Fire Emblem Official Topic
#1401
Posted 10 April 2005 - 07:14 PM
I'm getting fe for gba in 2-4 days.
How many chapters/stories does it have.
How long should the mani katti? last.
Who should i not bother using?
If you guys could help. thanks.
#1402
Posted 11 April 2005 - 01:58 AM
Mani Katti has 30 uses so around 30 battles
The only one person I suggest is Marcus (obtained in Chapter 11)
So good luck with FE, it can be hard
#1403
Posted 11 April 2005 - 09:10 PM
Anway, Fire Emblem is a very good game and I hope you join the legion and enjoy it watch! Have fun!
#1404
Posted 12 April 2005 - 10:07 AM
#1405
Posted 13 April 2005 - 04:47 PM
#1406
Posted 13 April 2005 - 05:34 PM
Blade Lord Lyn, on Apr 13 2005, 05:47 PM, said:
Sorry, but fully leveled up, Said, Kent, Lowen, and even Isadora have higher stats than Marcus. Sure, he starts out with high stats, but he gains only 1-2 stat increases a level and gets so few Exp in the early chapters you first get him. I say take his weapons and bench him.
#1407
Posted 13 April 2005 - 05:45 PM
Not all prepromted units are horrible.
#1408
Posted 13 April 2005 - 06:02 PM
#1409
Posted 14 April 2005 - 12:22 PM
#1410
Posted 14 April 2005 - 01:36 PM
Mounted Mayhem!!
#1411
Posted 14 April 2005 - 04:28 PM
Anyhow, I just hope Seth isn't underrated in Seima, because he is awesome. All because he comes in early and has an Iron Sword and a Silver Lance doesn't mean he's a Jeigan. . . really. . . . x.x
#1412
Posted 21 April 2005 - 11:44 PM
http://media.cube.ig...982/vids_1.html
Quote
The wait is over... in Japan. New movies and impressions from the finished game.
by Anoop Gantayat
April 20, 2005 - We can't remember the last time we sat down in front of a television to play a Fire Emblem game. Nintendo's strategy series has been a portable thing since the arrival of the Game Boy Advance, but it's at last returned to the living room screen for a debut on the GameCube. With the final Japanese version spinning round in the IGN Japan GameCube, we're bringing you movies and quick impressions from early in the game.
Based off our limted play time, Fire Emblem on the GameCube, while making the move to 3D visuals, doesn't stray too far from what fans have come to expect from the series. The game is still split into chapters comprised of a dialogue-filled story sequence followed by a strategic battle. The story sequences involve the game's cast exchanging dialogue back and forth. There's no interaction during these sequences, nor is there an RPG-style overworld map that you can explore.
So far, the battles have retained their typical Fire Emblem flavor as you take turns with the enemy, moving your forces about on a grid and choosing to attack, wait, rescue an ally, exchange items and weapons and use items. When you send your forces into attack, the game switches to a cut scene showing the attack take place; the transition to the attack sequences has been sped up from the earlier build of the game that IGN tried out at the Touch DS! event last year.
We're not complaining about the similarities to previous games, of course. Fire Emblem has always been a quality series, and we're already having fun with the GameCube version and can't wait to play more. Fans will, in particular, like what they hear from the game's soundtrack, which retains the flavor of past titles and makes battles all the more immersive (as a bonus, the Japanese version includes a soundtrack CD).
The GameCube takes the series away from cartridges for the first time, a change that's most apparent during the opening cinema scene, which features some of the loveliest CG we've ever seen in a game (give that art director a raise!) along with voices. Unfortunately, get into the game and the voices disappear, but we're hoping for more down the line (please, please, please!).
Also seeing change from the switch to more powerful hardware are the battle cut-scenes. These are now shown in full 3D, with 3D character models facing off against one another. The battle maps are also in 3D, allowing you to zoom in and out through three levels and rotate the play field slightly. The visuals aren't the best we've seen from the GameCube, but we'll dig a little deeper to see if more impressive effects show up down the way. As usual, progressive scan is the way to go, if you've got it.
For this early update, we've put together a few early battle movies along with the introduction and the opening story sequence (featuring that lovely CG mentioned above). One of these videos has English subtitles in it -- that's our own doing and is not a part of the Japanese version, so don't expect English languages should you choose to import.
#1413
Posted 22 April 2005 - 02:30 PM
There are two NPCs that intrigue me. You see them in two chapters; Chapter 16x, and Chapter 17. In Chp. 16x, when you re-enter the Inn where you met Fargus and the pirates, there's a girl with bright red hair named Anna, who tells you to go around north on the battefield, but also says that her boyfriend is a pirate name Jake; in which you're (sorta) tasked to tell him that she loves him. Following that in Chp. 17, after you meet Anna, you get to see Jake, who accepts her message with a smile, and tells you that there are merchants onboard the pirate ship (in which Dart should have told you instead).
I don't know what these two have to tie in with, but my guess is that there's a couple on the developer team that wanted to be a part of the game, as an easter egg of sorts. What do you think?
#1414
Posted 22 April 2005 - 03:28 PM
I have found Sain to be the best unit. Here are the weaknesses and strengths I've noted with each Cavalier/Paladin:
Sain: High Speed & Speed, below average Defense.
Kent: Balanced stats, not too good for any specific thing though
Marcus: Prepromoted; good at first, but not in the later chapters. His starting weapons aren't shabby. He unfortunately doesn't grow levels very fast.
Isadora: Prepromoted; Good speed, and about average to slightly above average for most other stats. Comes late in the game at only level 1, though.
Lowen: Extremly High Defense for a Paladin, low to average Attack and Speed.
