This post has been edited by Enoch: 04 January 2006 - 11:52 AM
Golden Sun 3 There IS one.
#402
Posted 04 January 2006 - 01:29 PM
#403
Posted 04 January 2006 - 04:14 PM
Anyway, for your viewing pleasure, here is a translated version of Camelot's website:
http://translate.google.com/translate?u=ht...Flanguage_tools
Take the time to browse the website. Some of the translations are SO funny.
#404
Posted 04 January 2006 - 05:39 PM
Yeah, that's real helpful. Thanks.
#405
Posted 04 January 2006 - 07:56 PM
I might be wrong though ><.
#406
Posted 05 January 2006 - 01:22 AM
Link is good freely. When it is linked, after the fact, being not to care, when at the mail you can inform, the WebmasterX rejoices. In addition, truly the selfishness, concerning mutual link being modest, we have received, but the WebmasterX being whimsical, there are times when you introduce with the corner of the News Flash.
And this:
In regard to the social studies observation of school relationship, the mail at the telephone consultation you receive. Ahead the inquiring with the mail in case of this telephone 03-3341-7759 to the medium coming out (in in to be). Furthermore, because it can correspond with the language other than Japanese and is unable, beforehand acknowledgement. Because the equipment and material of secret the game before the announcing rumblingly have done, perhaps the actual development scenery we cannot show. This and acknowledgement.
And this:
When in the person who inquires of the " about the music golden sun ", you compare with the music of the other game of the GBA, the method which had the impression that " the conspirators it is different ", well enough is not to be, probably will be?
Of course, there is also a good quality of the music by " the cherry tree garden Osamu " person of everyone coral knowing, but in order that music the maximum to be able to reproduce while the restricting of hard of the GBA, we endeavor.
Has Camelot gone crazy? Or is Google just a bad choice when it comes to translating web pages?
#407
Posted 05 January 2006 - 03:10 PM
#408
Posted 05 January 2006 - 08:25 PM
#409
Posted 06 January 2006 - 06:21 PM
#410 Guest_Geert_*
Posted 07 January 2006 - 10:46 AM
But now, I want a short good answer: Will there be a Golden Sun 3 or is the change too little?
#411
Posted 07 January 2006 - 11:38 AM
Try asking Camelot instead. If they say yes then come and tell us.
#412
Posted 08 January 2006 - 02:59 PM
#413
Posted 08 January 2006 - 03:03 PM
#414
Posted 08 January 2006 - 04:04 PM
Anyways it will probably be a portable system so the DS or the GBA.
#415
Posted 08 January 2006 - 05:15 PM
A highly successful gaming corporation, known for such characters as Mario and Luigi.
Nintendian - Adjective
The adjectual form of Nintendo.
#417
Posted 08 January 2006 - 09:29 PM
2. The end of TLA does actually set it up for a sequal. Alchemy has been unleashed, Isaac and co. have been charged with the protection of the world, and there is a possibility that Alex will survive and then set about fulfilling his dreams of world domination.
#418 Guest_Geert_*
Posted 09 January 2006 - 01:57 AM
#419
Posted 09 January 2006 - 04:11 AM
Plus, The Wise One defeats Alex and also channeled some of the power of the Golden Sun through to Isaac. This doesn't sound like something an enemy would do :P.
#420
Posted 09 January 2006 - 09:18 AM
#421
Posted 09 January 2006 - 10:23 AM
You can't deny though, they have set it up for a possible sequal in the future.
#422
Posted 09 January 2006 - 05:16 PM
Neon, on Dec 27 2005, 08:03 AM, said:
It was made by a user named TakaM at GSR forums. along with these other cool ones he made...
http://dynamic.gamespy.com/~goldensun/phpb...pic.php?t=13862
just follow the thread and you will see some pretty cool images he created.
#423
Posted 09 January 2006 - 07:43 PM
Neon, on Jan 9 2006, 10:23 AM, said:
You can't deny though, they have set it up for a possible sequal in the future.
There is always the fact that at the end of GS1 there was the statement To Be Continued... at the end, and there was no such thing in GS2. I know it seems simple but even though there was room to grow with the storyline, they didn't make it obvious that there would be a sequel.
#424
Posted 09 January 2006 - 10:49 PM
A GS3 would most likely take place many years after the end of GS2. Or, heaven forbid, would be a prequal >.o.
