Super Smash Bros. Brawl Coming to Wii
#1001
Posted 14 August 2006 - 06:26 PM
#1002
Posted 14 August 2006 - 06:50 PM
#1003
Posted 14 August 2006 - 09:19 PM
#1004
Posted 15 August 2006 - 12:25 AM
#1005
Posted 15 August 2006 - 03:49 AM
#1006
Posted 15 August 2006 - 08:08 AM
You can't change a character's attributes just because there are too many sword users. Roy and Marth, both in Fire Emblem, had swords as their weapon. It wouldn't justify their true characters if they used any other weapon.
What if I asked you the same question for Link, why he couldn't use an axe instead? It's because he is, at the core, a sword-wielding character. You can't change that.
#1007
Posted 15 August 2006 - 08:33 AM
Golden Legacy, on Aug 15 2006, 04:08 PM, said:
You can't change a character's attributes just because there are too many sword users. Roy and Marth, both in Fire Emblem, had swords as their weapon. It wouldn't justify their true characters if they used any other weapon.
What if I asked you the same question for Link, why he couldn't use an axe instead? It's because he is, at the core, a sword-wielding character. You can't change that.
Ok, sorry, I didn't know, I've never played an FE. Then maybe Isaac can have a mace or axe. Don't tell me he can't have a different weapon!
#1008
Posted 15 August 2006 - 08:48 AM
Well, I would expect Isaac to have a set-up based more around Psynergy than weapons. He could have different weapons, but his "default" weapon, I think, would be a sword.
#1009
Posted 15 August 2006 - 09:05 AM
#1010
Posted 15 August 2006 - 03:31 PM
EDIT: My first ever 1000 reply topic!
#1011
Posted 15 August 2006 - 04:08 PM
#1012
Posted 15 August 2006 - 05:00 PM
#1013
Posted 15 August 2006 - 06:16 PM
#1014
Posted 16 August 2006 - 02:34 AM
#1015
Posted 16 August 2006 - 09:38 AM
#1016
Posted 16 August 2006 - 10:59 AM
I have a fear. A very deep and dark fear. Do not read if you have heart problems:
I think Tingle may be in Brawl.
#1017
Posted 16 August 2006 - 01:45 PM
Piers does remind me of ZRegal... What if Alex were in the game? Hehehe...
#1018
Posted 16 August 2006 - 05:04 PM
Aquamarine, on Aug 16 2006, 09:59 AM, said:
I have a fear. A very deep and dark fear. Do not read if you have heart problems:
I think Tingle may be in Brawl.
Dude, that is not even funneh. That guy gives me nighmares! That ugly green spandex outfit! AHHHH! @_@;;
#1020
Posted 16 August 2006 - 10:14 PM
Also, Aquamarine, come on, cut me some slack, eh? :P Besides, the point I was trying to make was that Piers would most likely fight with his body, just as Regal does in Tales of Symphonia.
And I highly doubt that Nintendo would be foolish enough to put Tingle in Brawl. Yes, he's been in every Zelda game since Majora's Mask. Yes, Nintendo might be giving him a new DS game...
Oh wait... ahh darn it. ^_^
#1021
Posted 17 August 2006 - 02:07 AM
#1022
Posted 17 August 2006 - 05:23 AM
Golden Legacy, on Aug 17 2006, 06:14 AM, said:
I was just kidding. :P This must be the first time you said something a little bit off topic, while the rest of us keep saying... off topic... stuff. Yeah...
Since the Tingle's Freshly-Picked Rose-Coloured Ruppe-Land(the name of his game) is being released soon in Japan and Nintendo doesn't know whether they'll release it outside their country since everyone hates him, I think they might add Tingle in Brawl to boost his popularity a bit, making it possible for them to sell the game in Europe, America and Australia. Not fair...
#1023
Posted 17 August 2006 - 11:29 AM
#1024
Posted 17 August 2006 - 12:22 PM
I am SERIOUS. I hate it when companies push a hated character in everyone's faces because THEY like him, but the FANS don't. I'd find a way to mod video games just to make him unplayable!!
Putting Tingle in as a TROPHY would be pushing it.
I don't think they will though. Tingle's the kind of character that you make up when you're up at a wild party too late.
