System Wars PS3 vs. Wii vs. 360
#801
Posted 03 June 2008 - 07:21 AM
http://i190.photobucket.com/albums/z254/laharl_the_slayer_07/Die-50_Caliber_Asprin.jpg
#802
Posted 03 June 2008 - 08:27 AM
Eugine, on Jun 3 2008, 11:02 AM, said:
Ignorance at it's finest. When a popular product has been released, and it's sky rocketed, you dont try and cash in on it, because it just doesnt work. Just look at the Zune. Tried to cash in on the Ipod craze and it crashed and burned. When a product is so highly thought of and has a really strong market like the Wii, you dont ever try to copy it becaues you will lose a lot of money in the process.
I know these things, dont test me Eugine.
#803
Posted 03 June 2008 - 08:53 AM
First of all, do not use a bad example. The Zune is actually doing well, and I think it is actually the number two MP3 in terms of market share now, despite having to compete with Sony, Creative and the lots in the US. The Zune did not crash and burn.
Secondly, the Zune is not similar to the iPod in most ways, so using that example again is bad.
Anyway, I never said for Sony to copy Nintendo lolz. I simply said it's always good to outdo them, or atleast do some R&D. If the public demands it, why not try to get into the fray?
And I'll like to know the whys to your reasoning.
#804
Posted 03 June 2008 - 08:58 AM
Eugine, on Jun 3 2008, 03:53 PM, said:
First of all, do not use a bad example. The Zune is actually doing well, and I think it is actually the number two MP3 in terms of market share now, despite having to compete with Sony, Creative and the lots in the US. The Zune did not crash and burn.
Secondly, the Zune is not similar to the iPod in most ways, so using that example again is bad.
Anyway, I never said for Sony to copy Nintendo lolz. I simply said it's always good to outdo them, or atleast do some R&D. If the public demands it, why not try to get into the fray?
And I'll like to know the whys to your reasoning.
Yes it was a bad example, but just look at how many brain training clones there are out there and look at how crap they are. If people copy something, they dont make it decent, they just want to cash in on it. Because they know the other one will sell, they hope theirs will too. It's a bad marketing technique, but unfortunately sometimes it works, and the company gets money to make even more cheap copies.
Quote
Bull****
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#805
Posted 03 June 2008 - 09:09 AM
#806
Posted 03 June 2008 - 09:56 AM
However, I do love Sony's other products, especially the TV's :P 42" ftw!
#807
Posted 03 June 2008 - 10:10 AM
The PS3 was forced to market because of the Wii and the 360. Sony thought that the current gen would not have started until they declared so, but unfortunately Microsoft and Nintendo forced them to release an unfinished product, or one which imo, Sony was not proud of at the beginning.
Of course there were unfortunate delays and setbacks, but now that Sony has had adequate time to perfect their product, by 2009, Sony will unleash the tigers and will be ready and prepared to conquer again. Sony also had some healing to do, and to regain the trust and confidence of some gamers, who feel betrayed by them. I am confident they will do it, and I am confident that Sony will make sure you are pleased with the PS3.
#808
Posted 03 June 2008 - 12:52 PM
And...how do you call making a controller that's exactly the same as another company's, NOT copying?
Makes no sense...
#809
Posted 03 June 2008 - 06:22 PM
Also, the "Home" button also functioning as a Square button? Yeah right. That would work.
The story itself could be true. I wouldn't be surprised considering how much Sixaxis sucks.
#812
Posted 04 June 2008 - 12:09 AM
Split Infinity, on Jun 3 2008, 01:05 AM, said:
http://www.joystiq.com/media/2006/05/Sony_Revolution2.jpg
In this order: Power button, D-Pad, round function button, row of three smaller buttons, two more round buttons, four lights indicating controller number. Notice anything?
In fact, I'm almost positive it's a fake now.