Actually, a prequal would be pretty cool. You could play as the adepts that sealed away alchemy, and the enemies can be a group that has set out to stop you. Or vice verce.
Or even better, they can split it into 2 games and you can play both sides with a happy reunion at the end! ;P
This post has been edited by Neon: 09 January 2006 - 10:50 PM
#425
Posted 10 January 2006 - 08:27 PM
#426
Posted 10 January 2006 - 10:39 PM
#427
Posted 11 January 2006 - 09:58 AM
"Hiroyuki Takahashi Interview" said:
"We love RPGs a lot and we profoundly adore the universe we created with the Golden Sun series on GBA," he replied when he was asked if Camelot was making a Golden Sun sequel for consoles. "At the moment, though, it is impossible for us to share information on this subject with you and so our answer is neither yes nor no." Takahashi added that Camelot does have projects underway and that he expects it "will be able to show some new things at E3."
http://revolution.ig...015/015822.html
#428
Posted 12 January 2006 - 03:26 PM
This post has been edited by GoldenX: 12 January 2006 - 03:27 PM
#429
Posted 13 January 2006 - 06:39 PM
#430
Posted 13 January 2006 - 07:23 PM
A prequel would be better than a sequel at this point because you would still have some partiality to the story, since you already know what is going to happen (for the most part). It would likely re-ignite support for the Golden Sun series.
#431
Posted 13 January 2006 - 07:25 PM
#432
Posted 16 January 2006 - 08:07 PM
A prequel would definately have to come first. If we are to continue the Golden Sun story, we need to see what happened before, back when the world was old. With that crucial better understanding, we could jump back to Alex and Isaac and the others.
And Mia... how could she NOT be involved? Alex, despite his evilness, deeply cares for Mia, maybe even loves her. While Mia despises him, for what he did. I'd love to see her change him. I think of Alex as a Darth Vader kind of character- he probably did what he did because he wanted to protect Mia, so that she would love him back. I would love to see his love for her change him back to the light in the end, and have him join the good guys once more, after much soul-searching and a climactic battle with Isaac.
It is my belief that Alex was corrupted by something, someone way back when Alchemy was sealed away. This Dark person, a man of unspeakable evil, may have originally given power to secure the peace and stability of the world by using the Stone of Sages. The Stone's power corrupted him, and he waged war against all the other nations of the world so that he could dominate all life. In a last ditch effort to save the world from his evil, a small group of Adepts were able to seal away the Stone's powers in the Elemental Lighthouses, sealing away Alchemy for years, though it brought ruin and collapse to many a great civilization, and eventually would engulf the entire world. This Dark Lord of sorts was also sealed away at that time, by a second seal.
But even sealed beyond the void of time and space, the Dark Lord whispers into the dark hearts of men. Those who seek power, those who would do anything to stop the inevitable, fall under his dominion.
Alex may have foreseen a terrible fate for Mia, a danger that may very kill her (something we may learn later). To save her from such, he decided to forsake the teaching he had followed, forsake the light, and do anything to save her. In doing so, he himself signed her death warrant, for the seed of darkness within his heart grew, and now he struggles between his love for her and insanity. Alex's dark pact may open the gateway of the Silver Moon, and unlock the seal upon the most terrible Adept to ever walk the face of the Earth. A man who will dominate the entire planet; all shall fall to his will. This is Alex's dark fate.
That is why Alex is so crucial. If there was to be a fourth game to finish the story, I would wish it to feature Alex as the main character, solo questing in his dark path. And in the end, he must work with Isaac if he is to truly follow his heart and save the one he loves most: His mentor, his childhood friend, his Mia.
Note that this was all conjecture, and that I did not get this from any sources. I simply believe that if Camelot would do this successfully, they would revive the interest in Golden Sun, and Golden Sun would forever live up at the top with Final Fantasy, DragonQuest, and The Legend of Zelda.
#433
Posted 17 January 2006 - 02:56 PM
This guy has the right idea. Read it!
