Super Smash Bros.
#3801
Posted 27 March 2008 - 04:38 AM
And I'll add you tomorrow when I get my LAN adaptor, I'll post my Brawl FC in the other topic.
#3802
Posted 27 March 2008 - 08:34 AM
#3803
Posted 27 March 2008 - 10:11 AM
Also, Blue, I always feel too awkward when someone compliments me like that. D:
#3804
Posted 27 March 2008 - 12:39 PM
Kidding, it wasn't that bad, they could've done worse... but the unlocking Toon Link and Game & Watch fast, plus getting Jigglpuff and Wolf made it worth it.
#3805
Posted 27 March 2008 - 02:55 PM
Who doesn't have my friend code on here yet?
#3806
Posted 27 March 2008 - 03:02 PM
Unlike most of you, I really enjoyed the subspace mode. It was really fun, especially the great maze.
#3807
Posted 27 March 2008 - 04:58 PM
#3808
Posted 27 March 2008 - 08:01 PM
#3809
Posted 27 March 2008 - 08:13 PM
#3811
Posted 27 March 2008 - 09:47 PM
#3813
Posted 28 March 2008 - 12:02 PM
#3814
Posted 28 March 2008 - 03:51 PM
EDIT: Nevermind, he just wanted food. xD
#3815
Posted 28 March 2008 - 09:20 PM
In the giant maze thing in the SSE, I mainly used Mario, Pikachu, Lucario, and Marth. I've actually started to like Mario's fighting style in Brawl. Pikachu was great in the SSE because he had a +20 something electric attack sticker on him. He's still good in normal use, but it's a lot easier to use him on bigger foes.
I use mostly Marth, and then Ike. Dedede if it's a double damage match (pretty much all of his moves KO in one hit in DD). I've unlocked everyone except for Toon Link and Wolf.
#3816
Posted 28 March 2008 - 09:28 PM
#3817
Posted 29 March 2008 - 06:39 AM
#3818
Posted 29 March 2008 - 08:10 AM
#3819
Posted 29 March 2008 - 12:56 PM
PDM, on Mar 29 2008, 05:39 AM, said:
The way I got him wasn't so easy. There's a room in SSE with him in it. And if you lose against Wolf you have to go all the way back to him again.
#3820
Posted 30 March 2008 - 08:44 AM
I know of the room you're talking about, it's not per se, HARD to get to it, just annoying.
#3823
Posted 30 March 2008 - 04:34 PM
#3824
Posted 30 March 2008 - 07:22 PM
#3827
Posted 31 March 2008 - 12:06 AM
#3828
Posted 31 March 2008 - 12:26 PM
Wind Dude, on Mar 31 2008, 12:14 AM, said:
Toasty, on Mar 31 2008, 02:06 AM, said:
That's only because we're used to playing with the GC controller. It's been said that for people who've never played Melee (or don't play video games in general), the Wiimote is very accessible and easy to pick up.
#3830
Posted 31 March 2008 - 06:52 PM
#3832
Posted 31 March 2008 - 07:00 PM
PDM, on Mar 31 2008, 07:32 PM, said:
Umm, no it isn't. I have my older sister as proof (never played a video game or even picked up a controller in her life, she tells me the Wiimote is what's easiest for her to use), as well as a few of my other friends who are hardcore PC games, found the Wiimote on the side easier to pick up as well.
#3833
Posted 31 March 2008 - 07:00 PM
#3834
Posted 31 March 2008 - 07:02 PM
#3836
Posted 31 March 2008 - 07:13 PM
Melle Players=Wii Mote hard to pick up, easier to use Gamecube Pad
Non Mellee Players=Wii Mote easy to pick up, harder to use Gamecube Pad
#3837
Posted 31 March 2008 - 07:38 PM
#3838
Posted 31 March 2008 - 07:56 PM
I just found the GC controller to be more fitting. And my "purple bannana" has rubber grips built in. Goes you're Wiimote have that, Split? No? Didn't think so. :P
#3839
Posted 31 March 2008 - 07:58 PM
#3840
Posted 31 March 2008 - 08:22 PM
Golden Legacy, on Mar 31 2008, 05:00 PM, said:
Girls don't count. That's a given.
#3841
Posted 31 March 2008 - 09:05 PM
I just find rubber grips more comfortable. And rubber grips don't help sweaty hands, Split. The sweat just gets on the rubber, and makes it lose it's grip.
[EDIT]
And people said downloadable content would never happen!
http://press-nintend...sp-id-14788.htm
Just wait and watch as this becomes an April Fools joke. :P
#3842
Posted 31 March 2008 - 10:04 PM
Then again, it's a bit hard to surprise me.
