Super Smash Bros.
#401
Posted 26 May 2007 - 06:47 AM
#403
Posted 27 May 2007 - 11:15 PM
#404
Posted 27 May 2007 - 11:31 PM
That said, show your Sonic loyalty folks: :P http://www.youtube.com/watch?v=XtNG40WH6x0...ted&search=
#405
Posted 28 May 2007 - 03:20 AM
His B: Palentula Arrow, which you can aim and then curve the trajectory just like the opening video. I suppose it will be a bit like Din's Fire with zelda.
http://www.smashbros.com/en_uk/characters/images/pit/pit_070528b.jpg
His up B: Wings of Icarus. It seems that this move is the one that enables him to fly around, not his jump.
http://www.smashbros.com/en_uk/characters/images/pit/pit_070528d.jpg
#406
Posted 28 May 2007 - 06:11 AM
#407
Posted 28 May 2007 - 06:46 AM
#408
Posted 28 May 2007 - 07:59 AM
#409
Posted 28 May 2007 - 09:05 AM
I wouldn't agree that the game doesn't have the potential to be bad though.
#410
Posted 28 May 2007 - 09:07 AM
#411
Posted 28 May 2007 - 09:09 AM
I doubt it will be a bad game either, but you've got to consider the possiblity. When you're a Sonic fan you never try to raise your expectations to high. :P
#412
Posted 28 May 2007 - 09:12 AM
#413
Posted 28 May 2007 - 09:13 AM
#414
Posted 28 May 2007 - 10:57 AM
I still have hope that Brawl will be amazing. If there's anything in particular to look forward to, remember that there's a "Game Mode" section of the new website. That ought to add some unique changes.
EDIT: I was reading it on the Smash site -
The "Wings of Icarus" allow Pit to fly freely through the sky!
In actuality, though, Pit is an angel who cannot ordinarily fly.
After a while, he will fall, so be careful.
It sounds to me as though this might be similar to Peach's gliding/floating from Melee.
#415
Posted 28 May 2007 - 11:26 AM
#416
Posted 28 May 2007 - 11:29 AM
#417
Posted 28 May 2007 - 11:36 AM
#418
Posted 28 May 2007 - 11:48 AM
#419
Posted 28 May 2007 - 11:58 AM
I'm worried that may detract from the fresh, new feeling of the game, because learning the controls (and becoming better at it) is one of the most satisfying experiences in playing a game, especially one as fast-paced and addictive as the Smash games.
#420
Posted 28 May 2007 - 12:03 PM
#421
Posted 28 May 2007 - 12:09 PM
Aquamarine, on May 28 2007, 02:59 PM, said:
Unoriginal? Pit has a bow, so you would expect him to shoot arrows.
#422
Posted 28 May 2007 - 12:16 PM
#423
Posted 28 May 2007 - 12:35 PM
And how would you suggests he flies? Why bother ignore a good formula and make a new one?
#424
Posted 28 May 2007 - 12:46 PM
#425
Posted 28 May 2007 - 12:47 PM
#426
Posted 28 May 2007 - 12:51 PM
Anyhow, I think Falco should be thrown out. Yeah, he's one of my fave fighters, but he just isn't important enough to be in Smash Bros.
#427
Posted 28 May 2007 - 12:54 PM
#428
Posted 28 May 2007 - 12:55 PM
Falco should be replaced by Wolf, but with Luigified moves and changed weight and speed. Heavier and slower than fox. Dr. Mario, well that was a joke, wasn't it. Only likely to be a altern. costume.
Oh btw GL, Jigglypuff has no ^B.
#429
Posted 28 May 2007 - 02:07 PM
Anyway, I agree with Caael about the Wolf thingy. He would rock. And even though I don't like her a lot, Krystal would make a cool character adition with her staff.
#430
Posted 28 May 2007 - 02:11 PM
But nobody likes ness : P
Starfox is getting bigger aas a franchise, so they need more characters. Put more!
If there's 2 franchises that need more characters, it's Metroid and Starfox. Falco is ghay.
#432
Posted 28 May 2007 - 02:16 PM
http://www.youtube.com/watch?v=lDxtvFOL8Ig...ted&search=
I hope most of them will be in it.
