Gabomba Statue

Maps
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Getting Inside

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Click here to view the second map

Follow along the path. You will finally reach a place with two gears and a ladder. There's nothing special here, so climb up to the next screen. (Gears inside a God statue?�Hmmm�)

Here go west one step then north and turn east. Immediately turn south if you want to fight a mimic.

Battle:: This is an easy battle if you standby 4 Mercury Djinn, and all other Djinn except Jupiter Djinn. Let Jenna uses the strongest Mars psynergy, and let the others use summons. I finished it in just 1 round.


Go back north but turn east. Immediately turn south and follow the corridor to get a treasure chest. Back track your way until you've reached the northern wall. Go east and take the second south path. You will be leaded to the next screen.

Floor 2
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Here, head west, then walk up until you find a Lash rope. Time it right and use Lash to hold on to the gear. This will stop all the other gears from spinning, so head back down and walk between the 2 red gears. Turn right and go up the ladder.


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In this next floor, go south to the bottom and jump across the gap to the west. Find your way to the west, then all the way to the north then east. Climb up the ladder.


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In this floor, go south then turn to the east to follow the path south. Go west then find a way north. Turn to south and you will spot a rat. Remember its jumping pattern. Continue south then hop to the west, then go north to the ladder. Climb down.

 


 

Floor 3

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Here go west, south, then east to the ladder. Climb down.


Click here to view the map for the blinking gear area
In this floor, go around to the north then south. Take the western path when you see three corridors. Follow the corridor and you will see a blinking gear. Use Pound on the pillar, and go all the way back to the ladder. Climb up one more time in the next screen, and you will be back at where you saw the rat. Go to the exact area where the rat hopped. There is a vertical orange (or red) gear, ride on it and quickly jump to the north onto the blue gear. Jump to the small green gear in the east, then south to another one. Walk onto the blue gear, and jump to the east green gear. Jump north onto the blue one, then east across the green ones. Finally jump south to the vertical gear that brings you back on the ground.

 

Floor 4

Now go around the gear so you are south of it. Go east and pass the vertical blue gear from its south. Pass the gap and go south. Walk along the south wall then north and climb down the ladder.


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Here go south, then around the gears to reach the ladder. Climb down.


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In this screen, go west and down to get an elixir. Go back up to the ladder, but this time go east. Follow along the corridor to get to the blinking gear. Pound the other pillar.

 

Floor 3

The gear then falls and sticks to another one. Every gear is reversed. Go back up to the ladder. Now climb up that ladder as well as the one on the next screen. You are now back at the floor where you found the rat. Go back west, where you jumped around on a set of gears. You should find a pair of vertical purple gears which are parallel to each other. Ride on the western one. You fall down to where the Venus Djinni is. Be prepared.

Battle:: This Djinni has very strong Venus Psynergy and it may attack first. Standby all your Djinn except your Venus Djinn. Summon all level 3 and level 4 summons. Use Sheba's strongest psynergy and order other members summoning.

 

Floor 5 & 6

After acquiring Steel the Venus Djinni, go west and use Lash. Climb through, and find your way west then north. Climb up the ladder. In this floor, find a way south, and you should see a ladder in the southern part, standing alone. Climb up and go north. The two red gears will bring you up. Go west and up the ladder.



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In this room go east and up the ladder. You are now inside the head of the statue. You will see the chief trying again. Now you know why it failed the first time. All the wires are misplaced. So, of course once again the ceremony fails. Kraden suggests that you should fix it, but Piers is shocked by the suggestion. He doesn't want to help the person who took his orb. In the end, you will have to fix the circuit in order to take back the orb. You have to Pound the pillar at the top to make all circuit parts float. Then you can step on the rotation board to rotate the parts. When you think some parts are correct, go to them and Pound them down individually. The chief will try again every 20 second.

 

I have an image for a final circuit.

Please Note: The screenshots here are taken from my game. The problem is, on each game, this puzzle varies. If you are lucky enough to have the same puzzle as me, then it's all in the screenshots. If not, then you'll have to figure it out yourself. It shouldn't be too hard though, just rotate the pieces as you see fit.

 

When done correctly, the statue will be activated and it will "eat" the black orb. The chief will enter the statue. The group will go back down to the small Gabomba statue and see the orb fall into a deep hole. The chief will come in and be surprised as well as angry with Felix and Co. Piers is angry that the chief blamed them for interfering as he stole the orb in the first place. The whole group tells him that they fixed the statue for him, but he does not believe them. Jenna gets pissed off and drags the stupid guy upstairs. She points out which parts were jammed before and now are fixed blah blah blah.

 

Inside the Statue

The chief then reveals to you a secret passage behind the small statue. Follow him. You will take an elevator down. In the room, go ahead and examine the orb. The statue will speak to you. It will give the chief a feather and a gown, announcing that he is a witch doctor. The chief gets excited and leaves. But the truth is, the statue fooled him. It tells Felix and Kraden that it won't appoint such a person to become a witch doctor just yet. Instead, Akafubu must earn it. The statue also reveals that you can receive this magic as well if you earn it. You will be back here. Leave Gabomba.