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RNG Faq by Nick Presta

#1   Nick Presta 

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      Posted 08 April 2004 - 03:27 PM

    Here is a copy of my RNG guide.

    EDIT - UPDATES:

    October 8th, 2004
    -Included weapon(unleash) RN Values.
    -Fixed a few errors, fixed intro, fixed credits.
    ::Version 0.7::

    October 9th, 2004
    -Included another weapon(unleash) RN Value.
    ::Version 0.71::

    January 2nd, 2005
    -Added another weapon(unleash) RN value. Thanks CobraGT.
    ::Version 1.71::

    Attached File(s)



    #2   MysticWarrior 

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      Posted 08 April 2004 - 03:44 PM

      Hmm... This should be pinned to avoid any misunderstanding of RNG stuff, and everyone should talk about RNG here. Anyways, if Julian or Max doesn't want it pinned they can always unpin it.

      #3   Eugine 

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        Posted 08 April 2004 - 06:51 PM

        I think this should stay pinned so everyone can post their RNG and max can add em to the site if the user allows.

        #4 Guest_platinum_pawn_*

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        Posted 07 May 2004 - 07:08 PM

        i think my game boys rng is busted er somethin, cuz heres what i did (and it worked too):

        (enemies=single sky dragon, trying to get orihalcon)

        Felix-Odyssey
        Jenna-Aura
        Ivan-Destruct Ray
        Mia-Wish

        enemy does not attack

        Felix-Spire
        Jenna-Flare
        Ivan-Gust

        I win and get the orihalcon. i did this about 6 times, and it worked. and ideas?

        #5   MysticWarrior 

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          Posted 07 May 2004 - 08:06 PM

          No, your RNG thingy isn't busted. You just uncovered an RNG method. Just change the psynergy and you'll get something else.

          #6 Guest_platinum_pawn_*

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          Posted 08 May 2004 - 07:57 PM

          well i mean, according to the method, i shouldnt get one, but i did, its wierd...i sorta made up my own method kind of, but when the sky dragon comes with another guy, it doesnt work :wacko:

          #7   MysticWarrior 

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            Posted 08 May 2004 - 10:56 PM

            Then you made up your own RNG method, hold up your head and be proud! :wacko:

            #8   Nick Presta 

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              Posted 09 May 2004 - 12:34 AM

              The reason is the item ICC.

              The item is a ICC level 4

              Quote

              ICC 4 - 1, 3, 6, 8, 13, 14, 16, 21, 23, 26, 27, 30, 31 (All Misc. items fall
              into this category (That's WoL, Psy Crystal, Herb, Nut, etc.))


              You didn't have to use a djinn to finish off the enemy because it doesn't matter if the ICC drops 2. It's the lowest already.

              This goes for other ICC 4 items as well.

              #9   Dullahan 

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                Posted 25 June 2004 - 06:37 AM

                I used a different stratagey and ended up with every item in the game.

                Set golden sun 2 characters to elemental Djinn, so characters are like this

                Felix=Slayer
                Jenna=Justice
                Sheba=Magister
                Piers=Admiral

                Find out weakness of enemy(e.g. fire for Cruel Dragon)

                Set agility so person who uses the strong element attacks third, in the case of Cruel Dragon, it is Jenna. Make Torch or Scorch is set to Jenna. Have Felix and Sheba first and second in agility order and Piers last (Safety and turtle boots are very useful!). Try to give give Piers a multi hit howl weapon like Masamune.

                When preparations are complete go to area where monster can be found and save the game, then switch the gba on and off using the ON/OFF SWITCH AND NOT THE QUICK RESET!

                Load Game and get a fight, hopefully in this case a Cruel Dragon and another enemy, if not turn on and off and try again.

