Himi Classes
Index
Swordsman
Name | Djinn | HP | PP | ATK | DEF | AGL | LCK |
---|---|---|---|---|---|---|---|
Crusader | 100% | 90% | 110% | 110% | 90% | 120% | |
Defender | 120% | 100% | 120% | 120% | 100% | 120% | |
Cavalier | 140% | 110% | 130% | 130% | 110% | 120% | |
Guardian | 170% | 130% | 140% | 140% | 130% | 120% | |
Protector | 190% | 140% | 150% | 150% | 140% | 120% |
Level | Psynergy | Description | Notes | |
---|---|---|---|---|
1 | Ply | Restore 100 HP with faith's power. | Class must be higher than Defender | |
4 | Thorn | Attack with stabbing thorns. | ||
5 | Cure Poison | Cleanse the body of poison. | ||
6 | Avoid | Encounter fewer monsters. | Class must be higher than Defender | |
8 | Wish | Restore 80 HP to the whole party. | Class must be higher than Cavalier | |
11 | Cutting Edge | Inflict damage with a shock wave. | Transforms to Plume Edge after Guardian class | |
13 | Restore | Remove sleep, stun, and delusion. | ||
14 | Briar | Attack with sharpened briars. | ||
16 | Ply Well | Restore 200 HP with faith's power. | Class must be higher than Defender | |
19 | Revive | Revive a downed ally. | ||
22 | Wish Well | Restore 160 HP to the whole party. | Class must be higher than Cavalier | |
30 | Break | Eliminate an enemy's bonuses. | ||
34 | Pure Ply | Restore 1000 HP with faith's power. | Class must be higher than Defender | |
36 | Nettle | Attack with stinging nettles. | ||
46 | Pure Wish | Restore 400 HP to the whole party. | Class must be higher than Cavalier |
Dragoon
Name | Djinn | HP | PP | ATK | DEF | AGL | LCK |
---|---|---|---|---|---|---|---|
Dragoon | 160% | 130% | 140% | 140% | 110% | 130% | |
Templar | 180% | 140% | 150% | 150% | 120% | 130% | |
Paladin | 200% | 150% | 160% | 160% | 130% | 130% |
Level | Psynergy | Description | Notes | |
---|---|---|---|---|
1 | Ply | Restore 100 HP with faith's power. | ||
2 | Blast | Attack with an explosive blast. | ||
4 | Thorn | Attack with stabbing thorns. | ||
5 | Cure Poison | Cleanse the body of poison. | ||
6 | Avoid | Encounter fewer monsters. | ||
8 | Wish | Restore 80 HP to the whole party. | ||
10 | Mad Blast | Attack with an explosive blast. | ||
11 | Cutting Edge | Inflict damage with a shock wave. | Transforms to Plume Edge after Templar class | |
13 | Restore | Remove sleep, stun, and delusion. | ||
16 | Ply Well | Restore 200 HP with faith's power. | ||
17 | Briar | Attack with sharpened briars. | ||
22 | Wish Well | Restore 160 HP to the whole party. | ||
27 | Fiery Blast | Attack with an explosive blast. | ||
34 | Pure Ply | Restore 1000 HP with faith's power. | ||
36 | Nettle | Attack with stinging nettles. | ||
46 | Pure Wish | Restore 400 HP to the whole party. |
Apprentice
Name | Djinn | HP | PP | ATK | DEF | AGL | LCK |
---|---|---|---|---|---|---|---|
Apprentice | 100% | 120% | 110% | 100% | 120% | 90% | |
Illusionist | 120% | 130% | 120% | 110% | 130% | 90% | |
Enchanter | 140% | 140% | 130% | 120% | 140% | 90% | |
Conjurer | 170% | 160% | 140% | 130% | 160% | 90% | |
War Adept | 190% | 170% | 150% | 140% | 170% | 90% |
Level | Psynergy | Description | Notes | |
---|---|---|---|---|
1 | Delude | Wrap multiple foes in delusion. | ||
5 | Impact | Boost ally's Attack. | Class must be higher than Enchanter | |
6 | Gaia | Attack with the earth's might. | ||