It is a fake. It's too much like the Wii mote. That's why I was talking about next generation. Read between the lines. <_<
Eugine, on Jun 3 2008, 03:02 AM, said:
Sony way of achieving the motion sensing technology will be completely different from Nintendo's, and that honestly is not copying o.o
And besides the rushed sixaxis, what did Sony game division 'copy'?
Buisness sense would be actually carring about their customers. Sony obviously doesn't.
Of course Sony should and would try to outdo nintendo. but doing so too early makes them look like copy-catting whores (which, by the way, is not good business sense), and usually results in a half-assed attempt at someone else's idea. I'm pretty sure I just described the sixaxis to a T there.
Sony copied the D pad, the analog stick (though so did Nintendo if you think about it), the motion sensing, the idea of using CD's instead of carts (heck, that's how the origional playstation came to be), and a number of other things that slip my mind. There's a list somewhere in this topic.
#813
Posted 04 June 2008 - 01:02 AM
Analog stick: Already went through this.
Motion sensing: Already went through this.
CD drive: Sony didn't copy Nintendo, they were working on the Playstation as a joint project and Nintendo decided to cancel it, thus leaving Sony with the rights to the machine. If anything, Nintendo copied Sony when they released the Gamecube.
#814
Posted 04 June 2008 - 01:05 AM
#815
Posted 04 June 2008 - 01:12 AM
#818
Posted 05 June 2008 - 01:09 AM
Split Infinity, on Jun 4 2008, 12:02 AM, said:
Analog stick: Already went through this.
Motion sensing: Already went through this.
CD drive: Sony didn't copy Nintendo, they were working on the Playstation as a joint project and Nintendo decided to cancel it, thus leaving Sony with the rights to the machine. If anything, Nintendo copied Sony when they released the Gamecube.
D-Pad: First directional control device used on a console (unless the atari with it's fancy joystick came out before the NES)
And Nintendo came up with the idea for using discs instead of carts before Sony. They hired Sony to help them put the idea to work. In the end, they dropped the project, so Sony took Nintendo's idea, but made a console out of it instead of an add-on.
*cuts the leash tied to stake*
#822
Posted 05 June 2008 - 03:58 AM
Toasty, on Jun 5 2008, 05:09 PM, said:
And Nintendo came up with the idea for using discs instead of carts before Sony. They hired Sony to help them put the idea to work. In the end, they dropped the project, so Sony took Nintendo's idea, but made a console out of it instead of an add-on.
*cuts the leash tied to stake*
As if other gaming companies wouldn't have developed a controller with up, down, left and right buttons sooner or later. It's a no-brainer. Hell, computers were already using arrow keys to play games by that time.
Nintendo made attempts to work with discs, but it was only when Sony was developing the CDROM/XA format that they approached them requesting to use it. The technology was Sony's to begin with.
#823
Posted 05 June 2008 - 11:33 PM
Nintendo went to Sony to propose an idea for an add-on for the SNES that would allow it to play games on discs. Sony didn't think it up, Nintendo did. When Nintendo dropped the project, Sony took the idea and made the Play Station. That's how it happened. Just because Sony made a new fancy disc format doesn't mean they thought up the idea for using discs as a storage medium for games.
#826
Posted 06 June 2008 - 04:39 PM
Split Infinity, on Jun 5 2008, 10:39 PM, said:
Because it was Nintendo's idea to begin with. It shouldn't take that much brain power to figure it out. -_-
Nintendo came up with the idea, and sony pretty much took the prototype periphreal, modified it, and sold it as the PS.
#827
Posted 06 June 2008 - 04:44 PM
Now, read it before you continue to look stupid. Nintendo had nothing to do with the CD.
#828
Posted 06 June 2008 - 04:48 PM
I never said Nintendo invented the freaking CD! I said they came up with the idea that later became the Play Station! Sony and Philips may have invented the CD together, but it was Nintendo's optical disc add-on that Sony based the Play Station on.
I've read that article before, Eugine. I'm not stupid. Quit misinterpreting things.
