Super Smash Bros.
#1801
Posted 14 November 2007 - 08:14 PM
I wonder if Fox' up-throw to U-air will be as deadly in SSBB.. I'll probably suck at SSBB since I just started practicing advanced techniques in melee :\
#1802
Posted 14 November 2007 - 09:22 PM
#1803
Posted 14 November 2007 - 09:27 PM
Mallick, on Nov 14 2007, 06:14 PM, said:
I wonder if Fox' up-throw to U-air will be as deadly in SSBB.. I'll probably suck at SSBB since I just started practicing advanced techniques in melee :\
I never even knew about wavedashing and shineing until after I lost most interest in the game. I haven't had skills since.
#1804
Posted 14 November 2007 - 09:30 PM
#1805
Posted 15 November 2007 - 11:24 AM
Dude of Wind, on Nov 15 2007, 02:41 AM, said:
Don't worry I can't waveshine either, which is one of the many reasons I don't play Fox. I can do some stuff with Falco's shine, though it's nothing really special.
Ohh and apperantly, wavedashing has been removed in Brawl. People tested it a lot in the E for All event but couldn't do it. At least, not with the controllers they had there (Wii Mote and Classic Controler) so maybe it's still possible with the GameCube controller? But I honestly doubt it.
I personally don't care much for the removal of the wavedash, since this is a whole different game alltogheter and not Melee 0.2 which everybody seems to think. >_<
Btw, Sheik should die.
#1806
Posted 15 November 2007 - 01:40 PM
On another note, Meta Knight's special moves rock.
#1807
Posted 15 November 2007 - 03:17 PM
#1808
Posted 15 November 2007 - 08:39 PM
#1809
Posted 15 November 2007 - 10:12 PM
Fire Dude, on Nov 15 2007, 09:24 AM, said:
Ohh and apperantly, wavedashing has been removed in Brawl. People tested it a lot in the E for All event but couldn't do it. At least, not with the controllers they had there (Wii Mote and Classic Controler) so maybe it's still possible with the GameCube controller? But I honestly doubt it.
I personally don't care much for the removal of the wavedash, since this is a whole different game alltogheter and not Melee 0.2 which everybody seems to think. >_<
Btw, Sheik should die.
There was more a complicated way to do it, but it had not-so-desirable results for the effort put into executing it.
#1810
Posted 15 November 2007 - 10:28 PM
Fire Dude, on Nov 15 2007, 05:17 PM, said:
To that, I will link you to some very detailed (and well-written) impressions of Brawl from the E 4 All conference. I'll mention a quick quote though that he starts off with:
General Game play
Alright so first and foremost, the most important thing that I can possibly stress (beyond it being very fun) is this.
THIS GAME IS NOT MELEE. THIS GAME IS NOT SMASH 64. THIS IS A NEW GAME.
Don't expect to be flying around the stage in the same way as you did in melee, and don't expect your combos to work like in 64. This is a completely new game. It DOES have a familiar feel though, at first you will likely not like the way it controls (for about a match or two) but once you adjust to it and start figuring things out, you'll start to like it. Another reason for the lack of control at the beginning could've been just an issue with the controllers for now.
#1811
Posted 16 November 2007 - 01:37 AM
#1812
Posted 16 November 2007 - 10:55 AM
#1813
Posted 16 November 2007 - 04:13 PM
#1815
Posted 16 November 2007 - 06:28 PM
#1816
Posted 16 November 2007 - 06:42 PM
.....
*watches many kill themselves as they attempt to copy moves from SSB*
I could easily see that happening.
#1818
Posted 16 November 2007 - 08:09 PM
I've been wondering, could someone tell me if there is a way to take screen shots that I have taken in Melee, and upload them from my GC to my computer? And if there is, how woud I do it?
#1819
Posted 16 November 2007 - 11:32 PM
#1820
Posted 16 November 2007 - 11:48 PM
#1821
Posted 16 November 2007 - 11:54 PM
#1824
Posted 17 November 2007 - 12:08 AM
#1825
Posted 17 November 2007 - 12:32 AM
There are many other titles that hav been pushed far more times than this. LoZ:TP for example. It was delayed numerous times. Besides, they have no reason to stop it from being released. It's practically finished now.
#1827
Posted 17 November 2007 - 01:02 AM
No seriously, I know I'm right.
#1828
Posted 17 November 2007 - 10:29 PM
#1829
Posted 17 November 2007 - 11:27 PM
The exception is Duke Nukem Forever. THAT is a game that will never come out.
