Favourite Battle System Whats yours?
#1
Posted 01 June 2004 - 06:03 AM
#2
Posted 01 June 2004 - 08:20 AM
#4
Posted 01 June 2004 - 12:41 PM
#5
Posted 01 June 2004 - 03:26 PM
#6
Posted 01 June 2004 - 04:58 PM
But thats the fun of it, I guess :P
#10
Posted 02 June 2004 - 03:42 PM
Turn Based Battle
Turn Based Seige
Real Time
and any others.
I love them. I guess it isn't that I LOVE them all, but it's that I don't DISLIKE any.
#11
Posted 06 June 2004 - 04:34 PM
But anyway, I'm fond of all of them...
#12
Posted 07 June 2004 - 12:34 AM
#13
Posted 10 June 2004 - 04:29 PM
Also, you forgot Active Time Battle! You know, like all the other Final Fantasy games besides X where you have a turn bar. Chrono Trigger has it too!
#14
Posted 10 June 2004 - 04:47 PM
#15
Posted 13 June 2004 - 04:13 AM
-_- Neil
#16
Posted 13 June 2004 - 06:41 AM
Turn-based battle and seige are more strategic and I think bosses can be made much harder using turn based battles then real-time. I mean, compare Fusion Dragon to the WW Ganon?
#17
Posted 13 June 2004 - 07:17 AM
Turn Base: The ATB System is by far the best (Final Fantasy X-2 for example.)
Well I'll play all.
#18
Posted 13 June 2004 - 09:20 AM
#20
Posted 29 June 2004 - 03:36 AM
Did mention there are 82 endings? with no way of dramatically shortening the game length, it's about a 25 hour game at the fastest.
#21
Posted 29 June 2004 - 04:45 AM
------------------
fun, exciting and it gets you involved in the battle.
#22
Posted 24 January 2005 - 12:26 PM
#23
Posted 24 January 2005 - 12:38 PM
#24
Posted 24 January 2005 - 01:03 PM
Real Time is ok, but it's always annoying when it comes to healing etc.
#25
Posted 24 January 2005 - 01:06 PM
#26
Posted 24 January 2005 - 01:06 PM
#27
Posted 26 January 2005 - 01:01 AM
#28
Posted 27 January 2005 - 10:39 AM
#29
Posted 27 January 2005 - 12:20 PM
#31
Posted 27 January 2005 - 03:33 PM
#32
Posted 27 January 2005 - 03:36 PM
Poll said:
FTR, FF isn't turn-based. The faster your character's agility, the faster the character's ATB guage fills up, making the system agility based.
That is, unless you're talking about the first 3 FFs. :(
#33
Posted 27 January 2005 - 03:57 PM
musicman2059, on Jan 27 2005, 04:36 PM, said:
FFX actually is turn-based. That and it's agility-based, as you can attack 3 times in a row.
#34
Posted 27 January 2005 - 06:10 PM
gsninja said:
That's true, too. I forgot the fact that X used a turn-based-ish system.
#35
Posted 27 January 2005 - 06:12 PM
#36
Posted 28 January 2005 - 11:02 PM
#37
Posted 28 January 2005 - 11:05 PM
#38
Posted 28 January 2005 - 11:22 PM
FFTA I really lost interest in because of the difficult system, mainly all the stupid laws. geh, stupid
#40
Posted 28 January 2005 - 11:27 PM
#41
Posted 28 January 2005 - 11:29 PM
#42
Posted 28 January 2005 - 11:32 PM
#44
Posted 28 January 2005 - 11:41 PM
#45
Posted 29 January 2005 - 12:05 AM
#46
Posted 29 January 2005 - 12:09 AM
#47
Posted 29 January 2005 - 12:10 AM
#48
Posted 29 January 2005 - 01:30 AM
It's really fun to manipulate systems like that.
Like in Shining Soul II, you can apperently pause it, and the monster attacks you, but youre not hurt, therefore, they lose SP (MP) and render the enmey useless. It;s fun
#50
Posted 29 January 2005 - 03:13 AM
#51
Posted 29 January 2005 - 04:52 PM
#52
Posted 30 January 2005 - 07:48 AM
But I guess turn based with Golden Sun made the game a whole lot easier
#53
Posted 30 January 2005 - 08:08 AM
#54
Posted 30 January 2005 - 09:08 AM
#55
Posted 30 January 2005 - 09:30 AM
#56
Posted 01 February 2005 - 04:21 AM
#57
Posted 02 February 2005 - 02:03 PM
Agatio, on Feb 1 2005, 05:21 AM, said:
What kind of person makes worthless posts? ^_^
I am so use to the turn-based battle system that I guess I will never think any other battle system will top it. Though playing TOS which has a real-time battle system was a sick experience. There all good once you think about it. As long as it suits the game.
#58
Posted 03 February 2005 - 10:13 AM
-In RPGs, the battles just get repetative and you cant do anything spectacular.
- In Zelda-type battle systems, you can pull off the crazy ass ninja moves, but you might not know if an enemy is going to sneak up on you ect or it gets frustrating if you attack and accidentally fall off a cliff or something. Tales of symphonia combines these together and makes an utterly AWESOME battle system
#61
Posted 05 February 2005 - 05:02 PM
I need to have action or else I get bored with it :/
The reason I love moving around in battles is probably because of the first video game I ever got (Banjo-Kazooie) which used the moving around/noticable encounter battles.
#62
Posted 05 February 2005 - 05:19 PM
m0D3, on Feb 5 2005, 06:02 PM, said:
If you like those types of game and you have a GC I suggest you get TOS(Tales of Symphonia)if you don't already have it. It's a real-time battle system game where you need to know when to back off, when to attack, and when to heal. A awesome game that uses it's battling system to the fullest.
#63
Posted 05 February 2005 - 05:23 PM
#64
Posted 05 February 2005 - 05:33 PM
Echo_djinn, on Feb 5 2005, 06:19 PM, said:
I don't have a GC, but thanks for the suggestion. ^^;
#65
Posted 06 February 2005 - 07:52 PM
ForteGX, on Jan 29 2005, 05:52 PM, said:
I play turn-based games just because the enemy won't be able to attack back when I'm multi-tasking. It's okay, but at times, I do enjoy a little real-time engine when I'm not doing anything else.
#66
Posted 06 February 2005 - 07:57 PM
Silo STATIC, on Feb 7 2005, 12:52 PM, said:
i thoguht you left
I kinda like ffx-2 becuase you can shoot or hit the enmeny an stop them from attacking you.
#67
Posted 07 February 2005 - 08:32 PM
#68
Posted 07 February 2005 - 08:44 PM
#69
Posted 07 February 2005 - 08:53 PM
With 2D games, I'd prefer it to be turn based battling, mainly because top-down real time battling games like the Minish Cap, battling will be a little too easy for my reflexes.
Also, I'm a fan of strategy games, and often times turn based battling requires strategy. That's another thing I like about turn based battling.
In the end, I'm going with real-time battling, though.
#70
Posted 07 February 2005 - 08:56 PM
#71
Posted 13 February 2005 - 06:02 AM
#72
Posted 22 February 2005 - 08:12 PM
#73
Posted 22 February 2005 - 08:56 PM
I also like KH. You don't have to worry about stumbling into random battles. You could just see the enemy. Also it puts more action into it..
#74
Posted 22 February 2005 - 10:12 PM
#75
Posted 09 April 2005 - 07:05 PM