                Now how to do it;

                Fight!
                Cruel Dragon and Cruel Dragon2/Druj/Wonder Bird appeared!
                Felix's party strikes first!
                Felix casts a multi area psyenergy like Earthquake
                Sheba casts a multi area psyenergy like Shine Plasma
                Jenna Casts a multi area psyenergy like Beam
                Piers casts a multi area psyenergy like Tundra
                End of turn 1
                Start of turn 2
                Felix casts a multi area psyenergy like Earthquake
                Sheba casta a multi area psyenergy like Shine Plasma
                Jenna unleashes Torch on the Cruel Dragon
                Cruel Dragon flashes different colours
                You felled Cruel Dragon!
                Piers attacks remaining enemy and unleashes a 2 hit Rising Dragon
                You felled Cruel Dragon2/Druj/Woder Bird!
                You got a Tisiphone Edge!

                This works everytime for and the two hit rising dragon or full hit vengeance seems to indicate whether it has been sucessful or not.

                NOTE: the example spells are the ones i actually use and Chimers Worms are not mentioned as they die far too easily.

                #10   Nick Presta 

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                  Posted 25 June 2004 - 05:53 PM

                  Your method is a sound model and is the way RNG Methods used to be pulled off. Here is how the RNs are counted.

                  Nick's RNG Guide said:

                  Here is a typical battle for a Tisiphone Edge:

                  Battle Start (1)

                  Isaac: Multi Area Psynergy (5)
                  Garet: Multi Area Psynergy (9)
                  Ivan: Multi Area Psynergy (13)
                  Mia: Multi Area Psynergy (17)

                  Turn 2 (19) (Two enemies remaining)

                  Isaac: Multi Area Psynergy (23)
                  Garet: Multi Area Psynergy (27)
                  Ivan: Unleash Offensive Jupiter Djinn (30)
                  Cruel Dragon Dies (31)
                  Mia: Multi Area Psynergy to finish off other monster

                  That is how a typical Tisiphone Edge RNG Method looks. You can use it for a
                  variety of different enemies. Remember to refer to the ICC chart for your enemy.


                  #11   Primal 

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                    Posted 12 July 2004 - 07:08 PM

                    That must have taken a LOT of time to make Nick, where did you find the time to figure all that out?

                    #12   Nick Presta 

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                      Posted 12 July 2004 - 08:28 PM

                      Terence, a programmer, who has hacked various games from the Mana Series, to FF, to GS, hacked the values.

                      Then, a group of people, myself included created RNG research.

                      It was quite simply once you learned how everything worked.

                      #13   Sky Dragon 

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                        Posted 15 July 2004 - 04:27 PM

                        seriously, if u want to know how to use the RNG, go to gamefaqs.com and they have a whole walkthrough on it

                        #14   Nick Presta 

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                          Posted 18 July 2004 - 07:47 PM

                          I am from gamefaqs and I helped with the RNG faq there. My faq is just as good as Link Kirby's RNG faq. His has more strats. and goes in depth sightly more than mine. Other than that, it's almost the same.

                          #15   Sky Dragon 

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                            Posted 19 July 2004 - 04:58 PM

                            wow, that's pretty cool, how long did it take you do type the faq? I've always wanted to ask them that :D

                            #16   Nick Presta 

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                              Posted 19 July 2004 - 07:41 PM

                              I didn't actually type the faq. LK did. I helped with testing and found out info (1 and 3 enemy RNG methods for example)

                              #17   Kewne 

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                                Posted 21 July 2004 - 11:54 AM

                                does someone understand a thing of this rng? why dont you just check the rng guide at gs anonymous if you want to get the rare items.

                                #18   Nick Presta 

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                                  Posted 22 July 2004 - 03:15 PM

                                  I hate posting in a topic if I have nothing new to bring but please,

                                  Quote

                                  does someone understand a thing of this rng? why dont you just check the rng guide at gs anonymous if you want to get the rare items.


                                  I have already said that this faq and LK's faq (at gamefaqs.com) are the most up to date and accurate faqs available. The RNG faq at GSA (written by Andross IIRC) has some of my information in it (1/3 enemy RNGs, etc) but this faq is one of the most complete faqs with the most compiled information.

                                  #19   dcgames 

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                                    Posted 28 August 2004 - 11:21 PM

                                    Ok, I hope it's ok to post here (I felt a little chopped off in my first post). If not just tell me. Thanks.

