Rpg Maker 2000 '95 and '03 too...
#1
Posted 06 August 2004 - 08:44 PM
Anyways, I know tons of sites with RPG Maker stuff. Infact, I've edited up some charsets to fit me. Like the one I have attached. Anyways, If you want those sites, ask and ye shall receive.
#2
Posted 06 August 2004 - 08:49 PM
#3
Posted 06 August 2004 - 08:52 PM
http://www.kamain.com/ is the best to find some stuff, basic stuff that is. It has the RTP, I don't reccomend the Expansion RTP, as it tends to mess things up.
http://www.rpg2knet.com is also good, much more sets for the maker, but, the problem is, they have way too many rips.
#4
Posted 06 August 2004 - 08:56 PM
#5
Posted 06 August 2004 - 09:00 PM
The Attached File is a Chipset I did, It's an RTP chipset with some extras. I call it Graveyard(all images must be .png to work for the maker.):
Want anything else Just ask, I got more chip sets too.
#6
Posted 06 August 2004 - 09:22 PM
#7
Posted 06 August 2004 - 09:26 PM
#8
Posted 06 August 2004 - 09:27 PM
Plus I don't like you at all...
It's against the rules to create duplicate topics, and as a moderator, It is up to you to enforce these rules, not break them.
#9
Posted 06 August 2004 - 09:31 PM
Quote
HAHAHAHAHA! Don't be biased. HAHAHAHA! that was lame.
#10
Posted 06 August 2004 - 09:42 PM
#11
Posted 07 August 2004 - 12:09 PM
Anyways, I have RPG Maker 2003, I tried making a game with it but I got confused and uninstalled it :blink:
#12
Posted 07 August 2004 - 07:24 PM
#13
Posted 07 August 2004 - 08:46 PM
HAHAHAHA was all in caps because, what you said was hilarious. It had nothing to do with this.
#14
Posted 07 August 2004 - 09:18 PM
Izar, on Aug 6 2004, 11:00 PM, said:
The Attached File is a Chipset I did, It's an RTP chipset with some extras. I call it Graveyard(all images must be .png to work for the maker.):
Want anything else Just ask, I got more chip sets too.
Some of that looks like it was from the opening of GS2, at Idejima, with the wierd graphics.
#15
Posted 07 August 2004 - 09:36 PM
#16
Posted 07 August 2004 - 09:38 PM
When started, press F8 OR go to the top bar and go to Database... looks kinda like a notepad...
#17
Posted 07 August 2004 - 09:51 PM
#18
Posted 07 August 2004 - 09:54 PM
#19
Posted 07 August 2004 - 10:07 PM
Eugine, on Aug 7 2004, 10:51 PM, said:
That's why you got to try harder. Ever played Exile? Maybe not... but it took a year and a half. That, and RPGMaker 2000 is much more complicated that HTML(that I know so far). The events get confusing too.
#20
Posted 09 August 2004 - 02:40 AM
HTML (easy)
CSS (easy)
PHP (medium)
Java (hard)
C++ (I'm learning it and it's hard)
Javascript (medium/easy)
Now for programs:
RPG Maker 2000 (easy)
Rpg Maker 2003 (medium/easy)
Game Maker (medium)
#21
Posted 09 August 2004 - 12:15 PM
#22
Posted 09 August 2004 - 03:20 PM
CSS comes in very, very handy for storing all your style info and changing whole layouts with one text document.
PHP helps with interactivity and can also help with navigation bars which are usually a drag.
They are the 3 that I will be learnings (already know html and css).
#23
Posted 09 August 2004 - 03:27 PM
So far, I'm making a layout for my RPG Maker site... I started the Layout 3 days ago, all done by me and using tables...
Anyways, I like the amout of things you can do with the RPG Maker 2000. '95 is basic... too basic. and '03, never tried it...
#24
Posted 09 August 2004 - 03:33 PM
#25
Posted 09 August 2004 - 03:44 PM
and to test my work I go here: http://www.w3schools.com/html/tryit.asp?fi...=tryhtml_script
Anyways, I am started making custom Chipsets, Charsets, etc... It's kinda hard for the chipsets, charsets are a snap.
#26
Posted 09 August 2004 - 04:28 PM
#27
Posted 09 August 2004 - 04:29 PM
He's working on patching my site up, and I'm working on the basics... makes things go alot faster.
#28
Posted 09 August 2004 - 11:53 PM
Thanks whoever did that!
I'm against having site helpers, I prefer to make sites myself. Seriously no offence to anyone who does that though, sometimes it can be a big help. I just prefer to work alone, that way it's all my work and I control everything.
