Metroid Official Topic
#1
Posted 08 June 2004 - 01:21 PM
#2
Posted 08 June 2004 - 01:37 PM
Super Metroid was bad and the GB one was horrible...
Zero Mission was too easy and Prime 2 makes me drool...
Just look at the trailers...pure awsome
#3
Posted 08 June 2004 - 02:48 PM
#4
Posted 08 June 2004 - 04:01 PM
#5
Posted 10 June 2004 - 07:57 AM
#6
Posted 10 June 2004 - 08:54 AM
#7
Posted 10 June 2004 - 05:43 PM
It would be cool if someone could be an Elite Pirate/Omega Metroid/Etc.
#8
Posted 11 June 2004 - 06:15 AM
#9
Posted 12 June 2004 - 03:54 PM
#10
Posted 13 June 2004 - 05:35 PM
Like nice dash jumping/space jumping will "unlock" you from a person.
#11 Guest_Megiddo_*
Posted 13 June 2004 - 07:38 PM
#12
Posted 13 June 2004 - 09:16 PM
ZM is very short though.
#14 Guest_Megiddo_*
Posted 14 June 2004 - 10:11 AM
#15
Posted 14 June 2004 - 01:11 PM
#16
Posted 20 June 2004 - 02:55 PM
#17
Posted 21 June 2004 - 11:08 AM
#18
Posted 22 June 2004 - 02:25 PM
I still haven't beaten Fusion yet...up to the end...
While in Zero Mission I nearly completed it in 3 days.
#19
Posted 22 June 2004 - 07:24 PM
The only thing that sorta gets on my nerves about all the Metriod games is that you really only run, shot, get; run, shot, get. Is it me or has anyone else noticed this?
#20
Posted 24 June 2004 - 10:48 AM
#21
Posted 24 June 2004 - 02:46 PM
#22
Posted 03 July 2004 - 03:57 AM
Fusion is just too hard!
Haven't played any others, although i'm looking foward to Zero Mission.
Prime 2 looks amazing but i doubt the name will stay as you killed the Metroid Prime and at the end of Prime
#23
Posted 03 July 2004 - 10:12 AM
Quote
Bah! In every Metroid game, the "Last Boss" always ends up coming back for a sequel.
#24
Posted 06 July 2004 - 02:44 AM
#25
Posted 08 July 2004 - 10:32 AM
#26
Posted 08 July 2004 - 01:16 PM
Hopefully I can do better.
#27
Posted 08 July 2004 - 04:14 PM
#29
Posted 09 July 2004 - 10:45 PM
The 1% is from a missile expansion in the heat area (sector 4?). You can't miss it because it's right in your way in some morph ball passage ;).
Metroid prime is excellent. Very fun game to play :). The beam weaknesses toward the end are annoying, i hated most of the Phazon mines because of those metroids and beam pirates <_<. The second form of the last boss is so boring and it takes so long, especially in hard mode where you need to hit it about twice as many times :wacko:.
Super metroid is the best metroid game though. The items and bosses and everything in this game are great. Ridley was probably the highlight :D.
I havn't played Zero Mission unfortunately. It's meant to be kinda bad, so i figured it would be best to skip it. Metroid Prime 2 is looking pretty bad too :wacko:.
#30
Posted 09 July 2004 - 10:50 PM
Quote
It's Yakuza IIRC. And he Is hard. He's harder than Nightmare. You at least have a chance with Nightmare.
#31
Posted 12 July 2004 - 03:09 AM
Metriod Prime was just brilliant and so cool. I have high exceptations for MP2 ;_; hope they can live to it, but it's nintendo afterall ^.^
#32
Posted 04 August 2004 - 12:47 PM
Not too great for me, but 10% Hard Run (4 Missiles, nothing else) is quite a challenge so I'm glad I did it.
#33
Posted 09 August 2004 - 03:18 AM
#34
Posted 09 August 2004 - 09:24 AM
#35
Posted 09 August 2004 - 09:32 AM
#36
Posted 09 August 2004 - 02:18 PM
#37
Posted 09 August 2004 - 04:47 PM
That means you only collect 1 missile tank (2 missiles) while on the planet and you get to grab another missile tank in Chozodia.
That would give you back to 10%, but a 9% hard Crateria run and 10% Chozodia run.
If you think it sounds hard now? I am going to do it single segment.