#1831
Posted 19 November 2007 - 01:20 AM
escout, on Nov 17 2007, 03:09 AM, said:
I've been wondering, could someone tell me if there is a way to take screen shots that I have taken in Melee, and upload them from my GC to my computer? And if there is, how woud I do it?
I'm not sure if they actually sell them, but you can try looking for a gc memory card- usb adaptor.
#1832
Posted 19 November 2007 - 02:14 PM
#1835
Posted 19 November 2007 - 06:26 PM
Nosferatu, on Nov 19 2007, 07:06 PM, said:
Three weeks since the last newcomer, two months since the last vet... so maybe Sakurai has been taking a little too long. But still, best to horde out on the updates rather than release the best ones all at once and have nothing else afterwards *still optimistic*
laharl the slayer, on Nov 19 2007, 07:34 PM, said:
from what i can see, it bumrapes the stage and is a mild annoyance to your opponents. wow.
Oh, I thought the actual iceberg coming onto the stage caused damage. If that's the case, then it's not all that. Interesting to see an FS that affects the entire stage though, I don't think we've had that yet.
#1836
Posted 19 November 2007 - 07:09 PM
#1839
Posted 21 November 2007 - 01:57 AM
Golden Legacy, on Nov 19 2007, 04:26 PM, said:
Oh, I thought the actual iceberg coming onto the stage caused damage. If that's the case, then it's not all that. Interesting to see an FS that affects the entire stage though, I don't think we've had that yet.
Peach's?
#1840
Posted 21 November 2007 - 05:50 AM
#1846
Posted 22 November 2007 - 10:33 AM
#1848
Posted 22 November 2007 - 11:04 AM
#1852
Posted 22 November 2007 - 06:48 PM
#1855
Posted 22 November 2007 - 09:33 PM
#1856
Posted 22 November 2007 - 10:27 PM
escout, on Nov 22 2007, 10:33 PM, said:
I had to look up megalomaniac and it, along with the other words, are a perfect discription. For some reason, and there are many, Mallick hates me greatly, so I countered when he called me dumbass. It was only human nature to defends one self.
#1857
Posted 23 November 2007 - 12:27 AM
#1859
Posted 23 November 2007 - 09:41 AM
#1860
Posted 23 November 2007 - 10:05 PM
killercoz, on Nov 22 2007, 08:27 PM, said:
May I remind you that it's not in human nature to act like a 4 year old, rather then a 14 year old? Quit lying about your age.
I've heard of the game this guy is in. It was an exclusive to Japan for the N64. You can download it on the Wii's VC.
#1861
Posted 24 November 2007 - 11:17 AM
Nosferatu, on Nov 23 2007, 11:05 PM, said:
I've heard of the game this guy is in. It was an exclusive to Japan for the N64. You can download it on the Wii's VC.
I believe you mean 3 year old.
#1863
Posted 24 November 2007 - 03:44 PM
I now really want to download that Sin and Punishment game. I hear its really fun.
Too bad this person isn't playable. D:
#1864
Posted 25 November 2007 - 09:34 PM
There's supposedly a pattern to Sakurai revealing characters - we had 3 in August, none in September, 3 in October, none in November (most likely) - does this mean we'll have 3 new ones for December?
#1865
Posted 25 November 2007 - 11:30 PM
Golden Legacy, on Nov 25 2007, 07:34 PM, said:
There's supposedly a pattern to Sakurai revealing characters - we had 3 in August, none in September, 3 in October, none in November (most likely) - does this mean we'll have 3 new ones for December?
No, it means we'll have 0 in December, and then 3 in January.
Edit:
Quote
God ****ing damnit.
Mallick; This is delicious! says:
?
Mallick; This is delicious! says:
?
Mallick; This is delicious! says:
?
Sheba's Wife || Who has that RPG launcher and WHY does he deserve to live? says:
Update.
Sheba's Wife || Who has that RPG launcher and WHY does he deserve to live? says:
It's.....bad.
Mallick; This is delicious! says:
Tell me what it is.
Sheba's Wife || Who has that RPG launcher and WHY does he deserve to live? says:
Controls.
Mallick; This is delicious! says:
XD
Sheba's Wife || Who has that RPG launcher and WHY does he deserve to live? says:
EVERYTHING we already knew.
Sheba's Wife || Who has that RPG launcher and WHY does he deserve to live? says:
You've got to be kidding me.
Mallick; This is delicious! says:
XD
Sheba's Wife || Who has that RPG launcher and WHY does he deserve to live? says:
What is this?