#434
Posted 17 January 2006 - 08:33 PM
But yeah, now I have a better understanding for what you meant by having 4 Golden Sun games in the end, and that makes more sense. I guess it could work that way, I'm just not as open to it. :blink:
#435
Posted 18 January 2006 - 11:38 AM
The Lord of the Morning, on Jan 16 2006, 08:07 PM, said:
I don't think Golden Sun can ever live up to Final Fantasy or Zelda until it makes games on other consoles (Rev, GC). Great game franchises reinvent themselves on TV consoles (OoT) and unless Golden Sun does that, it can never be a classic.
#436
Posted 18 January 2006 - 12:02 PM
#437
Posted 18 January 2006 - 12:03 PM
#438
Posted 19 January 2006 - 03:37 AM
#439
Posted 19 January 2006 - 03:53 AM
#440
Posted 19 January 2006 - 09:10 AM
#441
Posted 19 January 2006 - 10:30 AM
#442
Posted 20 January 2006 - 12:57 PM
#443
Posted 20 January 2006 - 01:53 PM
The Lord of the Morning, on Jan 20 2006, 06:57 PM, said:
That's the problem. If a sequel was to come out it would have to be pretty good to regain the interest of the people.
#444
Posted 20 January 2006 - 02:07 PM
Personally, I think a prequal would be awesome. Showing us reasons why Alchemy was locked away.
I think it was probably due to a nation designing a mega weapon that uses the power of the Stone of Sages.
The way I figured it, Alex found some ancient texts about it and decided to build another version of the weapon using the powers he would have recieved from the Golden Sun.
#445
Posted 21 January 2006 - 09:32 AM
#446
Posted 21 January 2006 - 12:00 PM
Omair, on Jan 19 2006, 03:53 AM, said:
True. This is another reason to believe that a GS3 isn't coming. There were only two years between the first two, it's been more than three years now since GS2, we should at least have had some news.
#448
Posted 26 January 2006 - 08:23 AM
#449
Posted 01 February 2006 - 09:38 PM
Sea_of_Time, on Jan 21 2006, 12:00 PM, said:
Some games take longer to make than others, but yeah, we probably should have heard something by now. Although that is a probably so we shouldn't rule anything out yet. Some fanfics I've read on other sites would be perfect backrounds for a GS3.
Here's one: The Fifth Age, it's kinda long (126 pages), and there's some questionable assumptions, but it's got a pretty gould base.
ME111, they could always have it take place in modern times(like the fifth age fanfic), and SOT, just because it's only been on portable systems doean't mean it is't a classic, I know many people who would dissagree with you. And finally to LOTM, That is a great Idea.
I also think that having a prequil with abase like using the stone of sages as a weapon, having a delema with Alex is a great idea, but I also think that having the story take place in modern times would add a whole new edge to the game. And it would probably be better to release a prequil before a sequal.
This post has been edited by Toasty64: 01 February 2006 - 09:56 PM
#450
Posted 02 February 2006 - 09:38 AM
#451
Posted 02 February 2006 - 06:04 PM
#452
Posted 02 February 2006 - 06:08 PM
But it would be a bit cheesy. Plus, how would you travel around the overworld map? Would you drive around in a home mobile??? XDD
I can see it now...
Golden Sun: Road Trip!
#453
Posted 03 February 2006 - 09:27 AM
Sorry about that, it's just that I never liked the idea of futuristic or, even worse, modern day RPG's. I think that one of the things that sell and RPG game is medi-evil weapons and magic. You couldn't have those in a modern GS game... I think.
#454
Posted 04 February 2006 - 09:42 PM
Wind Dude, on Feb 2 2006, 06:08 PM, said:
But it would be a bit cheesy. Plus, how would you travel around the overworld map? Would you drive around in a home mobile??? XDD
I can see it now...
Golden Sun: Road Trip!
Well, in the story, evil psyenergy twisted the world into a sphere, and actually, Alex, and Isaac's dscendant, travel around in an old, beat up pickup. Haha. :blink: And in the story, Isaac's descendant inherit's what I think is the Gaia Blade.
This post has been edited by Toasty64: 04 February 2006 - 09:43 PM
#455
Posted 06 February 2006 - 12:06 PM
#456
Posted 07 February 2006 - 05:56 PM
#457
Posted 08 February 2006 - 10:13 AM
#458
Posted 08 February 2006 - 10:57 AM
#459
Posted 08 February 2006 - 02:20 PM
I would not only like to see more types of psynergy, but also perhaps a new power that was only available back then.
