Mega Man Official Topic
#1
Posted 08 July 2004 - 07:18 PM
What do you think of the mmbn series in general, and what do you think of this two versions thing? I myself am afraid that it's gonna become as boring as pokemon. I actualy liked, and still like pokemon, but it isnt fun anymore... I guess they need the fan rate to sudenly drop to make some (hopefully cool) changes.
About the boring part.. Mmbn is becoming boring, yes. Try playing mmbn 4, you'll see what I mean, I don't want to give you any spoilers.
Even with all that, im going to keep playing mmbn, at least it always brings new stuff in each sequel! (darkchips!!)
What's your opinion about it, and it's future?
#2
Posted 08 July 2004 - 07:29 PM
Quote
I thought MMBN4 was good. The soul union system was different and didn't let you customize like MMBN2 and 3 did but I liked it.
I think MMBN could be going the way of pokemon especially with the special requirements such as the 200 chip minimum to face Serenade and others. It requires you to trade and collect instead of just battling and having fun.
Overall, I give the MMBN series a 9/10.
#3
Posted 08 July 2004 - 07:36 PM
And in conclusion, my fear is that in any sequel soon I will get so frustrated with those little quests that it will ruin the pleasure of playing sucha great game with such a great gameplay! Its classified as an RPG, but its truly something diferent... You know what I mean if youve played the series.
Oh, and the souls... *tries to be polite* Are not as fun as the style changes. That was a BAD change.
#4
Posted 08 July 2004 - 07:37 PM
The Dark side thing sucks too. I don't want to lose 1HP forever for something stupid like using a certain chip. It's dumb.
#5
Posted 08 July 2004 - 07:52 PM
They should have kept the style changes and the darkchips, even though its the coolest thing in the game, should, for example, damage you in 100HP for each use instead of permanently remove 1HP!
I say we all get together, dress as pizza-hut men and plant a bomb in the capcom building :) (Not realy...)
#6
Posted 09 July 2004 - 05:26 PM
#7
Posted 09 July 2004 - 05:35 PM
#8
Posted 09 July 2004 - 06:05 PM
For example, thanks to GameFaqs and the numberman code machine in mmbn4-bm early in the game I had all my stats in 5 and I only didnt have 1000HP cause I couldnt fit both +500HP programs on the navi customizer! :!:
Its Capcoms fault for putting so powerfull programs easily in the hands of anyone with a internet connection. :silence:
#9
Posted 12 July 2004 - 10:27 AM
#10
Posted 20 September 2004 - 07:59 PM
I, officially, am obsessed with the MMBN franchise (I call it EXE for short), and it's very popular amongst America and Japan alike. I'm not entirely sure about Europe, but it's all in the same.
You can see my fandom through my current set (avatar and signature), in the form of one of my favorite Navis; SearchMan.EXE.
Anyone else want to share?
#11
Posted 20 September 2004 - 08:02 PM
But...I know very little about the Original, X, and Legends series.
Most of my MM knowledge lies in MMBN, and even that's very little...
MMBN owns all other sub-series (aside from the original).
(Oh, and anyone who can't figure out my favorite net-navi will be shot. :P)
#13
Posted 20 September 2004 - 08:09 PM
#15
Posted 20 September 2004 - 09:49 PM
My favorite are the MMBN series... and the MM Zero series. Who wouldn't want to play the role of a legendary reploid right from the beginning?
My av shows the main character of MM Zero... Zero.
#16
Posted 20 September 2004 - 10:37 PM
Mega-Man? I have watched the series. I liked it actually. I'm just not really used to the games though. I have this Electronic Gaming Magazine, and it says something about games based on Mega-man. (There are a few games based on Mega-man actually)
#17
Posted 21 September 2004 - 03:54 AM
i accaully have a good idea:The MMBN sereis has pattern watch
bn1 enimie:the www
bn2 enime:other people
bn3 enime:the www
bn4:enime:other people
so according to that chart the www is now up at bat soon so how should the story go?heres my theory:i was reading my favorite Bible verse that went like this:i am the beginning and the end i am the alpha and the omega i am the allmighty.to mmbn3 fans alpha should ring some bells if you beat it that is :P so what if the next game focused on alphas brother type thing called omega?than in the next an almighty warlord virues machine called almighty that could not only destroy the internet yet the world with the simplest attack?either way were in for a mega man story like no other
#18
Posted 21 September 2004 - 04:48 AM
Ex: You fight Alpha Omega at the end of the game.
I can't believe I forgot the Zero Series! Well, MMZ1 chewed me up and spit me out, but I did considerably better in MMZ2; all Elves, all Forms, and EX Weapons.
Anyone else think that Commander Elpizo was a girl until Ciel referred to him as a "he"? Either way, he's still the coolest boss character, albeit a bit weak.
