Some Psynergy Notes ...
#1
Posted 12 August 2004 - 11:48 AM
Why, you ask? Meh, I'm creating my own type of class. One that uses all of the elements together in a list of psynergy that's usable during battle terms.
#2
Posted 12 August 2004 - 01:00 PM
#3
Posted 12 August 2004 - 02:10 PM
#5
Posted 12 August 2004 - 04:45 PM
#9
Posted 15 August 2004 - 03:05 PM
#10
Posted 15 August 2004 - 03:06 PM
Oh! Freeze Prism is a powerful water psynergy.
IIRC = If I Recall Correctly - Nick
#11
Posted 16 August 2004 - 11:04 AM
#12
Posted 16 August 2004 - 11:18 AM
I don't recall any geyser-like water psynergies...only weapon unleashes, but those won't do you any good...
#13
Posted 16 August 2004 - 11:40 AM
I guess I shall go with the Megacool series. I'm just gonna add some things in, and I'll let you guys in on it later. :(
#14
Posted 16 August 2004 - 04:52 PM
Edit: Ahh, you already mentioned "Eruption"... sorry...
#15
Posted 16 August 2004 - 08:56 PM
Edit:For a water adept
#16
Posted 17 August 2004 - 12:52 AM
Elemental Master
--------------------
Rockhead
Heavy Hammer
Ice Spire
Ice Spike
Meteor Strike
Interplanetary
Static Slash
Cataclysmic Thunder
Plasma
Shine Plasma
Spark Plasma
Gaia
Mother Gaia
Grand Gaia
Raging Heat
Firey Abyss
Dire Inferno
Cool
Supercool
Megacool
Heal
Heal More
Heal Better
Syncronize
I wanna mention the made-up psynergy:
Rockhead/Heavy Hammer - These replace the Ragnarok/Odyssey psynergy, but this is a heavy outlook of the same thing, only though, it's like having rock-solid dried mud on your blade, and breaking it against the enemy in a huge explosion.
Ice Spire/Ice Spike - Same as Diamond Dust/Diamond Berg, but it's more like slicing a sharp, icy blade through an enemy mutiple times at the speed of sound, only Ice Spike is faster and more climactic than it's predecessor.
Meteor Strike/Interplanetary - Ever wonder what it's like getting hit by a live meteor from space? You don't have to worry about that--your enemies will. :P
Static Slash/Cataclysmic Thunder - This is the most powerfully described psynergy that I had in mind. Static Slash usually paralyzes the enemy, but Cataclysmic Thunder is like a hundred slashes/rounds of thunderbolts flowing through your body and dicing your every organ like it was freshly-cut meat. I know, it's shocking. ^_^ ;
Heal/Heal More/Heal Better - Hey, now ... no hard feelings. I could've had Ply and Cure in there, but there wasn't a third kind of psynergy like them. So I guess I made an Elemental's own idea of a Cure/Ply psynergy. Just think 1000 HP healed once you get Heal Better. :)
Syncronize - Nothing much to say on this, except that it raises all stats and has a chance of an "Aura" guard surrounding you.
That's all folks.
EDIT: All of this psynergy is meant for one person, in which my idea of a Golden Sun game after TLA is when one young man is the main character ... and you have to suffer from the lack of other members. Rock on. :)
#17
Posted 17 August 2004 - 11:08 AM
Good job Silo.
Just a question: Would any of the psynergies described have a side effect?
EX: Ice Spike maybe paralyze?
#18
Posted 17 August 2004 - 12:39 PM
I just read over Ice Spire/Ice Spike, and I'd rather have it like Planetary, when you jump up in the air, and you come down on your opponent and stab them, causing a bunch of ice to freeze rapidly outward, like an internal implosion. Other than that, I might throw in that it has a good chance of lowering the enemy's speed.
Meteor Strike/Interplanetary has a rare occurance (sp?) of instantly killing the opponent. Nothing else.
Static Slash/Cataclysmic Thunder, on the other hand, acts as a combination of Mad Zephyr and Plasma/Spark Plasma. And it has an excellent chance of paralyzing.
That is all.