#1415
Posted 22 April 2005 - 04:56 PM
...Until I found out how freaking crazy Lowen is. I had him capable of promoting in chapter 3 of Eliwood's story. I got him up to level 15 there. =)
Once you promote him, he gets even crazier.
On the couple thing that Barrel said, your reason is quite possible, and quite thoughtful. Though, I think it's just a way to have more than just dart telling you something. Hmm, it's really a thinker.
#1416
Posted 27 April 2005 - 02:52 PM
Quote
There are two NPCs that intrigue me. You see them in two chapters; Chapter 16x, and Chapter 17. In Chp. 16x, when you re-enter the Inn where you met Fargus and the pirates, there's a girl with bright red hair named Anna, who tells you to go around north on the battefield, but also says that her boyfriend is a pirate name Jake; in which you're (sorta) tasked to tell him that she loves him. Following that in Chp. 17, after you meet Anna, you get to see Jake, who accepts her message with a smile, and tells you that there are merchants onboard the pirate ship (in which Dart should have told you instead).
I don't know what these two have to tie in with, but my guess is that there's a couple on the developer team that wanted to be a part of the game, as an easter egg of sorts. What do you think?
It's a tradition thing. Jake and Anna where in Fire Emblem: Dragon of Darkness and Sword of Light. Anna has been seen in Fire Emblem 5, 6, 7 and 8 as well, though she wasn't involved in the story during 5,6 or 8.
#1417
Posted 28 April 2005 - 12:09 PM
#1418
Posted 28 April 2005 - 02:20 PM
Anyway. . . I just wanted to know if anyone has tried using the arena in Hard Mode. I have plenty of bad stories from that. . . .
#1419
Posted 28 April 2005 - 02:47 PM
#1420
Posted 29 April 2005 - 11:10 AM
#1421
Posted 29 April 2005 - 02:27 PM
#1424
Posted 01 May 2005 - 04:56 PM
Eliwood Level 20
Lyn Level 20
Guy Level 20/20
Erk Level 20/20
Serra Level 20/20
Wil Level 20/20
et cetera. >>
#1425
Posted 01 May 2005 - 06:46 PM
Not to mention your tactics ranking goes through the floor.
#1426
Posted 02 May 2005 - 08:28 AM
#1427
Posted 03 May 2005 - 05:44 PM
#1428
Posted 04 May 2005 - 06:55 PM
Anyway, how about the new Souen no Kiseki?
They have more magic now (like Fire Emblem 4). And the skills [I've seen some of them] are good/decent.
The neutered Wrath and Meteor Hit - Wrath increases Critical hit rate when at low HP instead of just criticaling. Meteor Hit still hits 5 times, but at half damage. . .
#1429
Posted 04 May 2005 - 07:51 PM
Are there any major changes to the game system? I'm just curious
#1430
Posted 05 May 2005 - 03:49 AM
#1431
Posted 26 May 2005 - 02:47 AM
MAN! This game is awesome! I can't put it down...and yet, at the same time, I can't keep my fingers off of ABLR :P
But yeah, I meant to only pick this up as something that was a well refered game for my 8 hour car ride to Vegas this saturday, but I think it's gonna last me a lot longer than that...actually, its 16 hours since it's both ways, but anyways, it's gonna last me a while.
#1433
Posted 27 May 2005 - 09:25 PM
#1435
Posted 02 June 2005 - 12:06 AM
I didn't mind FE7, so I may look into SS.
#1436
Posted 02 June 2005 - 10:31 AM
How do you arena abuse? I know what boss abuse is. I always get murdered by random guys with Silver weapons in the Arena.
#1437
Posted 02 June 2005 - 11:51 PM
#1438
Posted 03 June 2005 - 02:16 AM
#1439
Posted 04 June 2005 - 12:33 PM
#1440
Posted 05 June 2005 - 06:03 AM
The Dog Who, you're wrong. Fire Emblem nine, the Blue Flame, is the one that is going to be released for the Game Cube. I'd suggest you read up a little more before answering questions like that. :P
You arena abuse the same as you did in Blazing Sword (Sword of Blaze/Rekka No Ken/seven), but arena enemies are stronger than in our previous Game Boy release of the game. I suggest that you, instead of "Boss Abuse" and Arena abuse, that you hold out until the tower, and tower abuse instead, fighting the monsters on the main map, aswell. It is much easier, and you get characters by it. If you beat the tower, you can obtain generals of Vigarde's army, I believe. Do not quote me on that, as I haven't actually bothered to tower abuse much.
#1441
Posted 05 June 2005 - 09:11 AM
By the way, I've gotten Rennac now. I'm working on Chapter 16 Eirika.
#1442
Posted 05 June 2005 - 09:41 AM
#1443
Posted 13 June 2005 - 06:30 AM
#1444
Posted 13 June 2005 - 09:00 AM
#1445
Posted 14 June 2005 - 09:09 AM
#1447
Posted 14 June 2005 - 07:58 PM
Go to your games store or try ebay.com
My file got wiped. I was up to chap 21 not playing so much right now,...
#1448
Posted 14 June 2005 - 08:14 PM
(Darn, Riev is boring. he's been the boss for over three chapters already x.x)
#1449
Posted 15 June 2005 - 09:03 AM
EDIT: Where do you get the card which is used to enter the secret shops?
#1450
Posted 15 June 2005 - 09:35 PM
The Ladghou (sp?) Ruins are also considered a "tower".
#1451
Posted 16 June 2005 - 04:17 AM
I've already beaten the game, and yes, it's true that you can unlock characters in the Ruins and in the Tower. I haven't gotten them all yet, but right now I have Caellach, Glen, Hayden and Valter (I left the ruins so I could finish up supports, I'm at 88% now).