#38
Posted 02 September 2004 - 04:42 PM
err, also, I don't know how to make a list, so I'll have to do so manually...sorry...:
- A well-known fact is that it will feature Multiplayer mode, which Retro Studios expects to function at a smooth 60 frames per second
- This journey will take place on a planet called Aether, which is near Tallon IV
- For those of you who have played A Link to the Past, you'll feel right at home- Aether, essentially, has been "split" into two worlds, one dark and one light!
- New beam weapons include, correspondingly, a Light Beam and a Dark Beam- as you might expect, Retro has stated that creatures in the Dark world are suseptible to light, and vice-versa
- Two interesting new visors include an "Echo Visor" (which "sees" sound, though it is still being worked on visually) and the "Dark Visor"
- The Space Pirates, though featured in many screenshots, play a smaller role in this adventure
- Travel between both worlds will cause damage to Samus, and you will have to utilize "safe zones" that allow her to not take damage (although there will be a suit that eventually ends the damage)
- Ahh, both the Light and Dark weapons Require AMMO! An interesting new twist, indeed :D
and some more to come :D
#39
Posted 02 September 2004 - 07:39 PM
Thanks GL for posting this anyways...Very helpful...and convient
#40
Posted 05 September 2004 - 07:49 PM
#41
Posted 06 September 2004 - 11:46 AM
#42
Posted 10 September 2004 - 03:21 PM
#43
Posted 10 September 2004 - 03:35 PM
Anyways, I have owned M:ZM since it's release and I've been playing it ever since.
I hold a few spectacular runs under my belt:
Any %: 00:34:12
100%: 1:03
Plus the 9%, 10%, 15%, 10% hard runs too.
I am also doing a 10% run with the Screw Attack and one Missile tank.
No one else has done it yet.
Overall, I love it.
#44
Posted 11 September 2004 - 02:04 AM
#45
Posted 11 September 2004 - 03:13 PM
Then return to main Kraid. Go down one door level and enter the door on the left. Follow that through. When you get to a room with a lava below and a floor under it, bomb the floor and fall through (Fake lava). Follow that through and reach Kraid.
#46
Posted 12 September 2004 - 01:15 AM
EDIT: bit then theres this part where thers a green passage i go down on the left the is a save point and on the right there is a door. i go through there is an upgrade. but a block a funny looking block in the way. ive tried shooting it and bombing it but it wont work so howd you get past that?
#47
Posted 12 September 2004 - 12:50 PM
To get past it, you should find the ChozoStatue with that upgrade. You can't use it yet (Plasma Beam) but it will allow you to destroy those starnge blocks. The Statue is here:
http://db.gamefaqs.com/portable/gbadvance/...ero_mission.gif
Look in Kraid. It is U.I.
#48
Posted 12 September 2004 - 03:22 PM
#49
Posted 12 September 2004 - 05:07 PM
As were all games for NES.
#50
Posted 12 September 2004 - 06:01 PM
nick1presta, on Sep 12 2004, 06:07 PM, said:
As were all games for NES.
Harder isn't necessarily more fun, though. Bogging down a game with too much difficulty can be frustrating, especially if the difficulty is based on random, less important tasks, instead of significant things like boss battles. The original Metroid was a fair game in my opinion, but it was ruined in part by me having to go through half the game reading a print out from an online walkthrough, mainly to get through the mazes. Zero Mission was better in that aspect. I prefer the way you get to important segments of dungeons/storyline to be reasonably challenging, but generally straightforward, and then the actual obstacle/boss to be the main challenge. Not the opposite.
For example, Star Fox Adventures; it is a pretty good game, if a little slow at points. However, my cousin had a problem with the game...about mid-way through, you briefly have to go through two trials in a swamp area to win something and advance through the storyline. The first task is your typical "go find several different things out in area before the timer runs out" type of thing that is a decent challenge, and entertaining. Then you have to have a strength test, which consists of pressing the "A" button repeatedly, to push your enemy into a pit. Otherwise, you get pushed into the pit instead.
He could never beat it. A meaningless little side-quest that you have to beat to advance through the game- a task that doesn't require you to apply any abilities you have earned and practiced throughout the game, yet still keeps you from continuing, because it's just too hard. That's the type of thing that frustrates me.
But that aside, Hard does not necessarily equal quality. o_~
(note that I'm not implying in anyway you have views opposite to this, I was just commenting on a similar point to what you mentioned...)