#1025
Posted 17 August 2006 - 04:20 PM
Quote
That all depends on how good(or bad) his fighting style is. I hate Ness, he is ugly and totally retarded, but he's still one of my fave fighters and I use him a lot.
#1026
Posted 17 August 2006 - 11:34 PM
#1027
Posted 18 August 2006 - 05:22 PM
#1028
Posted 18 August 2006 - 06:07 PM
#1029
Posted 19 August 2006 - 04:48 AM
#1030
Posted 20 August 2006 - 01:38 PM
And unfortunately, I wouldn't expect any information on Brawl to be coming soon. Sakurai, as he said on the official website...
When Super Smash Bros. Brawl is completed sometime in 2007, I plan to post more information for you. For right now, though, I need to focus on the development of the actual game.
Of course, if anything newsworthy comes up, I may decide to post some special notices...
Meanwhile, though, I'll just do my best to complete the game.
Masahiro Sakurai
I'd expect, at the very best, information to come at GDC in March, 2007.
#1031
Posted 20 August 2006 - 03:14 PM
#1032
Posted 20 August 2006 - 04:21 PM
#1033
Posted 20 August 2006 - 10:10 PM
(Super Smash = item you pick up that triggers a powerful, and unique, series of attacks as seen in the trailer i.e. Mario => massive fireball barrage, Link => Triforce sword assault, Kirby => ... cooking the opponent)
~2323~
#1034
Posted 21 August 2006 - 03:29 PM
#1035
Posted 21 August 2006 - 05:04 PM
#1036
Posted 21 August 2006 - 05:08 PM
#1037
Posted 21 August 2006 - 05:16 PM
But still, since Camelot and Nintendo have said bye-bye to each other(or at least for some time) and that another GS isn't being created, I find it unlikely EVEN if the GS characters belong to Ninty.
#1038
Posted 21 August 2006 - 06:20 PM
#1039
Posted 21 August 2006 - 06:30 PM
#1040
Posted 21 August 2006 - 06:32 PM
- 1900 -
#1041
Posted 21 August 2006 - 06:33 PM
#1042
Posted 21 August 2006 - 06:39 PM
He's the guy that kicked off the series fo Fire Emblem, though. Maybe Roy would be replaced instead, since his job, sending FE to sail outside Japan, is finished. Ike does have a lot of power, given that Aether works, so he could replace Roy, if not Marth. Or, both of them can be taken out in the place of Black knight and Ike.
I don't want Marth to go, as much as it'd be great to have Ike in there. He's been my favourite Character to use, and I've gotten quite good with him...
#1043
Posted 21 August 2006 - 08:07 PM
- Marth began the Fire Emblem series; Ike is continuing it, with Path of Radiance for GameCube, and a sequel already set for Wii
- A more obvious one, but Ike has more of a 'blue' theme going, and makes sense to replace Marth, who is similar in that way
... Also... err, you sure about that bit about Marth not having pants? He's clothed in my game B)
~2332~
#1044
Posted 22 August 2006 - 03:23 PM
And even though Falco is one of those five favorite fighters, I still say that he should be thrown out! He's not important enough to be there AND he is a clone.
#1045
Posted 22 August 2006 - 03:25 PM
Predictions: Ike replaces Marth. Krystal and Young Link (in the cel-shaded style of Wind Waker, Minish Cap, Phantom Hourglass, etc.) are added. Mr. Game and Watch, Dr. Mario are removed. Sonic is added. A fourth generation Pokemon (Deoxys? Lucario?) is added.
#1046
Posted 22 August 2006 - 03:30 PM
#1047
Posted 22 August 2006 - 06:51 PM
#1049
Posted 22 August 2006 - 07:23 PM
#1050
Posted 22 August 2006 - 08:29 PM
By the same logic, couldn't you say, why not get rid of Captain Falcon? He's just a faster, less powerful version of Ganon. ;)
#1051
Posted 22 August 2006 - 11:05 PM
#1052
Posted 23 August 2006 - 05:19 AM
Golden Legacy, on Aug 22 2006, 11:25 PM, said:
Predictions: Ike replaces Marth. Krystal and Young Link (in the cel-shaded style of Wind Waker, Minish Cap, Phantom Hourglass, etc.) are added. Mr. Game and Watch, Dr. Mario are removed. Sonic is added. A fourth generation Pokemon (Deoxys? Lucario?) is added.