Sheba's Wife || Who has that RPG launcher and WHY does he deserve to live? says:
Week 5?
Mallick; This is delicious! says:
Yeah.
Sheba's Wife || Who has that RPG launcher and WHY does he deserve to live? says:
I know it's 5 days a week but DAMNIT.
Sheba's Wife || Who has that RPG launcher and WHY does he deserve to live? says:
So far it's been 20 ****s in a row.
#1866
Posted 26 November 2007 - 04:39 PM
#1871
Posted 26 November 2007 - 07:02 PM
That said, I don't think we'll be getting a character revealed this week. However, next Monday is December 3rd, the anniversary of the North American release of Melee as well as Brawl's former release date - it would be the ideal and best way to kick off the new month.
#1872
Posted 27 November 2007 - 01:23 AM
#1875
Posted 27 November 2007 - 05:33 PM
#1877
Posted 27 November 2007 - 06:32 PM
#1878
Posted 27 November 2007 - 07:09 PM
I mean, I know it's Nintendo, but hey.
#1879
Posted 28 November 2007 - 12:04 AM
#1881
Posted 28 November 2007 - 04:48 PM
#1882
Posted 28 November 2007 - 05:53 PM
Imagine this: The third 3rd part character revealed December 3rd? At any rate, December 3rd could be a really good update. =D
#1883
Posted 28 November 2007 - 06:41 PM
#1885
Posted 28 November 2007 - 10:21 PM
gsninja, on Nov 28 2007, 07:53 PM, said:
Imagine this: The third 3rd part character revealed December 3rd? At any rate, December 3rd could be a really good update. =D
The date Melee was released? The former release date of Brawl? The first of the month?
I'm expecting something big.
#1890
Posted 29 November 2007 - 02:01 AM
#1891
Posted 29 November 2007 - 03:37 AM
#1892
Posted 29 November 2007 - 10:30 AM
#1894
Posted 29 November 2007 - 10:45 AM
#1895
Posted 29 November 2007 - 02:22 PM
Dude of Wind, on Nov 29 2007, 04:01 AM, said:
I agree, much nicer layout and all, but where did you hear that the pictures in the menus may be different in the end?
#1899
Posted 29 November 2007 - 09:35 PM
Golden Legacy, on Nov 29 2007, 12:22 PM, said:
It was in one of the eralier updates. He said that the design of the menues weren't going to be the same as the ones in the screens. Though I'm not sure if this still applies since they'eve since released the demo.
#1900
Posted 29 November 2007 - 11:53 PM
#1901
Posted 30 November 2007 - 12:49 AM
#1902
Posted 30 November 2007 - 01:03 AM
#1904
Posted 30 November 2007 - 01:07 AM
#1905
Posted 30 November 2007 - 01:27 AM
#1910
Posted 30 November 2007 - 04:17 PM
#1911
Posted 30 November 2007 - 04:55 PM
#1913
Posted 30 November 2007 - 05:26 PM
I guess I just have such low standards for updates, nothing impresses me anymore.
#1914
Posted 01 December 2007 - 12:45 AM
I'm happy with november now. Hopefully we'll get something feakishly awesome next week.
#1917
Posted 01 December 2007 - 05:22 AM
#1918
Posted 01 December 2007 - 08:49 AM
#1919
Posted 01 December 2007 - 12:01 PM
#1920
Posted 01 December 2007 - 04:52 PM
Me111, on Dec 1 2007, 01:01 PM, said:
I don't go on the basis of graphics, but I DO go on the basis of gameplay. Truthfully, Pacman, Frogger, and Pong get boring after a while. But games with amazing gameplay and obsolete graphics such as SSB64 and Super Mario 64 and Street Fighter II are fun to play for a long, long time. =]
#1921
Posted 01 December 2007 - 05:27 PM
And we all know Nintendo's loaded.
#1922
Posted 01 December 2007 - 05:31 PM
#1923
Posted 01 December 2007 - 05:48 PM
What I'm saying is, even if Brawl has "more" it still looks like "less".
#1924
Posted 01 December 2007 - 07:12 PM
ihatekraden, on Dec 1 2007, 03:49 PM, said:
noob, I cant play n64 games because of the slowness of them. Playing Melee next to smash is painful, OoT next to TP just is crap. They were good for their time, but now they're realy dated. I play Snes stuff and nes stuff because it's not slow, and it's 2d sprite graphics. I would play LttP over TP any day.
#1925
Posted 01 December 2007 - 10:37 PM
Wind Dude, on Dec 1 2007, 03:48 PM, said:
What I'm saying is, even if Brawl has "more" it still looks like "less".