#1452
Posted 16 June 2005 - 10:42 AM
#1453
Posted 16 June 2005 - 12:37 PM
#1455
Posted 18 June 2005 - 10:35 AM
Question. I've promoted Knoll to a Summoner and his summons are considerably weak. Will the summons get any stronger?
#1456
Posted 18 June 2005 - 10:46 AM
Anyways, FE isn't my favorite game. It's good, but I own other games I find alot more fun. :( I like strategy games, but I like the other games where you more think on your feet, know what I mean?
#1457
Posted 18 June 2005 - 10:51 AM
#1458
Posted 19 June 2005 - 04:17 AM
#1459
Posted 21 June 2005 - 09:50 PM
#1460
Posted 22 June 2005 - 04:13 AM
#1461
Posted 22 June 2005 - 11:57 AM
#1462
Posted 23 June 2005 - 05:15 AM
#1463
Posted 23 June 2005 - 07:37 PM
#1464
Posted 23 June 2005 - 08:17 PM
Cormag is horribly overrated. If anything, you should've made him a Wyvern Lord. Tahna is definately a better Wyvern Knight.
#1465
Posted 27 June 2005 - 04:19 AM
#1468
Posted 30 August 2005 - 08:43 PM
Stephen the Swift, on Jan 29 2004, 12:18 AM, said:
FE7~it's awesome. I'm at 67% support completion. unfortunately i don't have much time to replay it so much. I PWN the game. Do i sound arrogant? Sorry. I don't have much to brag about. Florina! Farina! Fiora! Lyn! Nino! Wil! and many others... I
Fe6~I played it twice. Kinda long. 50+ chars, can't keep track of them. Good though. Note: Roi is bad char! Luck is the only thing that goes up. Sword of Seals is a good weapon but otherwise.... Use Shani-, Tito, Riri-na, Su-, Shin, Ruu, Sofi-ya, Rei, Miredi, Tsaisu, Firu-, Rutoga-, Kurari-ne, and um.... can't keep track. :P Too bad it doesn't have Support Conversation records.
Fe8~Use Eirika, Ephraim, Tana, Vanessa, L'arachel, Ewan, Joshua, Marisa, Neimi, Colm, and well, I'm not done at ch. 15, but I'm at 12% support completion.
#1469
Posted 30 August 2005 - 08:57 PM
#1470
Posted 08 September 2005 - 03:34 PM
#1471
Posted 09 September 2005 - 07:32 PM
Sea_of_Time, on Sep 8 2005, 02:34 PM, said:
um. do you count FE6 as a sequel? cuz that takes place in the same continent only 25 years later. featuring some of the FE7 char's children. it's about stopping Prince Zephiel and his new pet dragon! I'd say that's a sequel...
FE8~ yay ch.19 at 19% completion.! syrene is one of the best Pre-promoted units! everyone else: "pre-promoteds can actually have such a title? I thought they all sucked!" Me: "-.- not all of them suck. Marcus does, but some prepromotes are even better than non-prepromotes." i haven't been playing the other FEs. esp since schools started. :D
#1472
Posted 09 September 2005 - 07:51 PM
#1473
Posted 10 September 2005 - 07:37 PM
#1474
Posted 10 September 2005 - 10:57 PM
Sea_of_Time, on Sep 10 2005, 06:37 PM, said:
there's a fire emblem that came out in 1990, that's the first one, with Marusu. i dun have a pic. next is Fire emblem gaiden. then the monsho no nazo. and then Fe4 is genealogy of holy war. i have those three heading screens...
#1475
Posted 11 September 2005 - 08:10 AM
FE 5 was the one with the dragon of darkness and the sword of light? Something like that? Ah well, next from there was FE 6: Fuuin no Tsurugi aka "The Sword of Seals" Featuring Roy. Next was our FE, then Sacred Stones, then of course, Path of Radiance for GC.
#1477
Posted 11 September 2005 - 01:50 PM
#1478
Posted 11 September 2005 - 02:12 PM
#1479
Posted 11 September 2005 - 04:16 PM
#1480
Posted 11 September 2005 - 08:46 PM
#1481
Posted 12 September 2005 - 08:07 AM
I'm also waiting for the sacred stones ( still not out in Europe ;) ) as it looks really good. ;)
#1482
Posted 12 September 2005 - 09:28 AM
#1483
Posted 12 September 2005 - 09:45 AM
#1484
Posted 12 September 2005 - 09:56 AM
#1485
Posted 12 September 2005 - 11:37 AM
#1486
Posted 12 September 2005 - 12:52 PM
Sea_of_Time, on Sep 12 2005, 04:56 PM, said:
Don't mention the last chapter I'm still going through it for the first time!
I decided that I'd wait until I had completed this before I'd get Sacred Stones. I just seem to have to play games in the right order. ( Then again these two aren't connected in the storyline )
100th page of the topic and my 99th post. How weird!
#1487
Posted 12 September 2005 - 03:04 PM
I won't ruin the last chapter for you! Sorry if I ruined something already. ;)
I don't think it matters if you get FE:SS first or second, the storylines are totally unrelated. Like you, though, I like to get the original first and then play the "sequel".
#1488
Posted 13 September 2005 - 08:25 AM
Sea_of_Time, on Sep 12 2005, 10:04 PM, said:
I won't ruin the last chapter for you! Sorry if I ruined something already. ;)
I don't think it matters if you get FE:SS first or second, the storylines are totally unrelated. Like you, though, I like to get the original first and then play the "sequel".
Don't worry you haven't ruined the last chapter. I heard it was tough anyway.
It seems with all the games I get I have to play them in the right order. I don't know why though.
