Video Game Cliches
#1
Posted 27 December 2007 - 03:20 PM
#2
Posted 27 December 2007 - 04:21 PM
I pointed this out in the other topic, but spiky haired protaganists annoy me.
#3
Posted 27 December 2007 - 04:36 PM
Also double jumps. That is physically not possible. Yet everybody does it. Conspiracy. I think so :(
#4
Posted 27 December 2007 - 04:37 PM
#5
Posted 27 December 2007 - 04:38 PM
#6
Posted 27 December 2007 - 04:45 PM
#7
Posted 27 December 2007 - 04:51 PM
#8
Posted 27 December 2007 - 04:54 PM
#10
Posted 27 December 2007 - 08:20 PM
Equipment found in late dungeons is often weaker then what you already have.
#11
Posted 27 December 2007 - 10:48 PM
[/FFXII]
#14
Posted 28 December 2007 - 02:55 PM
You can find a massive battle axe hidden in a pot.
You can change armour in less than half a second.
You can carry massive objects in your backpack without slowing them down. I think this explains it best.
Keys will drop out of holes in the ceiling when you push a block somewhere.
You can kill hundreds of monsters in one room, but when you exit and reenter they're all alive again.
#15
Posted 28 December 2007 - 04:25 PM
#16
Posted 28 December 2007 - 04:28 PM
#17
Posted 28 December 2007 - 04:44 PM
I think that's more of action RPG's and action games. But I could be wrong
#18
Posted 28 December 2007 - 05:04 PM
#19
Posted 28 December 2007 - 05:18 PM
#20
Posted 28 December 2007 - 05:21 PM
#22
Posted 28 December 2007 - 05:52 PM
#23
Posted 28 December 2007 - 06:03 PM
#24
Posted 28 December 2007 - 06:11 PM
#25
Posted 28 December 2007 - 06:12 PM
#26
Posted 28 December 2007 - 08:35 PM
#27
Posted 28 December 2007 - 08:55 PM
NPCs saying things like "Press start to open the menu!" or "Press A to swing your sword!" Honestly, what would you do if someone said that to you?
#28
Posted 28 December 2007 - 08:59 PM
#29
Posted 28 December 2007 - 09:22 PM
People that are on your side will charge you huge amounts of money for an item that you reaaly need to save the world.
How come when a monster dies, it leaves you coins or an item? (Like in GS)
#30
Posted 28 December 2007 - 09:23 PM
2) Because they think you're going to win.
3) Probably because they looted other people...
#31
Posted 28 December 2007 - 09:30 PM
and even if the monsters looted others, where are they storing it? in their various pus sacks?
#33
Posted 28 December 2007 - 09:38 PM
maybe that's why link doesn't talk <.< his soul is drenched in sin
#34
Posted 28 December 2007 - 09:40 PM
#35
Posted 28 December 2007 - 09:46 PM
really you don't hear about ganon killing anyone, but that's all link does.
#37
Posted 28 December 2007 - 09:53 PM
what i'd like to know is how ganon was so agile in windwaker considering how much he weighed.
#38
Posted 28 December 2007 - 09:55 PM
#39
Posted 28 December 2007 - 09:58 PM
ooo what really gets me is in rpg's when the girls always have weak defence. they're not necessarily weak overall, but always weaker strength and defence.
at least ffxii had the right idea and had scantily clad men instead of just women :(
#40
Posted 28 December 2007 - 10:08 PM
#41
Posted 28 December 2007 - 10:11 PM
#42
Posted 28 December 2007 - 10:27 PM
The cliché I always see is something that's overly righteous. Like "Evil never prevails!" or my favorite, "The power of love and friendship!" followed by a major boost in HP and attack.
#43
Posted 28 December 2007 - 10:30 PM
Me111, on Dec 28 2007, 08:11 PM, said:
lol, so true.
Ever notice how in most RPG's, you tend to have only three or four people out of the entire party battling? You'd think if people were to be fighting monsters they'd make it a team effort for everyone to participate in, not just the select three or four.
#44
Posted 28 December 2007 - 11:13 PM
#45
Posted 29 December 2007 - 12:42 AM
#46
Posted 29 December 2007 - 12:46 AM
#47
Posted 29 December 2007 - 12:54 AM
#48
Posted 29 December 2007 - 02:06 AM
#49
Posted 29 December 2007 - 09:39 AM
Surely enemies get bored standing around in a dungeon, with nothing to do until somebody comes along and kills them.
