Gs Land Wars a friendly war...
#1
Posted 29 May 2007 - 11:22 AM
Diclaimer: i did not make this up, a friend of mine did
Basically, this is a game where we each make aarmies, build them, stregethen, and then fight. You have allies...
The rules:
1. no insulting
2.you can make your army strong, but not invinceable.
3. have fun
4. Follow hese gidelines:
you can go on projects to make your army stronger, but it must take time. Let's say... you want to create a massive, gaint muti catapult, it will at least take a few days...but there is a key to time: One day equals twelve real time hours. This will be explained in the example
When recruiting, you may recruit any of element, depending on what base you are in. (For example, I'm in Aqua rock, so there fore I can recruit any aqua based person. YOu may recruit up to 300 a day at one time, but if you decide to reccruit that many a day, you can't go on projects.
You may have up to five allies
WAR:
When stating your offender strategy, just type up which of your troops you are sending where, what they will try to do, what defenses you have, what attacks they will make, basically anything you can so that we can envision your strategy. You can only have a war in their base, or the outskirts of a town...say the plains outside Vault.
The offender strategy must also include a "retreat point". This is the point at which you will order your troops to retreat. For example, you can say "I will retreat when 1000 of my troops are defeated."
So here's a template for the war declaration:
I declare war on Army A. I will send 2000 swordfighters and 2000 archers and 3000 wizards into the battle, which will take place in Shulla desert.
OFFENDER STRATEGY:
My archers will be in the very back, and my wizards will be in the middle. 1000 of my swordfighters will remain stationary in the front. As the enemy approaches, my archers and wizards will use their arrows and magic attacks to pick them off from afar. My swordfighters will only attack when the enemy reaches the army.
The other 1000 swordfighters will sneak around and flank the enemy.
RETREAT POINT: If more than 2000 of my troops are defeated, I will order a hasty retreat.
If your allies are joining you in the war, they must post offender strategies too.
2. DEFENDER
First of all, and most important,
The Defender needs to make his strategy while pretending to not know anything about the offender strategy. Just to make it more realistic.
The person being attacked must post a defender strategy, which is just the same as an offender strategy, really. HOWEVER, if the battle takes place in some random palain, the defender can post a retreat point, BUT, if the battle takes place at the defender's base, the defender must post an exit point- i.e. a secret emergency exit to some place. If the defender does not have an exit point, well, then, tough luck.
The defender can also get their allies to help them in the defense, who must post defender strategies as well.
3. THE WAR
The war leader , appointed by me, will evaluate the two straegies and make a INFORMED, IMPARTIAL AND LOGICAL DECISION on who will win. Then , or some person who I appoitned to help will write a brief description of what happened in the war, and at the end, will post how many troops died for each side.
Last but not least, have fun! This may seem like a serious and complicated game, but it’s very fun once everyone is up and running. If you don't understand the rules completely, just create your own army and go with the flow.
Here is my model group. If you want to make an army, copy and paste this, and change the stuff to make your own army.
GROUP NAME-- Wave's regiment
GENERAL NAME--- Wave
GROUP BASE--- Aqua rock
TROOPS- 4000 MAX TO START
2000 Turtle dragons
500 Sea dragons (evolvd forms of Turtle dragon)
1500 Sirens
TOTAL: 4000 (please include the total here)
SUPPLIES- (2000 to start)
500 Siren swords
500 potions
500 Psy crystals
500 plates of armor
PROJECTS- This includes all projects, including recruitment.
1. Recruit Sirens (150 per day)(Have been recruiting for 0 days)
2. Make wall around aqua rock and streghten it (1 week)(0 days have passed)
COMPLETED PROJECTS- once a project is complete, post it here.
None
Allies- None
War- None
(By the way, I won't start "time" until the next person joins, just so I don't have an unfair advantage.)
#2
Posted 29 May 2007 - 11:29 AM
#4
Posted 29 May 2007 - 11:41 AM
#5
Posted 29 May 2007 - 11:43 AM
#6
Posted 29 May 2007 - 07:05 PM
Also, I'd like to apply for War Leader for any battle that doesn't include myself. I've had a lot of experience in strategy/war/whatever games. That, and I like shiny badges of no real value in life. :)
And another thing. Can we include classes as units? i.e. one of Isaac's classes is Chaos lords, in which case I might say I have 500 Chaos Lords etc.
[EDIT] One last thing (hopefully), can we research and invent our own weapons? For example, I'm researching iron weapons/armor that increase stats by 1.2, and they will take longer to produce than ordinary armor/weapons. Also, you can only make the new stuff once you've researched it. So how about it?
