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My Animations Because I want to show (-off) ...

#1   Silo STATIC 

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    Posted 05 February 2005 - 03:26 PM

    ^Ignore the sub-title.

    If you people are stupified to see me, take another look at the Introductions/Leaving forum.

    Anyway, these are just sprites I put together from certain video games. Mainly, I did some MegaMan stuff, but I also got a Kingdom Hearts: Chain of Memories one. Enjoy.

    - Phantom vs Zero -
    http://img203.exs.cx/img203/9909/phantomvszero6yh.gif

    - BassGS.EXE -
    http://img226.exs.cx/img226/3764/fortegs11fg.gif

    - Cloud Strife -
    http://img203.exs.cx/img203/8886/khcomcloud2jd.gif

    #2   Ivan is my name 

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      Posted 05 February 2005 - 03:45 PM

      Those are cool, d00d!!! How dja make movong stuff? I use Jacs PSP so dont bother answer that

      #3   Echo_djinn 

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        Posted 05 February 2005 - 03:49 PM

        Thats some sick animations. I can't believe you did this all by yourself. Or did you? Anyways I really like the Bass animation. Nice job.

        #4   Mewt 

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          Posted 05 February 2005 - 05:37 PM

          Awww, I love the one of Cloud!! ^^ Those are awesome dude, the motion is very fluid and looks highly professional!

          #5   Somia 

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            Posted 05 February 2005 - 07:02 PM

            Cloud~ yay, those are great, keep it up.

            #6   Mallick 

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              Posted 05 February 2005 - 08:23 PM

              Those are cool, but Cloud from Chain of Memories is too fast. don't have all the frames at seven, here, I'll show you.

              You could imagine a sword that big'd be heavy, so make the lifting it up and swinging it across to 12, and the same way, it swiping downwards would be still 7, and the ones in between those are 10.

              Sorry if I sound critical, by the way.

              Here's what it'd look like with that speed settings.

              #7   Silo STATIC 

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                Posted 06 February 2005 - 02:00 PM

                Piers diamondberg master, on Feb 5 2005, 09:23 PM, said:

                Those are cool, but Cloud from Chain of Memories is too fast. don't have all the frames at seven, here, I'll show you.

                You could imagine a sword that big'd be heavy, so make the lifting it up and swinging it across to 12, and the same way, it swiping downwards would be still 7, and the ones in between those are 10.

                Sorry if I sound critical, by the way.

                Here's what it'd look like with that speed settings.


                No, that's alright. I know what you mean by the speed properties. I'm just used to seeing things go ... inhumanly fast, so I put it down at 7. I use GIF Movie Gear, by the way.

                While you all think they're slick, I've noticed very minor but fixable details in my animations ...

                - Phantom vs Zero -
                When Zero slashes the first shuriken, he moved back a bit in the frame. If you look closely, you can see that happening.

                - ForteGS -
                The first thing I see wrong with this is the purple puff of smoke when he transports in is positioned a bit too much to the left from the after-effect sprites of when he appears fully. The other problem is when he pulls out Gospel's head. Halfway through, there a very small black pixel I forgot to clean out underneath Bass' extended arm.

                #8   Venus_Man1 

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                  Posted 06 February 2005 - 03:24 PM

                  About the Cloud-going-to-fast-thing: I like when it goes fast. Doesn't bother.
                  Phantom VS Zero: I think it looks good when he bumps back. Shows that Phantom has some power in his throw.

                  #9   Silo STATIC 

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                    Posted 06 February 2005 - 05:51 PM

                    Here's a new one that I worked my arse off on. I was having problems a little earlier when I was browsing for it to send to someone over MSN. When I looked in the folder that I saved it in, it wasn't there. It took me a couple of times to try different things, and I finally found it. But anyway ... this is a Kirby animation I put together from a sprite sheet that was from the new game, Kirby and the Magic Mirror. It's funny, though, since Hal Laboratory let him use the hadouken from Street Fighter in his Fighter power. I hope they gave ... whoever made the Street Figther series credit.

                    Enjoy.

                    - Fighter Kirby -
                    http://img203.exs.cx/img203/989/fighterkirby4fe.gif

                    #10   ForteGX 

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                      Posted 06 February 2005 - 07:45 PM

                      *coughCapcomcough*

                      :)

                      Those are all very well done, Silo. The frames are aligned perfectly, and the animations, for the most part, are smooth. I'd have to say that Zero VS Phantom is my favorite.

                      #11   Somia 

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                        Posted 06 February 2005 - 08:03 PM

                        aw..that one is weallie cute...(even tho I don't like Kirby)

                        #12   Bekita 

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                          Posted 06 February 2005 - 08:09 PM

                          Awesom work silo!! XD they are very well done!!

                          *hugs the animated kirby* XD

                          #13   TheDogWho 

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                            Posted 07 February 2005 - 01:49 PM

                            Cool Kirby. You could do one of him using Final Cutter from SSBM.


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