No Ike wont replace Marth I think. Marth was put in Melee because he was suggested by many fans. Nintendo rather wanted to include Sigurd but they didnt in the last version. Marth stared the very first FE game and thus is the most important character of the Fire Emblem franchice. Also the castle level with the flags appears to be a Fire Emblem stage. And most likely its the one from FE1 as said by smashboards.
Roy was putted into Melee for advertisement. I think he's gonna be removed, or replaced by either Ike or Sothe. I dunno if Ike will make a comeback in Fire Emblem Wii, but Im sure Nintendo will make Sothe the main character. Either one of them will make it, not both I think.
I agree with you with the removal or Doc and Game and Watch. Krystal? Perhaps. I dont see her coming in that fast but she does have a good chance. BUT the character with the highest chances is King DeDeDe. Sakurai himself said he planned that character for Smash64 and Melee but didnt had enough time... And he would make a exelent heavyweight character. The second most wanted/likely charcter is Diddy Kong & Dixie Kong as a Ice Climber-like duo. Sakurai went crazy when he heard that idea. I dont really want to advertise but check www.smashboards.com/showthread.php?t=81708, the guy FlipTroopa there has made alot of important translations and I basically copy him in this place. ^^
Split Infinity, on Aug 23 2006, 02:59 AM, said:
Heheheh... Ever got into a grab combo of them? :angry: They are ****ing killing machines man! ;)
#1053
Posted 23 August 2006 - 05:35 AM
I don't want to see DeDeDe. Meta Knight is in the game, what do we need another(not as cool) Kirby character for? I think it would be better if they keep that space open for a second character from F-Zero or Metroid.
Thanks for posting that Diddy! I'm going to read this blog now, see what all the rumours are...
EDIT: I just read the blog and noticed they missed out some rumoured characters. These are other characters rumoured to appear, said by Wikipedia: Sonic, Isaac, Olimar and Blaziken. There are probably more though.
#1054
Posted 23 August 2006 - 09:24 AM
Also Nintendo mentioned they are aiming for 40 characters, which means... No more then 40. But seeing we already have 26 (counting Sheik) this will mean atleast I think 20 more cuz some characters of the previous games (well I think only Melee, the others are way to classic) are gonna be removed.
#1055
Posted 23 August 2006 - 09:29 AM
#1056
Posted 23 August 2006 - 09:53 AM
#1057
Posted 23 August 2006 - 10:53 AM
40 characters is too much! I think about 35 is ok. They should throw out at least 5 fighters from Melee, which would make 15 new characters.
#1058
Posted 23 August 2006 - 01:02 PM
Assuming 11 new characters are added to Brawl (including the five already revealed), that would result in 34 characters.
That also includes that only "one or two" more 3rd party characters are added, as Sakurai himself stated.
#1059
Posted 23 August 2006 - 02:56 PM
#1060
Posted 23 August 2006 - 03:09 PM
#1061
Posted 23 August 2006 - 04:17 PM
#1062
Posted 23 August 2006 - 04:19 PM
#1063
Posted 23 August 2006 - 11:27 PM
Note to continue on for several pages.
Some of them appear to be derived from the trailer, but others are new (Pikachu's thunder attack looks sweet); this is the first official media that's been released for Brawl since E3.
#1064
Posted 24 August 2006 - 02:44 AM
Anyways, anyone else thinks that they should make Pikachu and Kirby just as good as in the old version? They where downpowered alot in Melee.
#1065
Posted 24 August 2006 - 07:20 AM
http://wiimedia.ign.com/wii/image/article/727/727812/super-smash-bros-brawl-20060823080616098.jpg
#1066
Posted 24 August 2006 - 09:32 AM
#1068
Posted 24 August 2006 - 10:16 AM
#1069
Posted 24 August 2006 - 10:21 AM
#1071
Posted 24 August 2006 - 10:46 AM
#1072
Posted 24 August 2006 - 10:51 AM
#1073
Posted 24 August 2006 - 11:57 AM
#1074
Posted 24 August 2006 - 03:26 PM
#1075
Posted 24 August 2006 - 04:10 PM
Golden Legacy, on Aug 24 2006, 06:21 PM, said:
Yeah okay I get what you mean. These are diffrent screenshots then the others because these involve actuall gameplay, thats what you ment right? :o Anyways good that you cleared that up to me, because I saw those screenshots already... <_<
#1076
Posted 24 August 2006 - 04:46 PM
Oh, and please don't pay attention to the crappy Kirby cartoon. MetaKnight is Kirby's enemy. Actually, he could be more of a rival since he is quite honorable, even giving Kirby a sword before vattling him. But he tried to conquer the world once though, so he could be called a real villain. I'm not sure if Dedede or MetaKnight is the main villain of the Kirby games though.
