Gsw Universal Time I've done it! I've figured it out!
#1
Posted 09 April 2005 - 06:59 PM
Time is not a variable, but rather, it's a thing, in GSW. The day will have 4 quarters, the Venus quarter, the Jupiter quarter, the Mars quarter, and the Mercury quarter. There will be a clock in GSW that shows which quarter of the day it is within the half circle which currently shows the Sun on the GSW HUD. It will be in relation to East Coast USA time really, changing at 6am, 12pm, 6pm, and 12am. For west coast USA time, this would be 3am, 9am, 3pm, and 9pm. I'm not really sure of the others, but it would be easy enough to figure out once GSW was up and running.
So, pretty much, GSW time could get rid of all kinds of issues. It would make meet ups easier, refering to the hours as Venus and 4/6, being the hour when it changed to Venus quarter plus another 4 hours sine each quarter is 6 hours.
What do you think? Brilliant or hasslesome?
#2
Posted 09 April 2005 - 07:21 PM
If ever we have time, it needs to be set up so that we have several days in one day. Clearly, it has to be based on a real clock, but it just doesn't work to have a worldwide community being stuck on west coast USA time. YOu'd have to divide the day up into several days, that way the night-day cycle doesn't favour any one time zone.
And the changing sun on the interface is good. Anyone who's played Warcraft 3 knows how i'm imagining it :P.
I'm not entirely sure what you mean, really :angry:. if you mean our day is split into venus, jupiter, mars, and murcury, each containing one cycle of the sun, then it's a cool idea :lol:. Each 'day' would last 6 hours, and the element system allows us to tell what 'day' it is, and thus organize meetings or whatever -_-.
#3
Posted 09 April 2005 - 07:32 PM
As for display, I was thinking more of Wind Waker style...
http://gr.bolt.com/games/gamecube/rpg/legend_of_zelda_wind_waker3.jpg
see the second circle from the bottom left? That's what it should be like, but you can only see the top half of it. And instead of halves, it's divided into the four quarters of the day.
And yes, each quarter could contain a cylce of the sun, but right now, the point is to actually divy up the day into something universal.
#4
Posted 09 April 2005 - 08:04 PM
We could have something similar. Maybe with only 6 dots though, and when all six are lit the cycle changes.
#5
Posted 09 April 2005 - 08:50 PM
Warcraft 3 is so figgin' awesome! The clock there really doesn't provide too much help, but it's ok. Having a system either way should be ok.
#6
Posted 09 April 2005 - 08:59 PM
#7
Posted 09 April 2005 - 09:02 PM
Side note: Yay! Someone else who uses MSP!
#8
Posted 09 April 2005 - 09:20 PM
anyways, Here it is at Mars and a half.
http://www.get--a--life.com/OTHER/gswmarquee2.jpg
Here's the first version of end of Mars begining of Jupiter...
http://www.get--a--life.com/OTHER/gswmarquee3.jpg
Here's the second version of it...
http://www.get--a--life.com/OTHER/gswmarquee4.jpg
How's THAT?
#9
Posted 09 April 2005 - 09:27 PM
Ok, I got the first pic (I think) but you lost me on the colouring of the second.
Are you sayin that Jupiter is blue?
Edit: On a closer look, ya nevermind. Looks more purple zoomed in.
#10
Posted 09 April 2005 - 09:48 PM
here we are...
http://www.get--a--life.com/OTHER/gswmarquee5.jpg
#11
Posted 10 April 2005 - 04:58 AM
#12
Posted 10 April 2005 - 09:12 AM
#14
Posted 11 April 2005 - 12:17 PM
#15
Posted 11 April 2005 - 11:25 PM
But as we've already discussed, you can't have the night-day cycle as long as our day. Then you have people who always have it as night in their day :\.
So you have about 2-4 cycles for every one of our days. 4 works nicely since you can have Blink's element system to tell what 'day' it is.
#16
Posted 12 April 2005 - 05:37 AM
But if you could do that, then that would be cool! :P :)
#17
Posted 12 April 2005 - 10:25 AM
#18
Posted 14 April 2005 - 09:32 AM
#19
Posted 14 April 2005 - 02:26 PM
#20
Posted 15 April 2005 - 09:42 PM
#21
Posted 18 April 2005 - 08:59 PM
The Eastern Time idea is also good because that is Max's time zone.
#22
Posted 19 April 2005 - 09:49 PM
6 dawn
12 day
6 evening
12 night
and so every three real days, two GSW days would pass by.
#23
Posted 19 April 2005 - 09:51 PM
Well, anyway, that probably would work.
Might? Probably will.
*Slinks away to get some revenge*
#24
Posted 19 April 2005 - 10:03 PM
It might be a little disconcerting to look outside and have it be broad daylight and on the game its evening or night... then again maybe not
How long would the seasons (if any) be?
#25
Posted 20 April 2005 - 11:18 AM
Blink, on Apr 20 2005, 04:49 AM, said:
I see someone mentioned it would be bad to play GSW and ingame it's night. But when you look out your window it's day.
But hey - It's impossible to make the game follow all the timezones of the world anyways.
So why not do it like this.
And it won't change too often if we have a little change every 6 or 12 hour.
I say you should go for that one.
#26
Posted 20 April 2005 - 11:39 AM
#27
Posted 20 April 2005 - 04:25 PM
#28
Posted 20 April 2005 - 09:00 PM
#29
Posted 20 April 2005 - 11:24 PM
But anyways, Max says this won't be a soon implemented feature anyways. But at least most people like the idea of a 36 hour day, so if Max ever does add in time, I think we all know what he'll choose.
Also, I log on the same time each day Neon, so some shorter time would never let me see both sides of the coin in terms of daylight and nighttime in GSW.
#30
Posted 22 April 2005 - 05:12 PM
Blink, on Apr 21 2005, 12:24 AM, said:
yeah, that's something i forgot to add in my previous post...perfect-fitting intervals in 24 hrs would mean, as he said, the same "time of the day" in gsw as well
#31
Posted 03 August 2005 - 06:37 AM
lifeform287, on Apr 20 2005, 04:51 AM, said:
Don't be too harsh on yourself, this was already suggested, last year, when people didn't have time to do everything and couldn't take all suggestions, so it's just a shot in the dark of reviving an old idea, and it actually worked this time =\. However, the dawn and dusk is a good thing to add to the game.