Madra

Item:: Sleep Bomb (2nd floor of the inn), Nurse's Cap (from the 2nd floor of the inn, walk west across the top of the shops), 15 coins (house in the northwest), Elixir (Left room in the north-most house of the village), Smoke Bomb (Northeast house inside the fenced area)

Maps
Click to see the full image:

How to get there
From where you got the Venus Djinni Iron, head back north where to the second bridge leading east. Cross it and continue southeast a bit and you will spot a town.

Madra

Click here to view the map

Once you enter, two men will block you and examinate you. They are looking for someone, but it's obviously not Felix and Kraden. You are left undisturbed. After the talk, enter the town. Heal yourself at the Inn, buy better weapons and armour, get the items stated up top, and explore the new town.

Once you're done messing around, visit the prison in the southwestern part of town. Piers is there. He is being questioned by a man. The man is convinced that Piers is a Champa, and Piers' answers just pisses him off even more. After being provoked by the man, Piers uses Frost to scare him away. After the scene, leave. Outside, another talking sequence will take place.

Once all the talking is done, go back to the entrance. Go down one staircase. Go east and you will see a cemetery. North of it there is a ladder leading down. Take it.


Madra Catacombs

Click here to view the map of the main room

Take the north door. Walk through the corridor and take the next door. In the main room, walk west a little and climb the first vine you see. Walk west and use Move to move the pillar toward you. Walk across, and walk west to the end. Climb down the vine and enter the first door you see. In the next screen, walk a little north and find a gap to your right that you can jump across. Go north and go down the stairs. Go through the door. Get the treasure chest in the room. It a Psynergy Item that will make you learn "Tremor". You cannot reach the rest of the ruin at this point, so leave.