And to answer Diddy's question about making Pikachu and Kirby more powerful than they were in Melee, I don't think there is any need. They are both very good if played well, though Kirby maybe could have been a bit stronger.
#1077
Posted 24 August 2006 - 04:49 PM
Anyways, I'm pretty sure King Dedede is the bigger enemy in the world of Kirby.
#1078
Posted 25 August 2006 - 01:37 AM
Aquamarine, on Aug 25 2006, 12:46 AM, said:
Well Kirby in Melee is even considered one of the worst characters, just above Mewtwo, Pichu and Bowser. Pikachu is somewhat around middle tier. Still I think this is kinda unfair because they where the the two best characters in Smash64 (and so was Ness). Atleast they could improve their aerial moves.
#1079
Posted 25 August 2006 - 08:25 AM
#1080
Posted 25 August 2006 - 11:28 AM
Aquamarine, on Aug 25 2006, 04:25 PM, said:
The tiers which I talk about are really nothing more then online "scoreboards" of how well a character is doing at tournaments. And because tournaments are only for the "experts" this means that Fox would have alot more potential then lets say... Kirby. But this doesnt means that everyone plays Fox better then Kirby. As for you, you play better with Luigi and Ganondorf then you do with Fox. Still Fox does has more potential... Errr kinda crappy explenation but I hope you'll understand. <_<;
#1081
Posted 25 August 2006 - 11:34 AM
#1082
Posted 25 August 2006 - 02:56 PM
Taken from Super Smash Boards:
Most Recently Updated Tier List
Top Tier:
Fox
Falco
High Tier:
Sheik
Marth
Peach
Middle Tier:
Captain Falcon
Ice Climbers
Samus
Doctor Mario
Jigglypuff
Mario
Ganondorf
Low Tier:
Link
Luigi
Donkey Kong
Roy
Young Link
Pikachu
Bottom Tier:
Yoshi
Zelda
Mr. Game and Watch
Ness
Bowser
Kirby
Pichu
Mewtwo
NOTE: These tier rankings assume MAXIMUM experience and SKILL with a character. For example, even though Link is ranked lower than Samus, someone with more experience could win easily.
Again, this assumes the HIGHEST possible skill with a character. Also, this applies only to ONE ON ONE battles.
Finally, of course, these are only GUIDELINES: pick any character you like, and train with him, and master him, and love him. These are here just for a REFERENCE.
#1083
Posted 25 August 2006 - 04:05 PM
#1084
Posted 25 August 2006 - 06:11 PM
Side note: I mastered Marth's Wavedash and SHFFL! Hope that doesn't change with Brawl's controls.
#1085
Posted 25 August 2006 - 07:27 PM
#1086
Posted 25 August 2006 - 07:55 PM
SHFFLing is "Short-Hop-Fast-Falling-LCancelling"
The way I understand it, it's when you do all of the said strategies moves to speed up combos. Short hopping is a small jump by tapping the jump buttons lightly. Fast falling is quickening a fall to get back on your feet by pressing down on the control stick. L cancelling is cancelling out a move by shielding to stop lagging (bringing the sword back to original place.
#1087
Posted 26 August 2006 - 05:33 AM
EDIT: Oh, and for some reason Mewtwo is not on the list GL posted.
#1088
Posted 26 August 2006 - 06:42 AM
Aquamarine, on Aug 26 2006, 01:33 PM, said:
EDIT: Oh, and for some reason Mewtwo is not on the list GL posted.
That because Mewtwo is even lower then Pichu. <_<
And no Link shouldnt be higher then that. He has too much lag after his moves, thats really the only thing that hurts him. Also note that even though Ganondorf is placed lower then lets say Samus they are around the same potential. The real diffrences lay between the tiers themself.
