Diddy Kong Racing: DS Yup, you heard me.
#1
Posted 31 January 2007 - 03:07 AM
I actually saw it in a hastings magazine, so I went to GS to find out more about it. The storyline's pretty much the same, but there are even more tracks (plus the old ones) now. It's an adventure/racing game just like the 64 version. This time though, it has online (yes, that's right, online) play, single card download & multicard play, and you can build your own tracks! You can also share your tracks with others either online or nearby.
If it's as good as the origional, I'll be in line to get it the day it comes out. :P
#2
Posted 31 January 2007 - 03:13 AM
#3
Posted 31 January 2007 - 03:29 AM
Basically, yeah, it's the same game, with all the old levels and a few new ones too. This game is gonna' be so awesome!
#4
Posted 31 January 2007 - 05:16 AM
Anyhow, Diddy Kong Racing for the N64 is one of my all-time favorite games. I had so much fun with it when I was a kid. But if I had a DS I probably wouldn't buy this game. I find it quite stupid to spend more money on a game I've already played, even if it has a few cool new stuff.
I am very dissapointed that there are two monkeys to choose from now; Diddy and Tiny. One of the things I really liked about the original was that the playable drivers were all different animals.
Heh, when DiddyKong sees this topic he'll have a lot to say about Nintendo ruining the DK franchise and all that stuff about Super Happy Innovation Titles. :P
#5
Posted 31 January 2007 - 09:29 AM
This isn't a "real" port of the game, more a like a sequel. It has 2 new characters, which are Dixie and the grown up lil sister of Dixie; Tiny Kong. Furthermore you can unlock T.T, Drumstick, Taj and Wizpig! However, Conker and Banjo are gone from the game.
There are also other small changes, as you can change characters in Story Mode. You can adjust your verhiles in apperance, speed and other things... And it has a better online mode than Mario Kart DS! :)
I'm really looking forward to this game, I was planning on making this topic earlier... But I just didn't felt like it. This might be perhaps the last Nintendo Rare game, so I'm really looking forward it.
#6
Posted 31 January 2007 - 10:45 AM
And Rare suck now, they seem so obsessed with quality that their games just lack all substance. Starfox is the best example; it looks amazing but plays like a bad 3rd party game for the N64 =\
#7
Posted 31 January 2007 - 11:12 AM
Diddy, you shouldn't have said who all the hidden characters are, since that might be a spoiler to somebody. It isn't for me, because I already knew that, but it just may be to someone else.
And yeah, I thought Tiny was Dixies younger sister, how come she looks so much older than her sis now?
#8
Posted 31 January 2007 - 03:34 PM
Tiny never had this huge role in DK64... And because she looked and played too much like Dixie, she was never really populair. And now, to do something "fresh" (like Nintendo did with the hated Jungle Beat :P ) with the franchise, Rare decided to let Tiny grow up. Ofcoarse I think it was also for commical reasons. Tiny Kong, go figure.
The reason why they didn't do this to Dixie I think was because Nintendo is using her, and as you know they don't like mayor changes... Tiny still is the younger sister I believe, Rare is very strict with those rules.
I'm only a little bit sad that they didn't consider Kiddy Kong in this game. Would be nice if he grew up a little to.
#9
Posted 31 January 2007 - 06:04 PM
Diddy Kong Racing was one of the best games I have ever played in my life. The fact that it's for the DS, and that it now has a bunch of new features, makes me want to freak out. =P
#10
Posted 31 January 2007 - 06:54 PM
#11
Posted 01 February 2007 - 12:08 PM
Diddy, what do you mean Nintendo doesn't like major changes? They change Link a LOT for almost every Zelda game.
#12
Posted 01 February 2007 - 10:38 PM
In the N64 version of Diddy Kong Racing, the character I was most skilled with was the mouse girl. Here name started with a "P", but I forget what it was. D=
#13
Posted 02 February 2007 - 02:29 AM
#14
Posted 02 February 2007 - 02:45 AM
Aquamarine, on Feb 1 2007, 07:08 PM, said:
Hmmm I don't quitte agree that Link changes ALOT in Zelda games. Link has always been whole other person in other Zelda games, so that makes it alot easier to change Link. But he always almost looks the same, with an exception of the Cel Shaded Links ofcoarse.