                                    Nick, I have tried using your RNG method in the long hallway at Islet Cave. I have Isaac, Garet, Ivan, and Mia. Each is at Level 99.

                                    The problem I'm noticing is that they don't always go in the same order. Sometimes Ivan will go second, or Mia, or even Garet. It seems to alternate back and forth. Also, even though I turn my GBA off then back on, often the Cruel Dragon and the other enemy will attack me after all four of my characters have attacked them in the first round.

                                    Sometimes I try using psynergy that doesn't kill the monsters before I finish the 2 rounds mentioned in your guide, but this doesn't always work. Quite often, even though I pick small time PS (like Gaia or Earthquake) one monster will still get wiped before the end of round two.

                                    Is there somewhere where I can get the RNG numbers for the different psynergies? Maybe that's where my problem is.

                                    Anyway, if you could offer any advice on this I sure would appreciate it. Thanks.

                                    - dc

                                    #20   Nick Presta 

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                                      Posted 29 August 2004 - 03:22 PM

                                      Ok. I can help with ALL your problem.

                                      The order thing is dependant on agility. Check your character's agility in teh status screen. Higher agility means they will attack first. If characters are within 3AGL of each other, they will be randomly decided. To fix this equip things like "Running Shirt, Quick Boots, etc) to increase the speed of one or more characters.

                                      Second, I usually use level 1 or 2 psynergy but if you're facing a Chimera Worm and Cruel Dragon, you WILL kill the CW before the 31st RN. To fix this, try this:

                                      Isaac: Multi Area Psynergy (5) 
                                      Garet: Multi Area Psynergy (9) 
                                      Ivan: Multi Area Psynergy (13) 
                                      Chimera Worm dies (14)
                                      Mia: Multi Area Psynergy (18) 
                                      
                                      Turn 2 (19) (Two enemies remaining) 
                                      
                                      Isaac: Multi Area Stat Boosting Psynergy (24) 
                                      Garet: Multi Area Stat Boosting Psynergy (27) 
                                      Ivan: Unleash Offensive Fire Djinn (30) 
                                      Cruel Dragon Dies (31) 
                                      Mia: Battle Done


                                      Whenever an enemy dies, they consume 1 RN. To combat this, you need to use multi-area (whole party) stat boosting psynergy. This will keep the RN count back at 4 per character.

                                      This should work perfectly.

                                      #21   MysticWarrior 

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                                        Posted 29 August 2004 - 03:30 PM

                                        RNG methods are much more lenient than people think it is. You don't have to have your party in that specific order, nor does Ivan have to be the one that unleashes the djinni.

                                        Turn 2 (19) (Two enemies remaining)
                                        
                                        Isaac: Multi Area Stat Boosting Psynergy (24)
                                        Garet: Multi Area Stat Boosting Psynergy (27)
                                        Ivan: Unleash Offensive Fire Djinn (30)
                                        Cruel Dragon Dies (31)
                                        Mia: Battle Done


                                        When it means this, it just means the third person attack must use an offensive djinni, not Ivan. So basically, you don't need to balance your agility at all. You just need to give the offensive mars djinni to the third attacking person.

                                        #22   Nick Presta 

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                                          Posted 29 August 2004 - 03:44 PM

                                          ^ That is correct. I just use those characters as examples.

                                          And as long as you know how to count RNs, you can create methods for 1, 2, and 3 enemy parties.

                                          It's quite easy once you learn.

                                          #23   dcgames 

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                                            Posted 29 August 2004 - 11:17 PM

                                            Thanks. I believe the Running Shirt and the Quick Boots can only be had at the slots game in Contigo (?). What can I do instead, since I have no more game tickets (I spent them all getting other items).

                                            Also, so far the best I can get for Agility is this:

                                            Isaac: 999
                                            Garet: 603
                                            Ivan: 720
                                            Mia: 498

                                            I've been trying to mix and match different clothes to get Garet above Ivan so he will go second and Ivan third (for the RNG), but so far this is the best I have gotten.

                                            As for the agility boosting clothes Isaac has Elven Shirt and Quick Boots. Garet has Quick Boots and a Running Shirt. Ivan has no agility boosting clothes (as far as I can tell). I even gave Ivan Leather Boots, but he still remains above Garet in speed.