And yeah the tiers aply to one on one fights. Ganondorf is indeed a good teamplayer but dont expect him to be much higher on the teamtiers then he is now.
#1089
Posted 26 August 2006 - 10:39 AM
Aquamarine: My fault, I copied it too quickly. I edited the post, Mewtwo is in the lowest tier.
#1090
Posted 26 August 2006 - 02:20 PM
#1091
Posted 27 August 2006 - 01:17 PM
#1092
Posted 27 August 2006 - 02:41 PM
#1093
Posted 27 August 2006 - 03:03 PM
Does anyone have the teamtier stats on hand? I take it that multiplayer is gonna be a good feature in Brawl, so might as well start practising with a strong team character.
#1094
Posted 28 August 2006 - 01:28 AM
#1095
Posted 28 August 2006 - 03:33 AM
Mars Djinni, on Aug 27 2006, 11:03 PM, said:
Does anyone have the teamtier stats on hand? I take it that multiplayer is gonna be a good feature in Brawl, so might as well start practising with a strong team character.
No there are no team tiers... However Peach and Jigglypuff are always good team partners. :(
Mr.T, on Aug 28 2006, 09:28 AM, said:
I hate to say it but... Training agains CPU's doesnt prove anything really. And since you started playing as Fox, learn to WD and SHFFL.
#1096
Posted 29 August 2006 - 04:47 PM
#1097
Posted 29 August 2006 - 05:00 PM
#1098
Posted 30 August 2006 - 07:45 PM
#1099
Posted 31 August 2006 - 04:51 AM
It seems King Dedede will almost certainly be in the game. I guess that's ok...
#1100
Posted 31 August 2006 - 11:58 AM
#1101
Posted 31 August 2006 - 12:09 PM
I just sorta button mash. Its really pathetic, actually. I'm not good at this whole "combo" thing, so I pretty much use the characters Up+B attack combined with the little stubby yellow analog stick. Then again, I don't actually own Melee, so I can only practice at my friends house.
EDIT:
Wait..I think this one was my 200th post...I think. Well, whatever. Just though I'd let you know.
~~~{ 200 }~~~
#1102
Posted 31 August 2006 - 12:16 PM
I hate why some CPU's are so stupid. For instance, Ganondorf never ever uses his Wizard's Foot( down+B ). That's an awesome move! And when Kirby swallows an enemy he'll only use the new attack he gained, which is real dumb. The worse thing is, when he swallows Jigglypuff he'll only use the Rollout attack, but uncharged, so it won't do anyone ANY damage! Idiots!
#1103
Posted 31 August 2006 - 12:49 PM
I'm not sure if it's a glitch or anything, but there's this one time one of my friends played agaisnt a CPU Link, and he attacked the Link, then the Link just walked off the map and killed himself.
#1104
Posted 31 August 2006 - 12:53 PM
#1105
Posted 31 August 2006 - 05:19 PM
Mars Djinni, on Aug 31 2006, 10:58 AM, said:
That's what I've done a few times. For instance, when I used Roy, I would train against a lvl. 9 Marth, and I noticed the main reason he did so much damage to me was because he would use that mid-air spin move thing (while in the air, press the "z" button without a direction) from time to time. I tried it in the next round, and I did much more damage.
#1106
Posted 31 August 2006 - 05:35 PM
#1107
Posted 31 August 2006 - 06:01 PM
When SSBB comes out, give me a jingle (PM or e-mail) and I'll be happy to spar with any of ya if you're bored.
#1108
Posted 31 August 2006 - 06:10 PM
#1109
Posted 31 August 2006 - 06:12 PM
I have a friend who complains that I'm too cheap for having a strategy.
#1110
Posted 31 August 2006 - 06:29 PM
#1111
Posted 31 August 2006 - 06:56 PM
I'd rather work at my smashes rather than cheat for them. In tight spots, wavedash the hell outa there.
If you're fast, you won't be in a tight spot.
#1112
Posted 31 August 2006 - 07:01 PM
Mars Djinni, on Aug 31 2006, 07:56 PM, said:
Amen. In Adventure, All-Star and whatver the other one is, all the C-Stick does is control the camera. So if you have to rely on the C-Stick for smash moves, you're gonna be annoyed in Very Hard difficulty.
