Which Prong Tower Was The Hardest ankhol ruins, tundaria tower, etc...
#1
Posted 05 September 2004 - 08:37 AM
I thought Ankhol ruins were really frustrating, even after playing the game over and over, i still don't know how i got through it... ;)
#2
Posted 05 September 2004 - 12:23 PM
Ankohl and Tundaria hgave the same creatures in but Ankohl's puzzles are lengthier I'd say.
#3
Posted 05 September 2004 - 01:01 PM
#4
Posted 05 September 2004 - 04:47 PM
#5
Posted 05 September 2004 - 04:48 PM
#6
Posted 05 September 2004 - 04:52 PM
#8
Posted 06 September 2004 - 07:22 AM
#9
Posted 06 September 2004 - 09:23 AM
odyssey_ml, on Sep 6 2004, 09:22 AM, said:
Plus there was tons of puzzles to do and if you want a treasure chest and the only thing thats blocking you is like this block you have to go all the way around just to get it and its something like a nut in the chest.(waste of time)If they make a gs3 I hope they don't continue this trend.
#12
Posted 08 September 2004 - 08:40 PM
#13
Posted 09 September 2004 - 03:36 PM
#14
Posted 09 September 2004 - 04:46 PM
#15
Posted 14 September 2004 - 03:58 AM
#16
Posted 16 September 2004 - 04:38 AM
-Tundaria Tower was hard to find/get to and was moderately hard to beat
-Ankhol ruins where easy to find/get to, but hard to beat.
#17
Posted 27 September 2004 - 02:32 PM
Tundaria is just annoying for the long walk to get to it. I liked Tundaria though. I generally like ice/water related places.
#18
Posted 27 September 2004 - 03:25 PM
#19
Posted 27 September 2004 - 05:42 PM
Reminds me of my math teacher. B)
#20
Posted 27 September 2004 - 08:56 PM
#21
Posted 28 September 2004 - 05:51 AM
#22
Posted 28 September 2004 - 02:45 PM
#24
Posted 05 October 2004 - 07:32 PM
#25
Posted 05 October 2004 - 07:36 PM
#26
Posted 05 October 2004 - 08:12 PM
#27
Posted 06 October 2004 - 06:44 AM
#28
Posted 06 October 2004 - 04:49 PM
#29
Posted 08 October 2004 - 01:07 PM
anywhoo, back on topic, i think i got lost like 7 times in that game....trying to find the other piece to that guy's head and trying to find a way out, to the top...by the time i was done i was like, "heck with this...retreat!" yeah, that was kinda ANNOYING
#30
Posted 17 October 2004 - 12:08 AM
#31
Posted 21 October 2004 - 03:59 PM
Its the longest prong tower and there are more riddles to solve than the other two towers.
#32
Posted 22 October 2004 - 10:05 PM
#33
Posted 26 October 2004 - 04:17 PM
Gaia was cool cause there was a boss at the end.
Magma had nothing special, just boring.
Air's was long and boring. I didn't like it at all. The puzzles were either very easy and annoying, or took years to reach. Then you ended having to go all the way back after getting a nut. ;)
Shrine of the Sea God was just easy, very short, I like short dungeons.
Tundaria tower was cool, I liked the setting.
Ankhol was annoying in the fact that it was very easy to get lost, it wasn't visually attractive at all, and I didn't really like the music.
I never really trouble with monsters in any dungeon.
#34
Posted 18 November 2004 - 05:29 PM
#35
Posted 11 December 2004 - 11:34 AM
#37
Posted 14 December 2004 - 12:04 PM