                                            Any suggestions? Thanks.

                                            #24   Nick Presta 

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                                              Posted 29 August 2004 - 11:28 PM

                                              Try changing classes. Ivan is naturally fast. Make him a class that doesn't have a high agility increase.

                                              It doesn't matter what order they are in. As long as they perform the specific action.

                                              #25   dcgames 

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                                                Posted 30 August 2004 - 01:07 AM

                                                Ok, that worked. Changing Ivan's class did it. Now he goes third. I'm starting to get the hang of this RNG thing. I've found that you have to be careful what Psynergy you use, because each enemy has different stats. An RNG that works, for say, Sky Dragons, might wipe out a Soul Army, before the final blow.

                                                So now I'm experiemnting with what Psynergies work with what enemies. Is there a psynergy guide somewhere that lets me know what levels these different psynergies are?

                                                For instance, I can now get Sky Dragons to drop the Orihalcon almost every time with this method (when they are paired with each other or with a Bombander):

                                                Round One:

                                                Isaac - Punji Trap
                                                Garet - Rockslide
                                                Ivan - Shine Plasma
                                                Mia - Shine Plasma

                                                Round Two

                                                Isaac - (same)
                                                Garet - (same)
                                                Ivan - Unleashes Whorl (Jupiter)
                                                Mia - (same)

                                                I tried this same method with Mad Demon/Bombander, and the only way it works is if I use a slightly larger Psynergy for the 8th turn (Mia's). This method doesn't work at all for Soul Army, which must have lower stats than Sky Dragons or Mad Demons. Still working on that one ....

                                                This is quite fun. Thanks.

                                                #26   eternaldeath09 

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                                                    Posted 29 September 2004 - 04:58 PM

                                                  Nick i tried ur method for getting the T Egde but i cant seem to fall Cruel Dargon within the first turn.......

                                                  would it matter towards the RNG if i use stronger psynergy?
                                                  my guys are at lvl 43- 45 and im preparing to fite doom dragon

                                                  thnx in advance

                                                  #27   Nick Presta 

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                                                    Posted 29 September 2004 - 06:12 PM

                                                    You aren't supposed to defeat him within the first turn. You're supposed to wait until the second. Not that it truly matters, and no, different variations of the same psynergy won't effect the RN count.

                                                    #28   eternaldeath09 

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                                                      Posted 29 September 2004 - 11:12 PM

                                                      whoops i meant second turn but you could take him down the first turn?
                                                      oh and another question who should i aim the big arrow over?

                                                      #29   Nick Presta 

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                                                        Posted 29 September 2004 - 11:16 PM

                                                        Yes, you could take him down in the first turn. Like so:

                                                        Battle start (1)
                                                        Isaac: Multi-area Psynergy (5)
                                                        Garet: Multi-area Psynergy (9)
                                                        Mia: Multi-area Psynergy (13)
                                                        Ivan: Multi-area Psynergy (17)
                                                        <Druj Dies (+1RN) (18)>
                                                        
                                                        Next Turn (19)
                                                        
                                                        Isaac: Multi-Area Psynergy (23)
                                                        Garet: Multi-Area Psynergy (27)
                                                        Mia: Djinn Unleash (30)
                                                        <Cruel Dragon Dies (+1 RN) (31)>
                                                        
                                                        Battle End: Receive Item


                                                        That is how it would look had you taken down the enemy within the first turn.

                                                        And I usually aim the bigger arrow over the enemy with higher HP although it really doesn't make a difference in an RNG method.

                                                        #30   eternaldeath09 

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                                                          Posted 30 September 2004 - 04:41 PM

                                                          so out of all the monsters in islet cave who has highest hp?
                                                          cruel dragon, druj, wonder bird, or chimera worm?
                                                          also does that method work for any combo of enemies that has cruel dargon or what?

                                                          #31   Nick Presta 

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                                                            Posted 30 September 2004 - 06:09 PM

                                                            IIRC, Cruel Dragon/Druj have almost equal HP, followed by WB, followed by CW.

