What Console Should Gs3 Be On?
#1
Posted 16 June 2007 - 01:23 PM
When it comes down to it, GS will most likely remain a Nintendo franchise, meaning we'll see it on Nintendo's systems.
Of course, this raises a lot of questions; should GS remain a handheld game (i.e. DS)? If so, how could the DS' capabilities be tailored for the game? should GS go on to the console front (Wii)? How would making the change to the console affect gameplay, controls? Should GS even make an appearance on another system (a future GameBoy, perhaps?)
And of course, which would you prefer to see it on?
#2
Posted 16 June 2007 - 10:45 PM
That's my short input for now, I might come back with another idea for the Wii or extend this DS one.
#4
Posted 17 June 2007 - 11:12 AM
#5
Posted 18 June 2007 - 12:52 PM
GS3 would be much better on the DS, I think.
#6
Posted 21 June 2007 - 02:45 PM
Dont get me started on franchises moving to different platforms...Dammit, Mario Party GBA.
#8
Posted 24 June 2007 - 03:37 PM
#9
Posted 24 June 2007 - 06:45 PM
I'm kinda partial to either platform.
#10
Posted 02 July 2007 - 07:13 PM
#11
Posted 02 July 2007 - 07:14 PM
#14
Posted 03 July 2007 - 12:22 AM
I'll get back to you guys on how the stylus should be used. I need time to ponder....
#15
Posted 05 July 2007 - 08:16 PM
#16
Posted 05 July 2007 - 08:25 PM
I would like to see Camelot do a DS-worthy makeover of those spectacular particle effects we saw in the first two games. I personally noticed a fair bit of slowdown when using some of the most catastrophic spells.
Damnit! I accidentally hit the back button on my mouse and had to type this whole post again! Grrr...
#17
Posted 06 July 2007 - 05:48 AM
Sea of Time, on Jul 3 2007, 04:22 PM, said:
I'll get back to you guys on how the stylus should be used. I need time to ponder....
Don't get me started on that More Brain Training.
Stick with the DS, most people who had a GBA would have upgraded, and that way you can have some sort of connectivity function. Keep it conventional, no touch screen needed.
#18
Posted 06 July 2007 - 05:29 PM
#19
Posted 06 July 2007 - 05:43 PM
#20
Posted 06 July 2007 - 05:45 PM
#21
Posted 06 July 2007 - 05:53 PM
#22
Posted 09 July 2007 - 03:57 PM
#23
Posted 09 July 2007 - 05:00 PM
#24
Posted 10 July 2007 - 01:35 AM
But most of all, Golden Sun needs to stick with it's core audience: classic RPG handheld players. Moving to consoles will not be good for keeping fans, nor building a userbase of any sort. If anything, since Golden Sun is more classic in gameplay than most games, I think the next Golden Sun game would do best on the hypothetical Gameboy Evolution, sticking with classic controls, hardcore gamer games, and as pretty of graphics as possible. Though, I doubt this will happen any time soon, so I would advise simply going with the DS as to create the game within a reasonable period of time on a console that's booming across the world.
#25
Posted 11 July 2007 - 03:55 PM
http://www.joystiq.com/2007/07/11/golden-s...endo-gathering/
Some people are saying it could be fake. I would create a new thread but if it's fake, i'll get flamed so badly.
#26
Posted 11 July 2007 - 05:51 PM
#27
Posted 11 July 2007 - 09:16 PM
As for the controls, if anyone's ever played Magical Starsign, I DEFINATELY would go with that.
#28
Posted 12 July 2007 - 02:41 AM
#29
Posted 12 July 2007 - 05:34 AM
#30
Posted 11 January 2008 - 03:53 PM
this thread has got many points for why on DS it makes sense(or next gen DS) and why going to console would is stupid
Mr.T, on Jul 12 2007, 04:16 AM, said:
i think he just hacked this one pic on a ds somehow =/
Mr.T, on Jul 12 2007, 04:16 AM, said:
i played it
the controls would fit =)
#31
Posted 11 January 2008 - 09:51 PM
Nah. I can see GS3 being done well on either the Wii or the DS, but probably the DS just for tradition's sake of being on a handheld.