*laughs crazily*
#29
Posted 10 August 2004 - 12:10 PM
Any one here ever made their own RPGs that work or have made their own sets? I'll post some of my works here in a little bit...
#30
Posted 14 August 2004 - 08:41 PM
RM2K 4EVER!!!!!!
w00t!
i need to lie down.
#31
Posted 14 August 2004 - 09:46 PM
Why do you like it so much?
#32
Posted 15 August 2004 - 03:07 AM
#33
Posted 16 August 2004 - 08:25 PM
#34
Posted 17 August 2004 - 03:00 AM
I also dislike it as I have said before, I se it as using premade web templates, your game always looks similar to someone elses, they all have a similar style, music etc. Not my thing.
#35
Posted 17 August 2004 - 05:36 PM
vasko, on Aug 15 2004, 04:07 AM, said:
Yeah, but it's alot more complicated on WC3.
But anyways, RPG maker is good because it's for people who do not care about how things look all the time. Those people are too visually oriented.
#36
Posted 18 August 2004 - 04:24 AM
#37 Guest_Jakonius_*
Posted 18 August 2004 - 11:27 AM
#38
Posted 18 August 2004 - 03:38 PM
#39
Posted 18 August 2004 - 04:56 PM
Izar, on Aug 17 2004, 07:36 PM, said:
But anyways, RPG maker is good because it's for people who do not care about how things look all the time. Those people are too visually oriented.
more complicated?
you can change camera angles, terrain styles... you can make a FPS if you know how, man! i must admit, im the kind of person who just likes visual. i love characters that look good, even if they are the bad guys, and i love a good looking rpg, even if it's half good... of course, if it's bad, i prefer a medium-looking game (thats why i chose golden sun, which i bought with the money of the devolution of lunar legend, i hated it. but i still liked the characters.. looked good =P) anyway, wc3 takes more time, but you can make terrific cutscenes, and if you use wc3 art tools and gmax programmed for warcraft3, you can make a copy of golden sun as a warcraft map (im serious, may take a month at least, but it works out well)
#41
Posted 27 August 2004 - 06:19 PM
Agatio, on Aug 18 2004, 05:24 AM, said:
Um, did you read my post, VISUALLY ORIENTED, that's people who want things to look good.
WC3 IS more complicated, that's what I said.
PEOPLE! READ POSTS BEFORE POSTING A REPLY< THANK YOU! ;)
#42
Posted 28 August 2004 - 06:40 PM
#43
Posted 28 August 2004 - 08:30 PM
#44
Posted 29 August 2004 - 08:59 AM
Hmmm, I think i've encountered your problem, Daniel. I believe there is something you put in like End Event or something, i don't remember, sorry.
#45 Guest_Nubifier_*
Posted 30 August 2004 - 10:03 PM
Daniel_WaterAdept, on Aug 28 2004, 10:30 PM, said:
You just need to add Delete event at the end and it ill not play again. Also how did you get RPGXP? I've been looking for it but i can only get the Japanese version, could you e-mail me with the link or something?
#47
Posted 02 September 2004 - 10:44 PM
#48 Guest_CrystaJenn_*
Posted 02 September 2004 - 11:33 PM
An XP demo is there, too. It's hell to download for modem users, though.
You can try this site. Click the "downloads" link and you should see the files you need. There have been problems with downloading (or at least for my friends) the program, so it's not a 100% guarantee.
I'm a fan of the system and currently working on a RM2k3 game. I have quite a few resources I've gathered over the years, so if you need anything specific for a game you can PM me. >_>; I actually may have it.
It would rock if we had most of the GS chipsets, since I have sprites which resemble the sprite design GS uses. A cheaper version of a GS game is possible with all the art which has been collected so far. "Cheaper" meaning you're not likely to get the smaller additions unless someone is willing to do the detailed coding (which can get quite tedious).
#49
Posted 03 September 2004 - 02:47 AM
#50
Posted 03 September 2004 - 05:19 PM
#51 Guest_CrystaJenn_*
Posted 03 September 2004 - 07:51 PM
Other links were allowed in this thread as long as they were related to the topic at hand.
That's a green light, correct?
#52
Posted 03 September 2004 - 07:54 PM
CrystaJenn, on Sep 3 2004, 09:51 PM, said:
Other links were allowed in this thread as long as they were related to the topic at hand.
That's a green light, correct?
Put simply, deal with it. And yeah I think.
#53
Posted 03 September 2004 - 08:59 PM
RPG Maker XP is RPGMaker 2004.