#460
Posted 08 February 2006 - 03:42 PM
#461
Posted 09 February 2006 - 08:29 AM
#462
Posted 09 February 2006 - 08:51 PM
#463
Posted 10 February 2006 - 10:28 AM
#464
Posted 10 February 2006 - 06:10 PM
#465
Posted 10 February 2006 - 08:39 PM
#466
Posted 12 February 2006 - 02:18 PM
#467
Posted 14 February 2006 - 01:51 PM
#469
Posted 15 February 2006 - 03:50 PM
#470
Posted 17 February 2006 - 10:03 AM
#471
Posted 17 February 2006 - 11:26 PM
#472
Posted 18 February 2006 - 04:29 AM
As for Hydros being a main character, it's an interesting idea but I don't think he had enough focus in GS2 to make him a main character.
#474
Posted 19 February 2006 - 05:45 PM
there's a lot of imited psynergy. Because the lighthouses were still dormant, the outbreak of new psynergy powers should not have existed at the time of this prequel, let alone the mount Aleph Eruption. Kyle, Dora, and Jenna's parents are too minor of characters to be played as. Nothing really special as I believe has ever happend to them, nor do they seem like they are hiding something. Kyle had to have pretty pathetic psynergy to be beaten by a ROCK. The sages would be a good idea. Alchemy would be at its finest, meaning that there will be thousands of djinni, billions of psynergy, tons of summons, and hordes of alchemy-powered evil guys.
#475
Posted 20 February 2006 - 03:10 PM
#476
Posted 20 February 2006 - 07:55 PM
Oh, and Kyle would be dead in my perfect GS3 vision, too. (KYLE. ROCK. EEEYYAAAH.)
#477
Posted 21 February 2006 - 05:22 PM
Mars Djinni, on Feb 19 2006, 05:45 PM, said:
there's a lot of imited psynergy. Because the lighthouses were still dormant, the outbreak of new psynergy powers should not have existed at the time of this prequel, let alone the mount Aleph Eruption. Kyle, Dora, and Jenna's parents are too minor of characters to be played as. Nothing really special as I believe has ever happend to them, nor do they seem like they are hiding something. Kyle had to have pretty pathetic psynergy to be beaten by a ROCK. The sages would be a good idea. Alchemy would be at its finest, meaning that there will be thousands of djinni, billions of psynergy, tons of summons, and hordes of alchemy-powered evil guys.
There wouldn't be any more dijin. There were only a total of 72 dijin and they protected the elemental stars. I also don't think that the sages would be good main characters. Since it's not an entirely new game, then they should only use characters talked about in GS & GS2. It should be a sequil to GS2, but only take place 5 or so years after. The antagonist of the story would be Alex, or mabey the wise one represented by four evil adepts like in The Fifth Age (posted earlier).
#478
Posted 21 February 2006 - 06:39 PM
#479
Posted 23 February 2006 - 06:00 AM
There could be new locations beyond Weyard, as when you look at the map, Weyard is on a huge waterfall??? so perhaps beoynd that on the lower levels is other lands. I doubt nintendo and camalot would do this though, something to do with the lighthouses.
as for djinni i reckon your count will resart, and the old djinni arn't getable.
Another idea for GSIII could be that it long since TLA and Isaac and co are long dead. The mars star (with the percentage of power from the Golden Sun) still remains though as do the others, and Alex (who still lives due to the imortality powers from the Golden Sun) is searching for it. The main character is brought into the story in a major event. I think there'll be a new twist to the story too, as if it's as simple for Alex to take the star and take it's power, then it wouldn't be much of a game, so there are things to do with psynergy that he must do at locations... i dunno????
nice idea for a new main char though i reckon
#480
Posted 23 February 2006 - 03:37 PM
#481
Posted 24 February 2006 - 05:37 PM
BloodPhoenix, on Feb 23 2006, 06:00 AM, said:
The lighthouses are lit, I can't see them being an incremental part of a possible GS3.
#482
Posted 27 February 2006 - 03:01 PM
#483
Posted 27 February 2006 - 07:29 PM
#484
Posted 27 February 2006 - 08:38 PM
#485
Posted 28 February 2006 - 11:58 AM
#486
Posted 03 March 2006 - 10:34 PM
And if they were, I DON'T think they would've made a game by now, most of the process is making the content, not the story. And since there were so many Q's from TLA, they would have to make a game to clear things up (City of Anemos, what REALY happened to Alex, what did the Wise one do after he gave dreams to the people at the end, What REALY happened to the stone of Sages, What will happen to all the cities after psyenergy is released upon the land, ect.). On top of that, if you read the latest news post, Camelot is working on a new game. Most likely an RPG. And what more likely of an RPG for them to make but a GS3?
