My Animations Because I want to show (-off) ...
#1
Posted 05 February 2005 - 03:26 PM
If you people are stupified to see me, take another look at the Introductions/Leaving forum.
Anyway, these are just sprites I put together from certain video games. Mainly, I did some MegaMan stuff, but I also got a Kingdom Hearts: Chain of Memories one. Enjoy.
- Phantom vs Zero -
http://img203.exs.cx/img203/9909/phantomvszero6yh.gif
- BassGS.EXE -
http://img226.exs.cx/img226/3764/fortegs11fg.gif
- Cloud Strife -
http://img203.exs.cx/img203/8886/khcomcloud2jd.gif
#2
Posted 05 February 2005 - 03:45 PM
#3
Posted 05 February 2005 - 03:49 PM
#4
Posted 05 February 2005 - 05:37 PM
#6
Posted 05 February 2005 - 08:23 PM
You could imagine a sword that big'd be heavy, so make the lifting it up and swinging it across to 12, and the same way, it swiping downwards would be still 7, and the ones in between those are 10.
Sorry if I sound critical, by the way.
Here's what it'd look like with that speed settings.
#7
Posted 06 February 2005 - 02:00 PM
Piers diamondberg master, on Feb 5 2005, 09:23 PM, said:
You could imagine a sword that big'd be heavy, so make the lifting it up and swinging it across to 12, and the same way, it swiping downwards would be still 7, and the ones in between those are 10.
Sorry if I sound critical, by the way.
Here's what it'd look like with that speed settings.
No, that's alright. I know what you mean by the speed properties. I'm just used to seeing things go ... inhumanly fast, so I put it down at 7. I use GIF Movie Gear, by the way.
While you all think they're slick, I've noticed very minor but fixable details in my animations ...
- Phantom vs Zero -
When Zero slashes the first shuriken, he moved back a bit in the frame. If you look closely, you can see that happening.
- ForteGS -
The first thing I see wrong with this is the purple puff of smoke when he transports in is positioned a bit too much to the left from the after-effect sprites of when he appears fully. The other problem is when he pulls out Gospel's head. Halfway through, there a very small black pixel I forgot to clean out underneath Bass' extended arm.
#8
Posted 06 February 2005 - 03:24 PM
Phantom VS Zero: I think it looks good when he bumps back. Shows that Phantom has some power in his throw.
#9
Posted 06 February 2005 - 05:51 PM
Enjoy.
- Fighter Kirby -
http://img203.exs.cx/img203/989/fighterkirby4fe.gif
#10
Posted 06 February 2005 - 07:45 PM
:)
Those are all very well done, Silo. The frames are aligned perfectly, and the animations, for the most part, are smooth. I'd have to say that Zero VS Phantom is my favorite.
#12
Posted 06 February 2005 - 08:09 PM
*hugs the animated kirby* XD
#13
Posted 07 February 2005 - 01:49 PM