GROUP NAME --- The Toasted Alliance
GENERAL NAME - Toasty
GROUP BASE -..- Treasure Island (it's where the magician guy lives. Can't remember either names)
TROOPS- 4000 MAX TO START
1500 Knights (1000 Sword 500 Lance)
TOTAL: 4000
SUPPLIES- (2000 to start)
500 potions
500 Psy crystals
500 Lances
PROJECTS-
Build:
1. Build 20 Catpults (3 days) (0 days passed)
2. Build 20 sentinal towers on top of northern mountains (1 week) (0 days passed)
3. Build rock wall across the southern plains area (12 days) (0 days passed)
Forge:
Recruit:
COMPLETED PROJECTS-
none
Allies- None
War- None
[EDIT]Added a question
This post has been edited by Mr.T: 29 May 2007 - 08:46 PM
#7
Posted 29 May 2007 - 07:54 PM
GROUP NAME-- Folcon Squad
GENERAL NAME--- Folcon Reed
GROUP BASE--- Jupiter Lighthouse
TROOPS- 4000 MAX TO START
500 Dragons
500 Dragon Riders(250 sword, 150 lance, 100 bow)
1000 Swordsman
1000 Bowman
1000Knights (500sword, 500 lance)
TOTAL: 4000
SUPPLIES- 2900
1000 Broad Swords
400 Lances
500 Bows
500 potions
500 Psy crystals
PROJECTS-
1. Manufature Bows 250/day for 3 days (0 days passed)
2. Forge Light Armor 150/day for 7 days (0 days passed)
3. Forge Heavy Armor 50/day for three weeks (0 days passed)
4. Reinforce walls of Lighthouse two weeks. (0 days passed)
COMPLETED PROJECTS-
None
Allies- None
War- None
#8
Posted 30 May 2007 - 08:01 AM
DiddyKong, on May 29 2007, 10:41 AM, said:
Diddy, you are quite impleasant and I don't much like you!
Ohh, I just broke the first rule...
Just kidding. I love Diddy. <3
#10
Posted 30 May 2007 - 02:50 PM
escout, on May 30 2007, 09:23 AM, said:
up to four at one time...
One thing I forgot to mention... Every two or so game days you must post your army again, with completed projects and such...
No, Mounted units count as one and you can make your own weapon
GROUP NAME-- Wave's regiment
GENERAL NAME--- Wave
GROUP BASE--- Aqua rock
TROOPS-
2000 Turtle dragons
500 Sea dragons (evolvd forms of Turtle dragon)
1800 Sirens
TOTAL: 4300 (please include the total here)
SUPPLIES- (2000 to start)
500 Siren swords
500 potions
500 Psy crystals
500 plates of armor
PROJECTS- This includes all projects, including recruitment.
1. Recruit Sirens (150 per day)(Have been recruiting for 2 days)
2. Make wall around aqua rock and streghten it (1 week)(2 days have passed)
COMPLETED PROJECTS- once a project is complete, post it here.
None
Allies- None
War- None
Letter to falcon Reed:
I see you have started your base already...what do you say about an alliance?
#11
Posted 30 May 2007 - 02:55 PM
*creates army of gremlins*
#12
Posted 30 May 2007 - 02:56 PM
blade, on May 30 2007, 04:50 PM, said:
I see you have started your base already...what do you say about an alliance?
Sounds cool to me.
GROUP NAME-- Folcon Squad
GENERAL NAME--- Folcon Reed
GROUP BASE--- Jupiter Lighthouse
TROOPS- 4000 MAX TO START
500 Dragons
500 Dragon Riders(250 sword, 150 lance, 100 bow)
1000 Swordsman
1000 Bowman
1000Knights (500sword, 500 lance)
TOTAL: 4000
SUPPLIES- 3800
1000 Broad Swords
400 Lances
1000 Bows
500 potions
500 Psy crystals
300 Light Armor
100 Heavy Armor
PROJECTS-
1. Manufature Bows 250/day for 3 days (2 days passed)
2. Forge Light Armor 150/day for 7 days (2 days passed)
3. Forge Heavy Armor 50/day for three weeks (2 days passed)
4. Reinforce walls of Lighthouse two weeks. (2 days passed)
COMPLETED PROJECTS-
None
Allies- Wave
War- None
Question @Blade - If i'm your ally and Toasty becomes your ally, does that make him my ally as well, or are we able to fight eachother. cause then our muttual ally has to choose a side. what happens then?
#13
Posted 30 May 2007 - 03:04 PM
If you guys decide to fight, I can stay out of it without harming either of you