Super Smash Brothers Melee Official Topic
#1401
Posted 30 January 2005 - 09:50 AM
#1402
Posted 30 January 2005 - 09:51 AM
And I LOVE Metal Boxes! :P
#1403
Posted 30 January 2005 - 09:52 AM
If you get knocked off the arena, you fall down faster than you can jump up!!!
its ridiculous...
#1404
Posted 30 January 2005 - 09:56 AM
#1405
Posted 30 January 2005 - 09:58 AM
#1406
Posted 30 January 2005 - 10:01 AM
#1407
Posted 30 January 2005 - 10:03 AM
and yeah i agree, that is he best setting for testing skill. But then to be totally fair, you would have to use the same character wouldnt you? Characters like Pichu are built for items, so in some ways, getting a fair match based on skill is much harder.
#1408
Posted 30 January 2005 - 10:05 AM
#1409
Posted 30 January 2005 - 01:10 PM
#1410
Posted 30 January 2005 - 01:12 PM
#1411
Posted 30 January 2005 - 01:39 PM
#1412
Posted 30 January 2005 - 06:04 PM
Which reminds me of the time the audience started to cheer for my friend's character just as I KO'd him; that shut them up :P
#1413
Posted 30 January 2005 - 06:06 PM
#1414
Posted 30 January 2005 - 06:13 PM
On another topic, one of my favourite moves involves Kirby... a character is on the edge of a stage, Kirby floats down, swallows the character in, and sinks all the way down; an excellent finishing move :P
Likewise, Ganondorf + Bunny Hood = Total Destruction
#1415
Posted 30 January 2005 - 06:17 PM
#1416
Posted 30 January 2005 - 06:39 PM
#1417
Posted 31 January 2005 - 09:18 AM
#1418
Posted 31 January 2005 - 09:26 AM
#1419
Posted 31 January 2005 - 09:28 AM
#1420
Posted 31 January 2005 - 09:30 AM
#1421
Posted 31 January 2005 - 09:33 AM
#1422
Posted 31 January 2005 - 09:35 AM
Otherwise Zelda would win hands down with her teleport. It only affects proper jump moves.
#1423
Posted 31 January 2005 - 10:37 AM
#1424
Posted 31 January 2005 - 10:45 AM
When you read her trophy it keeps referring to Shiek as a girl. It only says that Zelda can change her skin and hair color and the shape of her body. Yes she can change the shape her chest but that doesn't mean she can change her sexuality just like that.
#1426
Posted 31 January 2005 - 10:51 AM
#1427
Posted 31 January 2005 - 10:53 AM
#1428
Posted 31 January 2005 - 10:56 AM
#1429
Posted 31 January 2005 - 10:57 AM
therefore Nintendo agree with us!!!
#1430
Posted 31 January 2005 - 10:59 AM
#1433
Posted 31 January 2005 - 11:09 AM
This is so irrelevant anyways - who's more likely to have gotten it wrong? Nintendo on their trophy, or these manga artists?
either way. Sheik owns! but i'll always see her as a girl
#1434
Posted 31 January 2005 - 11:18 AM
#1435
Posted 31 January 2005 - 11:21 AM
#1436
Posted 31 January 2005 - 11:23 AM
#1437
Posted 31 January 2005 - 11:26 AM
Anyways, I wondering how to gather the trophy that looks like a girl playing a harp on a stone. She comes from the Legend of Zelda game but I forgot which one. She starts with a "M". She is in the game were you see the giant turtle...I think?
#1438
Posted 31 January 2005 - 11:26 AM
#1439
Posted 31 January 2005 - 11:28 AM
#1440
Posted 31 January 2005 - 11:30 AM
#1441
Posted 31 January 2005 - 11:34 AM
#1442
Posted 31 January 2005 - 11:36 AM
#1443
Posted 31 January 2005 - 11:37 AM
#1445
Posted 31 January 2005 - 11:48 AM
Marin: Marin is a young girl who cares for Link after a shipwreck washes him up on the shores of Koholint Island. Shes a talented harpist, well liked for her kind and gentle nature. She holds fast the ideals of truth and honour: if Link happens to steal anything through the course of his adventure, she greets him with "THIEF!"
and shes from Links Awakening
So there you go! im pretty sure you pick her up randomly echo.