#1113
Posted 01 September 2006 - 02:12 AM
And I agree that speed usually wins, but you haven't battled my brother and his Ganondorf.
Who's getting this game at it's release? IF I get a Wii then this game is a must, but I'll probably get it a few months after release, like every other game I get.
#1114
Posted 01 September 2006 - 09:33 AM
Mars Djinni, on Sep 1 2006, 02:56 AM, said:
I'd rather work at my smashes rather than cheat for them. In tight spots, wavedash the hell outa there.
If you're fast, you won't be in a tight spot.
Cmon man the C-stick isnt cheating. Its just a way to preform Smashes without charging. And to be honest, it doesnt gives too much effort to use a smash on the 'normal' way. The only time I charge smashes is when I edgeguard. But then again, I play DK and I dont use smashes too much. :blink:
#1115
Posted 01 September 2006 - 09:39 AM
I've gotten used to controlling my smashes, so now I can just use the A/Control Stick to perform as quick a smash as with the C-stick.
#1116
Posted 01 September 2006 - 12:03 PM
#1117
Posted 01 September 2006 - 12:21 PM
#1118
Posted 01 September 2006 - 01:03 PM
#1119
Posted 01 September 2006 - 04:15 PM
#1120
Posted 01 September 2006 - 06:37 PM
#1121
Posted 01 September 2006 - 07:00 PM
#1122
Posted 01 September 2006 - 07:41 PM
#1123
Posted 02 September 2006 - 04:01 AM
#1124
Posted 02 September 2006 - 05:44 AM
Anways lets not talk about Melee too much now... Anyone got ideas left for Brawl?
#1125
Posted 02 September 2006 - 11:15 AM
#1126
Posted 02 September 2006 - 11:27 AM
A computer Yoshi baffled me when he grabbed me, threw me up, then started chucking eggs at me >|
- 1997 -
#1127
Posted 02 September 2006 - 12:24 PM
#1128
Posted 02 September 2006 - 03:20 PM
#1129
Posted 02 September 2006 - 04:53 PM
#1131
Posted 02 September 2006 - 07:53 PM
#1132
Posted 02 September 2006 - 08:44 PM
And too all of you who call the C-Stick "cheap", here's a little something from MLG (Major League Gaming).
Quote
#1133
Posted 02 September 2006 - 10:38 PM
#1134
Posted 03 September 2006 - 05:51 AM
Toasty, about the attacking thing in the air to make him fall down, those attacks are awesome. Not all characters hit the foe downwards when attacking with A+side in the air(called a Meteor Smash, right?). Mario has it, so does Dr. Mario, Ness, Yoshi(I think) and a few others. It's hard to do, but if you manage to hit him well he'll go down at the speed of light which'll make it really hard for him to recover.
#1135
Posted 03 September 2006 - 11:32 AM
Aquamarine, on Sep 3 2006, 01:51 PM, said:
Toasty, about the attacking thing in the air to make him fall down, those attacks are awesome. Not all characters hit the foe downwards when attacking with A+side in the air(called a Meteor Smash, right?). Mario has it, so does Dr. Mario, Ness, Yoshi(I think) and a few others. It's hard to do, but if you manage to hit him well he'll go down at the speed of light which'll make it really hard for him to recover.
Actually I have a real hard time air juggling if I dont use the C-stick. It makes SHFFLing much less stressy.
And yeah those are called Meteor Smashes. Actually alot more characters have it. DK's Fair is a meteor, Marth's Dair, Ganondorfs Dair and Mewtwo's Dair are meteors to.
#1136
Posted 03 September 2006 - 12:57 PM
Link's Dair is a meteor too, isn't it?
#1137
Posted 03 September 2006 - 03:16 PM
#1138
Posted 03 September 2006 - 03:21 PM
#1139
Posted 03 September 2006 - 03:24 PM
#1140
Posted 05 September 2006 - 05:39 PM
#1142
Posted 05 September 2006 - 05:51 PM
Going back to the jumping, I use the Y button because it feels more comfortable to me. I find pushing the control stick up to be awkward for jumping.
#1143
Posted 05 September 2006 - 05:55 PM
Just to fill you in, we're talking about meteor smashes. That's when you are in mid air, and a foe is in mid air, and you hit him in just the right may so that he rockets towards the ground in flames. Or something. Somone correct me if I'm wrong. I only learned what this ws a few posts ago.