#829
Posted 06 June 2008 - 04:59 PM
http://en.wikipedia....station#History
Don't think it was copying anyway. Basically Nintendo approached Sony to design the stuff, but then walked away. Sony then just used what they made. Nintendo probably cries today.
#835
Posted 06 June 2008 - 06:10 PM
#836
Posted 06 June 2008 - 06:11 PM
#842
Posted 06 June 2008 - 06:19 PM
And Split, Caael's right, you pick holes in everything tooooo much.
#843
Posted 06 June 2008 - 06:21 PM
#846
Posted 06 June 2008 - 06:35 PM
#847
Posted 06 June 2008 - 06:37 PM
#848
Posted 06 June 2008 - 06:40 PM
So with E3 1.5 months away, let's start making predictions from the big three. What are you expecting, hoping to see?
#851
Posted 06 June 2008 - 06:44 PM
#853
Posted 06 June 2008 - 06:47 PM
Split Infinity, on Jun 7 2008, 01:37 AM, said:
I'm not getting heated up over you thinking its not funny, but you have to be right the whole ****ing time, you'll never admit defeat. ****ing bellend, go catch cancer you thick ****.
#854
Posted 06 June 2008 - 06:50 PM
#855
Posted 06 June 2008 - 06:50 PM
Unfortunately, Sony is a newcomer in software market, so most of their software are lagging behind American companies, but soon we will see better DRM from Sony. They are most likely working hard on a DRM which will please both Sony and us.
#856
Posted 06 June 2008 - 06:52 PM
#857
Posted 06 June 2008 - 06:53 PM
#858
Posted 06 June 2008 - 07:06 PM
As we have already seen, fortunately, the PlayStation, all three btw, hardly have durability problems, and of course Sony has proven to provide great software to match the large lifespan. The PlayStation and PlayStation 2 are testaments of this. Contrary to Split's assertion, the PSP and PS2 has the largest lifespan in comparison to their competitors. Sony response to the PSP's broken buttons was unfortunate, and I am sure they have taken the correct measures to ensure the customers are not treated in any disrespect, and they have already made it clear, any offenses were not intentional.
And Caael, mind you, a business main goal is to make a profit. Nothing can be a business without the intent to make a profit. Sony is not a non-profit organisation.
[/end practice PR!]
ME SHUD WORK 4 SONY!!!
#859
Posted 06 June 2008 - 07:10 PM
#866
Posted 06 June 2008 - 09:50 PM
Eugine, on Jun 6 2008, 05:44 PM, said:
Have you played a game with SecuROM in it? It's basically malware, and much of the time it limits the amount of installations you can have. And it doesn't stop piracy in the slightest. learn2research
#867
Posted 06 June 2008 - 10:02 PM
It stops piracy because it doesn't allow copies to be made, something which shouldn't really bother someone who bought the real game. If you want to install it on another PC, simply uninstall it from the current system then install it on the other PC.
#868
Posted 06 June 2008 - 10:04 PM
learn2research
#869
Posted 06 June 2008 - 10:08 PM
#871
Posted 06 June 2008 - 10:12 PM
Oh well, I shouldn't be complaining about piracy since I pirate music like hell. Oh well, that's the only thing I pirate anyway >__<
#872
Posted 06 June 2008 - 10:17 PM
Back on topic fools!
^^
#876
Posted 06 June 2008 - 11:07 PM
#877
Posted 07 June 2008 - 12:18 AM
#878
Posted 07 June 2008 - 04:24 AM
#879
Posted 07 June 2008 - 04:35 AM
#880
Posted 07 June 2008 - 05:12 AM
#882
Posted 07 June 2008 - 07:26 AM
#884
Posted 07 June 2008 - 08:15 AM
#885
Posted 07 June 2008 - 08:44 AM
Zeypher, on Jun 7 2008, 06:07 AM, said:
Me111, on Jun 7 2008, 07:18 AM, said:
Split Infinity, on Jun 7 2008, 11:35 AM, said:
whine whine whine
dont complain about something if you dont want your view on it challenged
#886
Posted 07 June 2008 - 08:49 AM
Besides that quote you took from me never said that the noise affected gameplay, just that the volume needed to be higher. It's not like the noise is so deafening, I lose my ability to play games.
