Iwata: Zelda Wii in 2010, New Handheld
#1
Posted 07 January 2010 - 10:13 AM
Nintendo president Satoru Iwata talked with Asahi Shimbun about a host of Nintendo related topics through 2010 and beyond.
Next Nintendo handheld :
* Iwata wants high resolution image output, motion sensor technologies implemented
* Release date wants to remain mystery for now (E3 2010?)
* “DS saw its highest sales in North America in 2009″
DS :
* Iwata wants to expand partnership with McDonalds to other shops
Wii :
* Iwata says Wii “has started to accelerate again”
* “In North America and Japan, we recorded the highest system sales for the past three years.”
* Games for the Wii Vitality Sensor will be announced in July (E3 2010?)
* Zelda Wii to release before 2010 is over
More info on Zelda Wii has also become available:
Eiji Aonuma has revealed that the game will be shown at E3 2010. He said this back in November: “So far, the basic flow of the Zelda games is you’re exploring a field, you go to a dungeon, you conquer it and return to the field. We’re looking at altering that traditional flow. That’s all I can share, and I can’t say more until E3 next year.” Aonuma has also stated that Twilight Princess didn’t fully complete Nintendo’s objective of creating the most realistic and immersive Zelda experience ever, and says that Zelda Wii will take what they’ve built in Twilight Princess and adapt it for a more realistic playing experience.
#3
Posted 07 January 2010 - 12:24 PM
#4
Posted 07 January 2010 - 12:49 PM
#6
Posted 07 January 2010 - 03:08 PM
#8
Posted 07 January 2010 - 04:50 PM
TheEnglishman, on Jan 7 2010, 10:08 PM, said:
Screw you, what do you know?! This will be the first console Zelda that I most likely won't bother purchasing, all because I'm sick of that over-used formula. If you ask me, they need drastic changes in order to get me, a Nintendo fanboy who used to absolutely love Zelda more than any other game, to buy it.
EDIT: @ihk: Nintendo seems to think that saying "OH, BUT IT'S FUN!!!" is enough to satisfy everyone, but it simply isn't. That's not the world we live in, concentrating exclusively on making a game fun doesn't work.
#9
Posted 07 January 2010 - 06:07 PM
#10
Posted 07 January 2010 - 07:13 PM
Aquamarine, on Jan 7 2010, 10:50 PM, said:
I know what I like, and I like the formula that's made the series so well known for the last twenty years. I prefer what I like to a game that doesn't feel like a Zelda game but that I feel I have to like because it wants to do something different.
Don't get me wrong, it's just my opinion and I understand why people want to see a change, but trying to change the nature of a game can end up with games like Bomberman: Act Zero, and the newer Sonic games.
#11
Posted 07 January 2010 - 08:04 PM
Someone Else, on Jan 8 2010, 01:07 AM, said:
How does one scale down the difficulty of a game...that has no difficulty?
#13
Posted 08 January 2010 - 02:48 AM
#15
Posted 08 January 2010 - 06:53 AM
Someone Else, on Jan 8 2010, 08:48 AM, said:
Isn't that what they're doing with the next Metroid? Maybe they should look at the results of that and see if it'll work for Zelda.
#16
Posted 08 January 2010 - 07:01 AM
#17
Posted 08 January 2010 - 08:38 AM
#18
Posted 08 January 2010 - 08:47 AM
Someone Else, on Jan 8 2010, 01:07 AM, said:
Wait, you actually believe Iwata when he says they're going to do something new?
Because I sure as hell don't. Oh, and adding "WHEN YOU SWING THE WIIMOTE LINK SWINGS HIS SWORD IN THE SAME FASHION" to the game isn't changing the gameplay.
#19
Posted 08 January 2010 - 12:35 PM
TheEnglishman, on Jan 8 2010, 04:53 AM, said:
Exactly.
Legolastom, on Jan 8 2010, 05:01 AM, said:
Agrees
#20
Posted 10 January 2010 - 05:35 PM
TheEnglishman, on Jan 7 2010, 05:08 PM, said:
TheEnglishman, on Jan 7 2010, 09:13 PM, said:
Don't get me wrong, it's just my opinion and I understand why people want to see a change, but trying to change the nature of a game can end up with games like Bomberman: Act Zero, and the newer Sonic games.
This is actually a fairly good point. After all, if Nintendo is going to "innovate" the next Zelda, why not just make it an altogether new franchise?
That's what I interpreted at least. Keep Zelda for its "Zelda style gameplay", and if Nintendo is going to create an entirely new experience, why insist on it being an old IP when you can make a new one?
#21
Posted 10 January 2010 - 06:31 PM
Golden Legacy, on Jan 10 2010, 03:35 PM, said:
That's what I interpreted at least. Keep Zelda for its "Zelda style gameplay", and if Nintendo is going to create an entirely new experience, why insist on it being an old IP when you can make a new one?
http://ndn3.newsweek.com/media/25/71014_MoneyHappiness_vl-vertical.jpg
For the picture-inept: Brand recognition.
#22
Posted 19 January 2010 - 10:39 AM
Most likely, in the end this game will not be what they're promising now. But it'll still be good enough to most people.
Is Spirit Tracks a good game btw?