#1144
Posted 05 September 2006 - 06:03 PM
#1145
Posted 06 September 2006 - 11:08 AM
I managed a few times to KO an enemy with Falco with his down A areial attack. His drill kick thingy. It's such a great feeling when the enemy plunges at the speed of light into the nothingness beneath us.
#1146
Posted 07 September 2006 - 02:56 PM
#1147
Posted 07 September 2006 - 04:08 PM
#1148
Posted 08 September 2006 - 09:45 AM
The character with the most KO's is... yes, Ganondorf. Same reason as above, combined with his mad destructive KOing power. He has about 2000 KO's more than the second best ranking character, Link.
#1149
Posted 09 September 2006 - 02:29 PM
#1150
Posted 09 September 2006 - 06:07 PM
For me, it's Link, Falco, Marth, Zelda (mostly Sheik), and Roy, in that order. Have to check on the KOs, but the first three are easily past 2000.
#1151
Posted 09 September 2006 - 09:18 PM
Personally, if I made a Tier list for SSBM, kirb would be in the top section, along with Marth, Mheik, Roy, and Samus. My friends use the other three (not Roy or Kirby), and they're pretty good with them. Good enough to give me a good fight, and that's sayong something. They hardly ever play the game.
#1152
Posted 09 September 2006 - 09:44 PM
#1153
Posted 10 September 2006 - 02:13 AM
#1154
Posted 10 September 2006 - 02:30 AM
You cant beat the game with all the characters, event matches have set characters, and if its particularly hard, then i'll go train with the character in a similar scenario. ( I remember the one with dark link- I was link versus a level 9 link with a black tunic. Really helped.)
#1155
Posted 10 September 2006 - 07:16 AM
#1156
Posted 10 September 2006 - 11:33 AM
#1158
Posted 10 September 2006 - 12:28 PM
#1159
Posted 10 September 2006 - 12:48 PM
#1160
Posted 10 September 2006 - 12:50 PM
#1161
Posted 10 September 2006 - 01:22 PM
#1163
Posted 10 September 2006 - 01:28 PM
#1164
Posted 10 September 2006 - 01:33 PM
I love looking at any kinds of statistics in fighting games. Almost every time I play Melee or Soul Calibur 2 I look at them. I can't check now because, as I said, my GC is getting repaired.
I'm sure many of you have seen this picture already, but what the hey. Note that THIS ISN'T REAL, some guy made it. And he did a darn good job at it too!
#1165
Posted 10 September 2006 - 02:48 PM
I know that isn't Aqua.
#1166
Posted 10 September 2006 - 03:07 PM
#1167
Posted 10 September 2006 - 03:19 PM
#1168
Posted 10 September 2006 - 03:24 PM
#1169
Posted 10 September 2006 - 04:08 PM
Aquamarine, on Sep 10 2006, 03:33 PM, said:
I love looking at any kinds of statistics in fighting games. Almost every time I play Melee or Soul Calibur 2 I look at them. I can't check now because, as I said, my GC is getting repaired.
I'm sure many of you have seen this picture already, but what the hey. Note that THIS ISN'T REAL, some guy made it. And he did a darn good job at it too!
Have to admit, that's a good job there. Personally, I think Vaati would make a good addition to the game. He, and Krystal for Star Fox, but that's another story.
#1170
Posted 11 September 2006 - 08:51 AM
#1171
Posted 11 September 2006 - 09:49 AM
#1172
Posted 11 September 2006 - 10:13 AM
Caael, on Sep 11 2006, 04:51 PM, said:
Dont forget that Fox's moves are all made up. Only his Blaster comes from Star Fox.
Krystal's moveset would be easy to make, im not wanting to make one now cuz Im tired but the B moves can all be taken from SFA. The neutral B being a sorta fireball, >B being the Ice blast. As a down B I can see the Earthquake and as a Up B the Staff Booster which is very similair to Fox's up B. Her A moves are most like the swordsmen, moves with the staff. Her air moves could be similair to Fox's and Falco's.