#1489
Posted 13 September 2005 - 11:02 AM
#1490
Posted 15 September 2005 - 09:00 PM
Me111, on Sep 13 2005, 07:25 AM, said:
no it's not that tough. it was actually pretty easy cuz i had a 3 maxed pegasi, a near maxed nino and maxed hector and high level Lyn. my eliwood in hector's mode is always weak but w/e :) we can protect him well with just those units! yay. btw, i haven't told you anything about the level itself sooo.... :) unless for some reason the rng hates those chars, that should be sufficient. other chars i bring are generally the ppl i wanna support.
ch. 27 + 30 being long? as in Cog of Fate (Destiny?) and Victory or Death being long? not really. most of the length in 27 comes from me desperately trying to get vaida's supports while using her the least i can. 30 i have to finish quickly in hector mode to get into Value of Life which is easy if i kill limstella quick
#1491
Posted 16 September 2005 - 11:17 AM
#1492
Posted 17 September 2005 - 04:11 AM
#1493
Posted 17 September 2005 - 03:02 PM
#1494
Posted 18 September 2005 - 01:54 AM
I can't believe this. I try to do the chapter the honest way and I die. I then cheat my way through and I still died. It's not fair!!!!!!!!! ;)
This post has been edited by Me111: 18 September 2005 - 09:58 AM
#1495
Posted 18 September 2005 - 02:39 PM
Me111, on Sep 18 2005, 12:54 AM, said:
I can't believe this. I try to do the chapter the honest way and I die. I then cheat my way through and I still died. It's not fair!!!!!!!!! ;)
hector mode:
i recommend using the pegasi girls to kill the boss. this time u get THREE awesome pegasi. also, to keep units from being killed by wyverns dun cross the fortresses around the boss area UNTIL everyone is near the area and slowly the snipers have been taken care of. then just wait for vaida and the wyverns to get pwned by the lycian army. thing is, hector's not promoted this time, use paladins to be the wall in between the mountains.
eliwood mode:
this is more difficult b/c eliwood is overall weaker than hector, however u can use Great Lord Hector to be the wall in between the mountains. florina and fiora take out the west map (get thevillage, kill the bandit, warrior, berserker, hero, whoever) and u can use this opportunity to also train Nino. try putting some Physics healers that double as offensive units ie a promoted Serra/Priscilla, or Nino. u also should bring thieves to steal the gems and such as Physic is an expensvie staff. bowman behind hector will help speed up the rate at which hector clears things.
#1496
Posted 19 September 2005 - 09:08 AM
#1497
Posted 19 September 2005 - 11:01 AM
#1498
Posted 19 September 2005 - 01:03 PM
Correct me if I'm wrong.
#1499
Posted 19 September 2005 - 01:49 PM
#1500
Posted 20 September 2005 - 08:50 PM
Me111, on Sep 19 2005, 12:03 PM, said:
Correct me if I'm wrong.
With the exception of the first few chapters of Eliwood/Hector's mode which are more difficult cuz I haven't had the opportunity to abuse the arena (first play i got A rating, after that i abuse arena to get weaker chars strong for supports). the differences:
Ch. 15. Eliwood mode is Noble Lady of Caelin. Hector mode: inserts Talons Alight.
ch. 18x in E tale is just that. in H mode, it's 19x, and if you kill Kishuna (which has to be done in one turn) you can get to 19xx. i recommend a lot of supports + Guy's killer sword.
later on, the chapter where Eliwood gets Durandal is when Hector gets Armads. It's easier b/c Hector's a better char than Eliwood.
At ch. 25 (the chapter after Four Fanged Offense) this should be Pale Flower of Darkness in Eliwood mode. in H mode, you haven't even faced Vaida! however, this is an easy chapter overall, send Florina with a B support with Fiora to take out the bishops/monks/pegasus knights/bandit and pick up a Heaven Whip for Fiora (or Florina, but i usually promote Florina first).Farina will talk to Hector, if she seems to be in a dangerous situation let her sisters rescue her and put her next to Hector. Dart and Ninian make great walls for incoming cavalry and magic users can atk from behind. the warriors region down below can be taken care of with Isadora+Geitz+ or whoever has similar stat/ need supports.
in 30x or w/e where you get Five turns to buy stuff, put Bartre in front of the arena, equipped with Bow and Iron Rune, Karla will fight him once and if both live she joins (if you don't like her, at least she's got a Wo Dao). Near the end, at Limstella chapter seize throne w/in 20 turns. that brings you to 31x Value of Life. This is where I get Renault's supports in the protection of Hector and other strong ppls. technically, it's not that difficult cuz either they are erased by hector or they can't atk. hardest part is when you open door to kishuna chamber and snipers and generals keep coming.
Final chapter: for both modes, this is two levels so you could get two of Karla's and Renault's supports, by not killing nergal til they get B supports, and then not killing dragon til A supports. use Nils Filla's Might to give Nino extra power to Bolting the longrange magic users in one hit. when down to one Bolting let Athos use Hammerne.
Hector's story focuses less on compassion for Ninian, more on his relationship with his brother Uther.
#1501
Posted 21 September 2005 - 06:54 PM
#1502
Posted 21 September 2005 - 09:46 PM
Sea_of_Time, on Sep 21 2005, 05:54 PM, said:
Yay, no more blocks of text.... until someone asks for help later.
anyway, good luck, remember to do lyn mode first for extra experience (unless you plan to pull an Arashi and abuse the arena for 900+ turns)
be liberal with Wolf Beil, you get THREE in the game. enjoy. :(
#1503
Posted 22 September 2005 - 06:21 AM
#1504
Posted 22 September 2005 - 03:32 PM
Sea_of_Time, on Sep 22 2005, 05:21 AM, said:
definitely. her hp is pegasus knight level, but it's good enough. her str though it seems low, will always hit the 24 max (which is reasonable), her skill and speed always max, the rest of her stats (def,res,luck) are aroiund 17 which is still decent and acceptable, not everyone's nino :P lyn's awesomeness b/c although hector's also good, his skill and speed is unstable, sometimes speed maxes, sometimes its really low. i know lots of ppl look at lyn, florina, fiora, farina, rebecca, wil, nino.... etc and think omg they suck they can't dmg anything! so now i play Fire Emblem on the emu to take screenshots to prove they're awesome.