#887
Posted 07 June 2008 - 08:59 AM
anyway im not getting into a Caael/Zephyr style arguement so think what you want
#888
Posted 07 June 2008 - 10:45 AM
#890
Posted 07 June 2008 - 02:24 PM
Eugine, on Jun 6 2008, 06:06 PM, said:
As we have already seen, fortunately, the PlayStation, all three btw, hardly have durability problems, and of course Sony has proven to provide great software to match the large lifespan. The PlayStation and PlayStation 2 are testaments of this. Contrary to Split's assertion, the PSP and PS2 has the largest lifespan in comparison to their competitors. Sony response to the PSP's broken buttons was unfortunate, and I am sure they have taken the correct measures to ensure the customers are not treated in any disrespect, and they have already made it clear, any offenses were not intentional.
And Caael, mind you, a business main goal is to make a profit. Nothing can be a business without the intent to make a profit. Sony is not a non-profit organisation.
[/end practice PR!]
ME SHUD WORK 4 SONY!!!
Yes, you should. Then Sony would crash and burn, and cease to exist. Thus ridding the world of the horrible service they provide.
Anyway, if it was a manufacturing defect, then how come they haven't simply up'd their quality control standards? *coughmoneywhorescough*
Regardless, it's not a manufacturing defect. The button on the PSP that breaks is positioned poorly on the PCB. It's to far to the right for it to be pressed down correctly, and so it doesn't work properly. Even after countless numbers of people have complained about it, Sony has yet to fix the problem.
Reliablility? What about all of the PS2's that can't read discs anymore? The laser failed, and it can't properly read the disc. It may have happened after a few years of use, but I've had my GameCube for at least four years now, and it's still working fine. I have yet to ever hear people having problems with their N64's. VERY RARELY will you ever hear about someone having problems with their Wii's (the clicking noise is the laser moving and scanning the disc, from what I understand).
The origional Playstations had faulty sled tracks for the laser, which caused it to skip. Though this is one of the very rare times when Sony has fixed the problem, as later releases had a die-cast sled.
Out of the three, I believe Nintendo has the best quality track record, followed by Sony, with Microsoft lagging a ways behind (they're catching up though).
#891
Posted 07 June 2008 - 02:39 PM
Then comes the Wii. A console that apparently has something like 0,1 ****ING PERCENT of being defected. Well guess what? MY ****ING WII IS DEFECTED! Just like with the GC before it, sometimes it won't read discs right away, and it used to not read them at all sometimes. It's quite a lot better now though, even though I didn't take it to get fixed, but I know the problems will resurface. GC had some periods of time when it worked perfectly.
It's all the ****ing laser's fault. I wish they brought back cartridges. The N64 was amazing, never a single break down.
Anyhow, so much for reliability...
#892
Posted 07 June 2008 - 02:57 PM
#893
Posted 07 June 2008 - 03:05 PM
Aquamarine, on Jun 7 2008, 01:39 PM, said:
Then comes the Wii. A console that apparently has something like 0,1 ****ING PERCENT of being defected. Well guess what? MY ****ING WII IS DEFECTED! Just like with the GC before it, sometimes it won't read discs right away, and it used to not read them at all sometimes. It's quite a lot better now though, even though I didn't take it to get fixed, but I know the problems will resurface. GC had some periods of time when it worked perfectly.
It's all the ****ing laser's fault. I wish they brought back cartridges. The N64 was amazing, never a single break down.
Anyhow, so much for reliability...
You're actually the first person I've heard of who's had real problems with their GC, or Wii for that matter. The only problem I ever had with my GC was it's lid not closing. I had to pull the little lock thingy out because it stuck. Doesn't even do that anymore, though. Works fine.
Anyway, it seems to me like you were just unlucky. Do you know anyone else who's had these problems (or others)?