But i don't these two are acurate, but it would be cool if some of them were in Brawl.
http://www.youtube.com/watch?v=6B8Dd17oRqQ...ted&search=
http://www.youtube.com/watch?v=uZO28tkO97U...ted&search=
#433
Posted 28 May 2007 - 02:19 PM
But really, he wont because he's Square's, and they wont pay the money fo the copyright.
#434
Posted 28 May 2007 - 02:48 PM
Even Snake has stronger links than that.
#435
Posted 28 May 2007 - 03:17 PM
Brawl won by almost landslide =)
Brawl better deliver. Brawl is probably the only game I'll get a Wii for, so it better deliver!
#436
Posted 28 May 2007 - 03:19 PM
#437
Posted 28 May 2007 - 03:22 PM
#438
Posted 28 May 2007 - 03:22 PM
#439
Posted 28 May 2007 - 03:28 PM
escout, on May 28 2007, 10:22 PM, said:
Really? One bad game and you're willing to change your allegiance?
No I can understand why you'd do that. It's fair enough if they mess up a game like Mario or Metroid, but to mess up Smash Bros would damage all their reputation very strongly.
#440
Posted 28 May 2007 - 03:31 PM
#441
Posted 28 May 2007 - 03:40 PM
#442
Posted 28 May 2007 - 03:42 PM
#443
Posted 28 May 2007 - 04:46 PM
*dodges knives being thrown at him*
#444
Posted 28 May 2007 - 09:49 PM
Omni-HaSu, on May 28 2007, 02:31 PM, said:
Could you use proper grammar and punctuation please? It makes things much easier to read and understand.
But if brawl turned out to be a sucky game, Nintendo would seriously end up going bankrupt, or get close to it. But they won't, so I wouldn't worry about it.
#445
Posted 29 May 2007 - 03:44 AM
And saying "It's fair enough if they mess up a game like Mario" is completely... I'm not going to say what. If they mess up Galaxy it'll have a far greater impact on Nintendo and its reputation, but it still wouldn't go bankrupt!
Please, if you're going to talk about something like that, at least sound like you know what you're saying.
#446
Posted 29 May 2007 - 03:53 AM
"The Final Smash is a secret skill that can be performed but once.and only after obtaining an item called the Smash Ball, which is a precious item indeed.
The basic gist of it? I suppose you could say it's kind of like a powerful and personalised hammer. (Or maybe not...)
You can look forward to experiencing the glowing personality behind each of the many Final Smashes!
"
Awefum
Brawl wont suck. It can't suck. The team know how many people out there want this game, so they are taking their time with to make it the best it can be.
Heheh,
Sakurai says: Brawl will not be released in America due to compensation for what happened years ago in Nagasaki and Hiroshima.
#447
Posted 29 May 2007 - 10:01 AM
#448
Posted 29 May 2007 - 12:54 PM
#449
Posted 29 May 2007 - 01:30 PM
#451
Posted 29 May 2007 - 01:45 PM
I wonder what Pit's Final Smash will be.
#452
Posted 29 May 2007 - 01:46 PM
Some attacks, ie Mario's look to e wider spread and inflict less damage, but ones like Link's look to be very damaging, but only to one opponent.
#454
Posted 29 May 2007 - 01:52 PM
Anyhow, I wonder what Pit's will be like too. I hope it's some super awesome looking combo with his two swords. Sort of like Link's, just better.
#456
Posted 29 May 2007 - 02:09 PM
#457
Posted 29 May 2007 - 04:14 PM
#458
Posted 29 May 2007 - 07:09 PM
(I think "Final Smash" is a totally cool name ;)).
#459
Posted 29 May 2007 - 08:32 PM
1) calls in an airstrike
2) throws grenades across the map, sploding everyone
3) Goes all kung fue on an enemy.
#460
Posted 30 May 2007 - 02:39 AM
"escout" said:
We have a winner! Easily the best final smash idea, lol.
#461
Posted 30 May 2007 - 04:01 AM
Yay! Strafe shoot You can now move and jump while firing weapons like the super scope.