I'm Getting RPG Maker 2003 now, I like the battle system ALOT better than the '00 version.
#54
Posted 03 September 2004 - 09:01 PM
Izar, on Sep 3 2004, 10:59 PM, said:
RPG Maker XP is RPGMaker 2004.
I'm Getting RPG Maker 2003 now, I like the battle system ALOT better than the '00 version.
Okay, I think that clears it up.
#55
Posted 03 September 2004 - 09:10 PM
Not only that, but they say they got way too many bugs to work out...
#56
Posted 04 September 2004 - 08:51 AM
#57
Posted 04 September 2004 - 09:49 AM
¤ PRICE fo the RPG MAKER XP: ¥9800 (¥10290 yen including tax)
NOTE - THERE IS NO ENGLISH VERSION FOR FREE, UNLESS IT IS THE DEMO LIKE AT X-RPG.NET.
Look here: http://www.rpg2knet.com/ look st that front page, it COSTS 100 dollars(us) and alot of yen.
#59 Guest_CrystaJenn_*
Posted 04 September 2004 - 09:32 PM
I just hope I have cable by then.
#60
Posted 05 September 2004 - 12:04 PM
ALL the makers are perfectly legal translations. They were translated into an english program along with the help of KanjiHack. Enterbrain found out and wanted to get Don miguel into trouble, but the Japanese government allowed Don Miguel to translate it because Enterbrain had no control over translation of products.
#61
Posted 05 September 2004 - 11:03 PM
#62
Posted 05 September 2004 - 11:33 PM
I know it wasn't donmuguel, i was replying to another's post.
#63 Guest_Wonder_*
Posted 06 September 2004 - 06:32 PM
I would post a link, But from what I heard it's illegal and the rules say no posting illegal things :blink: If an admin allows me to post it, I will. Or I'll PM or E-Mail the download to you if you would like :angry:
NOTE: It is FULL, don't tell me it's still beta. If you want some proof I'll take some screenshots.
#64
Posted 06 September 2004 - 06:58 PM
Wonder, on Sep 7 2004, 01:32 AM, said:
I would post a link, But from what I heard it's illegal and the rules say no posting illegal things :blink: If an admin allows me to post it, I will. Or I'll PM or E-Mail the download to you if you would like :angry:
NOTE: It is FULL, don't tell me it's still beta. If you want some proof I'll take some screenshots.
Same with me. I'm still using rm2k3 mostle. because of some limitations in rmxp sutch as how solid an event is does not depemd on the event and it can't be played in full screen. YOurs may or mar not be from the same site as mine.
#65
Posted 09 September 2004 - 04:52 PM
<To Wonder> I should have sent you a PM a couple of days back. If it hasn't been recieved yet, please PM me back.
#66
Posted 09 September 2004 - 04:53 PM
<To Wonder> I should have sent you a PM a couple of days back about XP. If it hasn't been recieved yet, please PM me back.
#67 Guest_Randomjagged_*
Posted 09 September 2004 - 10:52 PM
It has event graphic to the left, click set. go down the list that appears, to charactors. choose a charactor, then press okay, and okay again. you now hav an npc! (Non player charactor) :unsure:
#68 Guest_Randomjagged_*
Posted 09 September 2004 - 10:54 PM
It has event graphic to the left, click set. go down the list that appears, to charactors. choose a charactor, then press okay, and okay again. you now hav an npc! (Non player charactor) :unsure:
#69 Guest_Randomjagged_*
Posted 10 September 2004 - 12:58 AM
Ive been trying for ages but i cant figure it out :unsure: . plz reply and tell me how.
plus if you have some really cool ones could you post them to?
thanks
P.S. if anyone else knows and/or has cool chipstets of their own please post. ^_^
#70
Posted 11 September 2004 - 04:50 AM
YAY!!! I got RPG Maker XP!! It's a little trickier than the others and it needs the screen resolution to be changed, but it rocks!
#71 Guest_Wonder_*
Posted 11 September 2004 - 10:33 AM
#72
Posted 12 September 2004 - 08:08 AM
#73 Guest_Wonder_*
Posted 12 September 2004 - 08:12 PM
#74
Posted 13 September 2004 - 09:41 AM
#75
Posted 13 September 2004 - 04:11 PM
#76 Guest_Wonder_*
Posted 13 September 2004 - 06:12 PM
#77
Posted 19 September 2004 - 09:06 PM
Notice there are four layers. The basis is simple. Say you wished to make a table outside. In the bottom layer, do the ground as you like it. Change to the middle layer, and place the table on the ground. Then swap to upper layer, and add on an item. That is it, basically.