Then again, the Wii is in severe need of a good RPG.
#32
Posted 12 January 2008 - 12:19 AM
#33
Posted 12 January 2008 - 03:14 AM
Wind Dude, on Jan 11 2008, 07:51 PM, said:
Then again, the Wii is in severe need of a good RPG.
True. The Wii REALLY needs a decent RPG. Nintendo used to be the king of RPG's, and then, well, they just weren't. Sony picked up the title (unfortunately), and I'm not about to spend $500 to play A whole bunch of RPG clones.
Personally, I agree. I'll be hapy either way (though pobably more-so with a Wii version. You have to admit, a 3D Weyard would be awesome). I just want the control scheme to be right.
#34
Posted 12 January 2008 - 05:43 AM
#36
Posted 12 January 2008 - 03:16 PM
Wii has one good RPG: Radiant Dawn. And soon it'll have ToS 2 and Dragon Quest, so things are picking up.
#37
Posted 12 January 2008 - 03:37 PM
#38
Posted 12 January 2008 - 03:55 PM
Golden Sun best bet will be the DS. Remember, one of the main reason there isn't a new Golden Sun is because Camelot just doesn't have enough resources (human and capital) to make one now. They usually work on one game at a time.
It's almost given that GS will be released on a Nintendo system, and I think a DS GS will take less time to develop, cheaper to develop and will give Camelot its greatest profit, since the DS has a much larger base than the Wii. But then, their latest game, We Love Golf! was released on the Wii, so I guess they can afford to develop Wii games.
I personally wouldn't care which system Golden Sun is released on. I'll get it anyway.
#39
Posted 12 January 2008 - 04:08 PM
#40
Posted 12 January 2008 - 05:46 PM
#41
Posted 13 January 2008 - 10:07 AM
Somehow I think Golden Sun world in a full 3D nice graphics and everything will just dissapoint me.
#43
Posted 14 January 2008 - 09:12 PM
Full 3D would be awesome, but FFIII DS style on the DS would probably be safer. Though, I'd hope that they make the characters a little less blocky in GS3.
#45
Posted 20 January 2008 - 06:44 PM
#46
Posted 22 January 2008 - 06:08 PM
#47
Posted 22 January 2008 - 06:10 PM
DS seems the most wanted, and logical.
#48
Posted 22 January 2008 - 07:30 PM
#49
Posted 24 January 2008 - 08:53 PM
d0tS, on Jan 22 2008, 07:30 PM, said:
You could still do that on any other console game i think. As long as they make a usb port transer wire. It could work.
#50
Posted 24 January 2008 - 11:43 PM
#51
Posted 25 January 2008 - 01:35 AM
Probably won't happen, but oh well.
#52
Posted 25 January 2008 - 02:24 AM
slomz, on Jan 24 2008, 06:53 PM, said:
You won't even need that if you have a DS though, since it has wifi. But, I'm not sure how it would transfer the data from a GBA game.
I think that if they're going to let you transfer data, GS3 will most likely be release on the DS. Besides, it'll be a LOT safer that way. No worries about crappy voice overs, or a bad battle system, or anything like that. Putting it on the Wii is much riskier imo.
#53
Posted 26 January 2008 - 12:15 AM
Dude of Wind, on Jan 25 2008, 02:24 AM, said:
I think that if they're going to let you transfer data, GS3 will most likely be release on the DS. Besides, it'll be a LOT safer that way. No worries about crappy voice overs, or a bad battle system, or anything like that. Putting it on the Wii is much riskier imo.
I still don't see how you think it is risky. They can do voice overs but they can also do text. Battle scenes could be dealt with easily. Shouldn't be that hard. They could also use the wii remote as a contorller, or use the classic controller. They don't even have to use the technology that wii has.
#54
Posted 26 January 2008 - 08:44 PM
#55
Posted 27 January 2008 - 12:56 AM
#56
Posted 27 January 2008 - 01:00 AM
#57
Posted 27 January 2008 - 01:32 AM
Have I made my voice heard? :P Seriously. It would be so awesome. Like, actually using psynergy, and casting psynergy in battle. That would be freakin' amazing. And I think it should have a multi playable characters, like you could run around as Mia, Ivan or Garet (and the others from GSTLA). And you definitely should be able to start random conversations with your group. (Haha, and have Ivan cast mind read on the others just for the helluvit. It'd be amusing to see what Garet's thinking, being the big, dumb oaf.)