And look at this:
http://www.smashbros.com/en_uk/howto/technique/images/technique01/technique01_070530b-l.jpg
Mario seems to have a very faint circle around him, suggesting the bubble shields back, but hopefully almost invisible, as custom block moves would be nice. I think the bubble is therejust to show the shield, and to not be attacked from the back, despite blocking from the front.
#462
Posted 30 May 2007 - 11:10 AM
Anyhow nice touch, running and jumping while shooting, but not exactly the big change to the Smash Bros. gameplay I'm hoping to hear. Maybe that means Fox will be able to use his Blaster in the same way, and Samus her Charge Beam? That would rock.
#463
Posted 30 May 2007 - 11:13 AM
#466
Posted 30 May 2007 - 02:44 PM
#467
Posted 30 May 2007 - 02:46 PM
Anyway, Aqua, you will like him. Trust me. He pwns everything.
#468
Posted 30 May 2007 - 02:54 PM
"The good news is that Smash Bros. is actually playable in some distant Nintendo land (which I assume has a multitude of flying koopas and minature dinos with absurdly long tongues) meaning a 2007 release is all the more likely."
This is good news for me.
#469
Posted 30 May 2007 - 03:19 PM
Now, I don't think characters will exactly own. Every character is going to have strengths and weaknesses.
#471
Posted 30 May 2007 - 04:26 PM
#472
Posted 30 May 2007 - 06:46 PM
And Aqua, about the whole "Nintendo going bankrupt if brawl sucks" thing, I know Ninty wouldn't go bankrupt over one game. I'm just saying a lot of fans would likely ditch because of it. The same goes for Galaxy and MP:3 as well. Obviously, that would result in lower sales, but not nessicarily bankrupcy.
#473
Posted 30 May 2007 - 07:27 PM
#474
Posted 30 May 2007 - 07:29 PM
An extreme situation, I know. But again, I highly doubt we have to worry; Retro Studios is a strong developer, we've seen what they've done with the Metroid Prime games for GameCube. Miyamoto is handling Galaxy, and Sakurai (both past Smash games as his experience) is handling Brawl, not to mention that Brawl is being handled by an entirely new company; Nintendo created a whole new department and company just for Brawl.
#475
Posted 30 May 2007 - 07:34 PM
#476
Posted 30 May 2007 - 09:50 PM
However, if you're a true hardcore Smash Bros. fan, then you can only have it one way. No motion sensing.
#478
Posted 31 May 2007 - 02:18 AM
#479
Posted 31 May 2007 - 05:56 AM
Today's update is the Cracker Launcher. Sounds great.
After you grab this item, it'll rapidly release blast after blast of firecrackers that explode gaudily.
But this is the thing that intrigued me most:
You can also aim the launcher at different angles by tilting the Control Stick up or down.
Control Stick. I was starting to believe the game will be controlled with ONLY the Wiimote, held sideways, but it seems it'll either use the Nunchuk too, or just the GC/Classic Controllers.
#480
Posted 31 May 2007 - 06:03 AM
#482
Posted 31 May 2007 - 10:00 AM
#483
Posted 31 May 2007 - 02:09 PM
Lol, firecrackers aye? This is going to be awesome...
#485
Posted 31 May 2007 - 03:56 PM
But seriously, this looks like a pretty cool weapon, but more of the kind of weapon that can be weilded equally by everyone. You know, like it doesn't take a lot of skill to use it well. The bob-ombs on the other hand, you have to know just when to throw it, especially if in the air, to be able to hit your target. The same goes for all projectiles, really. Still, it'll be fun to mess around with. ;D
#486
Posted 01 June 2007 - 01:43 AM
#487
Posted 01 June 2007 - 01:46 AM
#488
Posted 01 June 2007 - 03:12 AM
#489
Posted 01 June 2007 - 03:26 AM
#490
Posted 01 June 2007 - 08:24 AM
Anyway, starting from Monday I won't be checking the Smash Bros. site updates at all. I don't want to know everything about the game before I play it. Which means I won't be posting in this topic anymore starting from next week.