And I've dropped my DS so many times I can't begin to count. It continued to work perfectly all the way up until I lost it. That's about 2 years, I think. Maybe 3. I know a friend who's DS Lite's hinge cracked, but that's the only problem I've ever heard of as far as the handhelds go.
#894
Posted 07 June 2008 - 03:31 PM
#895
Posted 07 June 2008 - 04:08 PM
#896
Posted 07 June 2008 - 04:10 PM
#900
Posted 07 June 2008 - 06:03 PM
#901
Posted 07 June 2008 - 06:04 PM
#902
Posted 07 June 2008 - 06:10 PM
The PS2's laser wasn't built well. Saying that the console is built like a tank is like saying global warming is caused by carbon emissions. No matter how many times you say it, it still isn't true.
If you dropped a PS2 from 10 feet, it'll shatter. If you drop a GC from 10 feet, it'll still be in perfect working condition. THAT is quality.
#903
Posted 07 June 2008 - 06:12 PM
#904
Posted 07 June 2008 - 06:14 PM
#905
Posted 07 June 2008 - 06:17 PM
Quality is the ability to stand the test of time without failing (or with very few minor problems, since nothing's perfect).
#906
Posted 07 June 2008 - 06:41 PM
I wouldn't doubt the GC was more durable though.
#908
Posted 07 June 2008 - 09:11 PM
I personally had the original PS2 from 2000-2004 when I got the disc read error. I then got the slim, and it works fine. I honestly blame myself for the disc read error since it fell from a shelf (it was after a hurricane here, so I had to pack everything away o.o)
#909
Posted 08 June 2008 - 12:12 AM
#910
Posted 08 June 2008 - 12:43 AM
#912
Posted 08 June 2008 - 01:53 AM
#913
Posted 08 June 2008 - 02:29 AM
I think they were all lacking design personally. But who cares. Games > Design of system.
#914
Posted 08 June 2008 - 02:30 AM
Anyway, game consoles have been having these sort of problems ever since they started using discs. No piece of hardware is perfect. The more complex it is, the more problems it's likely to have. And Toasty, if somebody drops their console any more than about 30 centimetres, they pretty much deserve to have it broken.
But on the subject of durability, my GBA SP is just about the sturdiest object known to man. I've dropped, smashed and thrown it more times than I can remember, and the worst thing that's ever happened is the game froze. Unlike my iriver, which got a broken screen when somebody kicked it. :(
#915
Posted 08 June 2008 - 02:56 AM
Few people will buy/have bought the PS3 because it plays blu-ray discs, for example. That I can be sure of, because 'hardcore' gamers, the audience the PS3 is directed at, don't care so much about watching movies in high-def as they do playing awesome games.
And obviously, anyone who drops their console more than 30 centimeters is asking for a broken console. But over time, normal wear and tear will wear out a PS2 faster than a GC. Older hardware tends to be more durable.
#916
Posted 08 June 2008 - 03:25 AM
And like I said, the more complex a system is, the more problems you'll have with it. The PS2 was a much more advanced piece of hardware than the GCN in any case.
#917
Posted 08 June 2008 - 06:23 AM
Toasty, on Jun 8 2008, 04:56 AM, said:
#919
Posted 08 June 2008 - 02:57 PM
Split Infinity, on Jun 8 2008, 02:25 AM, said:
And like I said, the more complex a system is, the more problems you'll have with it. The PS2 was a much more advanced piece of hardware than the GCN in any case.
The funny thing is, is that the GC even had more horsepower than the PS2. The GC was more powerful than the PS2, more durable, heck, it was even cheaper and cost less to produce. But the support for it wasn't anywhere near the level of support the PS2 got. Because the PS2 had far more games than the GC, it won.
#922
Posted 08 June 2008 - 04:34 PM
And I'll agree that's one reason why the GC failed, but people still wouldn't have bought the PS2 unless it had games they wanted to play,
#925
Posted 08 June 2008 - 04:46 PM
#926
Posted 08 June 2008 - 05:23 PM
Still, absolutely hilarious, LOL!
