Just A Fact Worthy Of A Topic... A common healing error!
#1
Posted 07 August 2004 - 04:41 PM
In a couple guides, and hint sections, and message boards, I have found the advice: "to use less psynergy when healing your characters, set all of their Djinn to standby, then heal, that way they will less HP to heal to full".
THIS IS INCORRECT!
When all of your Djinn are set, your spells will heal as relatively much more HP as the bonus HP you are given by the Djinn. So if you have an 80% bonus to your HP because of Djinn/Accessories, your healing spells will also heal 80% more than they say they will. You may then think that the way you have been advised to do it didn't help, but it didn't hurt either. WRONG AGAIN! If you set all of your Djinn to standby before healing, you will actually use a higher percent of your PP to heal. (Ex: (unrealistic) Isaac has 50 PP with all Djinn on standby, and 100 PP with all Djinn on set. If he uses cure once with all Djinn on standby it will use 6% of his 50 PP, or 3 PP, then when you set them back, he will have 94 PP, where as if he healed with his Djinn on set, he would have only used 3 PP.) Hope you understand, and see how the claimed "psynergy conservative" healing method really isn't.
#2
Posted 07 August 2004 - 05:09 PM
Well, I'll explain it briefly (check the main site too): Cure heals 70HP, regardless of whether djinn are set or on standby (and regardless of stats, therefore). When you put them on standby, you have less HP to heal and thus you won't have to use it as much.
Once you have done this, set your djinn and equipment and you will notice that you will still have the same percentage of the HP (100% stays the same, despite the greater HP)...
Sorry that this is confusing...
#3
Posted 07 August 2004 - 05:52 PM
#4
Posted 07 August 2004 - 05:57 PM
#5
Posted 07 August 2004 - 06:58 PM
It can and does heal more, yet my explanation should still be relevant, I think... sorry...
#6
Posted 07 August 2004 - 07:03 PM
#7
Posted 07 August 2004 - 07:06 PM
#9
Posted 07 August 2004 - 08:45 PM
By the way, it is Aura.
#10
Posted 07 August 2004 - 08:57 PM
Quote
Healing spells (curative spells) are dependant on your elm. power. This applies to battle only. When you are on the world map, you heal exactly what the spell says. Wish will heal everyone 80HP regardless of anything.
Look at my example:
Isaac's HP with Djinn set = 500HP. He is damaged to 250HP. Isaac's HP with Djinn standby = 100HP. He is damaged down to 50HP. It's relative. 250/500 = 50/100 To heal Isaac with Djinn standby, ONE wish will do (50+80 = 130HP) Total PP used = 4PP To heal Isaac with Djinn set, you need 1 Pure Wish (250 + 400 = 650) Total PP used = 20.
Yes, PP is also relative and due to stat bonuses healing classes get, it may seem like you're using more PP with djinn standby because you have less, but in reality, you have just as much if not more HP/PP used.
#11
Posted 07 August 2004 - 09:03 PM
BTW: I was not using Cure Well, or Potent Cure, I made sure of it.
#12
Posted 07 August 2004 - 09:07 PM
I thought curative spells weren't affected by elm. power out of battle.
Oh well. The point is, you still heal more per spell with djinn on standby.