Ivan, thank you for posting in this topic:
Quote
Felix: Earthquake
Jenna: Beam
Sheba: Plasma
Piers: Tundra
2nd turn
Felix:Quake
Jenna: Beam
Sheba: Whorl on minos warrior
Piers: Attack other enemy
These are the problems
- The Minos warrior doesnt die on the djinn
- The second enemy dies before the djinn is used
- The enemy attacks before round 2
There is one thing wrong with that: The enemy attacks before round two. Which means you didn't do a hard reset which is the only problem I can see with your attacks.
And with the enemy dying before the other kill and with the right enemy not dying on the djinn, do this:
Battle Start (1)
Felix: Earthquake (5)
Jenna: Beam (9)
Sheba: Plasma (13)
enemy dies (14)
Piers: Tundra (18)
2nd turn (one enemy alive) (19)
Felix:Quake (21)
Jenna: Beam (23)
Sheba: Whorl on minos warrior (26)
MW dies (27)
Piers: Attack other enemy (who cares)
That should work out fine.
As for the MW not dying, increase the level of psynergy. Use Quakesphere instead of EQ, etc.
And as much as I like people contributing their own RNG methods, it's much easier and safer for them to just read the guide and make their own. It's very easy.