#487
Posted 06 March 2006 - 01:29 PM
#488
Posted 06 March 2006 - 06:26 PM
#489
Posted 07 March 2006 - 11:18 AM
#490
Posted 08 March 2006 - 06:28 PM
#491
Posted 09 March 2006 - 12:34 AM
#492
Posted 09 March 2006 - 11:23 AM
#494
Posted 09 March 2006 - 10:35 PM
What I mean is, the GS crew disbanded ('cept Isaac and Jenna and Garet), going their seperate ways. Their stories are all done, except for Isaac maybe since he has some Alchemy power in him... so who knows.
#495
Posted 10 March 2006 - 05:48 PM
#496
Posted 11 March 2006 - 07:00 PM
#499
Posted 13 March 2006 - 11:41 AM
#500
Posted 14 March 2006 - 01:43 AM
#501
Posted 14 March 2006 - 04:55 PM
#502
Posted 14 March 2006 - 07:20 PM
#503
Posted 15 March 2006 - 11:21 AM
#504
Posted 16 March 2006 - 06:49 PM
#505
Posted 16 March 2006 - 08:58 PM
#506
Posted 17 March 2006 - 03:14 AM
#507
Posted 17 March 2006 - 11:31 AM
#508
Posted 17 March 2006 - 10:07 PM
#509
Posted 18 March 2006 - 02:07 PM
#510
Posted 21 March 2006 - 04:47 PM
#511
Posted 21 March 2006 - 04:56 PM
#512
Posted 22 March 2006 - 06:10 PM
#513
Posted 22 March 2006 - 07:02 PM
#514
Posted 22 March 2006 - 07:09 PM
#515
Posted 22 March 2006 - 09:45 PM
#516
Posted 22 March 2006 - 09:52 PM
#517
Posted 23 March 2006 - 04:40 PM
#519
Posted 24 March 2006 - 01:07 AM
#520
Posted 24 March 2006 - 07:27 AM
#522
Posted 24 March 2006 - 07:38 AM
#524
Posted 24 March 2006 - 07:43 AM
#526
Posted 24 March 2006 - 03:35 PM
#527
Posted 24 March 2006 - 05:14 PM
#528
Posted 26 March 2006 - 11:01 AM
And Wario is another evil(well...) character whose games are awesome!
#529
Posted 26 March 2006 - 01:21 PM
#530
Posted 26 March 2006 - 01:58 PM
As for Wario being a villain, he's not really much of one anymore. He started off as the villain but he became a sort of hero in the end.
#531
Posted 26 March 2006 - 03:36 PM
#532
Posted 27 March 2006 - 06:07 PM
#533
Posted 28 March 2006 - 12:44 AM
- Yeah. But like I said (I think), there's still many different roads GS:3 could take.
- Alex comming back to life and becoming good
- Alex comming back to life and becoming bad
- Alex being dead 'till his minions get the stone of sages and revives him
- The wise one actually being evil and trying to shut off Alchemy again (The Fifth Age)
Any one of these happening in a modern time :ph34r:
#534
Posted 28 March 2006 - 12:04 PM
The Gaia falls were growing because there was no alchemy. Theoreticly when there is alchemy it would go back and new land will unveal.
So, no Alex whatsoever but a great secret that has been uncoverd, the smart guys that are gonna make it can think it up.
#535
Posted 28 March 2006 - 01:41 PM
Toasty64, on Mar 28 2006, 12:44 AM, said:
- Yeah. But like I said (I think), there's still many different roads GS:3 could take.
- Alex comming back to life and becoming good
- Alex comming back to life and becoming bad
- Alex being dead 'till his minions get the stone of sages and revives him
- The wise one actually being evil and trying to shut off Alchemy again (The Fifth Age)
Any one of these happening in a modern time :ph34r:
I don't think that the wise one could possibly be evil, that would be too big of a change for the series to take. I think that the villain would have to be Alex, as the wise one hinted at the end of GS2 that they would see each other again.