#3844
Posted 31 March 2008 - 10:17 PM
Worst April Fools joke evar. Can't believe I almost believed it.
#3845
Posted 31 March 2008 - 10:27 PM
Hilarious. Almost a shame that Nintendo hasn't already done that.
#3847
Posted 01 April 2008 - 10:19 AM
Split Infinity, on Mar 31 2008, 09:02 PM, said:
mine aren't purple. I got silver, black, orange, and this
http://content.ytmnd.com/content/7/6/7/7676b90b9acb0acf06a15299228ddcfb.jpg
Wind Dude, on Apr 1 2008, 12:17 AM, said:
Worst April Fools joke evar. Can't believe I almost believed it.
death to the ass holes for getting our hopes up.
#3848
Posted 01 April 2008 - 06:14 PM
Anyway, I don't care either way. It looked believable though. Until you take time to notice all the things missing from it.
#3851
Posted 01 April 2008 - 06:37 PM
#3852
Posted 01 April 2008 - 10:41 PM
intense boss battles was beaten with donkey kongs down-b lol
has anyone beaten the last co-op event match on hard? the all-star one with no breaks.
#3854
Posted 01 April 2008 - 11:17 PM
Colonel Tycho, on Apr 1 2008, 08:41 PM, said:
intense boss battles was beaten with donkey kongs down-b lol
has anyone beaten the last co-op event match on hard? the all-star one with no breaks.
Phanna 100%'d Brawl.
http://i2.photobucket.com/albums/y30/betrayer93/Funneh/wintendf131-1.png
#3855
Posted 03 April 2008 - 09:17 PM
#3859
Posted 04 April 2008 - 04:08 AM
http://www.goldensun-syndicate.net/forum/public/style_images/gssv3/snapback.png' alt='View Post' />PDM, on Apr 4 2008, 05:17 AM, said:
**** that was great! :lol:
I've gotta get my internetz working for Brawl though, cause I'll still have to rape asses with bananas... T_T
#3860
Posted 04 April 2008 - 02:12 PM
Anyways, I find it really sad that there are really Ike players online that do nothing but USmash and FSmash the whole match. I can't understand how they think they can win like that. XD
#3861
Posted 04 April 2008 - 04:16 PM
gsninja, on Apr 4 2008, 12:12 PM, said:
Anyways, I find it really sad that there are really Ike players online that do nothing but USmash and FSmash the whole match. I can't understand how they think they can win like that. XD
http://i2.photobucket.com/albums/y30/betrayer93/Funneh/FALCON.jpg
#3862
Posted 04 April 2008 - 07:30 PM
To be on-topic, I think Ike is overpowered.
#3865
Posted 04 April 2008 - 07:38 PM
#3868
Posted 06 April 2008 - 05:39 AM
#3870
Posted 10 April 2008 - 02:41 PM
I love all the blind Ike haters. They all say he has a low learning curve and potential, takes no skill to use, and sucks in 1v1 battles. They're rather funny, really. =P
#3871
Posted 10 April 2008 - 02:46 PM
#3874
Posted 10 April 2008 - 04:37 PM
However, when I play as Ike they ignore me because they think Ike sucks, and I win every time. <3
http://i2.photobucket.com/albums/y30/betrayer93/Funneh/bdpfo3.png
#3875
Posted 10 April 2008 - 04:41 PM
I've been spending some time on GameFAQs arguing with the "blind Ike haters" because they're so dumb that it's silly. :x Their only basis for their arguments is the people who don't know how to use Ike.
#3876
Posted 10 April 2008 - 04:48 PM
#3877
Posted 10 April 2008 - 04:58 PM
#3879
Posted 10 April 2008 - 05:33 PM
Also, Ike is NOT easy to use. In FFAs, OK, he's usually not that hard to use, but you can't honestly expect the same thing to happen in 1v1s. Ike, despite popular belief, actually has one of the harder learning curves when compared to the other characters in the game. You need to spend a lot of time getting timing and spacing down as well as utilising his quick moves and only using his smash attacks when you're absolutely sure they'll connnect.
#3880
Posted 10 April 2008 - 05:37 PM
But at least Ike fights for his friends.
#3881
Posted 10 April 2008 - 06:55 PM
#3882
Posted 10 April 2008 - 07:05 PM
Play it. Don't ***** and whine about who is "better" than who for a stupid reason.
#3883
Posted 10 April 2008 - 07:09 PM
Nosferatu, on Apr 10 2008, 06:05 PM, said:
Play it. Don't ***** and whine about who is "better" than who for a stupid reason.
Normal people actually do find it interesting to discuss who is better than who for valid and good reasons. I pick characters who I like, but I still find it fun to predict the tier list.