#491
Posted 01 June 2007 - 10:08 AM
#492
Posted 01 June 2007 - 10:48 AM
However, to promote the Wii's unique controls, the advantage should be for people who master the motion sensing. In racing games, it would be the equivalent of manual being a bit faster than automatic. This way, the best players could use the GC controller out of the box, and then learn to use the Wii controls over time.
#493
Posted 01 June 2007 - 11:40 AM
I'm gonna check the site every day, because I love Smash so much and it is my favourite game series in the world.
#494
Posted 01 June 2007 - 12:33 PM
Sea of Time, on Jun 1 2007, 06:48 PM, said:
The bad thing about that is that one of those two control schemes will certainly be better than the other.
#497
Posted 01 June 2007 - 04:44 PM
#498
Posted 01 June 2007 - 09:13 PM
#499
Posted 01 June 2007 - 11:15 PM
I think it would've been cool if you could just roam around Isle delfino, you know, in all directions without having to wait for the satge to move. Kinda like how you'd move around in Super Mario Sunshine, just with fighting thrown in. But Brawl just isn't that kinda game. I'm glad they added that stage though, it was a good addition.
#501
Posted 02 June 2007 - 01:50 AM
#502
Posted 02 June 2007 - 05:26 AM
Isle Delfino looks beautiful, I hope we get to go to Pinna Park : D
#503
Posted 02 June 2007 - 06:07 AM
Caael, on Jun 1 2007, 10:37 PM, said:
Nah, I wouldn't say that. I would say that I hate having games revealed, I loathe, despise, abhore... *checks more synonyms*, detest, dislike and abominate having games revealed.
@GL, I know they won't reveal any hidden stuff just yet, but I also don't want to know all the items and exactly how they work before I play the game, and the unlocked characters movesets and arenas.
#504
Posted 02 June 2007 - 10:38 AM
Put it this way, Aqua - would you rather NOT hearing anything about Brawl? Even if it's as minor as an item being revealed a day? (although new stages being revealed is pretty big, in my opinion)
#505
Posted 02 June 2007 - 10:47 AM
#506
Posted 02 June 2007 - 01:58 PM
#507
Posted 03 June 2007 - 05:25 AM
Anyhow, a few days ago something suddenly sprung to my mind. A character that I'm almost certain will be in the game, because it's one of those ones that not many people would expect and is another female fighter. Palutena. What do you think?
#508
Posted 03 June 2007 - 07:38 AM
If you had MSN Aqua, I could just tell you on there ;)
#509
Posted 03 June 2007 - 07:56 AM
Yes, she is a goddess, but she doesn't have to have uber-powers. I mean, it was Pit who saved the world in both games, not her. She was captured both times, I think. Also, does that mean Mewtwo should have been indestructible when fighting Pikachu in Melee?
#510
Posted 03 June 2007 - 08:07 AM
They really need to announce a new character soon. As awesome as Delfino Plaza is, I want some more solid stuff.
#511
Posted 03 June 2007 - 09:44 AM
Aquamarine, on Jun 3 2007, 12:25 PM, said:
Anyhow, a few days ago something suddenly sprung to my mind. A character that I'm almost certain will be in the game, because it's one of those ones that not many people would expect and is another female fighter. Palutena. What do you think?
Who's Palutena? Is she in Kid Icarus as well?
#512
Posted 03 June 2007 - 10:49 AM
#513
Posted 03 June 2007 - 11:38 AM
http://f-mode.planets.gamespy.com/media/cu...ss-palutena.gif
WOuld be nice, but it's not gonna happen.
#514
Posted 03 June 2007 - 12:11 PM
#515
Posted 03 June 2007 - 01:57 PM
It would be cool to have a character with a lance or long weapon. Would be awesome : D
#516
Posted 03 June 2007 - 03:04 PM
DiddyKong, on Jun 3 2007, 06:49 PM, said:
I hope she doesn't make it too, but she's just perfect for what Sakurai wants, so I believe she will be in the final roster.
A better picture of Palutena: http://en.wikipedia.org/wiki/Palutena
Btw, Miyamoto said he wants to make a new Kid Icarus game for Wii, so that makes her chances of appearing slightly higher.
This is probably the last time I'll be posting in this thread. I'll miss it. ;)
#517
Posted 03 June 2007 - 03:47 PM
#518
Posted 03 June 2007 - 11:07 PM
I hope they us some information in one of the empty sections of the site next.