#1446
Posted 31 January 2005 - 11:56 AM
Ravenblade, on Jan 31 2005, 12:48 PM, said:
Marin: Marin is a young girl who cares for Link after a shipwreck washes him up on the shores of Koholint Island. Shes a talented harpist, well liked for her kind and gentle nature. She holds fast the ideals of truth and honour: if Link happens to steal anything through the course of his adventure, she greets him with "THIEF!"
and shes from Links Awakening
So there you go! im pretty sure you pick her up randomly echo.
So I can get her from the lottery, sweet. I had her before but my data got erased T.T and I need three more trophies to get 280 trophies like my last data.
#1447
Posted 31 January 2005 - 11:58 AM
#1448
Posted 31 January 2005 - 12:03 PM
#1449
Posted 31 January 2005 - 12:06 PM
#1450
Posted 31 January 2005 - 12:15 PM
#1451
Posted 31 January 2005 - 12:19 PM
and yeah the sandbag is evil...Yoshi is meant to be the best for it though.
#1452
Posted 31 January 2005 - 12:21 PM
The bat throw thing is hard to get in perfect. I can't even do it half-perfect.
#1453
Posted 31 January 2005 - 12:23 PM
anyways, yeah you get the best result by skying the thing and then witing for it to come down and hitting it just before it lands so that you get right underneath it.
#1454
Posted 31 January 2005 - 12:25 PM
#1456
Posted 31 January 2005 - 12:30 PM
#1457
Posted 31 January 2005 - 12:37 PM
#1458
Posted 31 January 2005 - 03:12 PM
#1459
Posted 31 January 2005 - 03:15 PM
#1460
Posted 31 January 2005 - 03:51 PM
Okay, one thing straightened out...
Nobody sucks...
Other thing...
Understandable that you guys don't favor Roy or Marth, but they don't "suck" completely...
They're both close range combatants and quite worthy ones as well...
They both have moves that can kick arse quickly and their smashes are quite powerful as well...
Its pretty annoying with the sandbag as Yoshi but with enough try, its as easy as saying "ahh"...
#1461
Posted 31 January 2005 - 05:04 PM
#1462
Posted 31 January 2005 - 05:13 PM
#1463
Posted 31 January 2005 - 05:17 PM
#1464
Posted 31 January 2005 - 05:55 PM
ForteGX, on Jan 31 2005, 06:13 PM, said:
Not to mention Marth is faster than Roy. I use Marth more as well.
#1465
Posted 31 January 2005 - 06:00 PM
I think the Mario characters are all too overrated. Especially Mario himself. He's well balanced, but not particularly strong. Whereas more uncommon and unknown characters like Marth or Roy seem to have more distinct abilities.
I'm detecting a pattern; the more well known the character, the weaker it is.
#1466
Posted 31 January 2005 - 06:02 PM
#1467
Posted 31 January 2005 - 06:03 PM
Golden Djinn13, on Jan 31 2005, 06:17 PM, said:
Do event 27 or 29 I think. It's the one where pichu is in it. YOu have to use pokeballs to kill him I think.
Marth sword works way better then Roy's. The usually don't want to get to close to my opponent so the way Marth's blade works is that the tip of his blade does the most damage. Though I like Link because or the weapons he can throw which can bother a close range melee fighter.
#1468
Posted 31 January 2005 - 06:03 PM
#1469
Posted 31 January 2005 - 06:04 PM
#1470
Posted 31 January 2005 - 06:05 PM
ForteGX, on Feb 1 2005, 12:03 AM, said:
Sheik is by far and away the most devastating character though - i know this cos i play against someone who is great with her. Im damn good with Marth but seriously...sheik is something else...
#1471
Posted 31 January 2005 - 06:06 PM
ForteGX, on Jan 31 2005, 07:03 PM, said:
Link is Slow, but he's really really good once you've learned how to use all of his weapons.
#1472
Posted 31 January 2005 - 06:07 PM
#1473
Posted 31 January 2005 - 06:09 PM
#1474
Posted 31 January 2005 - 06:09 PM
Ravenblade, on Jan 31 2005, 07:05 PM, said:
Nah, Ganondorf has to be the most devastating. His down and "B" move is fast and can send you flying also his over and "B" move is also quick and powerful. Also with him being so heavy he can't be sent flying right away.