#1505
Posted 23 September 2005 - 10:36 AM
And on Lyn, when you level her to a 20 Blade Lord, she is almost impossible to hit by any average enemy units.
#1506
Posted 29 September 2005 - 06:49 PM
Sea_of_Time, on Sep 23 2005, 09:36 AM, said:
And on Lyn, when you level her to a 20 Blade Lord, she is almost impossible to hit by any average enemy units.
I don't know how to do it (if possible) on Gameboy. I DO know that by hitting F12 on emulator VisualBoy Advance it will screenshot and send pic to the same folder the game is in. ie Fire Emblem 7 is on desktop the screenshot go to desktop. Don't worry I bought the actual game, it's just screenshotable in VBA.
on Lyn, I agree. Lyn, Nino, Ninian, the Pegz, the Archers, the Swordfighters.... they all tend to be fairly unhitable. Ever played any of the other games? There's an endless list. I'd still say Nino is most avoid. Though her speed has a 4 point lower cap than Lyn and 2 point lower than Pegz, her luck is definitely maxed giving her an advantage. Throw in supports for all of them, and the caps don't matter.
#1507
Posted 30 September 2005 - 07:13 AM
#1508
Posted 02 October 2005 - 02:00 PM
One question though, will we be viewing some multiplayer action in this game? If anyone knows the answer to my question please reply.
#1509
Posted 02 October 2005 - 05:43 PM
#1510
Posted 08 October 2005 - 12:44 PM
#1511
Posted 09 October 2005 - 02:50 PM
#1512
Posted 26 October 2005 - 12:37 PM
So I searched for atleast some info of FE6. And then I found a site where they made a translator for FE6. ;)
It's 100% English, except the intro movie. I will give you some screenshots of the game which I made. Warning: They may contain spoilers because the straing role is Roy, the son of Eliwood. So FE6 is the seqeul to FE7.
...
http://img448.imageshack.us/img448/6696/untitled7he.png
http://img323.imageshack.us/img323/7748/o2by.png
http://img323.imageshack.us/img323/9799/jhakvinddrooklelijk8nu.png
http://img323.imageshack.us/img323/5050/nouzegeeftdustoedatzelelijkis8.png
http://img323.imageshack.us/img323/9148/dupisttod9gz.png
This is my favoirte, Roy slaughtering a dragon. They call them selfs Mamkutes, they look like clerics or something but they are Fire Dragons. They give alot of experience and are fun to fight agains. :wacko:
#1513
Posted 26 October 2005 - 02:04 PM
#1514
Posted 26 October 2005 - 02:08 PM
#1515
Posted 26 October 2005 - 02:19 PM
#1516
Posted 27 October 2005 - 12:51 AM
And btw. The sword Roy has in SSBM is also in this game. It's called the Sword of Seals. I don't have it yet but still pretty cool that's in there.
#1517
Posted 27 October 2005 - 10:27 AM
#1518
Posted 27 October 2005 - 02:22 PM
And btw SoT... Did you downloaded it already? It sure is a good game but I'm stuck in chapter 16 or something... Really this game IS challeging. Maybe that's why it wasn't released in Europe and the States.
#1519
Posted 27 October 2005 - 04:01 PM
Sea_of_Time, on Oct 27 2005, 09:27 AM, said:
Really? I thought it was a big improvement. In FE6, Roy's sprite was kind of rough around the edges, and he always pokes peoples faces with his rapier when attacking. It was funny.
#1520
Posted 28 October 2005 - 03:08 PM
#1521
Posted 29 October 2005 - 12:21 AM
MysticWarrior, on Oct 28 2005, 12:01 AM, said:
Yeah Roy looked kinda... fat in FE6 I think. o.o;
And yeah his stab is indeed funny. Roy: ARGH I WILL STAB YOU IN THE FACE X_o
#1522
Posted 09 November 2005 - 10:50 AM
#1523
Posted 09 November 2005 - 11:02 AM
MysticWarrior, on Oct 27 2005, 05:01 PM, said:
His FE6 battle sprite makes him look fat. :x
I couldn't stand how his attack animation didn't change until he got the Sword of Seals... Even when he was promoted.
Marth was in the original Fire emblem. He was also in Fire Emblem: Monshou no Nazo, which was basically just a remake of the first. I have the ROMs and best emulators for each of the FE games aside from PoR.. Anyone who wants them can talk to me on MSN.
And Diddy, I wouldn't really call FESS a site. More like a large member-base invision free-forum. And it isn't a translator. They "recoded," the whole game as to have all the dialogue etc. in english.
#1524
Posted 09 November 2005 - 11:54 AM
And in FE6 Im kinda stuck in a chapter. It's a chapter with alot of Dragon Riders and Biscops with a Bersek spell. They use it on my strongest and fastest units and they kill the weaker ones with it... :o; And if that isn't enough, there is a very fast Falco Knight destroying all my axe wielders...
#1525
Posted 03 January 2006 - 11:31 PM
DiddyKong, on Nov 9 2005, 10:54 AM, said:
And in FE6 Im kinda stuck in a chapter. It's a chapter with alot of Dragon Riders and Biscops with a Bersek spell. They use it on my strongest and fastest units and they kill the weaker ones with it... B); And if that isn't enough, there is a very fast Falco Knight destroying all my axe wielders...
