Twilight Princess - Delayed Again?
#1
Posted 21 February 2006 - 09:34 PM
The more the delay, the better the game! <_< Well, Lara Croft: Angel of Darkness was an exception... but still!
#2
Posted 21 February 2006 - 09:48 PM
#4
Posted 21 February 2006 - 10:57 PM
Twilight Princess was delayed from late 2005 to sometime in 2006. It was NEVER officially confirmed by Nintendo WHEN it would be released. Yes, it's been listed as a potential spring release, but again, it wasn't an actual confirmation.
Therefore, this technically is not a delay.
On a positive note... this delay opens the opportunity for possible Revolution functionality, since the releases are now much closer.
#5
Posted 22 February 2006 - 12:08 AM
I so seriously doubt there will be any Revo functions for TP. It's made on GAMECUBE stuff for crying out loud.
#6
Posted 22 February 2006 - 12:34 AM
Except for a rebuttal to WD's latest statement...with this quote. Reggie makes it sound like it's being looked into by...a ton.
#7
Posted 22 February 2006 - 09:11 AM
#8
Posted 22 February 2006 - 09:18 AM
#9
Posted 22 February 2006 - 11:15 AM
This post has been edited by Me111: 22 February 2006 - 11:15 AM
#10
Posted 22 February 2006 - 11:49 AM
#11
Posted 22 February 2006 - 02:34 PM
#12
Posted 22 February 2006 - 04:25 PM
#13
Posted 22 February 2006 - 06:13 PM
I bet you that SSBR will only looks slightly better than TP. :P It's not like we've seen any screenshots of SSBR anyway, or even a release date for that matter. You're just complaining about nothing, no offense. <_<
#14
Posted 22 February 2006 - 08:52 PM
And Wind Dude makes a fair point; early games for a console never look as good as the system is capable of.
As an example, recall a few years ago, at the SpaceWorld 2000 expo, Nintendo displayed the Project Dolphin's (i.e. the Gamecube) technical capabilities, with this brief, technical trailer for a next generation Zelda game. Compare that with these trailers of Twilight Princess, and see how far the console has come.
#15
Posted 22 February 2006 - 09:26 PM
'Sides, the game looks pretty good anyway. Although the textures look a little weird sometimes and the eniroment looks like it has only a few polygons l when compared to the way Link looks. <_< How many polygons does Link have in this game anyway?
#16
Posted 22 February 2006 - 09:42 PM
#17
Posted 23 February 2006 - 01:45 PM
I don't care if the graphics look cr@py compared to SSBR. The important thing is, it's bound to be an awesome game.
#18
Posted 24 February 2006 - 05:43 PM
Half-Life 2
LoZ: Ocarina of Time
Need I say more? The game will be out before the end of GC's run.