#536
Posted 28 March 2006 - 05:58 PM
Sea_of_Time, on Mar 28 2006, 02:41 PM, said:
He hinted that they MIGHT see each other again. So Alex may very well not be the villain in GS3. But it's entirely possible, of course.
#537
Posted 29 March 2006 - 02:00 PM
Does anyone think we'll be seeing plans for a GS3 at E3 next month?
#538
Posted 29 March 2006 - 04:59 PM
#539
Posted 02 April 2006 - 12:49 AM
As for story, I'll either go with:
1. Alex is the bad guy. Mt. Aleph collapsing didn't finish him off, and now he's back to kill Isaac for the other half of the Golden Sun.
2. A new, random villain. Alchemy has been released, and the Wise One's fears of it being abused by humans comes true, as this guy uses it to try take over the world.
3. Same as 2, but Alex will come back also, either to 'befriend' (manipulate for his own uses) the new bad guy, or 'befriend' (pretend to be a friend of) Isaac and co.
#540
Posted 02 April 2006 - 04:40 AM
Sea_of_Time, on Mar 29 2006, 09:00 PM, said:
In my opinion... no. I just don't see it happening. I know it's possible but I don't think it will happen, even with Camelot making a new RPG.
Then again I wouldn't mind if I was proved wrong.
#541
Posted 02 April 2006 - 05:12 AM
Quote
I think it's possible, but not certain. I DO think they're making GS3 fot the Rev, but we'll just have to wait and see...
#542
Posted 03 April 2006 - 07:44 AM
#543
Posted 03 April 2006 - 09:11 AM
#544
Posted 04 April 2006 - 09:09 PM
#545
Posted 05 April 2006 - 01:55 AM
Now about GS3 appearing at E3 2006. I think it could happen. If Nintendo wan'ts it to be a big hit, that's there best bet. To show it off next to the Rev. Since there is proof that Camelot has been working on a GS3, that means that they're pretty close to getting done. Becase they would be stupid to announce that early on, or in the middle, of their project. E3 2007 is too late for it 'cause it would be ready WAY befor then, and it would get better sales if presented right next to the first Rev.
#546
Posted 05 April 2006 - 07:37 AM
#547
Posted 05 April 2006 - 09:06 AM
#548
Posted 05 April 2006 - 09:10 AM
#549
Posted 05 April 2006 - 09:14 AM
#550
Posted 05 April 2006 - 01:23 PM
For the record, HYPER>> Magazine once reviewed Golden Sun and they gave it quite a high rating.
#551
Posted 07 April 2006 - 06:50 PM
#553
Posted 08 April 2006 - 03:27 AM
#554
Posted 09 April 2006 - 12:04 AM
#555
Posted 09 April 2006 - 11:03 AM
I don't remember any Mario games camelot made. But then again I don't usually look to see who made the game :P . All I remember is that Hudson made Kirby Air Ride, and Camelot made the GS series.
#556
Posted 09 April 2006 - 11:56 AM
I think that it's a bit of win-win situation with Camelot. Either they are making GS3 or they are making a different RPG, which we would probably end up playing. Everyone wins! (Unless you really wanted GS3 and it wasn't made)
#557
Posted 09 April 2006 - 12:14 PM
#558
Posted 09 April 2006 - 12:21 PM
#559
Posted 10 April 2006 - 01:50 PM
I would enjoy a new RPG a lot more.
#561
Posted 12 April 2006 - 01:03 PM
"ZOMG! GS3 IS GONNA COME OUT!" about a year ago when I saw that Camelot was looking for a game designer for an RPG.
It's been a year...and we haven't heard much more.
#563
Posted 12 April 2006 - 09:43 PM
Quote
I agree. It doesn't have to be about the same characters, but Camelot said in an interview a few years ago that they love the world and characters they created in GS and that they would love making another one.
Though I think it's very possible it'll be about Alex rising up and trying to take over the world blah blah blah...
#564
Posted 13 April 2006 - 08:22 AM
#565
Posted 13 April 2006 - 09:06 AM
But whatever happens I'd probably end up buying there RPG anyway...
#566
Posted 13 April 2006 - 11:49 AM
Sea_of_Time, on Apr 13 2006, 03:22 PM, said:
It makes sense to me. Then again some diehard fans of people like Alex would end up pretty annoyed. I suppose you can't please everyone.