                                                            And if you're looking for the Tisiphone Edge, any combination of monsters will work with the Cruel Dragon except for Wonderbird. You have to add 3 RNs for it (After first turn) since it takes 3 turns.

                                                            #32   Nick Presta 

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                                                              Posted 07 October 2004 - 09:46 PM

                                                              I would just like to make an announcement that I updated the RNG guide and it can now be downloaded in .txt format.

                                                              Most up to date guide on the web.

                                                              #33   TobiasMar 

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                                                                Posted 10 November 2004 - 04:16 PM

                                                                Sorry to revive, but your RNG guide doesn't help me with getting the Triton's Ward! :P However...I saved it on my computer anyway because I think it'll prove useful in the near future.

                                                                #34   Nick Presta 

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                                                                  Posted 10 November 2004 - 05:45 PM

                                                                  --------------------------
                                                                  | Sample RNG Method - 06 |
                                                                  --------------------------
                                                                  
                                                                  
                                                                  Here is a typical battle for a Tisiphone Edge:
                                                                  
                                                                  Battle Start (1)
                                                                  
                                                                  Isaac: Multi Area Psynergy (5)
                                                                  Garet: Multi Area Psynergy (9)
                                                                  Ivan: Multi Area Psynergy (13)
                                                                  Mia: Multi Area Psynergy (17)
                                                                  
                                                                  Turn 2 (19) (Two enemies remaining)
                                                                  
                                                                  Isaac: Multi Area Psynergy (23)
                                                                  Garet: Multi Area Psynergy (27)
                                                                  Ivan: Unleash Offensive Jupiter Djinn (30)
                                                                  Cruel Dragon Dies (31)
                                                                  Mia: Multi Area Psynergy to finish off other monster
                                                                  
                                                                  That is how a typical Tisiphone Edge RNG Method looks. You can use it for a
                                                                  variety of different enemies. Remember to refer to the ICC chart for your enemy.


                                                                  There is my sample RNG method. Let's apply it to your Trition's Ward.

                                                                  Triton's Ward | Ocean Dragon | Treasure Isle | Mars

                                                                  There is the information you need.

                                                                  Apply it!


                                                                  Character 1: Multi Area Psynergy (5)
                                                                  Character 2: Multi Area Psynergy (9)
                                                                  Character 3: Multi Area Psynergy (13)
                                                                  Character 4: Multi Area Psynergy (17)

                                                                  Turn 2 (19) (Two enemies remaining)

                                                                  C1: Multi Area Psynergy (23)
                                                                  C2: Multi Area Psynergy (27)
                                                                  C3: Unleash Offensive Mars Djinn (30)
                                                                  Ocean Dragon Dies (31)
                                                                  C4: Multi Area Psynergy to finish off other monster



                                                                  You now have the Triton's Ward.

                                                                  See how my guide works?

                                                                  #35   TobiasMar 

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                                                                    Posted 10 November 2004 - 07:51 PM

                                                                    nick1presta, on Nov 10 2004, 05:45 PM, said:

                                                                    --------------------------
                                                                    | Sample RNG Method - 06 |
                                                                    --------------------------
                                                                    Here is a typical battle for a Tisiphone Edge:
                                                                    
                                                                    Battle Start (1)
                                                                    
                                                                    Isaac: Multi Area Psynergy (5)
                                                                    Garet: Multi Area Psynergy (9)
                                                                    Ivan: Multi Area Psynergy (13)
                                                                    Mia: Multi Area Psynergy (17)
                                                                    
                                                                    Turn 2 (19) (Two enemies remaining)
                                                                    
                                                                    Isaac: Multi Area Psynergy (23)
                                                                    Garet: Multi Area Psynergy (27)
                                                                    Ivan: Unleash Offensive Jupiter Djinn (30)
                                                                    Cruel Dragon Dies (31)
                                                                    Mia: Multi Area Psynergy to finish off other monster
                                                                    
                                                                    That is how a typical Tisiphone Edge RNG Method looks. You can use it for a
                                                                    variety of different enemies. Remember to refer to the ICC chart for your enemy.