#3884
Posted 10 April 2008 - 07:11 PM
#3885
Posted 10 April 2008 - 07:48 PM
#3886
Posted 10 April 2008 - 08:30 PM
Ike is easily among the best fighters if you stick to using his standard A, Arial B, and a few others.
I prefer Marth though. I've developed a few techniques with him, though so far I've only had the chance to use one.
#3887
Posted 10 April 2008 - 08:51 PM
1. Got their asses handed to them by an Ike user.
2. Only played against the newbies who only spam Ike's smash attacks/Aether.
3. Don't know how to use Ike, much less how he works.
#3889
Posted 10 April 2008 - 09:04 PM
#3890
Posted 10 April 2008 - 09:12 PM
#3891
Posted 10 April 2008 - 09:41 PM
#3892
Posted 10 April 2008 - 10:53 PM
Anyway, I found something pretty interesting.
In a special Brawl, if you set it to 300% and metal, then you can deal massive damage with Lucario's B charge. Just get close to someone, and start charging. They get stuck and can't do a thing for quite a while, while the charging just continues to deal damage. When they're about to get free, dodge away and hit them with the charged ball for an instant KO.
This probably works at around 200% damage aswell, but I don't know.
#3893
Posted 11 April 2008 - 12:59 AM
But Ike get's sympathy from me, cause he prepares himself and fights for his friends. ^^
#3894
Posted 11 April 2008 - 03:00 AM
i'm not buying a console for Melee 1.5 with worse stages
#3895
Posted 11 April 2008 - 03:08 AM
Like I've said before, you can be awesome in Melee and suck in Brawl (or vice versa), regardless of your controller. I use Fox in Melee, and I'm pretty good with him. I can't use him very well in Brawl.
Call it fapping or whatever you please, but if you play it with an open mind for more than a few hours, you'll notice the difference.
#3897
Posted 11 April 2008 - 03:20 AM
Dipset, on Apr 10 2008, 03:48 PM, said:
You read my posts every day, and you still don't know what a troll is?
#3898
Posted 11 April 2008 - 03:23 AM
Toasty, on Apr 11 2008, 10:08 AM, said:
unless playing with an open mind unlocks a magic "make the game better" option it'll make no difference
Brawl is a crushing disappointment for me, and the Smash Bros. series is now just another dead horse for nintendo to flog. Also didnt help Sakurai developed Peter Molyneux Syndrome
I had a lot more fun on Dead or Alive 4
#3899
Posted 11 April 2008 - 05:43 AM
Damn, open minds only, I guess you're missing out on a random trophy.
#3902
Posted 11 April 2008 - 09:47 AM
#3903
Posted 11 April 2008 - 09:50 AM
#3904
Posted 11 April 2008 - 02:32 PM
#3905
Posted 11 April 2008 - 04:55 PM
Besides, if you want a bunch of people to fight against, just go to youtube and look for the Brawl FC video or whatever. There's a lot of FC's in the comments, and 64 people ought to be plenty enough to fight against.
The only thing I hate about the online is the lag. Nintendo needs to spend some money on upgrading their servers and bandwidth. It seems to me like their just using the extra power available from their current servers that are running things like their website and forums. That's just not going to cut it. They need a lot of servers dedicated to online gaming, otherwise it's just going to suck.
#3906
Posted 11 April 2008 - 04:58 PM
Out of curiosity, is the Dojo still updating? Is it even still there?
#3908
Posted 11 April 2008 - 08:27 PM
#3909
Posted 11 April 2008 - 08:49 PM
#3910
Posted 11 April 2008 - 10:13 PM
Anyway the last update for the dojo should be monday.
#3911
Posted 13 April 2008 - 10:01 PM
Laharl, on Apr 11 2008, 05:23 AM, said:
Brawl is a crushing disappointment for me, and the Smash Bros. series is now just another dead horse for nintendo to flog. Also didnt help Sakurai developed Peter Molyneux Syndrome
I had a lot more fun on Dead or Alive 4
I'm curious, what about Brawl makes it a "crushing disappointment"? (and this isn't me trying to defend otherwise, I don't even have the game yet myself, I'm just honestly curious)
#3913
Posted 14 April 2008 - 03:18 PM
Wind Dude, on Apr 11 2008, 04:42 PM, said:
I think that no other game competes with Brawl as far as multiplayer goes. Maybe not online, but with your friends there.
This is just a statement, but when my friends come round, they always want to play Timesplitters 3, instead of Melee.
#3914
Posted 14 April 2008 - 08:39 PM
It is old and quite honestly brawl far outshines melee in almost every way imaginable.