#1475
Posted 31 January 2005 - 06:10 PM
#1476
Posted 31 January 2005 - 06:11 PM
#1477
Posted 31 January 2005 - 06:12 PM
#1478
Posted 31 January 2005 - 06:13 PM
ForteGX, on Feb 1 2005, 12:11 AM, said:
also, whats with his diagonal sideways and A?? its like, "wait 5 seconds while i leave myself totally exposed and stick my leg in the air". People either run or hurl a bobomb at his crotch. It's useless...
#1479
Posted 31 January 2005 - 06:15 PM
#1480
Posted 31 January 2005 - 06:18 PM
#1481
Posted 31 January 2005 - 06:18 PM
#1482
Posted 31 January 2005 - 06:19 PM
#1483
Posted 31 January 2005 - 06:20 PM
Ravenblade, on Jan 31 2005, 07:18 PM, said:
Rarely... I usually make sure that there's a Bellossom nearby first... :D
And I think Ganondorf is far more useful in one-on-one than in Multiplayer Melees.
#1484
Posted 31 January 2005 - 06:22 PM
Ravenblade, on Jan 31 2005, 07:18 PM, said:
I wish I could face you. I would show you that even against good player like you that move is effective. Maybe if we faced one-against-one I may never hit you but in a 4 player melee battle were you have no time to watch me sneak up behind you I could hit yay. Thats the right time to use that move.
#1485
Posted 31 January 2005 - 06:24 PM
Echo_djinn, on Feb 1 2005, 12:22 AM, said:
well, i agree you could probably get me in a 4 way^^ but then all the bad stuff happens to me in four ways..*cough arena KO's cough*
#1486
Posted 31 January 2005 - 06:30 PM
#1488
Posted 31 January 2005 - 08:38 PM
#1489
Posted 31 January 2005 - 08:40 PM
#1490
Posted 31 January 2005 - 09:06 PM
#1491
Posted 31 January 2005 - 09:18 PM
The only problem is that I just plain suck at defending. I'm more of a beserker kind of person.
#1493
Posted 31 January 2005 - 09:29 PM
#1494
Posted 31 January 2005 - 09:31 PM
musicman2059, on Jan 31 2005, 10:18 PM, said:
Good man. :P
There shouldn't be a defense problem with Roy, though. Just use Counter once in a while.
#1495
Posted 31 January 2005 - 09:32 PM
#1497
Posted 31 January 2005 - 09:35 PM
#1498
Posted 31 January 2005 - 09:37 PM
I'm not so good at dodging though it's hard for me to be coordinated
#1499
Posted 31 January 2005 - 09:37 PM
#1500
Posted 31 January 2005 - 09:39 PM
I think midair dodges can act as a decent 3rd jump, too, especially for a character like Yoshi, who doesn't have one.
#1501
Posted 31 January 2005 - 09:41 PM
#1502
Posted 31 January 2005 - 09:44 PM
I don't really dodge I jsut jump around a lot @_@ which can tend to not be so effective
#1503
Posted 31 January 2005 - 09:56 PM
#1504
Posted 31 January 2005 - 10:00 PM
#1505
Posted 01 February 2005 - 05:03 AM
Yoshi was my fav on the original SSB, but he really sucks in SSBM for some reason. Maybe it's cause I hardly ever use him with all these cool new chars ^_^.
Wall jumping on the city stage (forget the name) and corneria are cool looking ways to get on the better side of your oponant and get in a backwards kick with Zelda or Samus :P.
You get more height over them, and you run away form them first so you don't get caught in a combo of punches, kicks and stabs :wub:.
#1506
Posted 01 February 2005 - 06:54 AM
And Bekita, the ice climbers are not cute, they are evil - they're the only computer players that charge up smash attacks.
#1507
Posted 01 February 2005 - 07:38 AM
And I prefer dodge to. I almost never block a smash. I like to dodge cause I use Mewtwo and smash them back in their back. His dodge has a long range!
#1510
Posted 01 February 2005 - 12:39 PM
#1511
Posted 01 February 2005 - 04:00 PM
Matches are pretty bland now that me and my friends do almost nothing except dodging each other's attacks, countering, and dodging again...
#1512
Posted 01 February 2005 - 04:03 PM
#1514
Posted 01 February 2005 - 06:26 PM
#1516
Posted 01 February 2005 - 06:34 PM
When you shot a giant ball of energy from the super scooper if you are Ness you can bat it right back at the person by using the Ness's smash attack(over and A).
