Djinn Guide

Introduction

Click on a djinni's name to view detailed information.

Djinn List

Venus
Name Description HP PP ATK DEF AGL LCK Location
Echo Attack with a double strike. +9 +4 +3 - - - World Map A
Iron Bolster the party's Defense. +11 - - +2 +3 - World Map A
Steel Siphon a foe's HP with a kiss. +9 - +4 +2 - +1 Great Gabomba
Mud Slow a foe with sticky mud. +10 +4 - - +3 - Great Gabomba
Flower Refresh allies and restore HP. +12 +4 - - - - Taopo Swamp
Meld Launch a powerful team strike. +9 - - - +4 +1 Sea of Time Islet Cave
Petra Turn a foe to stone. +11 - - +3 - - World Map A
Salt Restore allies' status to normal. +9 +5 - - - +1 Contigo
Geode Strike with a clod of earth. +12 - +6 - - - Atteka Inlet
Mold Strike a foe. +8 - +4 - +2 +1 Prox
Crystal Restore HP to all allies. +10 +5 - +2 - - Yampi Desert Cave
Mercury
Name Description HP PP ATK DEF AGL LCK Location
Fog Blind an enemy with fog. +9 - - +2 +2 +1 Kandorean Temple
Sour Reduce a foe's resistance. +8 +4 +3 - - - World Map A
Spring Restore HP with healing herbs. +11 +5 - - - - Great Gabomba
Shade Create a watery shield. +9 - - +3 - +2 Great Gabomba
Chill Strike to reduce a foe's defense. +10 +3 - +2 - - World Map A
Steam Increase all allies' Elemental strength. +10 - +5 - - - Aqua Rock (Interior)
Rime Seal a foe's Psynergy. +10 +6 - - - - Ancient Lemuria
Gel Weaken a foe's Attack. +9 - +5 - +2 - E Tundaria Islet
Eddy Speed up Djinn recovery time. +9 - - - +3 +2 Shaman Village Cave
Balm Revive all downed allies. +13 +4 - - - - Mars Lighthouse
Serac Strike a chilling finishing blow. +12 - +3 - - - Sea of Time Islet Cave
Mars
Name Description HP PP ATK DEF AGL LCK Location
Cannon Strike with the power of Mars. +10 - +3 - - - Dehkan Plateau
Spark Revive an ally with cheers of support. +11 +6 - - - - Mikasalla
Kindle Increase all allies' Attack. +8 - +5 - - +1 Gondowan Cliffs
Char Paralyze foes with a strong blow. +9 - +2 - +2 +1 Madra
Coal Rally your allies to boost Agility. +11 +3 - - +3 - Izumo
Reflux Counter an enemy's attack. +9 - - +3 - +2 Tundaria Tower
Core Strike through an enemy's Defense. +8 - +4 +2 - - World Map A
Tinder Revive a downed ally. +12 +5 - - - - Hesperia Settlement
Shine Dazzle foes and strike decisively. +9 - +3 +3 +2 - Contigo
Fury Call forth wandering souls to attack. +12 +4 - - - - Magma Rock (Interior)
Fugue Fatigue your foes to drop their PP. +11 +4 - +2 - - Mars Lighthouse
Jupiter
Name Description HP PP ATK DEF AGL LCK Location
Breath Restore HP quickly. +9 - - +3 +4 - Shrine of the Sea God
Blitz Numb a foe with a lightning strike. +10 +4 +3 - - - Yampi Desert
Ether Focus will to restore PP. +8 +4 - - +3 +2 Garoh
Waft Calm a foe with soothing scents. +11 - +4 - - - Kibombo Mountains
Haze Hide away to avoid damage. +10 - - +2 +3 +2 Apojii Islands
Wheeze Poison a foe as you strike. +9 +3 +5 - - - World Map A
Aroma Restore everyone's PP. +11 - - - +3 +2 Shaman Village
Whorl Take a deep breath, and strike! +9 - +4 +2 - - Jupiter Lighthouse
Gasp Call the Grim Reaper on your foes. +12 +5 - - - - Trial Road
Lull Negotiate a temporary cease-fire. +11 +6 - - - - Loho
Gale Blast enemies with a wind strike. +10 - - - +5 +3 Treasure Isle