Phantom Hourglass Zelda DS
#1
Posted 29 September 2007 - 02:06 PM
I like what I hear about it. It comes out Monday, so I'll pick it up during the week. Hope it holds me over until I get a new motherboard for my PC since my old one died; I've been getting an itch to play a new Zelda game anyway.
#2
Posted 30 September 2007 - 12:51 AM
PH looks awesome though. I was going to get it, but changed my mind about a month back though. Most likely I'll borrow it from someone.
#3
Posted 30 September 2007 - 11:27 AM
They say that this one might be even easier than Minish Cap, which was ridiculously easy. I'm not exactly thrilled at that, but I haven't really played my DS in months, so I'm going to buy this one anyway.
#4
Posted 30 September 2007 - 11:29 AM
#5
Posted 30 September 2007 - 11:32 AM
#6
Posted 30 September 2007 - 03:23 PM
I've never had that feeling about 2D Zeldas. They have just the same awesome feeling as 3D Zelda games. Minish Cap was plain awesomesauce.
And WD, of course PH will be easy. Nintendo is incompetent of making a game that is harder than easy. And I'm really pissed off about that. I love difficult games.
@escout: I don't think it will be a direct continuation of WW. Sure, it's the same world and Link, but the Wind Waker won't make an appearance, and neither will King of the Red Lions or Ganondorf. It will be kinda like Majora's Mask to Ocarina.
#7
Posted 03 October 2007 - 04:13 PM
Sound is good (great when you use earphones), graphics are amazing, all in all it's very good. Must-have game for your DS. Haven't tried Wi-Fi yet, so don't ask.
Drawing stuff on maps seems to be one of Nintendo's hype techniques for this game. I mean, I guess it's a nice feature, and would've been handy for Ocarina's Water Temple. (shakes fist)
You also use the mic for some stuff. There was one point where the game asked me to shout to get the attention of an NPC. I just blew into the mic instead, worked fine. So far the game has also asked me to blow out torches on maybe three occasions. What IS Nintendo's obsession with making the player blow into the mic? I feel like an idiot every time their games tell me to "Blow into the mic!" Pokemon did it, Nintendogs did it, I think another game did it too, one of the Mario games... actually, the mic in general is kind of lame.
But it's fun, everybody should buy it.
#8
Posted 03 October 2007 - 05:09 PM
Caael, on Oct 1 2007, 03:32 AM, said:
Link does look a bit bigger than normal...
Wind Dude, on Oct 4 2007, 08:13 AM, said:
They obviously want to constantly remind people that it exists rather than releasing a game which actually incorperates it efficiently. Boogie on DS, anyone?
[EDIT] http://www.joystiq.com/2007/09/28/joystiq-...ions-boogie-ds/
#9
Posted 03 October 2007 - 05:28 PM
#10
Posted 05 October 2007 - 09:00 AM
#13
Posted 05 October 2007 - 06:01 PM
Through some searching, it seems that the order was 41523. NOT 24513. It seems that was based off of the Japanese release... localization error by Nintendo? Regardless, if you have a problem with that puzzle like me, use the order of 41523 instead, though Nintendo might fix it by the time anyone else here gets their paws on it.
#14
Posted 05 October 2007 - 08:35 PM
#15
Posted 05 October 2007 - 09:01 PM
#16
Posted 06 October 2007 - 11:39 AM
Wind Dude, on Oct 6 2007, 02:01 AM, said:
That seems to be a staple for the Zelda franchise now. Blatantly easy puzzles made even easier when they give you a "hint". There's one thing I hate about Zelda. I still love it though, fave franchise ever.
#17
Posted 06 October 2007 - 11:43 AM
Oh well, I love them anyway.
#18
Posted 06 October 2007 - 11:47 AM
Zelda used to be relatively hard though. OoT and MM were hard enough.
#19
Posted 06 October 2007 - 12:00 PM
#20
Posted 06 October 2007 - 12:37 PM
#21
Posted 06 October 2007 - 03:28 PM
Wind Dude, on Oct 6 2007, 04:01 AM, said:
SuperCard doesnt change the game in anyway. It still has all the same control configuration as the real game. All it is is just a way to put many games on one card ( for Free) Nothing changes the game, so I was playing the Japanese one just as people who actually paid money for would. Apart from the fact that I cant understand it.