And that Vaati pick is very nicely done. It was hard to believe it was fake, but after a close look you can see it is. Still I'd like to see Vaati in Brawl. It would be strange though since Vaati has no connection to Twilight Princess Link at all... =/
#1173
Posted 12 September 2006 - 08:38 AM
As for another StarFox character, I would rather have Wolf than Krystal. Having more villains is always cool, and he's just a better character.
#1174
Posted 12 September 2006 - 08:58 AM
#1175
Posted 12 September 2006 - 09:14 AM
#1176
Posted 12 September 2006 - 02:50 PM
#1177
Posted 12 September 2006 - 03:41 PM
#1178
Posted 13 September 2006 - 06:49 AM
Ganondorf changing into Ganon = no good.
What I'd ratehr have for Ganondorf's super attack is some sorta illusion attack. In the Wind Waker when you fought Phantom Ganon you could see it. Ganondorf creates 4 clones of himself, surrounds one enemy and slashes into him/her with his big ass sword.
#1179
Posted 13 September 2006 - 11:17 AM
Oh, and Caael, you can call Ganondorf Ganon. I remember some people in Wind Waker calling him Ganon, and don't forget about the Ganon's Castle in OoT. It's a sort of nickname.
#1180
Posted 15 September 2006 - 07:16 PM
#1181
Posted 15 September 2006 - 10:52 PM
#1182
Posted 16 September 2006 - 01:38 AM
Nothing about Brawl at the conference. :D I didn't really expect them to show off any new characters, but I thought they would at least have a trailer showing a few new arenas and/or items.
#1183
Posted 19 September 2006 - 12:54 AM
#1184
Posted 19 September 2006 - 09:58 AM
#1185
Posted 19 September 2006 - 11:08 AM
Which team character would you guys most like to see in Brawl? Would you want the Ice Climbers again, or something different? It seems it'll be Diddy and Dixie in the end, which is ok, but I would rather have Diddy alone. The best team, if you ask me, is Olimar and Louie from Pikmin. That would be awesome!
#1186
Posted 19 September 2006 - 12:53 PM
But however Olimar could use Pikmins in his moves....
Anyways as speaking of tagteams Diddy 'n Dixie > Olimar 'n Louie > Plusle 'n Minun.
#1187
Posted 19 September 2006 - 01:47 PM
#1188
Posted 19 September 2006 - 01:51 PM
Deoxys would be cool yeah, but he's just a Mewtwo with no backstory or importance in the Pokemon series at all. Lucario would be better imo.
#1189
Posted 19 September 2006 - 02:02 PM
#1190
Posted 19 September 2006 - 02:08 PM
He would have one very powerful attcking B move, one defencive B move, one super fast move and one B attack that's sort of all-rounded. He would start the battle in his normal, well-rounded mode, one of his four different modes from the Pokemon games. When he uses the super strong B attack he would transform into his attacking mode. That would mean that his A attacks would become a lot more powerful, but his speed and defence would fall. He would stay like this until you use a different B technique. If you used his defencive B move he would transform, of course, into his defence mode. His resiliance to A attacks would rise greatly, but his A attack power and overall speed would decrease. Once again, he would remain like this until you used another B attack. You get the picture concerning his speed move.
Anyway, I hope you understood that.
Oh, and Waluigi... No. Just... No.
#1191
Posted 19 September 2006 - 05:42 PM
#1192
Posted 20 September 2006 - 09:31 AM
#1193
Posted 20 September 2006 - 11:11 AM
#1194
Posted 20 September 2006 - 02:04 PM
#1195
Posted 20 September 2006 - 02:23 PM
#1196
Posted 20 September 2006 - 03:52 PM
#1197
Posted 20 September 2006 - 11:47 PM
As for Deoxys, he should only come out of a Poke'ball. A lot of people don't like Blaziken that much, but face it, he'd make a great fighter. His body is shaped like a human, and that shape is the best in fighting games because it is the most versatile. Besides that, he's a fighting/fire type, and his blaze kick would look pretty cool.
#1198
Posted 21 September 2006 - 10:08 AM
#1199
Posted 21 September 2006 - 11:12 AM
#1200
Posted 21 September 2006 - 11:36 AM
Aquamarine, on Sep 20 2006, 06:08 AM, said:
That's funny, I don't remember there being a 'well-rounded' mode. Let's see...there's attack mode, defence mode, speed mode...oh.
By the way, a lot more Pokemon have popped up all of a sudden. Click.