                                                                    There is my sample RNG method.  Let's apply it to your Trition's Ward.

                                                                    Triton's Ward | Ocean Dragon | Treasure Isle | Mars

                                                                    There is the information you need.

                                                                    Apply it!


                                                                    Character 1: Multi Area Psynergy (5)
                                                                    Character 2: Multi Area Psynergy (9)
                                                                    Character 3: Multi Area Psynergy (13)
                                                                    Character 4: Multi Area Psynergy (17)

                                                                    Turn 2 (19) (Two enemies remaining)

                                                                    C1: Multi Area Psynergy (23)
                                                                    C2: Multi Area Psynergy (27)
                                                                    C3: Unleash Offensive Mars Djinn (30)
                                                                    Ocean Dragon Dies (31)
                                                                    C4: Multi Area Psynergy to finish off other monster



                                                                    You now have the Triton's Ward.

                                                                    See how my guide works?

                                                                    Err....I already knew about the ocean dragon's weakness....and I'm ganna try your strategy. Btw- My party's Felix, Jenna, Ivan, and Piers. And what are the numbers for? Regardless, I'll try to play with the weak psyenergy (quake, flare, whirwing, frost) and see if thats what you mean.

                                                                    #36   kandy man 

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                                                                        Posted 04 December 2004 - 01:48 PM

                                                                      cool ! nick you rule !!!!

                                                                      i never knew any of this stuff till now !
                                                                      but i already got these items by battling randomly.
                                                                      anyway thanks a lot ! :angry:

                                                                      #37   Ivan is my name 

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                                                                        Posted 01 February 2005 - 09:55 AM

                                                                        Hehe.... I was trying to get a Glory helm off an aka mana in the mars lighthouse, but I eneded up getting clothos' distaff..... it was really lucky!!! On my other settings ( That is now complete) it got the riot gloves, but I cant seem to do that. I do this
                                                                        Felix: Earthquake
                                                                        Jenna: Beam
                                                                        Sheba: Plasma
                                                                        Piers: Tundra
                                                                        2nd turn
                                                                        Felix:Quake
                                                                        Jenna: Beam
                                                                        Sheba: Whorl on minos warrior
                                                                        Piers: Attack other enemy
                                                                        These are the problems
                                                                        - The Minos warrior doesnt die on the djinn
                                                                        - The second enemy dies before the djinn is used
                                                                        - The enemy attacks before round 2
                                                                        Does anyone have an accurate RNG for it? I manged to make rngs for...
                                                                        - Clothos' distaff
                                                                        - Tisiphone edge
                                                                        - Lachesis' rule
                                                                        - Atropos rod
                                                                        - Mithril silver
                                                                        - Orichalon
                                                                        - Rising mace

                                                                        I am proud of my mithril silver one. It really works!! Try this...
                                                                        Felix as slayer
                                                                        Jenna as justice
                                                                        Sheba as magician
                                                                        Piers as Admiral
                                                                        Save in Yampi desert cave. Hard reset.
                                                                        Run into battle
                                                                        Soul army and soul army/sand scorpion/ Winged lizard/Flame dragon/ Minos knight appeared!!
                                                                        All attacks at soul army
                                                                        Felix: Quake
                                                                        Jenna: Cycle beam
                                                                        Sheba: Whirlwind
                                                                        Piers: Tundra

                                                                        enemies dont attack, turn 2

                                                                        Felix: Quake
                                                                        Jenna: Beam
                                                                        Sheba: Whorl/ Gale on soul army. It flashes yellow and dies
                                                                        Piers: Attacks other enemy. It dies or go into round 3 and just attack it until it dies.
                                                                        You got some mithril silver!! This method works every time, really!!
                                                                        I still need help with riot gloves though!!! Can somebody help?!?!?!?!