#927
Posted 08 June 2008 - 10:29 PM
Toasty, on Jun 9 2008, 06:57 AM, said:
Madness! Well, Wikipedia agrees with you...
And the video doesn't work.
#928
Posted 08 June 2008 - 11:26 PM
#929
Posted 08 June 2008 - 11:46 PM
In other words, on a scale of 1 to 5:
PS2: 1.35
GameCube: 1.85
Xbox: 4.50
#932
Posted 12 June 2008 - 07:57 PM
http://ps3.ign.com/a...1/881472p5.html
Well, well. I had little doubts, but I'll be getting a PS3 during this summer. Oh well, no Brawl until next year. I can only buy one <_<
#934
Posted 12 June 2008 - 09:49 PM
MGS is actually one of my favourite series ever. Well, honestly I only played the 2nd and 3rd, but both were excellent.
Epic in everyway!
I'm sure people will be pounding IGN for giving two 10s so close together. Ah well... SUCK IT. <3
#936
Posted 13 June 2008 - 10:35 PM
#937
Posted 14 June 2008 - 11:16 PM
This post has been approved by WD.
#940
Posted 21 July 2008 - 02:44 PM
I also found this interesting post on GameSpot:
You can voice your opinions on which console is the best until you're blue in the face, but you're overlooking one indisputable fact: More people own or want a Wii. Period.
And the "hardcore vs.casual" argument is moot. A gamer is someone who plays games. Wii gamers are still gamers. "Hardcore" is a question of genre, not a definition of a gamer.
Lastly, the price difference is less than $100 now. That's not much when you're looking to spend $500+ regardless of which console you buy. So that's not a valid argument either.
#942
Posted 21 July 2008 - 02:47 PM
#943
Posted 21 July 2008 - 02:48 PM
#945
Posted 21 July 2008 - 03:09 PM
And what retard said that GL?
#946
Posted 21 July 2008 - 03:27 PM
And I'm not defending or criticizing the point, I just thought it was an interesting comment.
#947
Posted 21 July 2008 - 03:30 PM
#948
Posted 07 September 2008 - 06:26 PM
After reading through some articles about how the 360 and PS3 (and the PS2) work, I have this to say:
The PS3 is more powerful than the 360, but like the PS2, it's architecture is wierd and crazy, and hard as heck to code for. The 360 on the other hand might not be as powerful as the PS3, but it is by far easier to code for because of it's architecture's similarities to an average PC's archecture (x86 and x86/64).
The PS2, despite having worse specs than even the Gamecube, had the more horsepower than the Xbox because it had a crapload of....things. These things allowed te PS2 to really make polygons fly out of it's ass like Sony claimed it could. That's why FF was able to look so good.
What makes the PS2 and PS3 so different, though, is the way they hand;e information. A typical computer will store the information in the system's cache's (like the CPU or GPU's cache) and hold it there for as long as the data is needed. It then moves this data over relatively small busses. The PS2 and PS3 however, have huge fat busses that can carry a lot of data, but really small cache's. So the data is rarely held in one place and worked on for long. It's constantly being moved around. The latter is better for gaming because unlike non-media type applications, apps that require 3D rendering need to be fed data much faster.
Let me quote an analogy by a guy from Ars Technica to make things a little clearer:
Quote
Regardless, I still think the PS3 gets too much praise, and I still hate Sony.
......and I still kinda want a PS3.
#949
Posted 07 September 2008 - 06:31 PM
#950
Posted 08 September 2008 - 12:20 AM
#951
Posted 08 September 2008 - 12:32 AM
#952
Posted 29 November 2008 - 06:54 PM
http://i252.photobucket.com/albums/hh8/rallyracer07/consolechartyr2yb6.jpg
#958
Posted 30 November 2008 - 04:28 AM
#960
Posted 30 November 2008 - 05:33 AM
Wii is good for party games
360 is good for online multiplayer
PS3 is good for single player games
I happen to have a lot of friends who own 360's and play online. The 360 would be the obvious choice for me.