Seriously. If I were in charge of creating GS3, it would be filled with the most random and awesomest crap you've ever seen XP
I also snuck a peak at some other GS sites, and Cinder from GSR quoted this excerpt from Game Informer's interview with Hiroyuki Takahashi, one of Camelot's game planners. This update was in October of 2007, so it was fairly recent.
GI: I hate to totally break away from all the sports’ games, but there’s another game Camelot is known for, and that’s Golden Sun. What’s the status of Golden Sun, and is that series finished or is that something you’d like to bring to consoles?
Hiroyuki Takahashi: First of all, I love that game and I love the world of Golden Sun. We think we have to make another one. We have to do it! Not just that we have to do it, but we want to do it. Nintendo has asked us to please make it. But at the same time we haven’t gotten around to making it. We’re not really sure why. (laughs)
GI: If you did make another Golden Sun would it appear on a portable or would you make it fully realized on a home console?
Hiroyuki Takahashi: As a thought off the top of my head, if I could make something that would combine the handheld and the console – with the past and the future – if I could combine both of those that would be great. But that’s just a thought. (laughs)
You can check out the interview here.
#58
Posted 27 January 2008 - 02:17 AM
#59
Posted 27 January 2008 - 02:26 PM
#60
Posted 27 January 2008 - 05:16 PM
#61
Posted 27 January 2008 - 05:19 PM
#62
Posted 27 January 2008 - 10:01 PM
#63
Posted 28 January 2008 - 08:27 AM
#64
Posted 28 January 2008 - 10:36 AM
escout, on Jan 28 2008, 04:01 AM, said:
That seems an awful lot of work for just one game. I'd rather have it just on one or the other.
#65
Posted 28 January 2008 - 11:56 AM
#66
Posted 28 January 2008 - 12:26 PM
Skidzorz, on Jan 28 2008, 03:27 PM, said:
They should do something with those save files though. I didn't make my characters level 99 for nothing, well actually I did, but whatever.
I suggested guest battles in another topic.
#67
Posted 28 January 2008 - 12:28 PM
#68
Posted 28 January 2008 - 10:22 PM
Saturos Striker, on Jan 28 2008, 12:26 PM, said:
I suggested guest battles in another topic.
I spent 85 hours getting all mine to 61. How much time would have it taken for 99? Thats like doubled mine. Did you do it all in that one cave with the jupiter adept boss?
#69
Posted 30 January 2008 - 12:56 AM
For Skidz, it doesn't have to be a major role, just a few bonusses. Transfer data was a big issue in GS:TLA, I think it should be a big issue in GS3. I don't care if a lot of people havn't played GS and GS:TLA and thus have no transfer data, it's a bonus, not a must.
#70
Posted 01 February 2008 - 03:48 AM
Icy, on Jan 26 2008, 11:32 PM, said:
Have I made my voice heard? ^_^ Seriously. It would be so awesome. Like, actually using psynergy, and casting psynergy in battle. That would be freakin' amazing. And I think it should have a multi playable characters, like you could run around as Mia, Ivan or Garet (and the others from GSTLA). And you definitely should be able to start random conversations with your group. (Haha, and have Ivan cast mind read on the others just for the helluvit. It'd be amusing to see what Garet's thinking, being the big, dumb oaf.)
Seriously. If I were in charge of creating GS3, it would be filled with the most random and awesomest crap you've ever seen XP
I also snuck a peak at some other GS sites, and Cinder from GSR quoted this excerpt from Game Informer's interview with Hiroyuki Takahashi, one of Camelot's game planners. This update was in October of 2007, so it was fairly recent.
GI: I hate to totally break away from all the sports’ games, but there’s another game Camelot is known for, and that’s Golden Sun. What’s the status of Golden Sun, and is that series finished or is that something you’d like to bring to consoles?