But i'll download the English version when it comes out as a rom, and see if it's any better. If it interests you, I got to the point where
#22
Posted 06 October 2007 - 03:38 PM
#23
Posted 06 October 2007 - 03:39 PM
#25
Posted 07 October 2007 - 03:59 AM
Edit: Downloaded. It's pretty cool, but it's hard to get used to the controls. I've almost died loads just because I wasn't used to the controls
Do you know what annoys me about this game? Doors that every time you open, it has to zoom in on them opening. Okay, it's good graphics, but you only need to show it once!
#26
Posted 08 October 2007 - 05:29 PM
Another thing I forgot. Repetitive music. There is basically a few different tracks for areas: Peaceful island, uncharted/hostile island, cave music, dungeon music, boss battle, basic battle theme, house theme, ocean theme.
And that's it. No variety to dungeon music at all, they all have the same music that gets old extremely fast. And all islands have the same music depending on if they're civilized or not. Actually, the only time an island had a specific song for it's location was the
#27
Posted 08 October 2007 - 09:39 PM
#28
Posted 09 October 2007 - 07:49 AM
I think the door sequences can't be avoided since they're probably used as loading times.
#30
Posted 09 October 2007 - 11:38 AM
The music thing is a bit boring and bland.
But I do like the
#31
Posted 09 October 2007 - 04:11 PM
Sailing is pretty cool. I can understand why other people might think it's boring, though.
Temple of the Ocean King is a little monotonous. But it's a cool idea we've never seen before.
And I don't care what anyone else says, I love the controls.
So to everyone: Buy it. There good of this game far outweighs the bad.
#32
Posted 10 October 2007 - 05:29 AM
Wind Dude, on Oct 10 2007, 12:11 AM, said:
OMG N0ez spoiLErz!1!
Just kidding, that isn't a spoiler. It's like knowing about the cool Adventure mode in Brawl: it's not a spoiler, just a part of the game that would be commented on in reviews.
Ship customization sounds awesome. I can't wait to play this game... Whenever that is.
#33
Posted 10 October 2007 - 08:47 AM
Last fight was long. And it was more annoying than difficult, but that's something I guess. The dungeons in this game are easy. I think they're easier than the ones in Minish Cap, because in MC, you at least had to backtrack through the dungeon to move on. In this game, I think you just go straight through the dungeon to get the Boss Key. THEN you backtrack. And it's worth noting that you have to actually physically carry the Boss Key, which makes you slow and defenseless unless you drop it.
I'd say the game lasted me a little more than 15 hours. Even if the dungeons in this game are easier than MC's, there's more side-content to explore and a bigger world. It's fun though, and I really did love the controls. I don't know why watch and Caael don't like them.
#34
Posted 10 October 2007 - 12:28 PM
#35
Posted 12 October 2007 - 11:08 PM
#38
Posted 22 October 2007 - 01:03 PM
#39
Posted 22 October 2007 - 01:06 PM
That's the best part of the game to me.
#41
Posted 04 November 2007 - 03:23 PM
#43
Posted 04 November 2007 - 05:24 PM
#44
Posted 04 November 2007 - 10:49 PM
Oh yeah, why did they take away finding Heart Pieces and just opt to give the player full Heart Containers? Seems like bullcrap just to make the game even easier than it already is. Not that I didn't enjoy the game. It was fun.
#46
Posted 05 November 2007 - 05:49 PM
#48
Posted 07 November 2007 - 04:05 AM
Am yet to play it, but I've played the multiplayer at a mates place, and that's damn fun!
#49
Posted 19 January 2008 - 01:12 PM
I just borrowed this game from a friend,and it's really addicting. I just started, so I just boarded Linebeck's ship. More than anything, I like the multiplayer force gem battle mode. This is a great game. One thing: Why does Link look like a five year old in this game?
#50
Posted 19 January 2008 - 02:36 PM
I lost my interest in this game. The aspect of repeating the same dungeon just to do an extra level or two bothered me.