#3915
Posted 14 April 2008 - 09:38 PM
#3916
Posted 14 April 2008 - 10:08 PM
#3917
Posted 14 April 2008 - 10:41 PM
http://i2.photobucket.com/albums/y30/betrayer93/Funneh/brawl/poster39314561.jpg
#3918
Posted 14 April 2008 - 11:04 PM
Legolastom, on Apr 14 2008, 08:38 PM, said:
I enjoyed Crash Bandicoot more than I did the old NES and SNES Mario games, but they have nothing in common with eachother, other than they're both videogames. It's not a good comparison in the slightest.
And I actually prefer Melee's combat mechanics. The moves feel smoother and more refined in Melee than they do in Brawl. However, Brawl has more items, characters, and stages, and even though the online service is lacking, it's far better than nothing at all. Brawl has so much stuff in it, there's little that can be improved upon.
#3920
Posted 14 April 2008 - 11:37 PM
Also it does have a lot in it. But a lot of that stuff is crap, stickers? Trophies? Rotation mode? Who the **** gives a crap? And the single player mode is ok at best, and then there is the dumbed down gameplay as well as the extremely rubish online mode.
I mean seriously, melee was so much better than this ****.
Melee was a rushed game with a limited budget.
Brawl had as much time as it needed with several delays and a virtually unlimited budget.
#3921
Posted 14 April 2008 - 11:48 PM
Legolastom, on Apr 15 2008, 01:37 AM, said:
Super Smash Bros. (N64)
http://i5.photobucket.com/albums/y172/Joshua368/Smash64sBrawl-styleRoster.png
Super Smash Bros. Melee
http://i5.photobucket.com/albums/y172/Joshua368/MeleesBrawl-styleRoster.png
Super Smash Bros. Brawl
http://i5.photobucket.com/albums/y172/Joshua368/FullBrawlRoster.png
#3922
Posted 15 April 2008 - 12:55 AM
Bubblegum confirmed for Brawl.
#3923
Posted 15 April 2008 - 02:39 AM
#3924
Posted 15 April 2008 - 10:42 AM
http://www.goldensun-syndicate.net/forum/public/style_images/gssv3/snapback.png' alt='View Post' />Mallick, on Apr 15 2008, 02:55 AM, said:
dude, that's freaking awesome.
#3925
Posted 15 April 2008 - 12:06 PM
#3926
Posted 15 April 2008 - 01:29 PM
http://i107.photobucket.com/albums/m285/Mastertoku/Warkemon.jpg
#3927
Posted 15 April 2008 - 02:19 PM
Golden Legacy, on Apr 14 2008, 05:01 AM, said:
Its mostly Sakurai's lies that built my hopes up, ****ing fraud.
When a game is over hyped i nearly always suspicious rather than excited.
i dont like the roster much, the majority of stages suck major balls and the single player game is a joke
#3928
Posted 15 April 2008 - 03:23 PM
EDIT: This topic is win: http://boards.gamefaqs.com/gfaqs/genmessag...;topic=42588145
#3929
Posted 15 April 2008 - 04:07 PM
Mallick, on Apr 15 2008, 12:29 PM, said:
http://i107.photobucket.com/albums/m285/Mastertoku/Warkemon.jpg
AWESOME
@GSN: lame
@laharl: The game is still better than most released around now.
And, talking in general, not at anyone in particular. Even if it didn't live up to your expectations do you still really think it's a bad game?
#3930
Posted 15 April 2008 - 04:12 PM
Wind Dude, on Apr 15 2008, 11:07 PM, said:
And, talking in general, not at anyone in particular. Even if it didn't live up to your expectations do you still really think it's a bad game?
i've never said it was a bad game, it just came drastically short of my expectations. Its still probably the best Wii title we're going to see this year
#3931
Posted 15 April 2008 - 04:22 PM
#3932
Posted 15 April 2008 - 04:24 PM
#3933
Posted 15 April 2008 - 04:27 PM
I have yet to see any console release an exclusive that I really like. That's right, I don't count multi-plat games.
So I've been using Ike lately. I still think he's easy to use, but maybe he just agrees with my style?
#3934
Posted 15 April 2008 - 09:41 PM
Legolastom, on Apr 14 2008, 10:37 PM, said:
Also it does have a lot in it. But a lot of that stuff is crap, stickers? Trophies? Rotation mode? Who the **** gives a crap? And the single player mode is ok at best, and then there is the dumbed down gameplay as well as the extremely rubish online mode.
I mean seriously, melee was so much better than this ****.
Melee was a rushed game with a limited budget.
Brawl had as much time as it needed with several delays and a virtually unlimited budget.
Even if Melee was rushed (I don't know if it was or wasn't), it only showed it in the cloned characters.