Hiroyuki Takahashi: First of all, I love that game and I love the world of Golden Sun. We think we have to make another one. We have to do it! Not just that we have to do it, but we want to do it. Nintendo has asked us to please make it. But at the same time we haven’t gotten around to making it. We’re not really sure why. (laughs)
GI: If you did make another Golden Sun would it appear on a portable or would you make it fully realized on a home console?
Hiroyuki Takahashi: As a thought off the top of my head, if I could make something that would combine the handheld and the console – with the past and the future – if I could combine both of those that would be great. But that’s just a thought. (laughs)
You can check out the interview here.
I read that article a while ago. It's interesting and relieving to know that they haven't forgotten GS.
But I was for the Wii at first, and call me a pesimist, but after I looked at everything that could go wrong with a console version, I changed my mind.
A handheld version would be far easier and less risky than a console version, but the console version would have way more potential.
Saturos Striker, on Jan 29 2008, 10:56 PM, said:
For Skidz, it doesn't have to be a major role, just a few bonusses. Transfer data was a big issue in GS:TLA, I think it should be a big issue in GS3. I don't care if a lot of people havn't played GS and GS:TLA and thus have no transfer data, it's a bonus, not a must.
That may be so, but it's a BIG bonus. True, there weren't many things that the transfer data did, but it DID allow you to get to Dullahan, it did give you weapons and armor from GS that you couldn't get in TLA (although the weapons were useless, the armor was useful), and it also could give you the opportunity to get the gold items.
#71
Posted 02 February 2008 - 12:38 AM
#73
Posted 02 February 2008 - 06:06 AM
Toasty, on Feb 1 2008, 10:48 AM, said:
I was referring to the role of transfer data in GS3. It was a big bonus in TLA, the bonus in GS3 should be smaller to attract new people. Just a few of those gold moments in GS3 but no Dullahan-like things.
#74
Posted 02 February 2008 - 06:12 AM
#77
Posted 02 February 2008 - 01:08 PM
#78
Posted 02 February 2008 - 01:14 PM
#79
Posted 02 February 2008 - 01:16 PM
#80
Posted 02 February 2008 - 01:19 PM
#82
Posted 07 February 2008 - 02:17 PM
Anyways, if a 3rd is to come out, Camelot will think of what is best ^.~ , And hopefully they're decision brings the success they had with the first 2.
Jake.
#83
Posted 09 February 2008 - 12:32 AM
#84
Posted 09 February 2008 - 01:17 AM
#85
Posted 09 February 2008 - 03:33 PM
#87
Posted 09 February 2008 - 03:36 PM
#88
Posted 09 February 2008 - 03:40 PM
#89
Posted 09 February 2008 - 03:42 PM
#90
Posted 09 February 2008 - 03:46 PM
#91
Posted 09 February 2008 - 03:48 PM
#92
Posted 09 February 2008 - 03:49 PM
#93
Posted 09 February 2008 - 03:52 PM
EDIT-There you ****nig go.
Spelt, Suikoden.
#94
Posted 09 February 2008 - 03:58 PM
#95
Posted 09 February 2008 - 04:33 PM
#97
Posted 10 February 2008 - 10:37 AM
#98
Posted 10 February 2008 - 11:35 AM
#99
Posted 10 February 2008 - 02:39 PM
#100
Posted 10 February 2008 - 02:54 PM
#101
Posted 29 March 2008 - 08:03 PM
Just like GS1 and GS2, except for that it was character data and djinn and all. Maybe a special djinn or special equipment could be available in either one, and with both versions you could get a 100% completion or something. =D
could work i suppose.
#102
Posted 29 March 2008 - 08:11 PM
#103
Posted 30 March 2008 - 01:15 AM
#104
Posted 30 March 2008 - 06:24 AM
although the Wii graphics and sound would be alot better.
would love aiming psynergy with stylus/remote anyway.
-points at screen, "Move!"-
#105
Posted 30 March 2008 - 09:22 AM
#106
Posted 30 March 2008 - 12:33 PM
#107
Posted 30 March 2008 - 06:41 PM
#109
Posted 30 March 2008 - 10:08 PM
#111
Posted 31 March 2008 - 12:32 AM
I couldn't agree more.