Which chapter? Oh, I've been gone so long. For awhile, I needed some sort of password just to enter this site so I gave up. Now I've returned ^-^ So which chapter is it? I beat the entire game, except I killed a few units at the arena, not through the normal game.
Falco Knight? Er... they shouldn't appear til you have pretty strong units... Well give me detail and I'll tell you my experience.
Also adding on to what I said months ago, I said VBA allows you to use F12 to get screenie. Well does Gameboy Printer do something for those w/o VBA? mxemu is a good place to get it.
This post has been edited by arashisama: 03 January 2006 - 11:33 PM
#1526
Posted 04 January 2006 - 05:23 PM
Most of the characters in FE9 actually don't have much changes in their attacks. Just maybe a slight difference in the criticals. Soren as a mage and a sage have the same way of attacking.
#1527
Posted 05 January 2006 - 03:06 PM
#1528
Posted 06 January 2006 - 09:54 AM
1. I've been playing Shadow the Hegdehog, even though it's not that good.
2. I'm really bad at Fire Emblem :P
3. I just got a DS. :P
#1529
Posted 06 January 2006 - 04:34 PM
Quote
Is Hector's story supposed to be this hard?
Yeah. It is that hard.
DiddyKong, make sure to do you best to finish each chapter as quickly as possible, because you don't want to miss a side chapter. If you do all eight, you can go to the 2 secret chapters after you defeat Zephiel.
#1530
Posted 06 January 2006 - 06:09 PM
Me111, on Jan 6 2006, 09:54 AM, said:
1. I've been playing Shadow the Hegdehog, even though it's not that good.
2. I'm really bad at Fire Emblem :P
3. I just got a DS. :P
I don't think I'm bad at FE but it's just not holding my interest now, as it was when I bought it. I probably just have to pick it up again.
#1531
Posted 06 January 2006 - 11:48 PM
#1532
Posted 07 January 2006 - 10:25 AM
#1533
Posted 07 January 2006 - 10:35 AM
My Ike's level 20-6.
#1534
Posted 07 January 2006 - 10:52 AM
Don't be afraid to use Titania though. Titinia's not really a Jeigan, she's more like an Oifaye.
#1535
Posted 07 January 2006 - 10:55 AM
#1536
Posted 07 January 2006 - 11:09 AM
#1538
Posted 07 January 2006 - 11:41 AM
#1539
Posted 08 January 2006 - 02:51 PM
#1540
Posted 09 January 2006 - 07:31 PM
Side note, BLL, is FEP back up yet?
#1541
Posted 09 January 2006 - 07:39 PM
#1542
Posted 09 January 2006 - 07:41 PM
Quote
I'm usually sentimental but now I just want to beat this damn story so I'm sacrificing people left and right and occasionally center.
I feel like I'm betraying them if I let a unit die, especially if they're one of my favorites. That's why my style of play is generally really cautious.
#1543
Posted 09 January 2006 - 07:42 PM
#1544
Posted 09 January 2006 - 07:45 PM
This is actually the first time I've played through the game and let people die.
#1545
Posted 11 January 2006 - 06:10 PM
Blade Lord Lyn, on Jan 9 2006, 09:41 PM, said:
I feel like I'm betraying them if I let a unit die, especially if they're one of my favorites. That's why my style of play is generally really cautious.
Playing cautious is certainly my style. I will check, and recheck an enemy's movement range consistently, and I generally make sure that all my units are together, and healed, after which I place a strong defensive unit (in Path of Radiance, usually my Oscar or Astrid) within the range of just a single enemy or two, allow it to approach, and wipe it out the following turns.
It does take some time, and it may not apply in all situations (especially if you need to Arrive at a location in a set number of turns, i.e. Chapter 23), but it certainly ensures survival rate of characters.
And yes, on that note, I am very sentimental about losing a character.
#1546
Posted 11 January 2006 - 07:04 PM
I'm beginning Chapter 14 now. I already got Ike to level 20 in the last chapter. titania has Sol, so that's pretty cool. I've started using her as an active unit now, and she's a big help. I'm glad I got Gatrie back, too. It's nice to have the party's wall come back n.n
#1547
Posted 11 January 2006 - 07:52 PM
#1548
Posted 11 January 2006 - 08:22 PM
#1549
Posted 11 January 2006 - 08:44 PM
#1550
Posted 11 January 2006 - 08:46 PM
#1551
Posted 11 January 2006 - 08:54 PM
Zxor, the no stat raise thing is actually normal. I had Oscar level up in battle, and he didn't get any stat raise for one of his levels.
#1552
Posted 11 January 2006 - 09:38 PM
Believe me, it might sound simple and useless perhaps, especially since you might have to repeat it a number of times... but you'll gain much more out of it.
#1553
Posted 12 January 2006 - 04:07 PM
I hate the fact that Laguz can't attack while they aren't in their beast form. It makes good attackers like Lethe a liability while on the team. I guess it's good in a way, since enemiy Laguz won't attack you like that. Easy experience n.n
#1554
Posted 12 January 2006 - 04:53 PM
gsninja, on Jan 12 2006, 03:07 PM, said:
I hate the fact that Laguz can't attack while they aren't in their beast form. It makes good attackers like Lethe a liability while on the team. I guess it's good in a way, since enemiy Laguz won't attack you like that. Easy experience n.n
That's the famous Manakete/Laguz thing. It sucks.
Anyways, may contain spoilers below, it's a question.
I got no idea what to do to Naesala in Chapter 19. He keeps killing all my guys once I get past his area. (Stupid Bird Laguz and their range. Gale isn't helping, either. Boyd (20-14 56HP) got killed by Naesala in two hits (25 each, got hit by a sniper's arrow earlier) What should I do?