Brawl has EVERYTHING Melee had with the exception of a few stages, and the lottery. The coin launcher is way better than the lottery anyway, and they still kept the best stages from Melee, so it doesn't really matter. The ONLY thing that I think Melee does better in, is that the fighting seems a little smoother and refined than Brawl's.
Melee had Trophies. Brawl has Trophies and stickers. Melee had 25 characters, 6 of which were clones of the origionals. Brawl has 35 characters, 5 of which are semi-clones. 15 of the characters in Brawl are brand new, and there's only three in there that could be considered unwanted, because they're the least liked out of the 35 characters, but I guess that's your opinion. Brawl has all of the old items of Melee, and then some. Rotation mode is the same as tournament mode. Melee had a tournament mode as well, but Brawl's is MUCH more refined. You don't have any of the problems in Brawl's tourney mode that were in Melee's. Gameplay is the same. It's hardly dumbed down. The online is only crap when it lags.
It may not have lived up to your expectations, but it's still way better than melee.
#3935
Posted 15 April 2008 - 09:44 PM
Also a lot of Wii games are just excuses to wave your arms at the TV, the Wii controls have only a few advantages and wanna developers instead of focusing on making a good game just focus on on making a game with interesting controls.
Also lol at casual tourneys XD
Edit: The online IS crap if you try and argue against that it just shows how biased you are. The gameplay, again IS dumbed down, quite a lot actually. Maybe you cant notice it because you dont play at a level higher than casual (Obviously because you think items matter) but it is, and quite a lot.
Here are some facts, Melee was a rushed game that was released on the launch of a last gen system with a budget.
Brawl had as much time as it liked and a lot of money, it was released on a next gen (Well if you can call it that) system around a year and a bit after it was launched, it aslso had a very, very large development team which was hand made (Or something).
It has more obviously has more but that then again if it didnt there wouldnt be any point making it.
#3936
Posted 15 April 2008 - 10:00 PM
#3937
Posted 15 April 2008 - 11:01 PM
Toasty, on Apr 15 2008, 08:41 PM, said:
Even if Melee was rushed (I don't know if it was or wasn't), it only showed it in the cloned characters.
Brawl has EVERYTHING Melee had with the exception of a few stages, and the lottery. The coin launcher is way better than the lottery anyway, and they still kept the best stages from Melee, so it doesn't really matter. The ONLY thing that I think Melee does better in, is that the fighting seems a little smoother and refined than Brawl's.
Melee had Trophies. Brawl has Trophies and stickers. Melee had 25 characters, 6 of which were clones of the origionals. Brawl has 35 characters, 5 of which are semi-clones. 15 of the characters in Brawl are brand new, and there's only three in there that could be considered unwanted, because they're the least liked out of the 35 characters, but I guess that's your opinion. Brawl has all of the old items of Melee, and then some. Rotation mode is the same as tournament mode. Melee had a tournament mode as well, but Brawl's is MUCH more refined. You don't have any of the problems in Brawl's tourney mode that were in Melee's. Gameplay is the same. It's hardly dumbed down. The online is only crap when it lags.
It may not have lived up to your expectations, but it's still way better than melee.
There is no such thing as a semi-clone.
I don't agree with either of you guys, by the way. One of you is over-praising the game, the other being over-critical.
#3938
Posted 15 April 2008 - 11:59 PM
I think Brawl is better than Melee overall. I don't feel like reasoning at the moment, since I'm tired. =P Online doesn't fail for me, at least, since I'm fine 85% of the time.
#3939
Posted 16 April 2008 - 12:13 AM
Anyone else find it odd no one really remixes any of the three original songs in Smash Bros? (the three different intro songs that is, which are all the Final Destination songs)
#3940
Posted 16 April 2008 - 03:31 AM
Legolastom, on Apr 16 2008, 04:44 AM, said:
Also a lot of Wii games are just excuses to wave your arms at the TV, the Wii controls have only a few advantages and wanna developers instead of focusing on making a good game just focus on on making a game with interesting controls.
Also lol at casual tourneys XD
Edit: The online IS crap if you try and argue against that it just shows how biased you are. The gameplay, again IS dumbed down, quite a lot actually. Maybe you cant notice it because you dont play at a level higher than casual (Obviously because you think items matter) but it is, and quite a lot.
Here are some facts, Melee was a rushed game that was released on the launch of a last gen system with a budget.
Brawl had as much time as it liked and a lot of money, it was released on a next gen (Well if you can call it that) system around a year and a bit after it was launched, it aslso had a very, very large development team which was hand made (Or something).
It has more obviously has more but that then again if it didnt there wouldnt be any point making it.