6 | Ward | Boost Resistance. | Class must be higher than Enchanter | |
9 | Weaken | Drop enemy's Resistance. | ||
11 | Astral Blast | Attack with celestial force. | Transforms to Thunder Mine after Conjurer class | |
14 | Sleep | Lull multiple foes to sleep. | ||
17 | Haunt | Haunt a foe with an evil spirit. | ||
20 | Curse | Draw the Spirit of Death to a foe. | ||
21 | High Impact | Boost party's Attack. | Class must be higher than Enchanter | |
22 | Resist | Boost Resistance. | Class must be higher than Enchanter | |
24 | Mother Gaia | Attack with the earth's might. | ||
25 | Enfeeble | Drop enemy party's Resistance. | ||
31 | Drain | Drain enemy's HP into yourself. | ||
39 | Psy Drain | Drain enemy's PP into yourself. | ||
54 | Grand Gaia | Attack with the earth's might. |
Ninja
Name | Djinn | HP | PP | ATK | DEF | AGL | LCK |
---|---|---|---|---|---|---|---|
Ninja | 160% | 140% | 150% | 120% | 170% | 80% | |
Disciple | 180% | 150% | 160% | 130% | 180% | 80% | |
Master | 200% | 160% | 170% | 140% | 190% | 80% |
Level | Psynergy | Description | Notes | |
---|---|---|---|---|
1 | Gale | Attack with the wind's might. | ||
4 | Punji | Attack with a bamboo weapon. | ||
6 | Fire Bomb | Attack with a bomb blast. | ||
7 | Mist | Wrap a foe in a cloud of delusion. | ||
8 | Thunderclap | Attack with the storm's fury. | ||
12 | Death Plunge | Plunge your weapon into a foe. | Transforms to Death Leap after Disciple class | |
15 | Punji Trap | Attack with a bamboo weapon. | ||
16 | Cluster Bomb | Attack with a bomb blast. | ||
18 | Typhoon | Attack with the wind's might. | ||
21 | Shuriken | Attack with huge throwing knife. | ||
26 | Thunderbolt | Attack with the storm's fury. | ||
31 | Annihilation | Attempt to annihilate a foe. | ||
36 | Punji Strike | Attack with a bamboo weapon. | ||
40 | Carpet Bomb | Attack with a bomb blast. | ||
44 | Hurricane | Attack with the wind's might. | ||
50 | Thunderhead | Attack with the storm's fury. |
Water Seer
Name | Djinn | HP | PP | ATK | DEF | AGL | LCK |
---|---|---|---|---|---|---|---|
Shaman | 120% | 150% | 110% | 110% | 130% | 100% | |
Druid | 150% | 170% | 130% | 130% | 150% | 100% |
Level | Psynergy | Description | Notes | |
---|---|---|---|---|
1 | Cure | Restore 70 HP. | ||
2 | Froth | Attack with frothing bubbles. | ||
3 | Growth | Attack with wild plants. | ||
5 | Cure Poison | Cleanse the body of poison. | ||
8 | Wish | Restore 80 HP to the whole party. | Class must be higher than Shaman | |
10 | Cure Well | Restore 150 HP. | ||
12 | Mad Growth | Attack with ferocious plants. | ||
13 | Restore | Remove sleep, stun, and delusion. | ||
14 | Froth Sphere | Attack with frenzied bubbles. | ||
19 | Revive | Revive a downed ally. | Class must be higher than Shaman | |
22 | Wish Well | Restore 160 HP to the whole party. | Class must be higher than Shaman | |
26 | Potent Cure | Restore 300 HP. | ||
29 | Wild Growth | Attack with giant plants. | ||
30 | Break | Eliminate an enemy's bonuses. | ||
40 | Froth Spiral | Attack with a bubble vortex. | ||
46 | Pure Wish | Restore 400 HP to the whole party. | Class must be higher than Shaman |
Wind Seer
Name | Djinn | HP | PP | ATK | DEF | AGL | LCK |
---|---|---|---|---|---|---|---|
Shaman | 120% | 150% | 110% | 110% | 130% | 100% | |
Druid | 150% | 170% | 130% | 130% | 150% | 100% |