Put a fishbowl on your head and OMG YUU CAN BREETH IN SPAYSE!
#50
Posted 29 December 2007 - 10:55 AM
lightningstar, on Dec 29 2007, 01:46 AM, said:
That's why "I hate kraden"
Why does the main characters home town always have to get destroyed or infested with monsters?
#52
Posted 29 December 2007 - 03:03 PM
I'm being really technical today.
#53
Posted 29 December 2007 - 04:29 PM
Are these really cliches? ^_^ Well, whatever.
How about those FPS where the main character has had no previous military training or even having a history holding a gun before? Yet he can shoot a gun fine, and even run and reload at the same time. (and in the dark, to boot!) cough Gordon Freeman cough
#54
Posted 29 December 2007 - 05:18 PM
#55
Posted 29 December 2007 - 08:40 PM
EDIT-Didn't mean to double post.
#56
Posted 29 December 2007 - 09:04 PM
#57
Posted 29 December 2007 - 10:39 PM
Wind Dude, on Dec 29 2007, 11:29 PM, said:
Are these really cliches? :lol: Well, whatever.
How about those FPS where the main character has had no previous military training or even having a history holding a gun before? Yet he can shoot a gun fine, and even run and reload at the same time. (and in the dark, to boot!) cough Gordon Freeman cough
And you can shoot the fuel tank on the back of a truck to blow it up
Because everybody knows how to fire a gun under the right circumstances.
#58
Posted 30 December 2007 - 12:24 AM
#61
Posted 01 January 2008 - 05:50 PM
Oh and btw, its not the bosses who put the weapons in the temple. In TP, the gorons put the hero bow in the temple as their sacred treasure. And i'm pretty sure another zelda item was a sacred item put in there. Yeah, it was the mirror shield in OoT and MM by the Gerudos and stalfos respectively.
#62
Posted 01 January 2008 - 06:14 PM
#63
Posted 01 January 2008 - 08:38 PM
#64
Posted 01 January 2008 - 08:50 PM
This is kinda game specific, but in windwaker you can spend days on your boat. WHERE'S THE BATHROOM?
or in dugeons for that matter. Or any houses you go into.
#66
Posted 01 January 2008 - 10:09 PM
#68
Posted 02 January 2008 - 09:59 AM
#70
Posted 05 January 2008 - 02:17 AM
Why doesn't an enemy only take damage instead of dieing when you clearly slashed right through him? Why isn't he cut in half?
#71
Posted 05 January 2008 - 03:31 AM
#72
Posted 05 January 2008 - 04:26 AM
#73
Posted 05 January 2008 - 05:01 AM
#74
Posted 05 January 2008 - 03:43 PM
#76
Posted 05 January 2008 - 06:20 PM
...penis. Ha you all though I was going to say something else, but nope I said it.
Why in RPG's the characters can withstand lightning storms, being burnt by fire, giant creatures punching them, but a simple poison can kill them within minutes.
#77
Posted 08 January 2008 - 11:41 AM
#78
Posted 09 January 2008 - 09:15 PM
Skidzorz, on Jan 5 2008, 04:20 PM, said:
...penis. Ha you all though I was going to say something else, but nope I said it.
Why in RPG's the characters can withstand lightning storms, being burnt by fire, giant creatures punching them, but a simple poison can kill them within minutes.
I thought you couldn't have a bajillion spaces like that because it's against the rules. Silly me.
#79
Posted 13 January 2008 - 06:03 PM
#80
Posted 13 January 2008 - 06:05 PM
Earth Dude, on Jan 13 2008, 07:03 PM, said:
Sephiroth is made at being an experiment, so he wants to take over the world that had used him. :ph34r:.
Why in RPG's the people just wait, and let the other team attack, it makes no sense. Nobody in real life is going to jsut wait while the other person attacks.
#81
Posted 13 January 2008 - 06:09 PM
Earth Dude, on Jan 13 2008, 08:03 PM, said:
Skidzorz, on Jan 13 2008, 08:05 PM, said:
#83
Posted 13 January 2008 - 06:16 PM
#84
Posted 13 January 2008 - 06:20 PM
Earth Dude, on Jan 13 2008, 07:16 PM, said:
Ganondorf must be hella embaressed by now then.
#85
Posted 13 January 2008 - 06:25 PM
#86
Posted 13 January 2008 - 06:28 PM
#89
Posted 13 January 2008 - 06:42 PM