I can't wait for MMZ3! :P
#19
Posted 21 September 2004 - 09:53 PM
I love the X series (still play MM-X for SNES) and I am beginning to love the Zero series as well.
#20
Posted 21 September 2004 - 09:55 PM
EDIT: Favorite navis? Aquaman, because he's a midget bubble dude, and who doesn't like him? XD Also, my serious favorite navi is... Bass Omega! Majority likes him too, but oh well.
#21
Posted 22 September 2004 - 02:08 PM
#22
Posted 23 September 2004 - 05:28 PM
"Sorry to have kept you waiting, Zero. Now, I'll destroy you, along with Neo Arcadia, and create a world just for Reploids. What do you think? Won't it be paradise?!"
-Elpizo
#25
Posted 26 September 2004 - 05:10 PM
*chants*
Megaman X4! Megaman X4! Megaman X4!
#27
Posted 26 September 2004 - 05:27 PM
But I can wait; I still have yet to acquire MMBN 4.
#28
Posted 26 September 2004 - 07:49 PM
Personally, I like the MMZ series the best...Dispite what game magazines and sites say...Zero is definately the coolest in my opinion...And the 3 guardians of X: Harupia, Leviathan and Fenrir...
#29
Posted 26 September 2004 - 08:40 PM
#32
Posted 27 September 2004 - 01:13 PM
#33
Posted 27 September 2004 - 01:30 PM
I don't know, they just feel more adult like...The classic ones and MMBN is just too kiddy...
Legends is pretty cool though but The Zero and X series were the best...
X4 was my fav in X, and Zero 2 was my fav in Zero...
But you gotta love Omega...He looks so cool...
Worst villian is Wily...So annoying...
Megaman and Bass I liked the most out of the classic series...Maybe Megaman 7
#34
Posted 27 September 2004 - 01:58 PM
I've only played MMX-treme, which I'm pretty sure was a remake of one of the older MMX games on the GBC.
And, as for Megaman Legends...?????
#35
Posted 28 September 2004 - 05:57 PM
Speaking of which, they should bring in a revamped Tron Bonne, and there should be some sort of signature virus conspiracy, when the servbots become actual viruses in EXE, and she's to blame for it. Maybe she'll have the youngest member of the Bonne family as her Navi (if I could remember his name) ...
#36
Posted 05 October 2004 - 07:46 AM
#37
Posted 05 October 2004 - 08:06 AM
#38
Posted 05 October 2004 - 01:46 PM
#39
Posted 05 October 2004 - 03:56 PM
#40
Posted 05 October 2004 - 04:03 PM
And I still need MMBN 4!
Oh, and for the people who didn't know:
Red Sun:
Fire Soul
Guts Soul
Roll Soul
Search Soul
Thunder Soul
Wind Soul
Blue Moon:
Blues Soul (The "soul" reason I'm gettin' this copy. Heh, get it? "Soul"? It's a pun! Ahh...I'm so witty...)
Junk Soul
Metal Soul
Aqua Soul
Number Soul
Wood Soul (bleah...)
#41
Posted 05 October 2004 - 04:06 PM
#42
Posted 05 October 2004 - 04:08 PM
I would like to quote myself on another forums...
Quote
But now...Instead of every sequal becoming good...it degrades even more...
Like the story...The first 2 were great stories...Especially # 2 with the way the story with Gospel went ws nice and comfortable...
The 3rd one on the other hand wasn't as good...
Oh...man...talk about the 4th one...horrible! You go on a date...stop dark navis from sending a meteor into the earth...and a tourney...I don't mind the tornaments or the story...Its just the way it came out...
The only thing that became better was the fighting...except 4...3 had the best fighting style...
The souls are a nice addition...but they seem useless to me...compared to styles
The graphics on the other hand were fine to me...The 4th one's graphics was "cute" with gba style celshading...
I'm sorry Megaman.exe but alot of things needs to be fixed in the next one...even though Megaman is cool...
There...
#43
Posted 05 October 2004 - 07:47 PM
#44
Posted 07 October 2004 - 10:18 AM
MysticWarrior, on Oct 5 2004, 05:56 PM, said:
...I havent taken a thing. I registered on here not knowing a thing about you. I had this name for about 5 years and was used as a character on every game I had. I had set my avatar, and my username way before I knew you existed. As I said, I havent taken a thing. If you still have problems... then I dont know what you can do. The only thing I can think of is changing my avatar and leaving...
#45
Posted 07 October 2004 - 10:50 AM
#46
Posted 07 October 2004 - 02:13 PM
Yes...I like MMZ the best and I don't know how people gave it such bad ratings...It never seems to get repetetive for me and I have fun collecting all the disks and getting Ultimate Mode...Which is awsome by the way...
