The Silent Protagonist
#1
Posted 20 June 2009 - 01:47 AM
Others feel that the silent protagonist hurt the story and eliminates character development. Not that anybody particularly developed in the GS games except maybe Ivan.
What's everybody's opinions on the protagonist likely being silent again?
#2
Posted 20 June 2009 - 04:35 AM
#3
Posted 20 June 2009 - 06:30 AM
Anyway, I think it really depends on the game in question. From what I've played it seems to be more of a trend on handheld RPGs, since it's just you and the game, and less with console epics, which have the technology to play out more like movies.
#4
Posted 20 June 2009 - 08:05 AM
#7
Posted 20 June 2009 - 03:40 PM
Platinum Sun, on Jun 21 2009, 12:05 AM, said:
"I'd pick Final Fantasy. That's my favourite!" =D
Jittery text and speech bubbles work fine.
#8
Posted 20 June 2009 - 08:20 PM
So, if anything is done for GSDS, I want Voice Acting. It's the natural step up. And I don't want the main character mute. Give Isaac a voice!! >=o
#9
Posted 20 June 2009 - 09:13 PM
#10
Posted 20 June 2009 - 09:19 PM
#11
Posted 21 June 2009 - 12:05 AM
#12
Posted 21 June 2009 - 12:22 AM
G-DUB 3000, on Jun 20 2009, 11:05 PM, said:
That's one of the things I think is wrong with games for the DS. Developers seem to think you HAVE to utilize the touch screen in some way, and come up with a ridiculous feature or way of playing the game. **coughstarfoxdscough**
FD28
#13
Posted 22 June 2009 - 11:57 AM
About being 'innovative', I think some new touchscreen controls would be nice but not really necessary; I think a d-pad works the best eventually.
#14
Posted 27 September 2009 - 04:16 AM
Take Isaac and Felix for example. Because they are only silent in the game they star in, we know both of their personalities. Now, how many people complain about this? Very few. The majority of the complaints are regarding the lack of consistency between the two characters, which could have been avoided by having both of them talk in both games.
Plus, it would save us from those awkward moments where Garet/Kraden have to stop the conversation to ask you what you think.