The point of that was to point out that there are three layers and an event mode. Do your maps in that order, swapping if necessary. I was only a n00b three weeks ago, so you'll be fine in no time.
#78
Posted 20 September 2004 - 07:34 PM
#79
Posted 21 September 2004 - 01:06 PM
#80
Posted 22 September 2004 - 12:49 AM
1) Once you've made the starting map, right click the tile you want to start on. Then select place party position. I suggest finding a tutorial (there are HEAPS on www.gamingw.net). Everybody started out in your position, so you're going fine.
If you have any individual questions, don't hesitate to send them to me.
#83
Posted 30 December 2004 - 04:22 PM
If anyone wants it, say so!
#84
Posted 30 December 2004 - 10:34 PM
#85
Posted 02 January 2005 - 04:56 AM
#86
Posted 03 January 2005 - 05:22 PM
#87
Posted 03 January 2005 - 06:03 PM
look here:
Izar, on Aug 6 2004, 07:44 PM, said:
#88
Posted 03 January 2005 - 06:50 PM
But then why the whole ordeal by Enterbrain, then?
#90
Posted 03 January 2005 - 07:55 PM
#92
Posted 04 January 2005 - 06:29 PM
#95
Posted 06 January 2005 - 11:44 AM
Mars Djinni, on Jan 3 2005, 05:55 PM, said:
Then what did Enterbrain gain by making everyone (INCLUDING Don Miguel) take the English version off their website? (Remember they "promised" to make an English version of RM2k3 if they did?)
#96
Posted 06 January 2005 - 11:59 AM
RM2K3:
Less confusing / Easy to edit / Medium Graphics / Good Sound
RMXP:
More confusing / Hard to edit / Excellent Graphics / Excellent sound
#97
Posted 06 January 2005 - 05:58 PM
#98
Posted 06 January 2005 - 06:18 PM
#99
Posted 06 January 2005 - 08:15 PM
#100
Posted 08 January 2005 - 08:10 AM
#101
Posted 08 January 2005 - 08:22 AM
#102
Posted 08 January 2005 - 12:20 PM
@ Venus_Man1: Just get the hang of it. I plan my serious projects before I code them and everything. I started out with RPGmaker 2000 - simple, basic, and all that. Tutorials on Switches and on Variables are a big yes because you're gonna rely on them for you're game.
EDIT: Oops, forgot to tell you the main controls.
Move up, left, right, down: arrow keys
Talk to People: Enter
Cancel/Menu: ESC and 0 on the numberpad
#103
Posted 08 January 2005 - 01:27 PM
#104
Posted 08 January 2005 - 01:58 PM
#105
Posted 08 January 2005 - 03:18 PM
RM2k3 is easy to manipulate to do what you want. I've created a simple CMS (just using the show choices command) that allows you to go to the party change system, or to the DMS. (In addition, I made the party change system display the stats of characters when you go up to them)
#106
Posted 08 January 2005 - 03:39 PM
#107
Posted 17 January 2005 - 02:24 PM
#108
Posted 26 March 2005 - 08:32 AM
#109
Posted 26 March 2005 - 06:22 PM
Wow, my topic revived! I'm So Happy! ^_^
BTW, I'm making some games with Rm2k and Rm2k3. You can check it out my site, I dare not post it! ^_^ Got resources too...
#110
Posted 26 March 2005 - 08:00 PM
#111
Posted 26 March 2005 - 09:09 PM
#112
Posted 27 March 2005 - 04:03 AM
Also if I might add, with RPG Maker 2003, how do you make people speak, you know so at the bottom or top of the screen it shows thier face and what they are saying. It would be nice if I knew how do it for XP aswell but I need it for 2003 the most.
#113
Posted 27 March 2005 - 04:44 PM
#114
Posted 27 March 2005 - 06:15 PM
#115
Posted 28 March 2005 - 02:52 PM
The music in the RTP is AWESOME, though. I've imported a bunch of them into RM2k3, too. (The format used in RMXP is a less-used MIDI format, so I didn't have to convert it or anything.)
#116
Posted 28 March 2005 - 03:59 PM
#117
Posted 28 March 2005 - 05:13 PM
Still the actual game engine runs at a resolution of 1024x768.
#118
Posted 28 March 2005 - 07:41 PM
#119
Posted 28 March 2005 - 09:17 PM
#120
Posted 28 March 2005 - 09:47 PM
#122
Posted 29 March 2005 - 08:18 PM