#48
Posted 08 October 2004 - 05:36 AM
Un-original, but cool! I didn't even know that MegaMan Zero 3 came out already. That'l be cool!
#50
Posted 08 October 2004 - 10:18 AM
#51
Posted 08 October 2004 - 01:58 PM
I like Zero better than X becuase he's just cooler and he doesn't need armour or powerups to make him powerful...
#52
Posted 09 October 2004 - 05:45 AM
Echo_djinn, on Oct 8 2004, 12:18 PM, said:
Whoa! Whoa! Whoa! We're talking about totally different sub-series, here!
Megaman (Original)- Rock, Roll, Blues, Bass, Light and Wily
Megaman X- MM X, MM Zero, Light, Wily (doesn't make an appearance), etc. etc. etc.
I don't think you'll see Zero in MM1, unless you meant MMX1.
EDIT: I misread; but still, MM1 is definitely the first MM game there is; X came after.
#53
Posted 14 October 2004 - 02:51 PM
#54
Posted 14 October 2004 - 04:10 PM
#55
Posted 16 October 2004 - 01:07 PM
#56
Posted 16 October 2004 - 01:15 PM
#57
Posted 16 October 2004 - 01:17 PM
#58
Posted 17 October 2004 - 12:15 AM
#59
Posted 16 October 2004 - 10:12 PM
On Zero's Mini-game, you get to kill bees w/ the recoil rod as they fly at you.
On Ciel's Mini-game, you guide balls into their correct hole by opening and shutting doors. This is done on a computer.
On X's Mini-game, you have to blast element chips. X can switch element to destroy the opposing element. Fire>Water>Thunder>Fire.
On Harpuia's Mini-game, you ride Aztec Falcon. You have to avoid spiked pillars, holes, and being crushed by walls, and you can slash at bees to kill them in your way.
In Fefnir's Mini-game, you can go left to right, protecting 4 crates from those little things that carry spike balls in mmz1.
In Leviathan's Mini-game, you can spear mechaniliod fish to gain +1 seconds. Combo's gain you more seconds. Spearing real fish loses 5 seconds. You start with 30 seconds.
In Phantom's Mini-game, you have to jump from shuriken to shuriken around 10,000 feet in the sky. If you fall, game over. Jump over spike balls to avoid losing lives.
#60
Posted 18 October 2004 - 10:01 AM
#61
Posted 18 October 2004 - 03:20 PM
Bass is in Megaman Classic series and Megaman Battle Network...
#62
Posted 20 October 2004 - 09:00 AM
#63
Posted 22 October 2004 - 08:01 AM
Speaking of which, did you see the translation error in Omega's profile in one of the Disks? :wacko:
#64
Posted 22 October 2004 - 08:54 AM
#65
Posted 22 October 2004 - 04:54 PM
He's like a bad/good guy and his type of attacks are pretty cool...
Lightning...
#68
Posted 24 October 2004 - 06:48 PM
Blah.
Anyone here gonna get MMBN5?
#69
Posted 24 October 2004 - 09:00 PM
#70
Posted 24 October 2004 - 09:13 PM
The Postman, on Oct 24 2004, 08:48 PM, said:
Fenrir, Leviathan, and Harupia all want to protect X (in our heads, Copy X), as they care about him very much...
I like the way that they rival Zero by power...They always want to fight Zero and get like an addiction to fighting him...Weird...
Out of all the bad guys in Zero, I'd have to say that Harupia and Phantom are the coolest...
#71
Posted 27 October 2004 - 09:41 PM
Fireworks
---------------------
3 Volcano G
3 BlkBomb3 G
4 Magnum2 G
4 AreaGrab *
4 Invis *
3 Shadow *
3 Lavastage *
1 Fullcust * [Preset]
1 Gutsmanv1 G
1 Gutsmanv2 G
1 Gutsmanv3 G
1 Gutsmanv4 G
1 FoldrBak *
---------------------
Basis: Smack your opponent around with area-wide attacks.
The main combo is to use Lavastage for them to suffer a while, then Volcano to use up all of your lava panels, then use Blkbomb on a lava panel. The Blkbomb immediately explodes on impact of a lava panel. If it doesn't land on a lava panel, a Volcano will both attack the enemy and Blkbomb, dealing double damage. Magnum2 is to also light the Blkbomb, and prevent movement.
The Gutsmen are there to eliminate the panels of your opponent, restricting their movement for you to freely attack him/her with chips. It also takes out lava panels, if you just don't feel like waiting.
Areagrabs are for more damage in Volcanos, and to counter other Areagrabs.
Invis/Mole is for defense.