#51
Posted 12 September 2004 - 06:28 PM
Most games on the NES were difficult due to lacking key things like Metroid did.
Anyways, has anyone here completed any records?
10%, 9%, 15% Hard/Easy/Normal, Any%, 100%?
#52
Posted 19 September 2004 - 09:22 AM
#53
Posted 19 September 2004 - 12:32 PM
Or used to be. The new strat makes MB incredibly easy.
#54
Posted 22 September 2004 - 04:33 PM
#55
Posted 26 September 2004 - 08:48 AM
catastrophe, on Jun 11 2004, 08:15 AM, said:
There is gonna be deathmatch and a bounty type. The Bounty mode is when you kill enemies and you pick up the money thyey drop and who ever has the most money at the end wins. Just like a real bounty hunter.
If anyone could help me in Metroid Prime for GC it would be great. I just got the ice beam and im in the reactor core and i dont know where to go next. Can someone help me with this. If your wonderin why I'm so behind (i got the game about 1 and a half years ago its cuz i kept gettin some new game and i got stuck and i was mainly stuck on GS. The reason I have started to play again is because of Metroid Prime 2:Echoes. It looks awesome and I've tried a demo version with the bonus disc. Thanx again.
#56
Posted 26 September 2004 - 09:57 AM
#57
Posted 28 September 2004 - 02:20 PM
If it is, you just have to activate all the power switches with the wave beam. You know the drill, just use the Thermal Visor.
Also, I seriously can't wait till MP2: E comes out... Especially since they reintroduced some of the old moves, the game looks freaking sweet.
#59
Posted 29 September 2004 - 02:37 PM
#60
Posted 29 September 2004 - 03:12 PM
#61
Posted 03 October 2004 - 12:19 PM
#62
Posted 03 October 2004 - 01:08 PM
www.metroid2002.com
Check out the MP section, and click on "Skipping the Gravity Suit".
#63
Posted 03 October 2004 - 01:18 PM
It's funny how you can skip practically anything in most Metroid games if you're a pro...
#64
Posted 03 October 2004 - 01:24 PM
Fusion - 1%
ZM - 9%/10%
SM - 14%/15%
MP - 22%/23%
Metroid - 2 items
Metroid 2 - ??? Forgot.
#65
Posted 04 October 2004 - 10:16 AM
#66
Posted 04 October 2004 - 01:02 PM
Yea...She's a blondie...
#67
Posted 04 October 2004 - 01:08 PM
#68
Posted 04 October 2004 - 01:12 PM
I read in other forums that it could be true...
#69
Posted 04 October 2004 - 03:25 PM
#70
Posted 04 October 2004 - 04:33 PM
#71
Posted 04 October 2004 - 04:41 PM
#72
Posted 04 October 2004 - 07:12 PM
#73
Posted 05 October 2004 - 03:17 AM
#74
Posted 05 October 2004 - 09:47 AM
#75
Posted 05 October 2004 - 07:09 PM
I'm just wondering if they're gonna make a single player for MP: Hunters.
A little more than a month to MP2. *screams*
#76
Posted 12 October 2004 - 04:58 AM
#77
Posted 12 October 2004 - 03:03 PM
#78
Posted 12 October 2004 - 03:28 PM
Anyways, SM was really good. I played it and my first time through I got around 7 hours.
After refining and reworking, I got my time down to 1:2x.
Not good but great for me.
#79
Posted 13 October 2004 - 02:42 PM
#80
Posted 02 December 2004 - 09:42 AM
P.S. I am not unnecessarily bumping this topic. I read about it on the Official Games topic on the Other Games board and am replying to it because I am seriously interested in Metroid.
#81
Posted 04 December 2004 - 02:15 PM
#82
Posted 04 December 2004 - 07:08 PM
Hopefully, I'll beat 6 hours.
#83
Posted 05 December 2004 - 07:55 AM
#84
Posted 05 December 2004 - 12:17 PM
(MPH is different)
#85
Posted 05 December 2004 - 07:09 PM
#86
Posted 10 April 2005 - 07:01 PM
I think the MP is fine...
Hey anyone heard about the Metroid movie? It's about Zero Mission or the first. Which ever version they do.
Hey, does anyone one else here have a HUGE/ normal grudge against Ridley?
#87
Posted 11 April 2005 - 07:21 PM