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3DS Launch Date, Price Point, VC, and more :O

#1   Zeypher 

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    Posted 29 September 2010 - 12:32 AM

    http://gonintendo.co...y.php?id=137574

    Will be releasing in Japan on February 26th, 2011, and March 2011 for NA and EU. Price is roughly $300 from a direct conversion from Yen to USD, so it'll probably be around $250 here.

    Most awesome thing: Gameboy, Gameboy Advance, and classic games will be released over a VC service and will be playable in 3D.

    #2   Matdamon 

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      Posted 29 September 2010 - 05:07 AM

      View PostZeypher, on Sep 29 2010, 04:02 PM, said:

      Most awesome thing: Gameboy, Gameboy Advance, and classic games will be released over a VC service and will be playable in 3D.


      Shit yeah! Golden sun in 3D. Theres the remake we all wanted. Need to start saving up I spose, hopefully not much more than $300 in AUS.

      #3   Zeypher 

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        Posted 30 September 2010 - 12:16 AM

        Some more system specs revealed:

        2 266MHz ARM11 CPUs
        133MHz GPU
        4MBs of dedicated VRAM
        64MBs of RAM
        1.5GBs of flash storage

        Er, Toasty, please translate.

        #4   Ironsight 

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          Posted 30 September 2010 - 04:57 PM

          http://img692.imageshack.us/img692/7353/1285800581168.gif

          #5   Zeypher 

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            Posted 30 September 2010 - 08:39 PM

            Laughed my ass off.

            #6   Toasty 

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              Posted 01 October 2010 - 02:31 AM

              View PostZeypher, on Sep 29 2010, 11:16 PM, said:

              Some more system specs revealed:

              2 266MHz ARM11 CPUs
              133MHz GPU
              4MBs of dedicated VRAM
              64MBs of RAM
              1.5GBs of flash storage

              Er, Toasty, please translate.


              It's a beast.

              .....for a handheld. Though I'd much rather see it being made with this sucker. But then again, I hear there's still people out there who like having more than a half-hour of battery life, so maybe Nintendo made the right choice on this one.

              However, I don't understand why Nintendo continuously insists on using dual-chip configuration. Ever since the Sega Genesis (or maybe Staurn? Can't remember which came later), 1st party companies have known how hard it is for developers to code for multiple-chip systems. The PS2 was pretty bad itself as well.

              Though since these are ARM cores, and they're very similar to each other (and not proprietary), I suppose it's not as bad.

              #7   Toasty 

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                Posted 01 October 2010 - 02:32 AM

                View PostZeypher, on Sep 29 2010, 11:16 PM, said:

                Some more system specs revealed:

                2 266MHz ARM11 CPUs
                133MHz GPU
                4MBs of dedicated VRAM
                64MBs of RAM
                1.5GBs of flash storage

                Er, Toasty, please translate.


                It's a beast.

                .....for a handheld. Though I'd much rather see it being made with this sucker. But then again, I hear there's still people out there who like having more than a half-hour of battery life, so maybe Nintendo made the right choice on this one.

                However, I don't understand why Nintendo continuously insists on using dual-chip configuration. Ever since the Sega Genesis (or maybe Staurn? Can't remember which came later), 1st party companies have known how hard it is for developers to code for multiple-chip systems. The PS2 was pretty bad itself as well.

                Though since these are ARM cores, and they're very similar to each other (and not proprietary), I suppose it's not as bad.


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