It doesn't look amazing, but it does look better than melee. You can't ignore that. Plus, every once in a while, Melee would lag or me. So with only slightly better graphics, and far better processing resources, Brawl will look better, and perform better.
Besides, haven't you heard? Less is more. :D
#1926
Posted 01 December 2007 - 11:28 PM
Dude of Wind, on Dec 1 2007, 08:37 PM, said:
Twilight Princess is a good example of that. At it's best, Twilight Princess is actually more interesting and eye-catching than Crysis at it's average (Not to be confused with Medium settings, I play on High settings). :P When I say it it's best, Twilight Princess looked strange and beautiful in the Twilight Realm or parts where Hyrule was captured by the Twilight.
@ Caael, I'm still going to play OoT.
Maybe Brawl will look better in action as opposed to screenshots. I hope so. I mean, either way I'm buying it.
#1927
Posted 02 December 2007 - 05:17 PM
#1930
Posted 02 December 2007 - 11:14 PM
At all.
Edit: I'm always right.
#1932
Posted 03 December 2007 - 02:21 AM
But yeah, this wasn't all that impressive. It didnt suck, it jut wasn't great. It's nice to know that you'll be able to tell the signal strength of your friends though.
#1933
Posted 03 December 2007 - 08:55 AM
playable characters:
Mario
Link
Ike
Sonic
Metaknight
Samus
Fox
Peach
Donkey Kong
Pikachu
also could the ZOMG GRAPHIX!!!1 brigade please toss each other off in the Crysis thread. this is the Brawl thread, nobody cares.
#1935
Posted 03 December 2007 - 12:44 PM
I think they're just doing the last few dull ones now. However, Christmas day is a weekday. Perhaps that'll be the day they announce Isaac?
#1936
Posted 03 December 2007 - 01:21 PM
#1937
Posted 03 December 2007 - 04:49 PM
#1938
Posted 03 December 2007 - 06:37 PM
Regardless, I doubt that they will do that. They could catch us off guard with something like that but don't get your hopes up.
#1939
Posted 03 December 2007 - 07:26 PM
#1940
Posted 03 December 2007 - 10:38 PM
laharl the slayer, on Dec 3 2007, 06:55 AM, said:
You're not late.
I like how the Brawl people say "simple" at the end of the update. 12-digit or so Friend Codes aren't the definition of simple. :D
#1941
Posted 03 December 2007 - 10:40 PM
#1942
Posted 03 December 2007 - 10:44 PM
An update talking about an SSBB graphics overhaul would be nice. (just saying that to piss people off)
#1943
Posted 03 December 2007 - 11:56 PM
I think an awesome update every other week wouldn't be a bad idea. Maybe even once a month.
#1944
Posted 04 December 2007 - 12:53 AM
Dude of Wind, on Dec 4 2007, 01:56 AM, said:
I think an awesome update every other week wouldn't be a bad idea. Maybe even once a month.
Exactly my point.
I'd also like to add to that and say that these updates aren't as bad as they seem - if anything, they're amazing because they show just how much detail and effort has gone into Brawl's development. Every little addition, every little update is a sign of how much the development team has truly gone out of its way to make sure that every bit of the game is as polished and refined as possible. It all adds up, and I don't think we'll truly be able to appreciate that until we have the game for ourselves to play.
#1946
Posted 04 December 2007 - 01:19 AM
#1947
Posted 04 December 2007 - 06:00 PM
http://img267.imageshack.us/img267/2540/1196010822498or9.png
#1948
Posted 04 December 2007 - 06:05 PM
#1952
Posted 05 December 2007 - 10:36 AM
#1953
Posted 05 December 2007 - 11:46 AM
#1956
Posted 07 December 2007 - 02:13 AM
#1957
Posted 07 December 2007 - 09:40 AM
#1958
Posted 07 December 2007 - 12:47 PM
#1959
Posted 07 December 2007 - 04:48 PM
#1962
Posted 07 December 2007 - 11:22 PM
#1966
Posted 08 December 2007 - 08:09 AM
I fail to see why they put Lucas in instead of Ness.
#1968
Posted 08 December 2007 - 01:42 PM
#1969
Posted 08 December 2007 - 01:48 PM
Can TP link transmorm into a wolf?
#1970
Posted 08 December 2007 - 01:48 PM
probably just tards having another fanboy spazm, the same ones who want Sora to be playable
#1971
Posted 09 December 2007 - 03:00 AM
Golden Legacy, on Dec 8 2007, 11:42 AM, said:
I'm with you on this GL. I read about that yesterday. Although I read the 15th.