Level | Psynergy | Description | Notes | |
---|---|---|---|---|
1 | Cure | Restore 70 HP. | ||
2 | Bolt | Attack with a lightning bolt. | ||
3 | Growth | Attack with wild plants. | ||
6 | Flash Bolt | Attack with a lightning bolt. | ||
7 | Ward | Boost Resistance. | Class must be higher than Shaman | |
10 | Cure Well | Restore 150 HP. | ||
12 | Mad Growth | Attack with ferocious plants. | ||
18 | Bind | Block a foe's Psynergy. | ||
19 | Revive | Revive a downed ally. | Class must be higher than Shaman | |
22 | Blue Bolt | Attack with a lightning bolt. | ||
23 | Resist | Boost Resistance. | Class must be higher than Shaman | |
26 | Potent Cure | Restore 300 HP. | ||
29 | Wild Growth | Attack with giant plants. | ||
31 | Drain | Drain enemy's HP into yourself. | ||
39 | Psy Drain | Drain enemy's PP into yourself. |
Miko
Name | Djinn | HP | PP | ATK | DEF | AGL | LCK |
---|---|---|---|---|---|---|---|
Miko | 80% | 150% | 70% | 90% | 120% | 120% | |
High Miko | 90% | 160% | 80% | 100% | 130% | 120% | |
Master Miko | 110% | 170% | 90% | 110% | 140% | 120% | |
Mystic Miko | 130% | 180% | 100% | 120% | 150% | 120% | |
Radiant Miko | 150% | 190% | 110% | 130% | 160% | 120% |
Level | Psynergy | Description | Notes | |
---|---|---|---|---|
1 | Cure | Restore 70 HP. | ||
2 | Growth | Attack with wild plants. | ||
4 | Thorn | Attack with stabbing thorns. | ||
10 | Cure Well | Restore 150 HP. | ||
12 | Mad Growth | Attack with ferocious plants. | ||
14 | Briar | Attack with sharpened briars. | ||
19 | Revive | Revive a downed ally. | ||
21 | Weapon Grace | Boost an ally's Attack with martial spirits. | ||
26 | Potent Cure | Restore 300 HP. | ||
28 | Wild Growth | Attack with giant plants. | ||
31 | Roaring Dragon | Conjure a dragon whose roar brings doom. | ||
36 | Nettle | Attack with stinging nettles. | ||
39 | Slaying Dragon | Conjure a dragon's image to annihilate foes. | ||
50 | Reigning Dragon | Conjure a mighty dragon to bring ruination. |
Curse Mage
Name | Djinn | HP | PP | ATK | DEF | AGL | LCK |
---|---|---|---|---|---|---|---|
Curse Mage | 80% | 140% | 90% | 90% | 110% | 100% | |
Channeler | 90% | 150% | 100% | 100% | 120% | 100% | |
Puppet Mage | 110% | 160% | 110% | 110% | 130% | 100% | |
Curse Master | 130% | 170% | 120% | 120% | 140% | 100% | |
Soul Siphon | 150% | 180% | 130% | 130% | 150% | 100% | |
Diabolist | 170% | 190% | 140% | 140% | 160% | 100% |
Level | Psynergy | Description | Notes | |
---|---|---|---|---|
1 | Undead Curse | Strike with the curse of living death. | ||
5 | Fear Puppet | Paralyze multiple foes with fear. | ||
9 | Raging Heat | Call forth the fires of the pit. | ||
10 | Impair | Drop enemy's Defense. | ||
14 | Curse | Draw the Spirit of Death to a foe. | ||
17 | Haunt | Haunt a foe with an evil spirit. | ||
22 | Fiery Abyss | Call forth the fires of the pit. | ||
23 | Debilitate | Drop enemy party's Defense. | ||
26 | Undead Gloom | Strike with a hanging pall of death. | ||
29 | Condemn | Disable your enemy with evil power. | ||
31 | Drain | Drain enemy's HP into yourself. | ||
33 | Toxic Grit | Strike with blowing toxic sands. | ||
39 | Psy Drain | Drain enemy's PP into yourself. | ||
47 | Undead Might | Strike with the inevitability of mortality. | ||
53 | Dire Inferno | Call forth the fires of the pit. |