#567
Posted 13 April 2006 - 11:49 AM
Sea_of_Time, on Apr 13 2006, 03:22 PM, said:
It makes sense to me. Then again some diehard fans of people like Alex would end up pretty annoyed. I suppose you can't please everyone.
#568 Guest_skyward smile_*
Posted 13 April 2006 - 01:48 PM
#569
Posted 13 April 2006 - 03:37 PM
#570
Posted 05 May 2006 - 06:28 PM
#571
Posted 06 May 2006 - 04:25 AM
#572
Posted 06 May 2006 - 01:36 PM
Well, now that we have a pretty good idea that if there will be a GS3 it will be on the Wii, what do you expect from your gameplay, etc.?
#573
Posted 06 May 2006 - 01:41 PM
#574
Posted 06 May 2006 - 01:51 PM
#575
Posted 06 May 2006 - 02:02 PM
#576
Posted 06 May 2006 - 05:27 PM
Golden Sun Master, on May 5 2006, 05:28 PM, said:
I belevie the aim for Camelot to be to develop an RPG to make a comeback on Wii. If anything, Wii would be the best choice to revolutionize Golden Sun trhough the means of Alchemy. Imagine the possibilities.
#577
Posted 07 May 2006 - 02:52 AM
I wonder if there will be anything about this game at E3. There must be!
#578
Posted 07 May 2006 - 01:35 PM
#579
Posted 07 May 2006 - 07:30 PM
Anyway, my opinion on the gameplay is that in certain areas, you will definately utilize the new Rev controller (Oui, I say rev. I hate the name wii), and in certain battles, you will get to use that feature as well. Who knows, if they make the GS3, and then say that their making a GS4, then if the new battle style goes over well in the GS3, it will show up more in the GS4. But that's if they make a GS4. I am certain that if they make GS3, there will still be the old style gameplay, but there will definately be chances for the 'new' style as well. Who knows, mabey we'll get to swing Isaac's sword around :rolleyes: .
As for the graphics, they are obviously going to be outstanding. I really hope that they show more detail in the weapons than just distincting if they're a mace, sword, etc. For example: If Isaac is using the gaia blade, it will look different than the Muramasa. Same for maces and axes, and staves. And the Gaia balde should look the same equiped to Isaac as it would equiped to Felix.
#580
Posted 08 May 2006 - 10:19 AM
And Mr. T, you're living in denial. It's called the Wii, not the Rev.
#581
Posted 09 May 2006 - 04:12 PM
#583
Posted 10 May 2006 - 01:05 AM
#585
Posted 10 May 2006 - 05:01 PM
#586
Posted 11 May 2006 - 07:44 AM
Oh well.
I still think that the game GS3 would work best if it took place far into the future from GS2. The continents would shift, so that new places would be explored.
Don't know about the storyline.
#587
Posted 11 May 2006 - 04:40 PM
Party!
But yeah I hope there will be something when E3 wraps to a close... but I highly doubt it <_<.
#588
Posted 11 May 2006 - 05:30 PM
#589
Posted 11 May 2006 - 09:01 PM
http://revolution.ig...015/015822.html
Notice, though, the released date says TBA (To Be Announced) 2006... this has me a little perplexed. The Wii is released sometime in November, so if this is true, then GS3 will be released PROBABLY in December. December is still a ways off, so I guess that they have enough time to get some screens and release some info sometime around summer. But I think it's far more likely that it'll really be released 2007.
#590
Posted 12 May 2006 - 08:26 AM
#592
Posted 12 May 2006 - 04:37 PM
#594
Posted 12 May 2006 - 10:12 PM
#595
Posted 18 May 2006 - 08:56 AM
#596
Posted 18 May 2006 - 08:58 AM
#597
Posted 19 May 2006 - 02:17 AM
#598
Posted 19 May 2006 - 04:32 PM
#599
Posted 19 May 2006 - 04:53 PM
As for what system it should be released in, It think DS is the way to go. Camelot will difinitely figure out a way to use the DS's touch sensors to make Golden Sun 3 a fun game. The Gamecube and Wii aren't very good host for Golden Sun 3 because I don't think the world is ready for a 3D Golden Sun.
#600
Posted 20 May 2006 - 02:22 AM