#519
Posted 04 June 2007 - 12:16 AM
True or false?
#520
Posted 04 June 2007 - 12:17 AM
Anything containing the words ' My friend said' is fake. No demos of Brawl have been released.
Game modes or a new character next. Hopefully.
#521
Posted 04 June 2007 - 12:22 AM
'So you're playing Pokemon, huh?'
'Yep.'
'I completed my Pokedex ages ago. You want a Deoxys?'
'Really? Wow, that would be great!'
'Okay, I'll bring my GBA to the school library tomorrow.'
*doesn't show up*
#522
Posted 04 June 2007 - 12:30 AM
Something along the lines of
"My mate said that Twilight Princess is coming out on PSP. Is it true?"
People that stupid don't deserve to live.
#523
Posted 04 June 2007 - 09:33 AM
Golden Legacy, on Jun 3 2007, 11:47 PM, said:
Darn you...
But let's get this clear, I'm only posting here because I saw what the new update was on another site, wiisworld.com. I won't be checking that site anymore for this very reason, so this IS the last time I post here! Mark my words!
Anyhow, the new update is quite simply crap. Maybe the worst one. Yoshi's Story music. Sure, this pretty much confirms him, but I doubt there was even one person in the world who thought Yoshi wouldn't be in the game. His egg emblem from Melee can also be seen, and his voice in the song be heard.
#524
Posted 04 June 2007 - 09:44 AM
#525
Posted 04 June 2007 - 09:48 AM
#526
Posted 04 June 2007 - 09:50 AM
My 21 year old brother likes teh song. O.O
#527
Posted 04 June 2007 - 09:51 AM
I don't know if it would be a stage song, but I can't see where else it would be used.
#528
Posted 04 June 2007 - 09:56 AM
I will knock some sense into him once I get Brawl. He won't know what hit him...
#529
Posted 04 June 2007 - 09:57 AM
#530
Posted 04 June 2007 - 10:01 AM
#531
Posted 04 June 2007 - 10:02 AM
#532
Posted 04 June 2007 - 10:12 AM
#533
Posted 04 June 2007 - 10:17 AM
#534
Posted 04 June 2007 - 01:44 PM
#535
Posted 04 June 2007 - 03:08 PM
#536
Posted 04 June 2007 - 03:50 PM
Aquamarine, on Jun 4 2007, 11:33 AM, said:
But let's get this clear, I'm only posting here because I saw what the new update was on another site, wiisworld.com. I won't be checking that site anymore for this very reason, so this IS the last time I post here! Mark my words!
so much for that statment. ;)
#538
Posted 05 June 2007 - 12:37 AM
$10 Aqua posts here this afternoon because another site reveals the update.
#539
Posted 05 June 2007 - 05:51 AM
According to my latest EGM Magazine, Brawl should be comeing out this Fall. In fact, a direct quote from the articale is,
"Rumors continue to circulate that Nintendo's four-way fighter won't make it out this year. But if you ask Hideo Kojima, Braml is ready to go right now. The Metal Gear series creator recently had a chance to play it (remember, Metal Gear's Solid Snake makes an appearance in this one), and according to Kojima Productions' podcast host Ryan Payton, Kojima said, "The game already feels very compleat and fun. [Nintendo could] probaly put it out now and sell millions of copies." "
#540
Posted 05 June 2007 - 10:00 AM
#541
Posted 05 June 2007 - 10:02 AM
Groudon looks awesome. He pretty much confirms Kyogre.
#542
Posted 05 June 2007 - 10:48 AM
#543
Posted 05 June 2007 - 12:52 PM
It's different because it looks bettah and the crowd is bigger. Other than that, I think it's gonna be relatively unchanged. Maybe the transformations might be better.
#544
Posted 05 June 2007 - 04:28 PM
! ~ 2000 ~ ! (again!)
#545
Posted 05 June 2007 - 08:09 PM
Also, chikorita confirms the return of some Gold/Silver/Crystal pokemon. Though I doubt we'll see Entei and the rest, or even Zapdos and his crew. They might include Ho-Oh and Lugia though, seeing as they were the ring leaders and all, kinda like Rayquaza.