But Mario is pretty much always the same. His design has never really changed. Except that his overalls and shirt swept colors. Nintendo says that's it the "charm" of Mario, but I find it kinda boring... Mario or all the characters around him never grow up or change personality, or hell even HAVE one.
That's why I like Rare so much, they DO change their characters alot. Hell the reason why Conker isn't in DKR DS is because then the game would be rated M. XD Banjo didn't changed alot though...
Mr.T, on Feb 2 2007, 09:29 AM, said:
Yeah, just as in Mario Kart the lighter characters have better acceleration and the heavy weights have more top speed, but not that high acceleration. Conker was a light middle weight character, thus similair to Yoshi and Peach in Mario Kart. Banjo was a heavy weight, so pretty similair to Wario and DK in Mario Kart.
#15
Posted 02 February 2007 - 02:50 AM
DiddyKong, on Feb 2 2007, 12:45 AM, said:
XD! Yeah...<.< But I still wish they had him in there though. Regardless of the fact he's a blood thirsty squirrel with a rifle.
#16
Posted 02 February 2007 - 09:24 AM
#17
Posted 02 February 2007 - 10:24 AM
#18
Posted 05 February 2007 - 06:47 PM
Aquamarine, on Feb 2 2007, 10:24 AM, said:
That must be the reason why the next installment of the Banjo-Kazooie series is going to be on the XBox 360. Sheesh, I wish that would go on the Wii...D= Stupid Microsoft. D=
I just reserved a copy of this game today. I'm going to pick it up tomorrow, then play it like there's no tomorrow. =D
#19
Posted 06 February 2007 - 06:03 AM
#21
Posted 10 February 2007 - 12:38 AM
The game is AWESOME! =D It has everything from the first game, including the multiplayer battle tracks. There are also things like editing billboards in the tracks, creating your own tracks, new Taj challenges, and stuff. The one problem I find with this game is the hovercraft. Its handling is prettybad, and it's a pain to turn with it. D= At least the R button is there to help a bit.
#22
Posted 10 February 2007 - 04:36 AM
#23
Posted 10 February 2007 - 05:45 AM
~Level 12 Yoshi
#24
Posted 10 February 2007 - 06:02 AM
#25
Posted 10 February 2007 - 06:09 AM
Regardless of the interviews, I still want it. Just because the touch screen sucks doesn't mean it ALL sucks. Besides, DKR was always a favorite of mine.
#26
Posted 10 February 2007 - 07:35 AM
Sheesh, I swear if the game was called Luigi Mario Racing and featured Mario characters instead of DK and Rare ones this game would get 10/10 by every game site.
#27
Posted 10 February 2007 - 08:11 AM
#28
Posted 10 February 2007 - 11:26 AM
DiddyKong, on Feb 10 2007, 02:35 PM, said:
Sheesh, I swear if the game was called Luigi Mario Racing and featured Mario characters instead of DK and Rare ones this game would get 10/10 by every game site.
You're a Rare fanboy. :( j/k
But seriously, you're not being overly realistic. Yes, I agree that DKR was an amazing game. Oh, the fun I had with it. And I also agree that it is better than Mario Kart 64. But Mario Kart: Double Dash was far from mediocre! It is one of the funnest games on the GC! Thinking about it, I can't decide whether I like DKR or Double Dash more...
And saying Mario games get high scores just because they feature Mario is wrong. Mario Party, Golf and Tennis never get very good reviews, you know.
I was once a huge Rare fan too. There was even a time when I liked Rare more than I liked Nintendo. I'm just being realistic here.
#29
Posted 10 February 2007 - 09:43 PM
Aquamarine, on Feb 10 2007, 06:26 PM, said:
But seriously, you're not being overly realistic. Yes, I agree that DKR was an amazing game. Oh, the fun I had with it. And I also agree that it is better than Mario Kart 64. But Mario Kart: Double Dash was far from mediocre! It is one of the funnest games on the GC! Thinking about it, I can't decide whether I like DKR or Double Dash more...
And saying Mario games get high scores just because they feature Mario is wrong. Mario Party, Golf and Tennis never get very good reviews, you know.
I was once a huge Rare fan too. There was even a time when I liked Rare more than I liked Nintendo. I'm just being realistic here.