#1555
Posted 12 January 2006 - 08:28 PM
This tip probably applies to all units: as long as you don't trespass into Naesala's range of attack, he probably won't move at all. Check his range before you move a party member, so that you won't risk a high chance of death. Also, if you don't need to kill Naesala, don't kill him. He will probably evade all your attempts at attacking him. Not only that, he's a potential party member for the last chapter of the game.
Hope this advice helps =D
#1556
Posted 13 January 2006 - 02:24 PM
You don't want to kill him, because he is probably the best of the three units you can get in the last chapter.
#1557
Posted 13 January 2006 - 04:21 PM
I'm on chapter 16 now. 15 pissed me off, especially the fact that the sand slowed down my best characters. Thank God that on chapter 14, the Laguz Axe and Laguz Lance were dropped. Boyd and Oscar really helped n.n
#1558
Posted 13 January 2006 - 06:23 PM
Blade Lord Lyn, on Jan 13 2006, 01:24 PM, said:
You don't want to kill him, because he is probably the best of the three units you can get in the last chapter.
Ah, okay. That makes life loads easier. Thanks :P
I'd prefer Tibarn in the end, though, rather than Naesala. Raw power's not too bad. :o
#1559
Posted 13 January 2006 - 06:25 PM
Which are your favorite types of Laguz?
#1560
Posted 13 January 2006 - 06:27 PM
#1561
Posted 13 January 2006 - 06:30 PM
#1562
Posted 14 January 2006 - 03:50 AM
#1564
Posted 14 January 2006 - 04:17 PM
-Ike
-Volke
-Rolf
-Oscar
-Kieran
-Tanith
-Soren/Calill/Ilyana
-Boyd
-Rhys
-Mist/Nephenee
What do you all think of my team? Maybe I should go through the game with only five units?
#1565
Posted 14 January 2006 - 06:10 PM
I'm on the 3rd battle of the four-part chapter 17. The first two battles were simple. This battle pisses me off, due to two things:
1. There are A LOT of soldiers on the bottom section of the map. I thought that the combination of Titania, Oscar, and Gaitrie would be sufficient, but this wasn't too good, which brings me to my next point:
2. Gaitrie is definitely not as useful as before he left in chapter 7. He still doesn't take too much damage from physical attacks, but magic attacks kicked his *ss bad. He was part of the main force that held back the massive swarms of enemies in previous chapters. I can't do it in this battle, with a lot of the enemies being magic users.
Another thing: Oscar looks totally awesome when he promotes to a Paladin *drool*. His Resistance is much better than before, as is his dodging abilities.
#1566
Posted 14 January 2006 - 07:13 PM
#1567
Posted 14 January 2006 - 07:31 PM
On that note, however, my choice for Paladins are definitely Oscar and Astrid, without a doubt.
#1568
Posted 14 January 2006 - 08:22 PM
Ike [20-6 Lord] Steel Blade
Oscar [20-15 Paladin] Silver lance
Soren [20-6 Sage] Tornado/Elwind
Mia [20-12 Swordmaster] Steel Blade
Volke [20-1 Assassin] Dagger
Zihark [20-1 Swordmaster] Iron Blade
Kieran [20-12 Paladin] Silver Axe
Astrid [20-6 Paladin] Killer Bow
Boyd [20-16 Warrior] Killer Axe
Rhys [15-4 Bishop] Shine
I'll post more later...
#1569
Posted 15 January 2006 - 08:14 AM
She's invincible for the first chapters of the game. I used her as a support character, meaning that I weakened bosses for the weaker characters to kill, and I only killed with her if it was absolutely necesarry. IMO, even though in the later parts of the game where most of the other units will become stronger than Titania, she still has stats that are comparable to the rest of the mercenaries.
#1570
Posted 15 January 2006 - 10:06 AM
#1571
Posted 15 January 2006 - 04:09 PM
Ike [20-12 Lord] Silver Sword/Silver Edge (forged)
Oscar [20-17 Paladin] Sivler Lance
Soren [20-8 Sage] Tornado/Elwind
Mia [20-14 Swordmaster] Steel Blade
Volke [20-1 Assassin] Stiletto (sp?)
Zihark [20-1 Swordmaster] Iron Blade
Kieran [20-14 Paladin] Silver Axe
Astrid [20-9 Paladin] Steel Bow
Boyd [20-18 Warrior] Killer Axe/Tomahawk
Rhys [15-4 Bishop] Shine
Reyson [4 Heron] Canto :3
Ilyana [20-1 Sage] Elthunder (I can't resist taking her along)
Rolf [20-2 Sniper] Steel Bow
And that's a wrap. I don't know about you, but Calill doesn't seem like a good choice for me. My members only work if they are in a formation that's strategically and equally placed. Oh, and You've noticed I'm an all-beorc army. Save for Tibarn and Nasir in the end, that is.
#1572
Posted 15 January 2006 - 10:12 PM
#1573
Posted 16 January 2006 - 09:26 AM
#1574
Posted 16 January 2006 - 11:27 AM
Echo_djinn, on Jan 14 2006, 04:17 PM, said:
-Ike
-Volke
-Rolf
-Oscar
-Kieran
-Tanith
-Soren/Calill/Ilyana
-Boyd
-Rhys
-Mist/Nephenee
What do you all think of my team? Maybe I should go through the game with only five units?
That's a good team, I agree on your choice to leave out Titania, she steals experience from secondary units like Boyd.
I still haven't picked up PoR in the new year, but I've promised myself to try again today!
#1575
Posted 16 January 2006 - 01:04 PM
#1576
Posted 16 January 2006 - 01:07 PM
I wouldn't really recommend Ilayna; she's deathly slow.