As for Yoshi's ending theme song, I do believe that that is what you'll hear after beating Yoshi's adventrue mode (remember, what's his face said they'd make Brawl's adventure better, and possibly make a different one for every character).
#546
Posted 06 June 2007 - 12:53 AM
#547
Posted 06 June 2007 - 01:48 AM
http://www.gametrail...er.php?id=16951
It covers those tricky techniques such as Wavedashing and the like. Some of the moves shown in the 'Tricks' segment are pretty incredible.
#548
Posted 06 June 2007 - 08:25 AM
#549
Posted 06 June 2007 - 09:46 AM
#550
Posted 06 June 2007 - 10:10 AM
#551
Posted 06 June 2007 - 05:56 PM
But anyway, a few days ago I was playing against my friend in Melee, and I was using fox while he chose Marth. Anyway, the first mtch I lost, and pretty badly too. In the second match, I kept hitting him with fox's fire move thingy in the air. Neither of us touched the ground until after my 6th attack on him missed. But it was AWESOME!
#552
Posted 06 June 2007 - 07:00 PM
#553
Posted 06 June 2007 - 07:27 PM
Spam King, on Jun 6 2007, 12:48 AM, said:
http://www.gametrail...er.php?id=16951
It covers those tricky techniques such as Wavedashing and the like. Some of the moves shown in the 'Tricks' segment are pretty incredible.
The thing I hate about that video, is that they only show you how to do it. They don't tell you what buttons to push or anything.
#554
Posted 07 June 2007 - 12:51 AM
#556
Posted 07 June 2007 - 08:27 AM
#557
Posted 07 June 2007 - 01:45 PM
Nice move from Sakurai that we got 2 oldies at once. Maybe next week we're getting Fox and Samus, then maybe about 2 weeks we're finally getting Donkey Kong -ohh and Yoshi... ^^
#558
Posted 07 June 2007 - 02:38 PM
#559
Posted 08 June 2007 - 09:07 AM
Now we know how we can control it. If I get bored of GC, i'll try the Wiimote way. Awesssomeee.
#560
Posted 08 June 2007 - 09:56 AM
Oh well, I hope they still manufacture it.
#562
Posted 08 June 2007 - 11:18 AM
Trust me, I didn't touch my GC for over 6 months after getting tired of Melee. I just had better things to do.
I was actually planning long before to get Brawl, a Wii and replay Melee, cuz I love it.
#563
Posted 08 June 2007 - 01:11 PM
You confuse me.
#564
Posted 08 June 2007 - 03:32 PM
I live in the east, by the way.
#565
Posted 08 June 2007 - 06:21 PM
Plus, I loved Melee too much to sell it.
#566
Posted 08 June 2007 - 06:31 PM
http://www.smashbros.com/en_us/gamemode/va.../various01.html
Wow. 4 kinds of control. Amazing.
#568
Posted 09 June 2007 - 12:13 AM
#570
Posted 10 June 2007 - 01:59 AM
And BTW, I still have all of my GC stuff. All the games, controllers, memory cards, etc.
And if you're looking for a GC controller, Mad Catz and other 3rd parties still make 'em, or you can get a used one from GameStop/EB Games. You might even be able to order one from Nintendo's official site, since they have listings of any part they've ever made for any console.
#571
Posted 10 June 2007 - 10:44 AM
#573
Posted 10 June 2007 - 11:36 AM
I haven't seen that icon anywhere, which means they must have a movie planned.