It was pretty neat and I never knew you could do that. It's like hitting a giant baseball.
#1517
Posted 01 February 2005 - 06:35 PM
Echo_djinn, on Feb 1 2005, 07:34 PM, said:
Wow, you can do that? Cool. I should try that sometime.
#1518
Posted 01 February 2005 - 06:39 PM
#1519
Posted 01 February 2005 - 06:40 PM
#1520
Posted 01 February 2005 - 06:41 PM
#1522
Posted 01 February 2005 - 06:44 PM
#1523
Posted 01 February 2005 - 07:17 PM
#1524
Posted 01 February 2005 - 09:16 PM
#1526
Posted 01 February 2005 - 09:33 PM
Zelda can do fire works!
#1527
Posted 01 February 2005 - 09:42 PM
#1528
Posted 01 February 2005 - 11:34 PM
#1529
Posted 02 February 2005 - 02:20 AM
#1531
Posted 02 February 2005 - 04:57 AM
Zelda is definately the coolest character, but I find her hard to use. My friend annoys me heaps because she's his fav character, so he's really good at using all of her different abilities :o.
I've known about the Ness thing for ages. You could do that on the original SSB too :P.
I like how some character's smashes do different things. Link's double smash attack is really usefull on low percentage people.
This is why i love SSBM. It's so simple, yet there are so many little things in it that make it so amazing.
#1533
Posted 02 February 2005 - 10:05 AM
#1534
Posted 02 February 2005 - 12:55 PM
#1535
Posted 02 February 2005 - 01:53 PM
#1536
Posted 02 February 2005 - 02:00 PM
#1537
Posted 02 February 2005 - 03:56 PM
#1538
Posted 02 February 2005 - 05:33 PM
#1539
Posted 02 February 2005 - 05:38 PM
The cape I find most useful against computer players, since they can't play well...
#1540
Posted 02 February 2005 - 06:23 PM
#1541
Posted 02 February 2005 - 07:11 PM
Er...maybe you'd better try it for yourself; since my explanation probably isn't all that clear.
#1542
Posted 02 February 2005 - 07:17 PM
#1543
Posted 02 February 2005 - 07:33 PM
#1544
Posted 03 February 2005 - 01:35 PM
#1545
Posted 03 February 2005 - 01:39 PM
Golden Legacy, on Feb 3 2005, 01:17 AM, said:
i do that too^^
but dont you find that sometimes you might press the B button again too quickly and he'll go into the full combo instead of starting with the first one (desirable for getting back). The result usually meaning that you'll start falling to your death whilst combo-ing
Does anyone actually bother to use Marth's variety of combos? I mean you know the easy one whereby you just hit sideways and B a few times - but do you do the various combos within that to make him to the "crouch and poke frantically" thing?
#1546
Posted 03 February 2005 - 01:42 PM
Okay playing kirbys stage, we were kirby and we were vsing to kribies, and thats when it happend. THey suddenly both started kicking us at the same time together, we were on top of eachother so we were double teamed, we couldnt move and they got our percentage to 999% then right on the last kick well im sure u can guess what happened!
#1548
Posted 03 February 2005 - 02:12 PM
To Echo_djinn: Wow, for once I actually learn something...
I did not know that...
Ganondorf can truly be deadly...
I'm not fond of him and I dispise "tanks" like Ganondorf but for once he came in handy...
Friend forgets to dodge, gets killed... :agitated:
#1549
Posted 03 February 2005 - 02:20 PM
#1550
Posted 03 February 2005 - 03:54 PM
#1551
Posted 03 February 2005 - 04:13 PM
#1552
Posted 03 February 2005 - 04:31 PM
#1554
Posted 03 February 2005 - 05:06 PM
#1555
Posted 03 February 2005 - 05:20 PM
#1556
Posted 03 February 2005 - 05:20 PM
#1557
Posted 03 February 2005 - 08:22 PM
description: Takes your percentage to 999 turns black and kills everyone on screen!
#1558
Posted 03 February 2005 - 08:28 PM
#1559
Posted 03 February 2005 - 08:30 PM
#1560
Posted 03 February 2005 - 10:08 PM
#1561
Posted 03 February 2005 - 11:55 PM
It was so cool.
When you talked to it, it would have lightning in the corners of the preview screen and a mad face then it would make u appear at the PMN center.