I agree totally, it's not a bad game, it's a bad sequel. If you'd never seen the dojo or played melee you'd love this game because you have no previous Smash games to base your expectations on, however if you've played them and have been eagerly awaiting Brawl, to find out it's missed out on everything you were expecting, thats not good.
Anybody who says the online is good needs to be shot; the online is abysmal, even Mario Strikers Charged has a better online and it's almost 2 years older. This might sound fanboyish/biased, but if you want a good online, take notes from the 360.
#3941
Posted 16 April 2008 - 03:58 AM
Legolastom, on Apr 15 2008, 08:44 PM, said:
Also a lot of Wii games are just excuses to wave your arms at the TV, the Wii controls have only a few advantages and wanna developers instead of focusing on making a good game just focus on on making a game with interesting controls.
Also lol at casual tourneys XD
Edit: The online IS crap if you try and argue against that it just shows how biased you are. The gameplay, again IS dumbed down, quite a lot actually. Maybe you cant notice it because you dont play at a level higher than casual (Obviously because you think items matter) but it is, and quite a lot.
Here are some facts, Melee was a rushed game that was released on the launch of a last gen system with a budget.
Brawl had as much time as it liked and a lot of money, it was released on a next gen (Well if you can call it that) system around a year and a bit after it was launched, it aslso had a very, very large development team which was hand made (Or something).
It has more obviously has more but that then again if it didnt there wouldnt be any point making it.
Anyone who tales any videogame seriously is lacking in the social department. I play both casual and serious. I don't go to tourneys, because I don't care about tourneys. The only reason why I say the online isn't crap (other than lag), is because I really don't care what the rules are. I bought the game to play it, and have fun playing it. Not to dominate people in it and then laugh at their failure. And it's not bias, it's opinion.
And of course Brawl could've been better. pretty much ANY game EVER MADE could be made better. There's always room for improvement. Sure, Brawl probably should've been better than what it is, given the development time, but it's still better than Melee. That's good enough for me.
The only reason you laugh at casual tourneys is because you've never played one. Have you ever even tried to have a tournament with just your friends? Have you ever even played a casual game before? Items ARE important to the game. It's not a sport, it's a game. It was designed to entertain and be fun. You can have serious tournaments with no items, but that gets boring fast.
And for the record, I haven't really played any videogames for a good two or more weeks. That kind of gets rid of any bias, as that means I'm not obsessed with the game.
I'm also no pro at it, but I'm definately not a n00b when it comes to playing it.
[EDIT] And PDM, by semi-clone, I mean they have some similar moves, and some completely different moves. Or at least, the moves are pullod off diferently.
Example: Ness uses a yo-yo for his up A, which is quick and has little knockback. Lucas uses his PSI abilities for the up A attack, and while it's slower, it packs a punch.
#3942
Posted 16 April 2008 - 05:04 AM
Toasty, on Apr 16 2008, 10:58 AM, said:
Example: Ness uses a yo-yo for his up A, which is quick and has little knockback. Lucas uses his PSI abilities for the up A attack, and while it's slower, it packs a punch.
uh...that's a clone, the only person who could be a semi clone is Wolf and that's pushing it.
all the ****spurts who go to serious tournaments and spend their freetime discussing tiers should drown in their own piss. For a casual game multiplayer game, there is more tier twatttery than in the so called 'serious' figthers like Dead or Alive and Soul Calibur
#3943
Posted 16 April 2008 - 05:05 AM
#3944
Posted 16 April 2008 - 06:29 PM
Laharl, on Apr 16 2008, 04:04 AM, said:
Brawl can be played competitively as much as it can be played casually. Also, what do you mean by "serious tournaments"? o.o
#3945
Posted 16 April 2008 - 06:38 PM
#3947
Posted 16 April 2008 - 07:44 PM
Laharl, on Apr 16 2008, 05:41 PM, said:
its the same for all games with decent multiplayer. you always get uber1337 ****s who ruin it for everyone else
Playing competitively while prize money is on the line doesn't ruin anything. I say it's the casual elitist players that ruin things more than anyone else. They're the ones that try to force their opinions down everyone's throat more than anyone else and say stupid stuff like "Items make up 90% of the game!" and "Playing competitively takes the fun out of the game."
Playing competitively, whether in tournaments or not, is just as fun as playing Brawl as a simple party game. Setting up a tournament with prizes or cash makes it fun as well because that's when you get to play with good players, which is much more enjoyable than fighting scrubs.
#3948
Posted 16 April 2008 - 08:00 PM
Especially if money isn't involved.
#3949
Posted 16 April 2008 - 08:15 PM
Toasty, on Apr 16 2008, 07:00 PM, said:
Especially if money isn't involved.