Mist... MEH.
#1577
Posted 16 January 2006 - 02:25 PM
I completed chapter 21, and holy cr*p, Ena's defense was high. However, thanks to Reyson's Chant, I was able to defeat Ena in one phase. I also promoted Soren, which is awesome, as he's cool =D
Volke's Assassin class is sweet. He can now open doors without a key alongside chests. Thanks you, Volke n.n
#1578
Posted 16 January 2006 - 05:00 PM
This game is pretty easy and I kind of find it boring compared to the FE9 game. Still, it's early, so I shall withhold my judgement until I get further on through the game. Any advice would be appreciated.
#1580
Posted 16 January 2006 - 08:14 PM
I beat chapter 22 now. I tried a bit of chapter 23 before I turned the game off. Wow, four to six archers and magicians behind their ballistae/catapults. Hardly did much damage to my characters, though.
#1581
Posted 16 January 2006 - 08:22 PM
#1582
Posted 16 January 2006 - 08:26 PM
Heart Shinon. <333
Please remember for your posts to be a minimum of five words... and to be more, err, constructive. Thanks - Riad
This post has been edited by Golden Legacy: 17 January 2006 - 08:01 PM
#1583
Posted 17 January 2006 - 02:51 PM
#1584
Posted 17 January 2006 - 03:23 PM
Quote
I wouldn't really recommend Ilayna; she's deathly slow.
Mist... MEH.
Illyana's a bit on the slow side, but Strength in this FE = Constitution, and Illyana averages 11 Strength. That is quite good. Compare that with Soren's average of 4 strength, meaning he can't really use anything except for Wind Magic.
Mist gets even more, averaging at about 16, and almost always caps out magic (meaning, give her a Magic Sword).
This post has been edited by Blade Lord Lyn: 17 January 2006 - 03:26 PM
#1585
Posted 17 January 2006 - 05:03 PM
By the way about weapons like Petrine's Flame Lance...those solely utilize Magic, right?
#1586
Posted 17 January 2006 - 05:15 PM
BLL, I know Ilayana has great strength [35% growth :blink:], but she's too slow without bands. [35% growth ._.] Soren can just use an energy drop so that he can use Elthunder, but I'd use the drops incase Ike was strength raped.
I'm using Mist this playthrough so I can rape people with the Sonic Sword. :X
#1587
Posted 17 January 2006 - 06:23 PM
Anyways, in Chapter 22, what happens if you kill one of the priests? Oh, and is that Tome-something bishop trecruitable?
#1588
Posted 17 January 2006 - 07:15 PM
My strategy would to have Ike kill the first axeman, an archer kill that sage with bolting, and have Callill bolting the guy to death, with Reyson helping.
All in one turn. :3
#1589
Posted 17 January 2006 - 08:03 PM
I had just nearly finished, after an exhausting time of deciding where and how to push all those Priests, when one of them decided the most reasonable thing to do was to attack my Astrid, nearly 20/20 equiped with a Killer Bow.
And yes, I was angry.
This post has been edited by Golden Legacy: 17 January 2006 - 08:04 PM
#1590
Posted 18 January 2006 - 11:16 AM
#1591
Posted 18 January 2006 - 11:31 AM
Can someone help me with a strategy to get past Chapter 19? It would be great if you could.
#1592
Posted 18 January 2006 - 04:13 PM
Me111, on Jan 18 2006, 12:16 PM, said:
Yeah, that chapter pissed me off. I hated the third and fourth parts the most. I hated the third because of the mass of enemies that started at the south. It became much easier after Titania, Oscar, and Ike held them off and killed them.
2 parts pissed me off on the fourth part: Meteor and the 4 mounted units that flanked my starting point. Meteor only had a 5 durability, which was good. Rhys was almost killed when the 4 horsies came, but at least I had Oscar, Boyd, Lethe, Zihark, and Nephenee nearby. They fell just when Rhys was about to be raped =P
Sea_of_Time, on Jan 18 2006, 12:31 PM, said:
Can someone help me with a strategy to get past Chapter 19? It would be great if you could.
If chapter 19 is the one with Naesala, then here's the strategy:
Have Titania and either Ulki or Janaff go towards Naesala. Have either of Tibarn's henchmen speak to Naesala, while Titania stays there to protect him. Naesala will then fly to Reyson. After the conversation, Nesala and the rest of the ravens will retreat.
Also, if you don't kill any ravens before Naesala talks to Reyson, he'll give you a Knight's Ring.
#1593
Posted 18 January 2006 - 05:01 PM
Hopefully, you have a strong flying unit (Tanith works best, but either Jill or Marcia will do). Check Naesala's range; what you want to do is to get that flying unit just on the outer part of it. Deploy the flying unit the closest to him, and have Reyson allow the unit to move once again to the aforementioned position.
Naesala should attack with a ranged attack, as part of his skill. He should be close enough so that either Janaff or Ulki (or something, I forgot the second's name... sorry) will be able to talk with him, and afterwards, you need not worry, as he will go towards Reyson.
#1594
Posted 18 January 2006 - 06:17 PM
I'm on Chapter 23 and it looks like I'll be having a fiasco. I can't wat to get that brave sword some exercise. That flame lance's gonna look good on Oscar.
#1595
Posted 18 January 2006 - 06:32 PM
#1596
Posted 18 January 2006 - 06:43 PM
#1597
Posted 18 January 2006 - 08:30 PM
I love Tanith's Reinforce ability. Really helped me in chapters 18-20.
#1598
Posted 20 January 2006 - 11:21 PM
#1599
Posted 21 January 2006 - 09:34 AM
Weirdly I was only on 9 or 10 a week ago. I have too much time.
#1600
Posted 21 January 2006 - 09:59 AM