#113
Posted 02 April 2008 - 02:12 PM
Not much to say thats already been said, but I'm sure when Camelot makes GS3, it will be for the DS.
#114
Posted 02 April 2008 - 03:10 PM
Also, the Wii would be good ideas, but I'm pretty sure Golden Sun is never coming for a TV station.
I guess my cousins would get it on the first day that it came out (5 minutes after to be exact) so I could always play it there...
#115
Posted 03 April 2008 - 05:50 PM
#116
Posted 03 April 2008 - 06:52 PM
It would probably work better if, say, you could find a rare weapon in the ruins of Anemos Sanctum if you had collected all the djinn in TLA. Something small but worthwhile.
#117
Posted 04 April 2008 - 02:15 PM
Also, they would probably let you decide which characters you get to keep-that being any 4 from the last parts of TLA. They would probably let you view Statuses too, in case you were torn between Isaac and Felix (just an example).
#119
Posted 04 April 2008 - 03:15 PM
#120
Posted 04 April 2008 - 03:45 PM
Split Infinity, on Apr 4 2008, 09:27 PM, said:
So you prefer something more complicated then?
I still don't see the need for a transfer. After all, the main plot points were covered (except Alex) was effectively covered at the end. Maybe a prequel, or a game set way off in the future, but then there wouldn't be a need to transfer data as it would use different characters.
#121
Posted 07 April 2008 - 04:05 AM
#122
Posted 07 April 2008 - 04:07 AM
#123
Posted 07 April 2008 - 05:28 AM
#124
Posted 07 April 2008 - 05:33 AM
#126
Posted 24 April 2008 - 07:16 PM
Golden Legacy, on Jul 5 2007, 08:16 PM, said:
First of all, definitely on the DS.
Also, I would prefer to stay with the turn-based, so that attacked can be controlled on the touch screen, and all the action happens on the top one. Oh, and btw, two-screen summons would be awesome!
#127
Posted 24 April 2008 - 09:10 PM
Although, Isaac does look cool in Brawl, I have to say...
#128
Posted 22 June 2008 - 09:32 PM
#129
Posted 22 June 2008 - 09:44 PM
GS would suck on anything but a Nintendo system, I'm sure.
#130
Posted 30 June 2008 - 06:44 AM
yes, presentation is everything :o
#131
Posted 26 August 2008 - 08:25 PM
#132
Posted 03 September 2008 - 11:58 PM
#133
Posted 07 September 2008 - 03:08 PM
#134
Posted 17 October 2008 - 06:54 PM
#137
Posted 17 October 2008 - 10:37 PM
David....do you know what time it is?
It's BIRD IS THE WORD time, I said it's BIRD IS THE WORD time.
#138
Posted 17 October 2008 - 10:53 PM
Neophyte, on Oct 17 2008, 11:37 PM, said:
David....do you know what time it is?
It's BIRD IS THE WORD time, I said it's BIRD IS THE WORD time.
Yesh.
http://i215.photobucket.com/albums/cc152/bookking99/LOL%20cats/300px-The_Bird_is_the_Word_Big_Bird.jpg
...it was almost worth it...
#139
Posted 17 October 2008 - 10:55 PM
All it is is one interchangable joke after another. There's no emotion/storytelling/jokes based on THE PLOT.
Sorry, A plot, since sometimes, I don't even know if Family Guy has a point.
/whoevergetsrefrencegets..
#140
Posted 17 October 2008 - 11:17 PM
Like I've said before, the DS would be less risky and easier to pull off, but the Wii would give the developers a lot more elbow room to do some awesome stuff. They just have to be careful and not screw up the voice acting.
#141
Posted 17 October 2008 - 11:19 PM
If they keep it Golden Sun, just better graphics, I could except a Wii version, but if they so much as change the battle system to fit a 3D game, or add voice acting [because let's face it, it will be **** acting like Star Ocean 3], I'll boycott it.
#142
Posted 18 October 2008 - 04:13 AM
Otherwise, there will be a large number of pissed fans.
#144
Posted 03 November 2008 - 03:33 PM