Fullcust and Foldrbak are for fluidity.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
No Guts, No Glory
---------------------
3 GutImpct G
4 DashAtk G
2 ZapRing2 G
4 Sensor2 G
4 MetaGel3 G
4 Guard *
3 Invis *
1 FullCust * [Preset]
1 Gutsmanv1 G
1 Gutsmanv2 G
1 Gutsmanv3 G
1 Gutsmanv4 G
1 FoldrBak *
---------------------
Basis: This folder utilizes the might of Gutsman. The main P.A. here is the crude P.A. GtsShoot.
Since most of these attacks require extreme luck to connect or a paralyzed opponent, a lot of paralyzing chips have been added. The Gutsmen on their own can crack the enemy panels and restrict movement.
The other attack of this folder are the GutImpct's. They pack quite a punch (/pun), but the offsets of the GutImpcts are their poor range. That's why MetaGels have been added. Metagels will keep your opponent from standing in front row, so you can steal away. Also, the paralyzing chips stated above not only helps with GtsShoot, but GutImpct as well.
Each chip that are a part of the P.A. can be used seperately. Guard for defense, DashAttack for... attacking... and Gutsman to deal damage and restrict movement.
Guard and Invis are for defense.
FullCust and FoldrBak are for fluidity.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Checkmate!
---------------------
4 Varsword B
3 Condor B
3 Geyser B
3 Magnum B
4 Pawn B
2 Areagrab *
3 Invis B/*
2 Shadow *
1 Protomanv1 B
1 Protomanv2 B
1 Protomanv3 B
1 Protomanv4 B
1 FullCust *
1 FoldrBak *
---------------------
Basis: Trap your opponent and then smack them upside the head with whatever you got.
The main dish here are the Pawns and Varswords. It's suggested you place one Pawn each on the top and bottom of your opponent's front row, use Condor to lure them into the pawns, and then Magnum the middle row (if you can't aim, just let it go for a while. It'll stop on the middle row after a while) like so:
[_][_][_][P][=][=]
[_][M][_][X][X][X]
[_][_][_][P][=][=]
M - Megaman
P - Pawns
X - Broken panels by Magnum
= - Potential places opponent(s) may be
After that, you can either smack them around with pawns, kill them off with Varsword, or throw a Geyser into one of the holes (preferably the middle one). The Protomen are side damage.
The Areagrabs prevent the opponent from areagrabbing you, and easier placement of Pawns.
Invis and Shadows are for defense.
FullCust and FoldrBak are for fluidity.
#73
Posted 02 January 2005 - 01:31 PM
#74
Posted 02 January 2005 - 07:46 PM
I'm at a stalling point on MMZ3. Although I kicked MMZ and MMZ2's arses, I just can't seem to steadily slide through MMZ3's stages. I am yet so far behind (the first four stages, it seems), and I've tried all the stages at the beginning, yet I fail them all. I have gotten close to defeating the bat-like boss created by Dr. Weil, but that's as far as I can get right now. Any suggestions?
#75
Posted 02 January 2005 - 08:02 PM
Silo STATIC, on Jan 2 2005, 09:46 PM, said:
They aren't revives, this is supposed to be a pinned topic, but instead of having a bunch of pinned topics, MW created a topic with a link to all the topics that are supposed to be pinned.
#76
Posted 02 January 2005 - 08:17 PM
Piers diamondberg master, on Jan 2 2005, 10:02 PM, said:
No, they're rather revives now. MW's idea was more solid, since we don't need so many pinned topics in the Other Games forum.
#77
Posted 03 January 2005 - 03:11 PM
First time around, try to beat the game first...
Then 2nd time around get the Ex Skills, disk, etc.
Hellbat Silt is annoying when he teleports but its best to take it slowly...
His attacks aren't hard to dodge so I don't see why its so hard...
#78
Posted 03 January 2005 - 03:35 PM
#80
Posted 03 January 2005 - 03:54 PM
#81
Posted 03 January 2005 - 03:58 PM
#82
Posted 03 January 2005 - 04:33 PM
#83
Posted 03 January 2005 - 04:52 PM
#84
Posted 03 January 2005 - 05:02 PM
#85
Posted 03 January 2005 - 06:09 PM
#86
Posted 04 January 2005 - 05:26 AM
#87
Posted 17 April 2005 - 04:11 PM
Has anyone else played Megaman Battle Chip Challenge?
If so:
s=spade
h=heart
*=star
d=dimond
c=club
If I mix up club and spade tell me.
Name: MEGA
Code: PQCh dPC* 6XZ8 1T0M BXsC 6Js1
#88
Posted 05 June 2005 - 09:43 PM
Does anyone know what happens to Harupia, Fenfir and Leviathan after MMZ3? I have heard no word of them being in MMZ4, so theories?