When money is on the line, you're more than likely going to care to some degree whether you win or lose. :D Nonetheless, everyone plays to win in every match. They may not be super determined to win, but they still aim for victory.
#3951
Posted 16 April 2008 - 10:22 PM
#3952
Posted 19 April 2008 - 02:26 AM
Quote
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October 2005: The project started…
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May 2006: The Wii was revealed to the world...later…the project had a name…and a trailer…and nine characters….no Fire Emblem yet…
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May 2007: Slowly, the project is revealed to the world…still no Fire Emblem…
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July 2007: The project is set to be released in December 3 of the same year…many got happy…still nothing of Fire Emblem
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August 2007: The newest acquisition to the Fire Emblem world, Ike is invited to take part in the project…he got really happy…he proposes to Elincia that night…she told him she needed more time…he got sad…Mist and Lethe prepared him a chocolate cake that night…he got happy again…still nothing for the other two
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September 2007: An image of Lyn was revealed…Fire Emblem fans got happy…Nintendo said that she was going to be an assist trophy…later fans read what an assist trophy was…they got sad…
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October, 2, 2007: I played Fire Emblem 6 for the first time…I got really, really happy…but that has no relation to the story…so it’s not important…
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October, 10-11, 2007: The project was delayed because the lazy team got sleepy and couldn’t finished on time…they say it will be ready for February 10…many got pissed…and cursed them…later that night…to ease the people curses, it was revealed that Sonic would be in Brawl…all the people fainted from the excitement at the same time…but that has nothing to do with Fire Emblem…so it’s not important…
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November 5: A newly remade Fire Emblem main theme was revealed…all got happy, but still no news about the other two…If you listen closely to the beginning of the song chorus…it can be listened the phrase “He can see his penis”…I got like…WTF? (Discovering was made on You tube…I take no credit for it)
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November 12: Ike’s final smash is revealed…the fans got exited…Ike got burned the first time he did it…he got sad…Elincia told that she was thinking about his propose with a bright future and that she did not want to felt lonely that night…he got happy again…still nothing for the other two…damn!!
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January, 15, 2008: The game got delayed again…everybody got pissed…Ike is still waiting for Elincia’s answer…
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January, 31, 2008: The project is released in Japan…super powered Japanese geeks star playing the game at light speed…everyone want to know what is going on…
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January, 31, 2008 (Later that day): Japanese super powered geeks finish the game and…….reveal to the rest of the world…… the terrible news……the news……the news that shock the very foundations of the Fire Emblem fandom across the world…….forever…..
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………..Someone………was missing from the game……………everybody……..got sad…….
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………..Ike still waits for Elincia’s answer…….
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#3958
Posted 21 April 2008 - 09:34 PM
#3959
Posted 23 April 2008 - 04:42 PM
http://www.escapistmagazine.com/articles/v...mash-Bros-Brawl
i'd just like to say
i ****ing called it
"**** Solid Snake, they should let you unlock Bill Murray" XDDDDDD
#3961
Posted 23 April 2008 - 05:55 PM
#3963
Posted 23 April 2008 - 06:39 PM
Laharl, on Apr 23 2008, 06:42 PM, said:
http://www.escapistmagazine.com/articles/v...mash-Bros-Brawl
I have to admit, that video gave me many good laughs.
That said, latest NPD report for the month of March show that Brawl sold 2.7 million units in the US alone. In just a few weeks, it's already sold more than half of what Melee sold worldwide in seven years. Absolutely sick.
#3964
Posted 23 April 2008 - 06:46 PM
Btw, i'm not bashing brawl, i'm just explaining to myself how a game could sell that much so quickly.
#3965
Posted 23 April 2008 - 08:18 PM
Caael, on Apr 23 2008, 05:46 PM, said:
Btw, i'm not bashing brawl, i'm just explaining to myself how a game could sell that much so quickly.
I'm a hardcore gamer and the Wii appealed to me, so your point is moot. :(
I'm now trying to defeat Boss Battles Intesne with more characters. So far, I've beaten it with Marth, Ike, Fox, and Wolf and plan to use Zelda next.
#3966
Posted 23 April 2008 - 08:40 PM
gsninja, on Apr 23 2008, 07:18 PM, said:
Same here.
I'm starting back up Brawl again. PC had me side-tracked. When my sound broke I put Brawl on to listen to that night. I think it has subliminal messaging, cause I really wanted to play that day.
#3967
Posted 23 April 2008 - 09:24 PM
But what I like about Brawl, and the Smash Bros. franchise in general, really, is that button mashing doesn't get you anywhere. At least some skill is involved if you don't rely on items that much.
