoriety system works really, really well. I wonder if Ded Read Deremption will use something similar...
But be prepared. Lucy (the main chick) is fugly. She looked a little weird in AC1, but not too bad. And she actually looked almost pretty in the screenshots this time, but in the actual game when the faces are animated... my GOD, she looks like she has down syndrome.
edit: Oh and this game is actually funnny.
Soooo I just finished the game.
FFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-
Too many questions and shit. Complicated conspiracies and shit. Also, some of The Truth is pretty tricky. I had a hunch on the last one and got it right.
GoTY worthy in everyway.
#45
Posted 20 November 2009 - 12:26 AM
Nos I gotta ask, do you enjoy your games when you beat them in like a day?
#46
Posted 20 November 2009 - 12:57 AM
Someone Else, on Nov 19 2009, 10:26 PM, said:
Nos I gotta ask, do you enjoy your games when you beat them in like a day?
Actually this was... 3 days. Says something bout the game if I can power-game it for 3 days to finish it.
But yessir. I prefer my sessions un-interupted and satisfying. Like Caael when he masturbates.
Mallick says (10:58 PM):
as opposed to you who likes it to be interrupted and disappointing
Hurray! More things I find awkward to do this week. Oh joy. says (10:59 PM):
Damn straight.
#47
Posted 20 November 2009 - 02:42 PM
Nosferatu, on Nov 19 2009, 10:57 PM, said:
Wow, that's a nice length.
Alright, two things about this game that I would change, they're small:
- You can kill hundreds of guards, get 100% notoriety, but if you tear down just four flimsy wanted posters you crimes will be completely forgiven and forgotten, and you'll back down to 0% notoriety. I think that's a bit lame, tearing down a wanted poster should only subtract 10% notoriety, just enough to make petty crimes like stealing or annoying a guard be forgotten but not enough to make a difference at higher levels. To me, it just doesn't make sense to bribe a herald with 500 florins to lower notoriety by 50% when tearing down two posters for free has the same effect. In fact, tearing down posters could even be ruled out as an option past 50% notoriety or so. After a certain level of notoriety, it would make more sense to deal with the source of my notoriety directly than something externally, in this case, wanted posters.
- The combat system is the same as AC1 more or less, but with a lot of additional moves and weapons, which really works great. There is a way to break the combat system now (I don't mean countering) to make every fight winnable, though (as far as I know, I don't think I've fought every enemy type) and that's a problem I have with it. I won't give it away, but you guys will probably find it. At the least, fighting this way isn't any fun so I never us it, so it's not a big deal.
#48
Posted 20 November 2009 - 03:46 PM
Someone Else, on Nov 20 2009, 12:42 PM, said:
Dragon Age will disappoint you, trust me.
#49
Posted 20 November 2009 - 05:17 PM
Nosferatu, on Nov 20 2009, 07:57 AM, said:
But yessir. I prefer my sessions un-interupted and satisfying. Like Caael when he masturbates.
Mallick says (10:58 PM):
as opposed to you who likes it to be interrupted and disappointing
Hurray! More things I find awkward to do this week. Oh joy. says (10:59 PM):
Damn straight.
I can combine the two by wrapping the controller cord around my cock. Feels good man <3
But yeah, just played the game for 8 hours straight, stopping only for piss breaks, eating and drinks. It's so good, from what I've played so far, it's taken over Borderlands as my GOTY candidate. From the 8 hours i've played, it's been the most enjoyable game I've played all year.
#51
Posted 21 November 2009 - 01:31 PM
So many ways to kill people, do you jump on them from above? Throw knives at them? Or poison one of them and let him do the work. It's genius, I love this game.
#52
Posted 23 November 2009 - 03:26 PM
Second, I'm surprised how useful poison is. I thought I'd never use it, but it's come in handy a couple times.
I wish smoke bombs were more helpful. It's not that they're useless, as they do what you'd expect them to do, no more and no less. But running away from guards isn't hard anyway.
Also annoying, apparently throwing a throwing knife makes a loud noise.
#53
Posted 23 November 2009 - 03:35 PM
Also, the feeling of immense satisfaction you get when going through a secret area completely undetected is amazing.
#54
Posted 23 November 2009 - 03:35 PM
#55
Posted 23 November 2009 - 07:20 PM
#56
Posted 24 November 2009 - 12:33 AM
Also now I completed the game spoilers will be posted in this thread, so fuck all you bastards that are too busy playing MW2 to buy this game.
#57
Posted 24 November 2009 - 01:20 AM
#58
Posted 24 November 2009 - 11:30 AM
Also for anyone interested I have the OST.
#59
Posted 24 November 2009 - 01:17 PM
I did some other things, I think like get a few viewpoints, and get everything in the villa. Nothing else though, wanted to experience a game with a good story myself for once.
A few problems I have with the game:
1. Death speeches, I loved them in AC1, you get nothing now.
2. The Templars: "Hurrr we are Templars we are evil bad men huuuurr" nothing like the morally ambiguous AC1 Templars.
3. Being able to block with the your hidden blades removes the fun and challenging aspect of using them in AC1.
Overall a big improvement over AC1, but these were major problems for me and are reasons why I cannot consider it an improvement over AC1 in every way.
#60
Posted 24 November 2009 - 03:02 PM
However the final boss fight was a joke. "Punching" the pope to death? Come on.
#62
Posted 24 November 2009 - 03:57 PM
But yes overall combat was a lot harder, but it wasn't that difficult, my point was if you wanted more of a challenge in combat in AC1 you could try to use nothing but your hidden blade. In this that option was removed.
#63
Posted 24 November 2009 - 03:58 PM
Otherwise, I love this game. Had a ton more fun than what I played in ACI. The fact that ACII takes place in Italy already makes me like it tons better. All the environments in this game were done REALLY well. My mom, who was born in Italy like I was, but lived there for the first 2/3 of her life, recognized Firenze and Venezia immediately.
#64
Posted 24 November 2009 - 04:01 PM
#65
Posted 25 November 2009 - 03:00 AM
#66
Posted 25 November 2009 - 03:06 AM
For anyone who wants to know wtf is happening, spoilers obviously.
#67
Posted 01 December 2009 - 04:38 PM
Also the Auditore Family Crypt.
#68
Posted 01 December 2009 - 09:00 PM
#69
Posted 01 December 2009 - 09:11 PM
And DAMN I liked the fact that they finally mentioned Dante somewhere in the game. I knew he'd be an assassin.