#961
Posted 30 November 2008 - 06:56 AM
Toasty, on Nov 30 2008, 11:33 AM, said:
Wii is good for party games
360 is good for online multiplayer
PS3 is good for single player games
I happen to have a lot of friends who own 360's and play online. The 360 would be the obvious choice for me.
He's not basing it on any of that, he's just saying you have no friends.
I'd be tempted to put the Wii in the PC slot...
#962
Posted 30 November 2008 - 07:26 AM
Toasty, on Nov 30 2008, 12:33 PM, said:
Wii is good for party games
360 is good for online multiplayer
PS3 is good for single player games
I happen to have a lot of friends who own 360's and play online. The 360 would be the obvious choice for me.
Yes and I wasn't being serious. Lighten up.
#965
Posted 30 November 2008 - 03:10 PM
#967
Posted 30 November 2008 - 03:20 PM
Ok guys, which console is going to do best this Christmas in terms of games?
#968
Posted 30 November 2008 - 03:49 PM
Wii Fit is back in stock, so i'm guessing that will be the top selling product this christmas. If not that, sadly Wii music will sell as well.
#969
Posted 30 November 2008 - 03:57 PM
Guess these titles don't sell if there's no accessory attached, no?
#970
Posted 30 November 2008 - 04:23 PM
#971
Posted 30 November 2008 - 04:28 PM
Toasty, on Nov 30 2008, 11:23 PM, said:
Doubt it. Despite being more innovative than the usual stuff on Wii, the 3rd party games dont sell as well.
Anything with "Wii" in the title will sell thousands.
#977
Posted 01 December 2008 - 03:01 AM
It's where they introduced their new high precision add-on thingamajig that should've been built into the controller from the get-go.
#978
Posted 01 December 2008 - 03:11 AM
Bleh, deep linking doesn't work as well I thought it would.
#979
Posted 24 April 2009 - 02:26 PM
http://www.metacafe.com/watch/650985/wii_v...3_vs_x_box_360/
#980
Posted 24 April 2009 - 05:13 PM
Golden Legacy, on Apr 24 2009, 01:26 PM, said:
http://www.metacafe.com/watch/650985/wii_v...3_vs_x_box_360/
Reminds me of this movie scene: http://www.youtube.com/watch?v=N_CSrsALUek...feature=related
#981
Posted 16 July 2009 - 04:39 PM
Drizzy Drake, on Jul 15 2009, 06:32 PM, said:
.hack//G.U. Vol. 1//Rebirth
.hack//G.U. Vol. 2//Reminisce
.hack//G.U. Vol. 3//Redemption
.hack Part 1: Infection
.hack Part 2: Mutation
.hack Part 3: Outbreak
.hack Part 4: Quarantine
Dark Cloud
Dark Cloud 2
Disgaea
Disgaea 2
Final Fantasy 10
Final Fantasy 12
Grandia 3
Kingdom Hearts
Kingdom Hearts 2
Marvel Vs. Capcom 2
Persona 3
Persona 3 FES
Persona 4
Valkyrie Profile 2
Xenosaga
Gran Turismo 3
God Of War
God Of War 2
Rachet And Clank
Jak And Daxter
Jak 2
Jak 3
Devil May Cry
DMC 2
DMC 3
Soul Caliber 3
Yakuza
Metal Gear Solid 3
Tales Of Destiny 2
Guilty Gear XX: Accent Core Plus
Guitar Hero
Socom 1
Socom 2
Monster Hunter
NBA Street
Suikoden 3
and apperently Tales Of Symphonia is on PS2 so 8 kid
Tales Of Destiny (remake)
Klonoa 2
Megamn X7
Minight Club
Yeah, except half of those are sequels. =P
And besides that, you didn't say "Name as many must buy games on the GC as the PS2," you said "name 10 must buy games for the GC"
Which I did. Depending on who looks at the list of course. :P