#1562
Posted 04 February 2005 - 07:02 AM
All the items appear and bounce, the characters get warped and stuff so that links hat can obscure most of the screen. If you pause and change the angle then the game crashes.
#1563
Posted 04 February 2005 - 01:18 PM
#1565
Posted 04 February 2005 - 07:49 PM
Ness has many weaknesses...
For one, it has a huge vurnerabilty when using his "B" moves...
It takes time to pull off...
As for me, I mostly use his > smash...
#1566
Posted 04 February 2005 - 08:13 PM
#1567
Posted 05 February 2005 - 06:42 AM
samus's charge beam
super scope shots
laser gun shots
mario/luigi's fireballs
not sure about pills
pikachu's electricity
i'm pretty sure ice climber ice
ness's pk thunder/fire
fox/falco's lasers
turtle shells
etc
I tried playing as him today, too small for my liking, his atacks don't have enough reach.
And i've lost my pk thunder skills ^_^
#1569
Posted 05 February 2005 - 10:17 AM
#1570
Posted 05 February 2005 - 11:05 AM
#1571
Posted 05 February 2005 - 01:21 PM
#1572
Posted 05 February 2005 - 02:11 PM
#1574
Posted 05 February 2005 - 03:21 PM
Zxor, on Feb 5 2005, 03:11 PM, said:
I hate the Ice Climbers. They just aren't that strong or fast; they're genuinely weak. They're only advantage is their numbers; but if you lose Popo, you die anyways (well, in most cases; you can play as Nana, too, but).
#1575
Posted 05 February 2005 - 03:43 PM
* Mutters* Stoopd level..... how many time dead with ice climbers?.....7
#1576
Posted 05 February 2005 - 04:26 PM
ForteGX, on Feb 5 2005, 04:21 PM, said:
Are you crazy?!?! My sister plays with Ice climbers all the time and when they both do the same quick smash attack on you, it does at least 20% damage on you. They aren't that quick but lets say my sis dives at me to try and grab me but she misses the other Ice climber come and grabs me instead. Same goes for when there attacking. Best way to beat them is to separate them or get rid of the computer controlled Ice climber.
#1577
Posted 05 February 2005 - 04:27 PM
#1578
Posted 05 February 2005 - 05:33 PM
ForteGX, on Feb 5 2005, 05:21 PM, said:
Yes they are, but I use them like I do with MG&W, they stink but they are fun to use.
#1579
Posted 05 February 2005 - 07:50 PM
#1580
Posted 05 February 2005 - 09:51 PM
I was just curious... which characters are capable of Meteor Smashes? I know for certain Ganandorf and Samus... I believe Falco/Fox's Down + A technique while in midair could perhaps be one too....
#1581
Posted 06 February 2005 - 03:48 AM
#1582
Posted 06 February 2005 - 04:01 AM
Mario is really powerful. He has the best reflect, best meteor smash(you don't have to above them, next to them is fine), irritating firballs, nice jumping, ugh. :P
#1583
Posted 06 February 2005 - 04:09 AM
#1584
Posted 06 February 2005 - 07:33 AM
#1585
Posted 06 February 2005 - 07:53 AM
But i can counter that stratagy.
And Mario is too well rounded, so he can't really be all that strong.
#1586
Posted 06 February 2005 - 10:03 AM
#1588
Posted 06 February 2005 - 03:02 PM
#1589
Posted 06 February 2005 - 04:08 PM
#1590
Posted 06 February 2005 - 04:34 PM
#1591
Posted 06 February 2005 - 05:16 PM
#1592
Posted 07 February 2005 - 12:24 PM
If they themselves had projectiles i think they would be far and away the best characters.
#1593
Posted 07 February 2005 - 02:09 PM
#1594
Posted 07 February 2005 - 03:29 PM
#1595
Posted 07 February 2005 - 03:50 PM
Same goes for any stage hazard.
#1596
Posted 07 February 2005 - 07:04 PM
#1597
Posted 07 February 2005 - 08:57 PM
#1598
Posted 08 February 2005 - 07:24 AM
#1599
Posted 08 February 2005 - 12:05 PM
Super Sudden Death Coin Match. 3 mins.
Items: Hammer, Heart Container and Giant Mushroom.
All characters must be Bowser.
'Tis very funny.
#1600
Posted 08 February 2005 - 12:30 PM