#574
Posted 10 June 2007 - 07:36 PM
I did find something potentially even more exciting though, also regarding the icons on the website. This is taken from the N-Sider forums:
Quote
01. http://www.smashbros.../world_b_01.gif - SMASH franchise
02. UNKNOWN FRANCHISE
03. UNKNOWN FRANCHISE
04. http://www.smashbros.../world_b_04.gif - KIRBY franchise
05. UNKNOWN FRANCHISE
06. UNKNOWN FRANCHISE
07. UNKNOWN FRANCHISE
08. http://www.smashbros.../world_b_08.gif - POKEMON franchise
09. http://www.smashbros.../world_b_09.gif - ZELDA franchise
10. http://www.smashbros.../world_b_10.gif - MARIO franchise
11. http://www.smashbros.../world_b_11.gif - YOSHI franchise
12. UNKNOWN FRANCHISE
13. UNKNOWN FRANCHISE
14. UNKNOWN FRANCHISE
15. UNKNOWN FRANCHISE
16. UNKNOWN FRANCHISE
17. UNKNOWN FRANCHISE
18. http://www.smashbros.../world_b_18.gif - KID ICARUS franchise
So far we have Smash, Kirby, Pokemon, Zelda, Mario, Yoshi, and Kid Icarus represented with icons. If Kid Icarus is icon #18, that means there are at least eighteen franchises represented in Brawl, including Smash Bros. itself.
We know that Wario, Metroid, Metal Gear and Star Fox will all be added. So that's another four.
If we think back to Melee, Donkey Kong had its own franchise symbol, as did F-Zero, Earthbound, and Fire Emblem. And if they bring back Ice Climbers and Mr. GAW, that's another two franchises. Which means that, if ALL of those franchises are accounted for, there is AT LEAST one new franchise on Brawl's roster.
Who knows how many franchises beyond 18 are represented? Only time will tell.
#575
Posted 11 June 2007 - 08:47 AM
#576
Posted 11 June 2007 - 09:34 AM
This post has been edited by Mr.T: 11 June 2007 - 01:07 PM
#577
Posted 11 June 2007 - 10:40 AM
Metroid is Nintendo's 4th biggest franchise, it's hard to forget.
#579
Posted 11 June 2007 - 01:21 PM
God when will they accounce Donkey Kong?! >_<
#581
Posted 11 June 2007 - 06:00 PM
And today's update is straightforward. Though, I am slowly starting to accept Fox's new look. That said, all the "Veteran" fighters that have been revealed have been posted - the next update for Smash characters will have one of the new ones, so that's something to look forward to.
#582
Posted 12 June 2007 - 01:15 AM
#583
Posted 12 June 2007 - 04:06 AM
[EDIT]
Golden Legacy, on Jun 11 2007, 05:00 PM, said:
Though I did forget about those, no characters from those franchises have been anounced on the site. Therefore, we can't be absolutely sure that they'll be in there. But It still counts as something, so I guess it's now to a fairly vague 1-5+ New franchises.
#584
Posted 12 June 2007 - 05:18 AM
Dammit, Samus be put on the site.
The Yoshi's island stage looks awesome, the tilting middle platform is a great idea. What I want to know though, is what each season makes different. Will there be blizzards in winter, or gusts of wind in autumn? Or is it just to look pretty?
#585
Posted 12 June 2007 - 04:29 PM
#586
Posted 13 June 2007 - 03:44 AM
#588
Posted 13 June 2007 - 10:38 AM
#589
Posted 13 June 2007 - 10:52 AM
I think it pretty much confirms Ridley.
#590
Posted 13 June 2007 - 10:54 AM
#591
Posted 13 June 2007 - 11:01 AM
At Smashboards i'm like the Ridley fanatic. I dont bring it here because we dont talk 'bout Brawl much, but i'm like insane. About him being in Brawl.
Yeyz!
#592
Posted 13 June 2007 - 11:18 AM
He's the perfect choice for Smash Bros. and will certainly be in the game. Alongside Diddy Kong. And Sonic.
#594
Posted 13 June 2007 - 01:23 PM
#595
Posted 13 June 2007 - 03:36 PM
Caael, on Jun 13 2007, 05:01 PM, said:
Ridley is in the game.
FUCK YES
Not ment to cut down on your excitement but wasn't the Ridley boss battle music also in SSB64 and Melee? If not, well I still can't say this confirms Ridley... Baloon Fighter also had his music in Melee, and Diddy Kong was also mentoined in the DK Rap remix but neither made the game (or atleast the final cut).
#596
Posted 13 June 2007 - 03:43 PM
#598
Posted 14 June 2007 - 03:48 PM
#599
Posted 15 June 2007 - 01:31 AM
#600
Posted 15 June 2007 - 02:40 AM