Mario Kart Double Dash is indeed a good Gamecube game... But that's not saying alot, since the Gamecube had alot of bad titles... Mario Kart Double Dash was far from being perfect. The steering for example feels really bad comparing to other Mario Kart games. The 2 characters in 1 car is a nice idea and added some sort of strategy to the game, but it still can't compare to DKR's diffrent verhiles I think... Mario Kart 64 is still the best Mario Kart around, and a worthy rival to DKR.
Mario Sports are getting old, that's why they get bad reviews now... But still, I think DKR is getting bad reviews just because Rare created it! It's just not fair! People complain about how Rare backstabbed Nintendo, while it is Nintendo themself who sold Rare!
#30
Posted 11 February 2007 - 04:17 AM
#31
Posted 11 February 2007 - 07:59 AM
Diddy: Although I found nothing wrong with the steering in Double Dash, and I highly disagree that the GameCube had a lot of bad games, I do think that the different vehicles thingy from DKR is better than two characters in one kart. But the DS version of DKR isn't the game that made that up, the N64 version did that, so they can't still count that as something new. Actually, DKR: DS isn't getting very good scores because it doesn't really add something new, that you can't find in other games, and after all it's a remake, and remakes don't get very high reviews. Sure, the track making stuff must be cool(although reviewers say the tracks look bland), and the online multiplayer is certainly fun(but unfair, thanks to the custom vehicles), but those things have already been used in other games. Get my meaning?
#32
Posted 13 February 2007 - 04:38 PM
Aquamarine, on Feb 11 2007, 02:59 PM, said:
Diddy: Although I found nothing wrong with the steering in Double Dash, and I highly disagree that the GameCube had a lot of bad games, I do think that the different vehicles thingy from DKR is better than two characters in one kart. But the DS version of DKR isn't the game that made that up, the N64 version did that, so they can't still count that as something new. Actually, DKR: DS isn't getting very good scores because it doesn't really add something new, that you can't find in other games, and after all it's a remake, and remakes don't get very high reviews. Sure, the track making stuff must be cool(although reviewers say the tracks look bland), and the online multiplayer is certainly fun(but unfair, thanks to the custom vehicles), but those things have already been used in other games. Get my meaning?
Well, it may be just me with the steering but I still think it could be alot better. Mario Kart Double Dash is a good game, and great for multiplayer but I still think it's medicore in comprasation to Mario Kart 64. That's just still the best Mario Kart around.
DKR: DS doesn't has to add something big, it's a sequel to DKR 64 with the same story and added a few things... It may be didn't added anything new and big, but since when did Mario Kart did? Except for the GODDAMN ****ING ANNOYING Blue Shell, nothing really... Yeah 2 characters in 1 kart once, I'd still pick 3 diferent types of verhiles above that. >_> You see, DKR is a tittle which many Nintendo fans have missed because it is a game from 10 years back...
And custom verhicles are everything, but broken... The game is still very good balanced, what you can't say about Mario Kart I think. In Mario Kart, you rely more on luck than on skill -daymn Blue Shells or what I call them First-Get-****ed again >_< - and the online races of Mario Kart DS are all dominated by snaking Dry Bones...
#33
Posted 13 February 2007 - 09:44 PM
Part of the reason I really wanted DKR DS was because I missed playing the old game from way back. The touch screen function actually works well, it doesn't have any problems.
#34
Posted 14 February 2007 - 08:51 AM
#35
Posted 18 February 2007 - 04:27 AM
The one thing I hate though, is that instead of upgrading from a normal rocket to a homing missle, and then to 10 missles, you only get 5 missles, and then the best one is the homing missle. The problem with that, is that if you're in first place with a homing missle, there's no way to get rid of it withought hurting yourself, unless you're lucky enough to find one of those upgrade coins on the track and upgrade it to a missle shield thingy (it's a lot like the triple shell thing in Mario kart, but they just circle around you, you don't fire them).
Then there's the thing where you can't revisit tracks that you've beaten. That kinda sucks.
Other than that, it's a pretty good game.
#36
Posted 19 February 2007 - 09:43 PM
#37
Posted 22 February 2007 - 12:39 AM
#38
Posted 05 March 2007 - 05:59 PM
I think I'll just stick to Mario Kart DS.
Diddy Kong Racing on the N64 was a favourite of mine, though.