                                                                        #38   Nick Presta 

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                                                                          Posted 01 February 2005 - 05:16 PM

                                                                          Ivan, thank you for posting in this topic:

                                                                          Quote

                                                                          Felix: Earthquake
                                                                          Jenna: Beam
                                                                          Sheba: Plasma
                                                                          Piers: Tundra
                                                                          2nd turn
                                                                          Felix:Quake
                                                                          Jenna: Beam
                                                                          Sheba: Whorl on minos warrior
                                                                          Piers: Attack other enemy
                                                                          These are the problems
                                                                          - The Minos warrior doesnt die on the djinn
                                                                          - The second enemy dies before the djinn is used
                                                                          - The enemy attacks before round 2


                                                                          There is one thing wrong with that: The enemy attacks before round two. Which means you didn't do a hard reset which is the only problem I can see with your attacks.

                                                                          And with the enemy dying before the other kill and with the right enemy not dying on the djinn, do this:

                                                                          Battle Start (1)
                                                                          Felix: Earthquake (5)
                                                                          Jenna: Beam (9)
                                                                          Sheba: Plasma (13)
                                                                          enemy dies (14)
                                                                          Piers: Tundra (18)

                                                                          2nd turn (one enemy alive) (19)
                                                                          Felix:Quake (21)
                                                                          Jenna: Beam (23)
                                                                          Sheba: Whorl on minos warrior (26)
                                                                          MW dies (27)
                                                                          Piers: Attack other enemy (who cares)

                                                                          That should work out fine.

                                                                          As for the MW not dying, increase the level of psynergy. Use Quakesphere instead of EQ, etc.

                                                                          And as much as I like people contributing their own RNG methods, it's much easier and safer for them to just read the guide and make their own. It's very easy.

                                                                          #39   Ivan is my name 

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                                                                            Posted 02 February 2005 - 01:02 AM

                                                                            Thanks nick :o !! That worked!!! I also have a reeeeeeeeeally accurate RNG for Lachesis rule.
                                                                            . First, you want your'e party agility to be
                                                                            Felix, Jenna, Sheba, Piers.
                                                                            Everyone is lvl 45. Put some Djinn on standby so jenna is a fire master, felix slayer, sheba magician( must have gale set) and Piers Admiral. That should give you the right agility. Piers also has excalibur ( forged from orichalon). Save inside the anemos inner sanctum and do a hard reset. Walk in to battle.
                                                                            Mad demon and bombander apeared!

                                                                            turn 1

                                                                            Felix uses Mother Gaia
                                                                            Jenna uses Searing beam
                                                                            Sheba uses shine plasma
                                                                            Piers uses Glacier

                                                                            enemies dont attack, turn 2

                                                                            Felix uses earthquake
                                                                            jenna uses beam
                                                                            Sheba unleashes gale on mad demon. Mad demon dies.
                                                                            Piers attacks bombander. Excalibur unleashes Legend. Bombander dies.

                                                                            You felled mad demons party. You got the Lachesis' rule!!




                                                                            Nick said:

                                                                            And as much as I like people contributing their own RNG methods, it's much easier and safer for them to just read the guide and make their own. It's very easy.


                                                                            You don't need to post RNG methods, the FAQ tells you how to make them.-Nick


                                                                            #40   ajbcool 

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                                                                              Posted 11 March 2005 - 07:52 AM

                                                                              There's an RNG on Gamefaqs by LinkKirby, it's really good.

                                                                              #41   Sea of Time 

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                                                                                Posted 29 June 2006 - 05:11 PM

                                                                                I'm was very confused when I first read this RNG guide, but I think I'm getting it. Let me just see if what I think you're saying is right:

                                                                                Here is how I can get any item in the game:

                                                                                Character 1: Multi Area Psynergy (5)
                                                                                Character 2: Multi Area Psynergy (9)
                                                                                Character 3: Multi Area Psynergy (13)
                                                                                Character 4: Multi Area Psynergy (17)

                                                                                Turn 2 (19) (Two enemies remaining)

                                                                                C1: Multi Area Psynergy (23)
                                                                                C2: Multi Area Psynergy (27)
                                                                                C3: Unleash Offensive (Djinn that matches monster's weakness) (30)
                                                                                Item Bearing Monster Dies (31)
                                                                                C4: Multi Area Psynergy to finish off other monster


                                                                                Can I use this method to get any item guaranteed? Or do I have to modify it depending on the item.