#1972
Posted 10 December 2007 - 01:33 AM
EDIT: oh, you have GOT to be kidding me - BONSLY?!
#1973
Posted 10 December 2007 - 02:10 AM
Quote
The british releaser has confirmed this so for PAL version waitters is about a year to go...
This is due release of Mario Kart Wii what they have to release europe before brawl and that comes on the summer i guess.
Nintendo=twats
****ing xenophobes
#1976
Posted 10 December 2007 - 05:51 PM
I've stopped checking now. I'm not going to waste 30 seconds of my day to see something I already know about, or dont care about.
#1978
Posted 10 December 2007 - 06:42 PM
#1980
Posted 10 December 2007 - 08:46 PM
#1981
Posted 10 December 2007 - 09:05 PM
ihatekraden, on Dec 10 2007, 09:46 PM, said:
I lov e using it against noobs and non-noobs because the noobs are like "how the hell did you do that?!??!?" and the non-noobs are like "**** this game". It is great.
#1985
Posted 11 December 2007 - 01:54 AM
Edit: Hmm, todays update is at least something new, i think. player rotation, nice, if you have a lot of people playing.
#1986
Posted 11 December 2007 - 02:12 AM
@escout: Ahem. NUN I PWN ALL JOOS AT BAWUL NUBS LAWL. =P
#1987
Posted 11 December 2007 - 02:28 AM
#1988
Posted 12 December 2007 - 07:09 PM
I like the Ice Climbers song. It has a nice beat to it.
#1989
Posted 12 December 2007 - 07:18 PM
#1991
Posted 12 December 2007 - 08:28 PM
#1992
Posted 12 December 2007 - 09:19 PM
P1: Link, Pit, Metaknight
P2: Mario, Ike, Ice Climbers
P3: Sonic, Lucas, Bowser
P4: Pikachu, Pokemon Trainer, Snake
When the match begins, you'd have (Link, Mario, Sonic, Pikachu) all in the Brawl. But say player 2 is KO'd - his next character in his roster (Ike) would replace Mario, so it would then be (Link, Ike, Sonic, Pikachu). If P4 is defeated next, it would be (Link, Ike, Sonic, Pokemon Trainer) in the ring, etc.
#1993
Posted 12 December 2007 - 10:43 PM
Golden Legacy, on Dec 12 2007, 07:19 PM, said:
P1: Link, Pit, Metaknight
P2: Mario, Ike, Ice Climbers
P3: Sonic, Lucas, Bowser
P4: Pikachu, Pokemon Trainer, Snake
When the match begins, you'd have (Link, Mario, Sonic, Pikachu) all in the Brawl. But say player 2 is KO'd - his next character in his roster (Ike) would replace Mario, so it would then be (Link, Ike, Sonic, Pikachu). If P4 is defeated next, it would be (Link, Ike, Sonic, Pokemon Trainer) in the ring, etc.
That's actually a great idea. I'd play that a lot, and I guess a lot of people would too.
And I just realized, I don't want Ridley in Brawl because I like him, I want Ridley in Brawl so I can kick his purple ass back to hell.
#1994
Posted 13 December 2007 - 12:14 AM
#1995
Posted 13 December 2007 - 01:09 AM
#1998
Posted 13 December 2007 - 09:49 AM
Nosferatu, on Dec 13 2007, 05:43 AM, said:
And I just realized, I don't want Ridley in Brawl because I like him, I want Ridley in Brawl so I can kick his purple ass back to hell.
I really dont give a damn about him anymore.
And GL, you'd have to have a way of swapping during the match, so you can play at any point with a new character, and if you swap back to the previous, they will have the same HP. Maybe one of the taunts could be used for swapping.
#1999
Posted 13 December 2007 - 02:12 PM
Earth Dude, on Dec 13 2007, 11:49 AM, said:
And GL, you'd have to have a way of swapping during the match, so you can play at any point with a new character, and if you swap back to the previous, they will have the same HP. Maybe one of the taunts could be used for swapping.
Well, that might be too complicated, especially since someone could just keep switching between characters and make it confusing for the other players. But if Sakurai could work around that (maybe imposing a minimum time limit that you have to play as each character), it would work.
And I agree, I'll be very upset if the Mute City stage is gone. I definitely prefer that to the Mario Circuit stage.
#2000
Posted 13 December 2007 - 03:06 PM
EDIT: Preview of the next update.