But he was right in that Nintendo puts characters in the games that NO ONE CARES ABOUT. Ice Climbers? Earthbound characters? C'mon, Pit and the Game & Watch guy? Really??
#3968
Posted 23 April 2008 - 10:40 PM
Wind Dude, on Apr 23 2008, 08:24 PM, said:
Ice Climbers and Game & Watch are pointless if you ask me. I mean come on. Plusle + Minum would have been better. Mind you we would have had 5 Pokemon characters (8?) but would be much cooler.
#3969
Posted 24 April 2008 - 02:43 AM
Wind Dude, on Apr 24 2008, 04:24 AM, said:
But what I like about Brawl, and the Smash Bros. franchise in general, really, is that button mashing doesn't get you anywhere. At least some skill is involved if you don't rely on items that much.
totally unlike every other reviewer getting paid to suck it off.
In one on one, button mashing wont get you anywhere, but in a frantic multiplayer, Mr. constantly does Falcon Punch is just as likely to rack up as many kills as the skilled players
#3970
Posted 24 April 2008 - 03:15 AM
I swear, those Smashtards are on drugs.
...Quit giving them an edge Dipstick!
#3971
Posted 24 April 2008 - 03:33 AM
Quote
Well you're not very hardcore then.
You're not hardcore until you stay up all night playing Gear of War on insane. I beat Gears on insane. It was hard.
#3973
Posted 24 April 2008 - 06:55 PM
Quote
You're not hardcore until you stay up all night playing Gear of War on insane. I beat Gears on insane. It was hard.
Last time I checked, being a "hardcore gamer" was playing a lot of video games, not liking M-rated SHOOTAN games.
#3976 Guest_Kalimdor_*
Posted 24 April 2008 - 08:29 PM
#3977
Posted 24 April 2008 - 08:33 PM
Anyway...
I started playing brawl again and have finished several more chalenges, still haven't gotten around to unlocking Wolf yet though. Guess I might do that tomorrow.
#3978
Posted 24 April 2008 - 08:43 PM
I keep winning. Nobody in my neighborhood can beat me.
#3979
Posted 24 April 2008 - 08:43 PM
I have a ton of challenges left to go. Might hit them up sometime in the future...
#3980
Posted 25 April 2008 - 05:15 AM
not that i have any intention of getting it
#3985
Posted 25 April 2008 - 11:00 AM
#3986 Guest_Kalimdor_*
Posted 25 April 2008 - 12:03 PM
#3987
Posted 25 April 2008 - 06:00 PM
Seriously, what is the point of it? The story is superficial and meaningless at most. There is absolutely no point other than: go through an area filled with the same enemies. Repeat. Repeat. Boss battle with something that takes no skill, just button mashing, to defeat. Watch short, confusing, silent, unnecessary cutscene. Repeat process.
The enemies are some of the most irritating things ever, and you can die way too cheaply. The levels are samey, with very little variety. Blarg.
#3988
Posted 25 April 2008 - 06:50 PM
#3991
Posted 26 April 2008 - 10:25 AM
nah i'm kidding XD
would anyone care to try and disprove his poiints?
#3992
Posted 28 April 2008 - 04:45 PM
If I had just bought the frikking 1st party $50 wireless controller, I would have saved money. I've gone through three controllers, two Madcatz and one of another brand I can't remember, all $20 wireless controllers.
The Madcatz ones have the same analogue problem appearing. The other one just doesn't maintain connection for some odd reason, probably interference with something like our wireless house phone.
Well, ya live and ya learn I guess.
#3994
Posted 28 April 2008 - 05:39 PM
but what about the infinite lifespan we were promised?
****, if the fanboys arent even lasting a month......must mean the game is a crushing disapointment.
fap-rant all you want, nothing excuses such a poorly executed final product after a 7 year wait HOLY SHI-!! SSBB IS DUKE NUKEM FOREVER!!!XD
#3996
Posted 28 April 2008 - 05:44 PM
And it does have infinite life...like every other fighting game.
#3997
Posted 28 April 2008 - 05:52 PM
#3999
Posted 28 April 2008 - 06:17 PM
I'd also play more if the CPU opponents in free-for-alls weren't annoying in the way they gang up on you and follow you around. Real human players don't gang up on you. Well, unless they hate you.
#4000
Posted 28 April 2008 - 08:42 PM
Caael, on Apr 28 2008, 07:52 PM, said:
Quote for truth.
Wind Dude, on Apr 28 2008, 08:17 PM, said:
I'd also play more if the CPU opponents in free-for-alls weren't annoying in the way they gang up on you and follow you around. Real human players don't gang up on you. Well, unless they hate you.
So controller issues? And how often do you play with human opponents?