                                                                                #42   Nick Presta 

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                                                                                  Posted 29 June 2006 - 09:40 PM

                                                                                  Any item, 100%. Make sure the battle follows that exactly. Anything else will add RNs and mess up the RNG Method.

                                                                                  #43   Split Infinity 

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                                                                                    Posted 30 June 2006 - 08:04 AM

                                                                                    Hold on, what does RNG actually stand for? I'm guessing it means Random Number Generator?

                                                                                    #44   Sea of Time 

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                                                                                      Posted 30 June 2006 - 08:38 AM

                                                                                      Quote

                                                                                      Any item, 100%. Make sure the battle follows that exactly. Anything else will add RNs and mess up the RNG Method.


                                                                                      I've run into a bit of a problem with only one enemy. I have to get a bunch of Mythril Silvers and Soul Armies only show up alone or in threes. It's rare that they come with someone else.

                                                                                      Even when my RNG adds up to 31, when there is only one Soul Army, it won't drop anything!

                                                                                      Here is what I do (in a nutshell)

                                                                                      Fight Starts (1)

                                                                                      Jenna: Aura (9)
                                                                                      Felix: Flower (13)
                                                                                      Ivan: High Impact (17)
                                                                                      Mia: Wish (25)

                                                                                      Second Turn (27)

                                                                                      Jenna: Ward (28)
                                                                                      Felix: Cure (29)
                                                                                      Ivan: Gust (31)

                                                                                      Soul Army is felled.


                                                                                      Is there anything wrong with that?

                                                                                      #45   Nick Presta 

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                                                                                        Posted 02 July 2006 - 03:09 PM

                                                                                        Your second turn says you have 27 RN when you only have 26. You add 1 RN per enemy alive so if there is only one enemy, you only add one RN.

                                                                                        #46   Sea of Time 

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                                                                                          Posted 02 July 2006 - 03:13 PM

                                                                                          Okay. Turns out it doesn't matter because I got all the weapons I need. Thanks a lot, nick.

                                                                                          #47   golden tla owner 

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                                                                                              Posted 31 October 2007 - 02:12 AM

                                                                                            View PostMysticWarrior, on Aug 29 2004, 03:30 PM, said:

                                                                                            RNG methods are much more lenient than people think it is. You don't have to have your party in that specific order, nor does Ivan have to be the one that unleashes the djinni.

                                                                                            Turn 2 (19) (Two enemies remaining)
                                                                                            
                                                                                            Isaac: Multi Area Stat Boosting Psynergy (24)
                                                                                            Garet: Multi Area Stat Boosting Psynergy (27)
                                                                                            Ivan: Unleash Offensive Fire Djinn (30)
                                                                                            Cruel Dragon Dies (31)
                                                                                            Mia: Battle Done


                                                                                            When it means this, it just means the third person attack must use an offensive djinni, not Ivan. So basically, you don't need to balance your agility at all. You just need to give the offensive mars djinni to the third attacking person.


                                                                                            have you thought that giving a mars djinn
                                                                                            may change their class to something with completly different
                                                                                            agility?

                                                                                            #48   Ironsight 

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                                                                                              Posted 31 October 2007 - 04:40 PM

                                                                                              Have you thought that this discussion might have ended LAST YEAR? Stop bumping these old topics, its against the rules!

                                                                                              #49   golden tla owner 

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                                                                                                  Posted 07 November 2007 - 02:48 PM

                                                                                                i was experimenting with different ways , trying to get the atropos rod , then i used this method and it worked.
                                                                                                ok here's how it goes

                                                                                                round one (must be single fire dragon)

                                                                                                sheba goes first , casting storm ray
                                                                                                jenna 2nd using debilitate
                                                                                                felix next with stone spire
                                                                                                piers last with glacier

                                                                                                end of turn - fire dragon must atk

                                                                                                sheba - destruct ray
                                                                                                jenna debilitate
                                                                                                felix stone spire
                                                                                                piers -serac

                                                                                                2/3 trimes this will work , theroatically it shouldn't but it does and will generally


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